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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html><head><title>Directory of Netpbm programs</title></head>
<body>
<h1>Netpbm Program Directory</h1>
<BR>
<?makeman .SH NAME ?>
<?makeman netpbm_directory \- netpbm library directory ?>
<p>We have the programs divided into these categories:
<ul>
<li><a href="#converters">Converters</a>
<li><a href="#editors">Editors</a>
<li><a href="#generators">Generators</a>
<li><a href="#analyzers">Analyzers</a>
<li><a href="#miscellaneous">Miscellaneous</a>
</ul>
<H2 id="converters">Converters</H2>
<DL COMPACT>
<DT><B><a href="pnmtopnm.html">pnmtopnm</a></B>
<DD>convert PNM image to PNM raw or plain
<DT><B><a href="pgmtopgm.html">pgmtopgm</a></B>
<DD>convert PGM or PBM image to PGM
<DT><B><a href="ppmtoppm.html">ppmtoppm</a></B>
<DD>convert PPM, PGM, or PBM image to PPM
<DT><B><a href="pamtopam.html">pamtopam</a></B>
<DD>convert PAM image to PAM
<DT><B><a href="pbmtopgm.html">pbmtopgm</a></B>
<DD>convert PBM image to PGM by averaging areas
<DT><B><a href="pgmtoppm.html">pgmtoppm</a></B>
<DD>colorize a PGM into a PPM
<DT><B><a href="ppmtopgm.html">ppmtopgm</a></B>
<DD>convert PPM image to PGM
<DT><B><a href="pamtopnm.html">pamtopnm</a></B>
<DD>convert a PAM image to PBM, PGM, or PPM
<DT><B><a href="pamtogif.html">pamtogif</a></B>
<DD>convert PAM or PNM to GIF
<DT><B><a href="giftopnm.html">giftopnm</a></B>
<DD>convert GIF to PNM
<DT><B><a href="pnmtojpeg.html">pnmtojpeg</a></B>
<DD>convert PNM to JPEG/JFIF/EXIF format
<DT><B><a href="jpegtopnm.html">jpegtopnm</a></B>
<DD>convert JFIF/JPEG/EXIF file to Netpbm format
<DT><B><a href="pamtojpeg2k.html">pamtojpeg2k</a></B>
<DD>convert PNM/PAM to JPEG-2000 code stream
<DT><B><a href="jpeg2ktopam.html">jpeg2ktopam</a></B>
<DD>convert JPEG-2000 code stream to PAM/PNM
<DT><B><a href="pamtopng.html">pamtopng</a></B>
<DD>convert Netpbm format to Portable Network Graphics
<DT><B><a href="pnmtopng.html">pnmtopng</a></B>
<DD>
convert Netpbm format to Portable Network Graphics
<DT><B><a href="pngtopam.html">pngtopam</a></B>
<DD>convert PNG (Portable Network Graphics) to Netpbm formats
<DT><B><a href="pnmtops.html">pnmtops</a></B>
<DD>convert Netpbm formats to Postscript
<DT><B><a href="pstopnm.html">pstopnm</a></B>
<DD>convert Postscript to Netpbm formats
<DT><B><a href="pamtotiff.html">pamtotiff</a></B>
<DD>convert Netpbm formats to TIFF RGB file
<DT><B><a href="tifftopnm.html">tifftopnm</a></B>
<DD>convert TIFF file to PNM
<DT><B><a href="pnmtotiffcmyk.html">pnmtotiffcmyk</a></B>
<DD>convert Netpbm formats to TIFF CMYK file
<DT><B><a href="ppmtobmp.html">ppmtobmp</a></B>
<DD>convert PPM to Windows or OS/2 Bitmap file
<DT><B><a href="bmptopnm.html">bmptopnm</a></B>
<DD>convert Windows or OS/2 Bitmap file to PPM or PGM
<DT><B><a href="pbmtog3.html">pbmtog3</a></B>
<DD>convert PBM to Group 3 FAX
<DT><B><a href="g3topbm.html">g3topbm</a></B>
<DD>convert Group 3 FAX to PBM
<DT><B><a href="pnmtojbig.html">pnmtojbig</a></B>
<DD>convert PNM to JBIG BIE (compressed bitmap)
<DT><B><a href="jbigtopnm.html">jbigtopnm</a></B>
<DD>convert JBIG BIE (compressed bitmap) to PNM
<DT><B><a href="pnmtoxwd.html">pnmtoxwd</a></B>
<DD>convert Netpbm formats to X11 window dump
<DT><B><a href="xwdtopnm.html">xwdtopnm</a></B>
<DD>convert X10 or X11 window dump to Netpbm formats
<DT><B><a href="pbmtoxbm.html">pbmtoxbm</a></B>
<DD>convert PBM to X10 or X11 bitmap
<DT><B><a href="xbmtopbm.html">xbmtopbm</a></B>
<DD>convert X10 or X11 bitmap to PBM
<DT><B><a href="ppmtoxpm.html">ppmtoxpm</a></B>
<DD>convert PPM to XPM format
<DT><B><a href="xpmtoppm.html">xpmtoppm</a></B>
<DD>convert XPM format to PPM
<DT><B><a href="pbmto10x.html">pbmto10x</a></B>
<DD>convert PBM to Gemini 10x printer graphics
<DT><B><a href="411toppm.html">411toppm</a></B>
<DD>convert 411 (Sony Mavica) to PPM
<DT><B><a href="pbmto4425.html">pbmto4425</a></B>
<DD>Display PBM image on AT&T 4425 ASCII terminal with gfx chars
<DT><B><a href="ppmtoacad.html">ppmtoacad</a></B>
<DD>convert PPM to AutoCAD database or slide
<DT><B><a href="ppmtoapplevol.html">ppmtoapplevol</a></B>
<DD>convert PPM to Apple volume label image
<DT><B><a href="pbmtoascii.html">pbmtoascii</a></B>
<DD>convert PBM to ASCII graphic form
<DT><B><a href="ppmtoascii.html">ppmtoascii</a></B>
<DD>convert PPM to ASCII graphics with ANSI terminal color control
<DT><B><a href="asciitopgm.html">asciitopgm</a></B>
<DD>convert ASCII character graphics to PGM
<DT><B><a href="pbmtoatk.html">pbmtoatk</a></B>
<DD>convert PBM to Andrew Toolkit raster object
<DT><B><a href="atktopbm.html">atktopbm</a></B>
<DD>convert Andrew Toolkit raster object to PBM
<DT><B><a href="pamtoavs.html">pamtoavs</a></B>
<DD>convert Netpbm image to Stardent AVS
<DT><B><a href="avstopam.html">avstopam</a></B>
<DD>convert Stardent AVS image to PAM
<DT><B><a href="pbmtobbnbg.html">pbmtobbnbg</a></B>
<DD>convert PBM to BBN BitGraph graphics
<DT><B><a href="bioradtopgm.html">bioradtopgm</a></B>
<DD>convert Biorad confocal image to PGM
<DT><B><a href="brushtopbm.html">brushtopbm</a></B>
<DD>convert Xerox doodle brushes to PBM
<DT><B><a href="cameratopam.html">cameratopam</a></B>
<DD>convert raw camera image to PAM
<DT><B><a href="pbmtocis.html">pbmtocis</a></B>
<DD>convert PBM to Compuserve RLE image
<DT><B><a href="cistopbm.html">cistopbm</a></B>
<DD>convert Compuserve RLE image to PBM
<DT><B><a href="pbmtocmuwm.html">pbmtocmuwm</a></B>
<DD>convert PBM to CMU window manager format
<DT><B><a href="cmuwmtopbm.html">cmuwmtopbm</a></B>
<DD>convert CMU window manager format to PBM
<DT><B><a href="ddbugtopbm.html">ddbugtopbm</a></B>
<DD>
convert Palm DiddleBug image to PBM
<DT><B><a href="pnmtoddif.html">pnmtoddif</a></B>
<DD>convert from Netpbm formats to DDIF
<DT><B><a href="pamtodjvurle.html">pamtodjvurle</a></B>
<DD>convert PNM/PAM to DjVu Color RLE format
<DT><B><a href="pbmtodjvurle.html">pbmtodjvurle</a></B>
<DD>convert PBM to DjVu Bitonal RLE format
<DT><B><a href="pbmtoepsi.html">pbmtoepsi</a></B>
<DD>convert a PBM image to encapsulated Postscript preview bitmap
<DT><B><a href="pbmtoepson.html">pbmtoepson</a></B>
<DD>convert PBM to Epson 9-pin printer graphics
<DT><B><a href="pbmtoescp2.html">pbmtoescp2</a></B>
<DD>convert PBM to Epson ESC/P2 printer graphics
<DT><B><a href="escp2topbm.html">escp2topbm</a></B>
<DD>convert Epson ESC/P2 printer graphics to PBM
<DT><B><a href="ppmtoeyuv.html">ppmtoeyuv</a></B>
<DD>convert PPM to Encoder/Berkeley YUV format
<DT><B><a href="eyuvtoppm.html">eyuvtoppm</a></B>
<DD>convert Encoder/Berkeley YUV format to PPM
<DT><B><a href="pnmtofiasco.html">pnmtofiasco</a></B>
<DD>convert Netpbm image to Fiasco (wfa) highly compressed format
<DT><B><a href="fiascotopnm.html">fiascotopnm</a></B>
<DD>convert Fiasco (wfa) highly compressed format to Netpbm image
<DT><B><a href="pamtofits.html">pamtofits</a></B>
<DD>convert Netpbm formats to FITS format
<DT><B><a href="fitstopnm.html">fitstopnm</a></B>
<DD>convert FITS format to PNM
<DT><B><a href="pgmtofs.html">pgmtofs</a></B>
<DD>convert PGM to Usenix FaceSaver(tm) format
<DT><B><a href="fstopgm.html">fstopgm</a></B>
<DD>convert Usenix FaceSaver(tm) format to PGM
<DT><B><a href="pbmtogem.html">pbmtogem</a></B>
<DD>convert PBM into GEM .img file
<DT><B><a href="gemtopnm.html">gemtopnm</a></B>
<DD>convert GEM .img format to Netpbm format
<DT><B><a href="pbmtogo.html">pbmtogo</a></B>
<DD>convert PBM to GraphOn graphics
<DT><B><a href="gouldtoppm.html">gouldtoppm</a></B>
<DD>convert Gould scanner file to PPM
<DT><B><a href="pamtohdiff.html">pamtohdiff</a></B>
<DD>convert PAM image to horizontal difference version of same
<DT><B><a href="hdifftopam.html">hdifftopam</a></B>
<DD>convert horizontal difference PAM back to original image
<DT><B><a href="hipstopgm.html">hipstopgm</a></B>
<DD>convert HIPS format to PGM
<DT><B><a href="hpcdtoppm.html">hpcdtoppm</a></B>
<DD>convert photo CD to PPM
<DT><B><a href="pamtohtmltbl.html">pamtohtmltbl</a></B>
<DD>convert PNM/PAM to an HTML table with a colored cell for each pixel
<DT><B><a href="pbmtoibm23xx.html">pbmtoibm23xx</a></B>
<DD>convert from PBM to IBM 23XX printer stream
<DT><B><a href="ppmtoicr.html">ppmtoicr</a></B>
<DD>convert PPM to NCSA ICR graphics
<DT><B><a href="ppmtoilbm.html">ppmtoilbm</a></B>
<DD>convert PPM to IFF ILBM
<DT><B><a href="ilbmtoppm.html">ilbmtoppm</a></B>
<DD>convert IFF ILBM to PPM
<DT><B><a href="imgtoppm.html">imgtoppm</a></B>
<DD>convert Img-whatnot to PPM
<DT><B><a href="infotopam.html">infotopam</a></B>
<DD>convert Amiga .info icons to PAM
<DT><B><a href="ppmtoleaf.html">ppmtoleaf</a></B>
<DD>convert PPM to Interleaf
<DT><B><a href="leaftoppm.html">leaftoppm</a></B>
<DD>convert Interleaf to PPM
<DT><B><a href="pgmtolispm.html">pgmtolispm</a></B>
<DD>convert PGM into Lisp Machine format
<DT><B><a href="lispmtopgm.html">lispmtopgm</a></B>
<DD>convert a Lisp Machine bitmap file into PGM format
<DT><B><a href="pbmtolj.html">pbmtolj</a></B>
<DD>convert PBM to HP LaserJet black and white graphics
<DT><B><a href="ppmtolj.html">ppmtolj</a></B>
<DD>convert PPM to HP LaserJet color graphics (PCL 5)
<DT><B><a href="pbmtoln03.html">pbmtoln03</a></B>
<DD>convert PGM image to Dec LN03+ Sixel image
<DT><B><a href="pbmtolps.html">pbmtolps</a></B>
<DD>convert PBM image to Postscript using lines
<DT><B><a href="pbmtomacp.html">pbmtomacp</a></B>
<DD>convert PBM to MacPaint
<DT><B><a href="macptopbm.html">macptopbm</a></B>
<DD>convert MacPaint to PBM
<DT><B><a href="pbmtomatrixorbital.html">pbmtomatrixorbital</a></B>
<DD>convert a PBM image to a Matrix Orbital LCD image
<DT><B><a href="pbmtomda.html">pbmtomda</a></B>
<DD>convert from PBM to Microdesign (for Amstrad PCWs)
<DT><B><a href="mdatopbm.html">mdatopbm</a></B>
<DD>convert from Microdesign (for Amstrad PCWs) to PBM
<DT><B><a href="pbmtomgr.html">pbmtomgr</a></B>
<DD>convert PBM to MGR format
<DT><B><a href="mgrtopbm.html">mgrtopbm</a></B>
<DD>convert MGR format to PBM
<DT><B><a href="ppmtomitsu.html">ppmtomitsu</a></B>
<DD>convert from PPM to Mitsubishi S340-10 printer stream
<DT><B><a href="ppmtompeg.html">ppmtompeg</a></B>
<DD>convert series of PPM frames to an MPEG movie
<DT><B><a href="pamtompfont.html">pamtompfont</a></B>
<DD>convert Netpbm image to Mplayer bitmap font
<DT><B><a href="pbmtomrf.html">pbmtomrf</a></B>
<DD>convert PBM image to MRF (compressed bitmap)
<DT><B><a href="mrftopbm.html">mrftopbm</a></B>
<DD>convert MRF (compressed bitmap) to PBM
<DT><B><a href="mtvtoppm.html">mtvtoppm</a></B>
<DD>convert MTV ray-tracer output to PPM
<DT><B><a href="ppmtoneo.html">ppmtoneo</a></B>
<DD>convert PPM image to Atari Neochrome (.neo)
<DT><B><a href="neotoppm.html">neotoppm</a></B>
<DD>convert Atari Neochrome (.neo) image to PPM
<DT><B><a href="pbmtonokia.html">pbmtonokia</a></B>
<DD>convert PBM to Nokia Smart Messaging Format (SMF)
<DT><B><a href="pamtooctaveimg.html">pamtooctaveimg</a></B>
<DD>convert PNM/PAM to Gnu Octave image
<DT><B><a href="pnmtopalm.html">pnmtopalm</a></B>
<DD>convert Netpbm formats to Palm pixmap
<DT><B><a href="palmtopnm.html">palmtopnm</a></B>
<DD>convert Palm pixmap to Netpbm formats
<DT><B><a href="pc1toppm.html">pc1toppm</a></B>
<DD>convert Atari Degas .pc1 (compressed pi1) to PPM
<DT><B><a href="pcdovtoppm.html">pcdovtoppm</a></B>
<DD>convert a photo CD PCD overview file to PPM
<DT><B><a href="pnmtopclxl.html">pnmtopclxl</a></B>
<DD>convert PNM to HP PCL-XL (PCL 6) printer language
<DT><B><a href="ppmtopcx.html">ppmtopcx</a></B>
<DD>convert PPM to PC Paintbrush format
<DT><B><a href="pcxtoppm.html">pcxtoppm</a></B>
<DD>convert PC Paintbrush format to PPM
<DT><B><a href="pamtopdbimg.html">pamtopdbimg</a></B>
<DD>
convert Netpbm formats to Palm Pilot Image Viewer format
<DT><B><a href="pdbimgtopam.html">pdbimgtopam</a></B>
<DD>
convert Palm Pilot Image Viewer format to Netpbm formats.
<DT><B><a href="pamtopfm.html">pamtopfm</a></B>
<DD>convert PAM/PNM to HDRshop PFM (Portable Float Map)
<DT><B><a href="pfmtopam.html">pfmtopam</a></B>
<DD>convert HDRshop PFM (Portable Float Map) to PAM
<DT><B><a href="ppmtopi1.html">ppmtopi1</a></B>
<DD>convert PPM to Atari Degas .pi1
<DT><B><a href="pi1toppm.html">pi1toppm</a></B>
<DD>convert Atari Degas .pi1 to PPM
<DT><B><a href="pbmtopi3.html">pbmtopi3</a></B>
<DD>convert PBM to Atari Degas .pi3
<DT><B><a href="pi3topbm.html">pi3topbm</a></B>
<DD>convert Atari Degas .pi3 to PBM
<DT><B><a href="ppmtopict.html">ppmtopict</a></B>
<DD>convert PPM to Macintosh PICT
<DT><B><a href="picttoppm.html">picttoppm</a></B>
<DD>convert Macintosh PICT to PPM
<DT><B><a href="ppmtopj.html">ppmtopj</a></B>
<DD>convert PPM to HP PaintJet file
<DT><B><a href="pjtoppm.html">pjtoppm</a></B>
<DD>convert HP PaintJet file to PPM
<DT><B><a href="ppmtopjxl.html">ppmtopjxl</a></B>
<DD>convert from PPM to HP Paintjet XL PCL printer stream
<DT><B><a href="pbmtopk.html">pbmtopk</a></B>
<DD>convert PBM image to packed format (PK) font
<DT><B><a href="pktopbm.html">pktopbm</a></B>
<DD>convert packed format (PK) font to PBM image
<DT><B><a href="pbmtoplot.html">pbmtoplot</a></B>
<DD>convert PBM into Unix <b>plot</b> file
<DT><B><a href="pbmtoppa.html">pbmtoppa</a></B>
<DD>convert PBM to HP PPA (Printer Performance Architecture) printer stream
<DT><B><a href="pbmtopsg3.html">pbmtopsg3</a></B>
<DD>convert PBM images to Postscript using G3 fax compression.
<DT><B><a href="psidtopgm.html">psidtopgm</a></B>
<DD>convert PostScript "image" data to PGM
<DT><B><a href="pbmtoptx.html">pbmtoptx</a></B>
<DD>convert PBM to Printronix graphics
<DT><B><a href="ppmtopuzz.html">ppmtopuzz</a></B>
<DD>convert PPM to X11 "puzzle" file
<DT><B><a href="qrttoppm.html">qrttoppm</a></B>
<DD>convert QRT ray-tracer output to PPM
<DT><B><a href="pnmtorast.html">pnmtorast</a></B>
<DD>convert Netpbm formats to Sun raster file
<DT><B><a href="rasttopnm.html">rasttopnm</a></B>
<DD>convert Sun raster file to Netpbm formats
<DT><B><a href="rlatopam.html">rlatopam</a></B>
<DD>convert Alias/Wavefront RLA and RPF to PAM
<DT><B><a href="pnmtorle.html">pnmtorle</a></B>
<DD>convert PNM to Utah Raster Toolkit (urt/rle) file
<DT><B><a href="rletopnm.html">rletopnm</a></B>
<DD>convert Utah Raster Toolkit (urt/rle) file to PNM
<DT><B><a href="sbigtopgm.html">sbigtopgm</a></B>
<DD>convert Santa Barbara Instrument Group CCD file to PGM
<DT><B><a href="pgmtosbig.html">pgmtosbig</a></B>
<DD>convert PGM to Santa Barbara Instrument Group CCD file
<DT><B><a href="st4topgm.html">st4topgm</a></B>
<DD>convert Santa Barbara Instrument Group ST-4 camera CCD file to PGM
<DT><B><a href="pgmtost4.html">pgmtost4</a></B>
<DD>convert PGM to Santa Barbara Instrument Group ST-4 camera CCD file
<DT><B><a href="pnmtosgi.html">pnmtosgi</a></B>
<DD>convert from Netpbm formats to SGI format
<DT><B><a href="sgitopnm.html">sgitopnm</a></B>
<DD>convert from SGI format to Netpbm formats
<DT><B><a href="pnmtosir.html">pnmtosir</a></B>
<DD>convert from Netpbm formats to Solitaire Image Recorder file
(MGI Type 11 or 17)
<DT><B><a href="sirtopnm.html">sirtopnm</a></B>
<DD>convert from Solitaire Image Recorder file to Netpbm formats.
<DT><B><a href="ppmtosixel.html">ppmtosixel</a></B>
<DD>convert PPM to DEC sixel format
<DT><B><a href="sldtoppm.html">sldtoppm</a></B>
<DD>convert an AutoCAD slide file into a PPM
<DT><B><a href="spctoppm.html">spctoppm</a></B>
<DD>convert Atari compressed Spectrum to PPM
<DT><B><a href="spottopgm.html">spottopgm</a></B>
<DD>convert SPOT satellite image to PGM
<DT><B><a href="ppmtospu.html">ppmtospu</a></B>
<DD>convert PPM to Atari uncompressed Spectrum
<DT><B><a href="sputoppm.html">sputoppm</a></B>
<DD>convert Atari uncompressed Spectrum to PPM
<DT><B><a href="pamtosrf.html">pamtosrf</a></B>
<DD>convert Netpbm formats to SRF
<DT><B><a href="srftopam.html">srftopam</a></B>
<DD>convert SRF to PAM
<DT><B><a href="pbmtosunicon.html">pbmtosunicon</a></B>
<DD>convert PBM to Sun icon
<DT><B><a href="sunicontopnm.html">sunicontopnm</a></B>
<DD>convert Sun icon to Netpbm
<DT><B><a href="pamtosvg.html">pamtosvg</a></B>
<dd>convert Netpbm image to Scalable Vector Graphics (SVG); trace image
<DT><B><a href="svgtopam.html">svgtopam</a></B>
<dd>convert an SVG (Scalable Vector Graphics) image to Netpbm format
<DT><B><a href="ppmtoterm.html">ppmtoterm</a></B>
<DD>display PPM image on ANSI standard text terminal
<DT><B><a href="pamtotga.html">pamtotga</a></B>
<DD>convert PAM to TrueVision Targa file
<DT><B><a href="tgatoppm.html">tgatoppm</a></B>
<DD>convert TrueVision Targa file to PPM
<DT><B><a href="thinkjettopbm.html">thinkjettopbm</a></B>
<DD>convert HP Thinkjet printer stream to PBM
<DT><B><a href="pamtouil.html">pamtouil</a></B>
<DD>convert PAM to Motif UIL icon file
<DT><B><a href="vidtoppm.html">vidtoppm</a></B>
<DD>convert Parallax XVideo JPEG to sequence of PPM files
<DT><B><a href="pbmtowbmp.html">pbmtowbmp</a></B>
<DD>convert PBM to WAP (Wireless App Protocol) Wireless Bitmap
<DT><B><a href="wbmptopbm.html">wbmptopbm</a></B>
<DD>convert WAP (Wireless App Protocol) Wireless Bitmap to PBM
<DT><B><a href="pamtowinicon.html">pamtowinicon</a></B>
<DD>convert PAM to Windows icon file
<DT><B><a href="ppmtowinicon.html">ppmtowinicon</a></B>
<DD>convert PPM to Windows icon file (obsoleted by <b>pamtowinicon</b>).
<DT><B><a href="winicontopam.html">winicontopam</a></B>
<DD>convert Windows icon file to PAM
<DT><B><a href="winicontoppm.html">winicontoppm</a></B>
<DD>convert Windows icon file to PPM (obsoleted by <b>winicontoapm</b>).
<DT><B><a href="ximtoppm.html">ximtoppm</a></B>
<DD>convert Xim to PPM
<DT><B><a href="pamtoxvmini.html">pamtoxvmini</a></B>
<DD>convert from Netpbm formats to Xv "thumbnail" picture
<DT><B><a href="xvminitoppm.html">xvminitoppm</a></B>
<DD>convert Xv "thumbnail" picture to PPM
<DT><B><a href="pbmtoybm.html">pbmtoybm</a></B>
<DD>convert PBM into Bennet Yee "face" file
<DT><B><a href="ybmtopbm.html">ybmtopbm</a></B>
<DD>convert Bennet Yee "face" file into PBM
<DT><B><a href="ppmtoyuv.html">ppmtoyuv</a></B>
<DD>convert PPM to Abekas YUV format
<DT><B><a href="yuvtoppm.html">yuvtoppm</a></B>
<DD>convert Abekas YUV format to PPM
<DT><B><a href="ppmtoyuvsplit.html">ppmtoyuvsplit</a></B>
<DD>convert PPM to 3 subsampled raw Stanford MPEG YUV files
<DT><B><a href="yuvsplittoppm.html">yuvsplittoppm</a></B>
<DD>merge 3 subsampled raw YUV files to one PPM
<DT><B><a href="yuy2topam.html">yuy2topam</a></B>
<DD>convert YUY2 format to PAM
<DT><B><a href="zeisstopnm.html">zeisstopnm</a></B>
<DD>convert a Zeiss confocal file to Netpbm format
<DT><B><a href="pbmtozinc.html">pbmtozinc</a></B>
<DD>convert PBM to Zinc Interface Library icon
<DT><B><a href="rawtopgm.html">rawtopgm</a></B>
<DD>convert raw grayscale bytes to PGM
<DT><B><a href="rawtoppm.html">rawtoppm</a></B>
<DD>convert raw RGB bytes to PPM
<DT><B><a href="ppmtoarbtxt.html">ppmtoarbtxt</a></B>
<DD>convert PPM to just about any text-based format, using a grammar file
<DT><B><a href="anytopnm.html">anytopnm</a></B>
<DD>convert any graphics format to Netpbm format
</DL>
<H2 id="generators">Image Generators</H2>
<P>
All of these generate Netpbm format output.
<DL COMPACT>
<DT><B><a href="pbmmake.html">pbmmake</a></B>
<DD>create a blank PBM image of a specified size
<DT><B><a href="pgmmake.html">pgmmake</a></B>
<DD>create a PGM image of a specified size and shade of gray
<DT><B><a href="ppmmake.html">ppmmake</a></B>
<DD>create a PPM image of a specified size and color
<DT><B><a href="pgmramp.html">pgmramp</a></B>
<DD>generate a grayscale ramp (gradient)
<DT><B><a href="pamgradient.html">pamgradient</a></B>
<DD>create a four-corner gradient image
<DT><B><a href="pampaintspill.html">pampaintspill</a></B>
<DD>smoothly spill colors into the background
<DT><B><a href="ppmpat.html">ppmpat</a></B>
<DD>create a pretty PPM image
<DT><B><a href="ppmrainbow.html">ppmrainbow</a></B>
<DD>create a spectrum-like image with colors fading together.
<DT><B><a href="ppmrough.html">ppmrough</a></B>
<DD>create PPM image of two colors with a ragged border between them
<DT><B><a href="pamcrater.html">pamcrater</a></B>
<DD>create cratered terrain by fractal forgery
<DT><B><a href="ppmforge.html">ppmforge</a></B>
<DD>fractal forgeries of clouds, planets, and starry skies
<DT><B><a href="pgmnoise.html">pgmnoise</a></B>
<DD>create a PGM image of white noise
<DT><B><a href="pbmtext.html">pbmtext</a></B>
<DD>render text into a PBM image
<DT><B><a href="pbmtextps.html">pbmtextps</a></B>
<DD>render text into a PBM image using a Postscript interpreter
<DT><B><a href="pbmupc.html">pbmupc</a></B>
<DD>create a Universal Product Code PBM image
<DT><B><a href="pamstereogram.html">pamstereogram</a></B>
<DD>create a single image stereogram from a height map
<DT><B><a href="pamsistoaglyph.html">pamsistoaglyph</a></B>
<DD>convert a single-image stereogram to a red/cyan anaglyphic image
<DT><B><a href="ppmwheel.html">ppmwheel</a></B>
<DD>generate a hue-value color wheel
<DT><B><a href="ppmcie.html">ppmcie</a></B>
<DD>generate a CIE color map PPM image
<DT><B><a href="pbmpage.html">pbmpage</a></B>
<DD>create a printer test pattern page in PBM format
<DT><B><a href="pamseq.html">pamseq</a></B>
<DD>create a PAM image of all possible tuple values. E.g.
a color map containing all possible colors of given maxval
<DT><B><a href="pamgauss.html">pamgauss</a></B>
<DD>create a PAM image of a Gaussian (bell curve; normal curve) function.
<DT><B><a href="ppm3d.html">ppm3d</a></B>
<DD>generate a blue/green 3D glasses image from two images
</DL>
<H2 id="editors">Image Editors</H2>
<P>All of these work on the Netpbm formats
<DL COMPACT>
<DT><B><a href="pamdepth.html">pamdepth</a></B>
<DD>change the maxval in an image
<DT><B><a href="pamscale.html">pamscale</a></B>
<DD>scale/resample an image with high precision
<DT><B><a href="pnmscalefixed.html">pnmscalefixed</a></B>
<DD>scale an image quickly with low precision
<DT><B><a href="pamstretch.html">pamstretch</a></B>
<DD>scale up an image by inserting interpolated pixels
<DT><B><a href="pamstretch-gen.html">pamstretch-gen</a></B>
<DD>scale by non-integer values using pamstretch and pamscale
<DT><B><a href="pamenlarge.html">pamenlarge</a></B>
<DD>enlarge an image N times
<DT><B><a href="pbmpscale.html">pbmpscale</a></B>
<DD>enlarge a PBM image with edge smoothing
<DT><B><a href="pbmreduce.html">pbmreduce</a></B>
<DD>reduce a PBM N times, using Floyd-Steinberg
<DT><B><a href="pamcut.html">pamcut</a></B>
<DD>select a rectangular region from an image
<DT><B><a href="pnmcrop.html">pnmcrop</a></B>
<DD>crop all like-colored borders off an image
<DT><B><a href="pnmpad.html">pnmpad</a></B>
<DD>add borders to an image
<DT><B><a href="pnmmargin.html">pnmmargin</a></B>
<DD>add a margin to an image
<DT><B><a href="pamflip.html">pamflip</a></B>
<DD>perform one or more flip operations on an image
<DT><B><a href="pnmrotate.html">pnmrotate</a></B>
<DD>rotate an image
<DT><B><a href="pnmcat.html">pnmcat</a></B>
<DD>concatenate images
<DT><B><a href="pamcomp.html">pamcomp</a></B>
<DD>create composite (overlay) of images
<DT><B><a href="pnmcomp.html">pnmcomp</a></B>
<DD>obsolete version of <b><a href="pamcomp.html">pamcomp</a></B>
(kept because it may have fewer bugs)
<DT><B><a href="pnmpaste.html">pnmpaste</a></B>
<DD>paste a rectangle into an image
<DT><B><a href="pnmstitch.html">pnmstitch</a></B>
<DD>stitch together panoramic (side-by-side) photographs
<DT><B><a href="pamarith.html">pamarith</a></B>
<DD>apply simple arithmetic binary function to samples in two images
<DT><B><a href="pammixmulti.html">pammixmulti</a></B>
<DD>mix multiple images.
<DT><B><a href="ppmmix.html">ppmmix</a></B>
<DD>mix (overlay) two images.
<DT><B><a href="pamfunc.html">pamfunc</a></B>
<DD>apply simple arithmetic function to samples in an image
<DT><B><a href="pambrighten.html">pambrighten</a></B>
<DD>brighten or dim an image -- change saturation and value
<DT><B><a href="ppmflash.html">ppmflash</a></B>
<DD>brighten an image
<DT><B><a href="pamaltsat.html">pamaltsat</a></B>
<DD>change saturation of an image in alternative way
<DT><B><a href="ppmdim.html">ppmdim</a></B>
<DD>dim an image - different way from pambrighten
<DT><B><a href="ppmdist.html">ppmdist</a></B>
<DD>map colors to high contrast grayscales arbitrarily
<DT><B><a href="pnmhisteq.html">pnmhisteq</a></B>
<DD>histogram equalize image to increase contrast
<DT><B><a href="pnmnorm.html">pnmnorm</a></B>
<DD>normalize contrast (adjust levels)
<DT><B><a href="pamlevels.html">pamlevels</a></B>
<DD>adjust levels of color components
<DT><B><a href="pamrecolor.html">pamrecolor</a></B>
<DD>alter colors without affecting luminance
<DT><B><a href="ppmntsc.html">ppmntsc</a></B>
<DD>adjust colors so they are legal for NTSC or PAL television
<DT><B><a href="pnminvert.html">pnminvert</a></B>
<DD>invert an image (exchange black and white)
<DT><B><a href="pnmgamma.html">pnmgamma</a></B>
<DD>perform gamma correction on an image
<DT><B><a href="ppmdither.html">ppmdither</a></B>
<DD>ordered dither for color images
<DT><B><a href="pamditherbw.html">pamditherbw</a></B>
<DD>dither a grayscale image to black and white (convert PGM to PBM)
<DT><B><a href="pbmclean.html">pbmclean</a></B>
<DD>remove lone pixels (snow) from a PBM image
<DT><B><a href="pamthreshold.html">pamthreshold</a></B>
<DD>threshold a grayscale image to black and white (convert PGM to PBM)
<DT><B><a href="pnmnlfilt.html">pnmnlfilt</a></B>
<DD>filter an image by replacing each pixel with a function of nearby pixels
<DT><B><a href="pnmconvol.html">pnmconvol</a></B>
<DD>general MxN convolution on an image. Can blur an image.
<DT><B><a href="pnmsmooth.html">pnmsmooth</a></B>
<DD>smooth an image
<DT><B><a href="pgmmedian.html">pgmmedian</a></B>
<DD>apply a median filter to an image
<DT><B><a href="pammasksharpen.html">pammasksharpen</a></B>
<DD>sharpen an image via an unsharp mask
<DT><B><a href="pnmalias.html">pnmalias</a></B>
<DD>antialias an image
<DT><B><a href="pamedge.html">pamedge</a></B>
<DD>edge-detect (outline) an image
<DT><B><a href="ppmrelief.html">ppmrelief</a></B>
<DD>run a Laplacian Relief filter on a PPM
<DT><B><a href="pamshadedrelief.html">pamshadedrelief</a></B>
<DD>generate shaded relief image from an elevation map
<DT><B><a href="pgmenhance.html">pgmenhance</a></B>
<DD>edge-enhance a PGM image
<DT><B><a href="pgmmorphconv.html">pgmmorphconv</a></B>
<DD>perform morphological convolutions on a PGM image: dilation and erosion.
<DT><B><a href="pgmbentley.html">pgmbentley</a></B>
<DD>bentleyize a PGM image
<DT><B><a href="pamoil.html">pamoil</a></B>
<DD>turn a PNM or PAM image into an oil painting
<DT><B><a href="ppmtv.html">ppmtv</a></B>
<DD>make an image lined so it looks like an old TV
<DT><B><a href="ppmchange.html">ppmchange</a></B>
<DD>change all of one color to another in PPM image
<DT><B><a href="pamhue.html">pamhue</a></B>
<DD>shift all the hues in an image
<DT><B><a href="pnmquant.html">pnmquant</a></B>
<DD>quantize colors/shades in a color or grayscale image down to fewer
<DT><B><a href="pnmquantall.html">pnmquantall</a></B>
<DD>quantize colors on many files
<DT><B><a href="pnmremap.html">pnmremap</a></B>
<DD>replace colors in an image with those from a color map
<DT><B><a href="pamlookup.html">pamlookup</a></B>
<DD>map an image to a new image by using it as indices into a table
<DT><B><a href="pamunlookup.html">pamunlookup</a></B>
<DD>inverse of <b>pamlookup</b> - generates the index image
<DT><B><a href="ppmshift.html">ppmshift</a></B>
<DD>shift lines of PPM image left or right a random amount
<DT><B><a href="ppmspread.html">ppmspread</a></B>
<DD>move pixels of PPM image a random amount
<DT><B><a href="pnmshear.html">pnmshear</a></B>
<DD>shear an image
<DT><B><a href="pamrubber.html">pamrubber</a></B>
<DD>rubber sheet deforming, distortion, stretching of an image
<DT><B><a href="pamaddnoise.html">pamaddnoise</a></B>
<DD>add noise to an image
<DT><B><a href="pamwipeout.html">pamwipeout</a></B>
<dd>replace detail with smooth gradient from one edge to the other
<DT><B><a href="pamperspective.html">pamperspective</a></B>
<DD>change perspective distortion in an image
<DT><B><a href="pgmabel.html">pgmabel</a></B>
<DD>create cross-section of an image using Abel integration for deconvolution
<DT><B><a href="pnmmercator.html">pnmmercator</a></B>
<dd>turn a rectangular projection map into a Mercator projection
<DT><B><a href="ppmglobe.html">ppmglobe</a></B>
<DD>turn a cylindrical projection into strips that can be glued onto a sphere
<DT><B><a href="pnmtile.html">pnmtile</a></B>
<DD>replicate an image into a specified size
<DT><B><a href="pamdice.html">pamdice</a></B>
<DD>slice an image into many horizontally and/or vertically
<DT><B><a href="pamundice.html">pamundice</a></B>
<DD>assemble an image from tiles (opposite of <b>pamdice</b>)
<DT><B><a href="ppmtorgb3.html">ppmtorgb3</a></B>
<DD>separate a PPM into three PGMs
<DT><B><a href="rgb3toppm.html">rgb3toppm</a></B>
<DD>combine three PGMs into one PPM
<DT><B><a href="pammixinterlace.html">pammixinterlace</a></B>
<DD>mix adjacent lines to merge interlaced images
<DT><B><a href="pamdeinterlace.html">pamdeinterlace</a></B>
<DD>remove every other row from an image
<DT><B><a href="ppmshadow.html">ppmshadow</a></B>
<DD>add a shadow to an image so it looks like it's floating
<DT><B><a href="pgmdeshadow.html">pgmdeshadow</a></B>
<DD>deshadow a PGM image
<DT><B><a href="ppmdraw.html">ppmdraw</a></B>
<DD>draw text, lines, shapes, etc. on an image
<DT><B><a href="ppmlabel.html">ppmlabel</a></B>
<DD>add text to an image
<DT><B><a href="pamtris.html">pamtris</a></B>
<DD>triangle rasterizer
<DT><B><a href="pamsummcol.html">pamsummcol</a></B>
<DD>summarize (sum, average, etc) an image by column
<DT><B><a href="ppmfade.html">ppmfade</a></B>
<DD>produce series of images fading from one to another
</DL>
<H2 id="analyzers">Image Analyzers</H2>
<P>
These all work on the Netpbm formats as input.
<DL COMPACT>
<DT><B><a href="pamfile.html">pamfile</a></B>
<DD>describe an image's vital characteristics
<DT><B><a href="pamtable.html">pamtable</a></B>
<DD>print an image's raster in decimal
<DT><B><a href="pamslice.html">pamslice</a></B>
<DD>print a row or column of an image in decimal
<DT><B><a href="pamfind.html">pamfind</a></B>
<DD>tell where all tuples of a certain value are in an image
<DT><B><a href="pnmpsnr.html">pnmpsnr</a></B>
<DD>measure difference between two images
<DT><B><a href="pgmhist.html">pgmhist</a></B>
<DD>print a histogram of the values in a PGM image
<DT><B><a href="ppmhist.html">ppmhist</a></B>
<DD>print a histogram of a PPM
<DT><B><a href="pnmhistmap.html">pnmhistmap</a></B>
<DD>draw a histogram of a PGM or PPM
<DT><B><a href="pnmcolormap.html">pnmcolormap</a></B>
<DD>choose the N best colors to represent an image; create a colormap
<DT><B><a href="pamsumm.html">pamsumm</a></B>
<DD>summarize (sum, average, etc.) all samples in an image
<DT><B><a href="pamgetcolor.html">pamgetcolor</a></B>
<DD>display the average colors from specified regions in an image
<DT><B><a href="pgmtexture.html">pgmtexture</a></B>
<DD>calculate textural features on a PGM image
<DT><B><a href="pamsharpness.html">pamsharpness</a></B>
<DD>measure the sharpness of an image
<DT><B><a href="pamsharpmap.html">pamsharpmap</a></B>
<DD>create map of sharpness in an image
<DT><B><a href="pamtilt.html">pamtilt</a></B>
<DD>measure the tilt of an image, i.e. document skew
<DT><B><a href="pgmminkowski.html">pgmminkowski</a></B>
<DD>compute Minkowski integral over a PGM image</DD>
<DT><B><a href="pbmminkowski.html">pbmminkowski</a></B>
<DD>compute Minkowski integral over a PBM image</DD>
<DT><B><a href="pammosaicknit.html">pammosaicknit</a></B>
<DD>validate a mosaic knitting pattern
</DL>
<H2 id="miscellaneous">Miscellaneous</H2>
<DL COMPACT>
<DT><B><a href="pamchannel.html">pamchannel</a></B>
<DD>extract individual planes (channel, e.g. R, G, or B) from an image
<DT><B><a href="pamstack.html">pamstack</a></B>
<DD>stack the planes of multiple PAM images into a single output image
<DT><B><a href="pampick.html">pampick</a></B>
<DD>pick images out of a multi-image Netpbm image stream
<DT><B><a href="pamsplit.html">pamsplit</a></B>
<DD>split a multi-image Netpbm file into multiple 1-image files
<DT><B><a href="pamexec.html">pamexec</a></B>
<DD>run a shell command on each image of a multi-image stream
<DT><B><a href="pamendian.html">pamendian</a></B>
<DD>swap bytes in multi-byte samples of a PAM image
<DT><B><a href="pamfix.html">pamfix</a></B>
<dd>salvage a Netpbm image whose file is truncated or has invalid sample values
<DT><B><a href="pamvalidate.html">pamvalidate</a></B>
<dd>copy Netpbm image stream, if and only if entire stream is valid Netpbm.
<DT><B><a href="pbmmask.html">pbmmask</a></B>
<DD>create a mask bitmap from a regular bitmap
<DT><B><a href="ppmcolormask.html">ppmcolormask</a></B>
<DD>create mask of areas of a certain color in an image
<DT><B><a href="pambackground.html">pambackground</a></B>
<DD>create mask of the background of an image
<DT><B><a href="pambayer.html">pambayer</a></B>
<DD>interpret Bayer patterns
<DT><B><a href="pnmmontage.html">pnmmontage</a></B>
<DD>build multiple Netpbm images into a single montage image
<DT><B><a href="pbmlife.html">pbmlife</a></B>
<DD>apply Conway's rules of Life to a PBM image
<DT><B><a href="pampop9.html">pampop9</a></B>
<DD>simulate a multi-lens camera such as the Pop9
<DT><B><a href="ppmdmkfont.html">ppmdmkfont</a></B>
<DD>create Ppmdfont "standard"
<DT><B><a href="ppmddumpfont.html">ppmddumpfont</a></B>
<DD>dump a Ppmdfont file
<DT><B><a href="ppmdcfont.html">ppmdcfont</a></B>
<DD>turn a Ppmdfont file into C source for a builtin font
<DT><B><a href="pnmindex.html">pnmindex</a></B>
<DD>build a visual index of a bunch of Netpbm images
<DT><B><a href="pgmkernel.html">pgmkernel</a></B>
<DD>generate a convolution kernel
<DT><B><a href="ppmsvgalib.html">ppmsvgalib</a></B>
<DD>display a PPM image on a Linux virtual console using Svgalib
<DT><B><a href="pamx.html">pamx</a></B>
<DD>display a Netpbm image in an X Window System window
</DL>
<H3 id="obsolete">Obsolete Names</H3>
<p>There used to be programs by the following names. Each has been either
renamed to a more illustrative name, or superseded by a more general
function. In most cases, Netpbm is installed with symbolic links that allow
old programs and procedures to use these names but run the replacement
programs:
<UL>
<LI><B><a href="ppmtotga.html">ppmtotga</a></B>
<LI><B><a href="pnmnoraw.html">pnmnoraw</a></B>
<LI><B><a href="gemtopbm.html">gemtopbm</a></B>
<LI><B><a href="pnminterp.html">pnminterp</a></B>
<LI><B><a href="pgmoil.html">pgmoil</a></B>
<LI><B><a href="ppmtojpeg.html">ppmtojpeg</a></B>
<LI><B><a href="bmptoppm.html">bmptoppm</a></B>
<LI><B><a href="pgmnorm.html">pgmnorm</a></B>
<LI><B><a href="ppmnorm.html">ppmnorm</a></B>
<LI><B><a href="pnmfile.html">pnmfile</a></B>
<LI><B><a href="pnmarith.html">pnmarith</a></B>
<LI><B><a href="pgmedge.html">pgmedge</a></B>
<LI><B><a href="ppmtouil.html">ppmtouil</a></B>
<LI><B><a href="pnmtoplainpnm.html">pnmtoplainpnm</a></B>
<LI><B><a href="pnmflip.html">pnmflip</a></B>
<LI><B><a href="pnmtofits.html">pnmtofits</a></B>
<LI><B><a href="pnmtotiff.html">pnmtotiff</a></B>
<LI><B><a href="pnmsplit.html">pnmsplit</a></B>
<LI><B><a href="pnmdepth.html">pnmdepth</a></B>
<LI><B><a href="pnmcut.html">pnmcut</a></B>
<LI><B><a href="pnmscale.html">pnmscale</a></B>
<LI><B><a href="pgmtopbm.html">pgmtopbm</a></B>
<LI><B><a href="ppmtogif.html">ppmtogif</a></B>
<LI><B><a href="pngtopnm.html">pngtopnm</a></B>
<LI><B><a href="icontopbm.html">icontopbm</a></B>
<LI><B><a href="pbmtoicon.html">pbmtoicon</a></B>
<LI><B><a href="ppmquant.html">ppmquant</a></B>
<LI><B><a href="ppmquantall.html">ppmquantall</a></B>
<LI><B><a href="pamfixtrunc.html">pamfixtrunc</a></B>
<LI><B><a href="pgmcrater.html">pgmcrater</a></B>
<LI><B><a href="pamrgbatopng.html">pamrgbatopng</a></B>
<LI><B><a href="pbmtox10bm.html">pbmtox10bm</a></B>
<LI><B><a href="pgmslice.html">pgmslice</a></B>
<LI><B><a href="pnmenlarge.html">pnmenlarge</a></B>
<LI><B><a href="ppmtomap.html">ppmtomap</a></B>
</UL>
</body> </html>
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