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typedef struct
{
short left;
short right;
short bottom;
short top;
} window_s;
typedef struct
{
window_s window;
window_s active_window;
short frame;
short storage_type;
short num_chan;
short num_matte;
short num_aux;
unsigned short revision;
char gamma[16];
char red_pri[24];
char green_pri[24];
char blue_pri[24];
char white_pri[24];
long job_num;
char name[128];
char desc[128];
char program[64];
char machine[32];
char user[32];
char date[20];
char aspect[24];
char aspect_ratio[8];
char chan[32];
short field;
char time[12];
char filter[32];
short chan_bits;
short matte_type;
short matte_bits;
short aux_type;
short aux_bits;
char aux[32];
char space[36];
long next;
} rlahdr;
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