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/* spline.h: manipulate the spline representation. */
#ifndef SPLINE_H
#define SPLINE_H
#include <stdio.h>
#include "point.h"
#include "autotrace.h"
typedef at_polynomial_degree polynomial_degree;
typedef at_spline_type spline_type;
#define LINEARTYPE AT_LINEARTYPE
#define QUADRATICTYPE AT_QUADRATICTYPE
#define CUBICTYPE AT_CUBICTYPE
#define PARALLELELLIPSETYPE AT_PARALLELELLIPSETYPE
#define ELLIPSETYPE AT_ELLIPSETYPE
#define CIRCLETYPE AT_CIRCLETYPE
#define START_POINT(spl) ((spl).v[0])
#define CONTROL1(spl) ((spl).v[1])
#define CONTROL2(spl) ((spl).v[2])
#define BEG_POINT(spl) ((spl).v[0])
#define END_POINT(spl) ((spl).v[3])
#define SPLINE_DEGREE(spl) ((spl).degree)
#define SPLINE_LINEARITY(spl) ((spl).linearity)
#ifndef _IMPORTING
/* Print a spline on the given file. */
extern void print_spline (FILE *, spline_type);
/* Evaluate SPLINE at the given T value. */
extern float_coord evaluate_spline (spline_type spline, float t);
#endif
/* Each outline in a character is typically represented by many
splines. So, here is a list structure for that: */
typedef at_spline_list_type spline_list_type;
/* An empty list will have length zero (and null data). */
#define SPLINE_LIST_LENGTH(spll) ((spll).length)
/* The address of the beginning of the array of data. */
#define SPLINE_LIST_DATA(spll) ((spll).data)
/* The element with index 'index' in S_L. */
#define SPLINE_LIST_ELT(spll, index) ((spll).data[index])
/* The last element in S_L. */
#define LAST_SPLINE_LIST_ELT(s_l) \
(SPLINE_LIST_DATA (s_l)[SPLINE_LIST_LENGTH (s_l) - 1])
/* The previous and next elements to INDEX in S_L. */
#define NEXT_SPLINE_LIST_ELT(s_l, index) \
SPLINE_LIST_ELT (s_l, ((index) + 1) % SPLINE_LIST_LENGTH (s_l))
#define PREV_SPLINE_LIST_ELT(s_l, index) \
SPLINE_LIST_ELT (s_l, index == 0 \
? SPLINE_LIST_LENGTH (s_l) - 1 \
: index - 1)
#ifndef _IMPORTING
/* Construct and destroy new `spline_list_type' objects. */
extern spline_list_type *new_spline_list (void); /* Allocate new memory */
extern spline_list_type empty_spline_list (void); /* No allocation */
extern spline_list_type *new_spline_list_with_spline (spline_type);
extern void free_spline_list (spline_list_type);
/* Append the spline S to the list S_LIST. */
extern void append_spline (spline_list_type *s_list, spline_type s);
/* Append the elements in list S2 to S1, changing S1. */
extern void concat_spline_lists (spline_list_type *s1, spline_list_type s2);
#endif
typedef at_spline_list_array_type spline_list_array_type;
/* Turns out we can use the same definitions for lists of lists as for
just lists. But we define the usual names, just in case. */
#define SPLINE_LIST_ARRAY_LENGTH(spll) ((spll).length)
#define SPLINE_LIST_ARRAY_DATA SPLINE_LIST_DATA
#define SPLINE_LIST_ARRAY_ELT(spll, index) ((spll).data[index])
#define LAST_SPLINE_LIST_ARRAY_ELT LAST_SPLINE_LIST_ELT
extern spline_list_array_type new_spline_list_array (void);
extern void append_spline_list (spline_list_array_type *, spline_list_type);
extern void free_spline_list_array (spline_list_array_type *);
#endif /* not SPLINE_H */
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