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+<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 3.2//EN">
+<HTML>
+<HEAD>
+<TITLE>Ppmtompeg User Manual</TITLE>
+</HEAD>
+<BODY>
+<H1>Ppmtompeg</H1>
+Updated: 23 July 2006
+<BR>
+<A HREF="#index">Table Of Contents</A>
+
+<H2>NAME</H2>
+ppmtompeg - encode an MPEG-1 bitstream
+
+<H2 id="synopsis">SYNOPSIS</H2>
+
+<B>ppmtompeg</B>
+[<I>options</I>]
+<I>parameter-file</I>
+
+<H2 id="description">DESCRIPTION</H2>
+
+<p>This program is part of <a href="index.html">Netpbm</a>.
+
+<P><B>ppmtompeg</B> produces an MPEG-1 video stream.  MPEG-1 is the
+first great video compression method, and is what is used in Video CDs
+(VCD).  <b>ppmtompeg</b> originated in the year 1995.  DVD uses a more
+advanced method, MPEG-2.  There is an even newer method called MPEG-4
+which is also called Divx.  I don't know where one finds that used.
+
+<p>There's technically a difference between a compression method for
+video and an actual file (stream) format for a movie, and I don't know
+if it can be validly said that the format of the stream
+<b>ppmtompeg</b> produces is MPEG-1.
+
+<p>Mencoder from the <a href="http://www.mplayerhq.hu">Mplayer
+package</a> is probably superior for most video format generation
+needs, if for no other reason than that it is more popular.
+
+<p>The programming library <a href="http://pm2v.free.fr"><b>PM2V</b></a>
+generates MPEG-2 streams.
+
+<p>Use <a href="http://www.mplayerhq.hu">Mplayer</a> (not part of Netpbm)
+to do the reverse conversion: to create a series of PNM files from an MPEG
+stream.
+
+<p><i>param_file</i> is a parameter file which includes a list of
+input files and other parameters.  The file is described in detail
+below.
+
+<P>To understand this program, you need to understand something about
+the complex MPEG-1 format.  One source of information about this
+standard format is the section Introduction to MPEG in the<a
+href="http://www.faqs.org/faqs/compression-faq">Compression FAQ</a>.
+
+<H2 id="options">OPTIONS</H2>
+
+<p>The <b>-gop</b>, <b>-combine_gops</b>, <b>-frames</b>, and
+<b>-combine_frames</b> options are all exclusive.
+
+<DL COMPACT>
+<DT><B>-stat stat_file</B>
+
+<DD>This option causes <b>ppmtompeg</b> to append the statistics that
+it write to Standard Output to the file <I>stat_file</I> as well.  The
+statistics use the following abbreviations: bits per block (bpb), bits
+per frame (bpf), seconds per frame (spf), and bits per second (bps).
+
+<p>These statistics include how many I, P, and B frames there were,
+and information about compression and quality.
+
+
+<DT><B>-quiet</b> <i>num_seconds</i>
+
+<DD> causes <b>ppmtompeg</b> not to report remaining time more often
+than every <i>num_seconds</i> seconds (unless the time estimate rises,
+which will happen near the beginning of the run).  A negative value
+tells <b>ppmtompeg</b> not to report at all.  0 is the default
+(reports once after each frame).  Note that the time remaining is an
+estimate and does not take into account time to read in frames.
+
+<DT><B>-realquiet</B> <DD> causes <b>ppmtompeg</b> to run silently,
+with the only screen output being errors.  Particularly useful when
+reading input from stdin.
+
+<DT>
+<B>-no_frame_summary</B>
+
+<DD> This option prevents <b>ppmtompeg</b> from printing a summary
+line for each frame
+
+<DT><B>-float_dct</B>
+
+<DD> forces <b>ppmtompeg</b> to use a more accurate, yet more
+computationally expensive version of the DCT.
+
+<DT><B>-gop</b> <i>gop_num</i>
+<DD>
+causes <b>ppmtompeg</b> to encode only the numbered GOP (first GOP is 0).  The
+parameter file is the same as for normal usage.  The output file will be
+the normal output file with the suffix <b>.gop.</b><i>gop_num</i>.
+<b>ppmtompeg</b> does not output any sequence information.
+
+<DT><B>-combine_gops</B>
+
+<DD> causes <b>ppmtompeg</b> simply to combine some GOP files into a
+single MPEG output stream.  <b>ppmtompeg</b> inserts a sequence header
+and trailer.  In this case, the parameter file needs only to contain 
+the SIZE value, an output file, and perhaps a list of input GOP
+files (see below).
+
+If you don't supply a list of input GOP files is used, then
+<b>ppmtompeg</b> assumes you're using the same parameter file you used
+when you created the input (with the <b>-gop</b> option) and
+calculates the corresponding gop filenames itself.  If this is not the
+case, you can specify input GOP files in the same manner as normal
+input files -- except instead of using INPUT_DIR, INPUT, and
+END_INPUT, use GOP_INPUT_DIR, GOP_INPUT, and GOP_END_INPUT.  If no
+input GOP files are specified, then the default is to use the output
+file name with suffix <b>.gop.</b><i>gop_num</i>, with <i>gop_num</i>
+starting from 0, as the input files.
+     
+<p>Thus, unless you're mixing and matching GOP files from different
+sources, you can simply use the same parameter file for creating the
+GOP files (<b>-gop</b>) and for later turning them into an MPEG stream
+(<b>-combine_gops</b>).
+     
+
+<DT><B>-frames <i>first_frame</i> <i>last_frame</i></B>
+
+<DD>This option causes <b>ppmtompeg</b> to encode only the frames numbered
+<i>first_frame</i> to <i>last_frame</i>, inclusive.  The parameter
+file is the same as for normal usage.  The output will be placed in
+separate files, one per frame, with the file names being the normal
+output file name with the suffix <b>.frame.</b><i>frame_num</i>.  No
+GOP header information is output.  (Thus, the parameter file need not
+include the GOP_SIZE value)
+
+<p>Use <b>ppmtompeg -combine_frames</b> to combine these frames later into
+an MPEG stream.
+
+
+<DT><B>-combine_frames</B>
+
+<DD> This option causes <b>ppmtompeg</b> simply to combine some
+individual MPEG frames (such as you might have created with an earlier
+run of <b>ppmtompeg -frames</b>) into a single MPEG stream.  Sequence
+and GOP headers are inserted appropriately.  In this case, the
+parameter file needs to contain only the SIZE value, the GOP_SIZE
+value, an output file, and perhaps a list of frame files (see below).
+
+<p>The parameter file may specify input frame files in the same manner
+as normal input files -- except instead of using INPUT_DIR, INPUT, and
+END_INPUT, use FRAME_INPUT_DIR, FRAME_INPUT, and FRAME_END_INPUT. If
+no input frame files are specified, then the default is to use the
+output file name with suffix <b>.frame.</b><i>frame_num</i>, with
+<i>frame_num</i> starting from 0, as the input files.
+     
+
+
+<DT><B>-nice</B>
+
+<DD>This option causes <b>ppmtompeg</b> to run any remote processes
+"nicely," i.e.  at low priority.  (This is relevant only if you are
+running <b>ppmtompeg</b> in parallel mode.  Otherwise, there are no
+remote processes).  See 'man nice.'
+
+<DT><B>-max_machines <i>num_machines</i></B>
+
+<DD>This option causes <b>ppmtompeg</b> to use no more than
+<i>num_machines</i> machines as slaves for use in parallel encoding.
+
+<DT><B>-snr</B> 
+
+<DD>This option causes <b>ppmtompeg</b> to include the signal-to-noise
+ratio in the reported statistics.  Prints SNR (Y U V) and peak SNR (Y
+U V) for each frame.  In summary, prints averages of luminance only
+(Y).  SNR is defined as 10*log(variance of original/variance of
+error).  Peak SNR is defined as 20*log(255/RMSE).  Note that
+<b>ppmtompeg</b> runs a little slower when you use this option.
+
+<DT><B>-mse</B>
+
+<DD>This option causes <b>ppmtompeg</b> to report the mean squared
+error per block.  It also automatically reports the quality of the
+images, so there is no need to specify <b>-snr</b> then.
+
+<DT><B>-bit_rate_info</b> <i>rate_file</i>
+
+<DD> This option makes <b>ppmtompeg</b> write bit rate information
+into the file <i>rate_file</i>.  Bit rate information is bits per frame, and
+also bits per I-frame-to-I-frame.
+
+<DT><B>-mv_histogram</B> 
+
+<DD> This option causes <b>ppmtompeg</b> to print a histogram of the
+motion vectors as part of statistics.  There are three histograms --
+one for P frame, one for forward B frame, and one for backward B frame
+motion vectors.
+
+<p>The output is in the form of a matrix, each entry corresponding to one
+motion vector in the search window. The center of the matrix
+represents (0,0) motion vectors.
+
+<dt><b>-debug_sockets</b>
+
+<dd>This option causes <b>ppmtompeg</b> to print to Standard Output
+messages that narrate the communication between the machines when you run
+<b>ppmtompeg</b> in <a href="#parallel">parallel mode</a>.
+
+<dt><b>-debug_machines</b>
+
+<dd>This option causes <b>ppmtompeg</b> to print to Standard Output
+messages that narrate the progress of the conversion on the various
+machines when you run <b>ppmtompeg</b> in <a href="#parallel">parallel
+mode</a>.
+     
+</DL>
+
+<H2 id="parmfile">PARAMETER FILE</H2>
+
+<P>The parameter file <strong>must</strong> contain the following
+lines (except when using the <b>-combine_gops</b> or <b>-combine_frames</b>
+options):
+
+<DL COMPACT>
+
+<DT><B>PATTERN</b> <i>pattern</i>
+
+<DD>This statement specifies the pattern (sequence) of I frames, P frames,
+and B frames.  <i>pattern</i> is just a sequence of the letters I, P, and
+B with nothing between.  Example:
+
+<pre>
+    PATTERN IBBPBBPBBPBBPBB
+</pre>     
+
+<p>See <a href="#ipb">I Frames, P Frames, B Frames</a>.
+
+<DT><B>OUTPUT</b> <i>output file</i>
+<DD>This names the file where the output MPEG stream goes.
+     
+<DT><B>INPUT_DIR</b> <i>directory</i>
+
+<DD>This statement tells where the input images (frames) come from.
+If each frame is in a separate file, <i>directory</i> is the directory
+where they all are.  You may use <b>.</b> to refer to the current 
+directory.  A null <i>directory</i> refers to the root directory of the
+system file tree.
+
+<p>To have <b>ppmtompeg</b> read all the frames serially from Standard 
+Input, specify
+<pre>
+  INPUT_DIR stdin
+</pre>
+
+<DT><B>INPUT</b>
+<DD>
+This line must be followed by a list of the input files (in display order)
+and then the line <B>END_INPUT</B>.
+
+<p>There are three types of lines between INPUT and END_INPUT.  First,
+a line may simply be the name of an input file.  Second, the line
+may be of the form <i>single_star_expr</i>
+<b>[</b><i>x</i><b>-</b><i>y</i><b>]</b>.
+<i>single_star_expr</i> can have a single <b>*</b> in it.  It is
+replaced by all the numbers between x and y inclusive.  So, for
+example, the line <b>tennis*.ppm [12-15]</b> refers to the files
+tennis12.ppm, tennis13.ppm, tennis14.ppm, tennis15.ppm.
+
+<p>Uniform zero-padding occurs, as well.  For example, the line
+<b>football.*.ppm [001-130]</b> refers to the files football.001.ppm,
+football.002.ppm, ..., football.009.ppm, football.010.ppm, ...,
+football.130.ppm.
+
+<p>The third type of line is: <i>single_star_expr</i>
+<b>[</b><i>x</i><b>-</b><i>y</i><b>+</b><i>s</i><b>]</b>, where the
+line is treated exactly as above, except that we skip by <i>s</i>.  Thus, the
+line <b>football.*.ppm [001-130+4]</b> refers to the files
+football.001.ppm, football.005.ppm, football.009.ppm,
+football.013.ppm, etc.
+
+<p>Furthermore, a line may specify a shell command to execute to generate
+lines to be interpreted as described above, as if those lines were in the
+parameter file instead.  Use back ticks, like in the
+Bourne Shell, like this:
+
+<pre>
+  `cat myfilelist`
+</pre>
+
+<p>
+If input is from Standard Input (per the <b>INPUT_DIR</b> statement), 
+<b>ppmtompeg</b> ignores the <B>INPUT</b>/<b>END_INPUT</b> block, but
+it still must be present.
+     
+<DT><b>BASE_FILE_FORMAT</b> {<b>PPM</b> | <b>PNM</b> | <b>YUV</b> | 
+     <b>JPEG</b> | <b>JMOVIE</b>}
+
+<DD><B>ppmtompeg</b> must convert all input files to one of the
+following formats as a first step of processing: PNM, YUV, JPEG(v4),
+or JMOVIE.  (The conversion may be trivial if your input files are
+already in one of these formats).  This line specifies which of the
+four formats.  PPM is actually a subset of PNM.  The separate
+specification is allowed for backward compatibility.  Use PNM instead
+of PPM in new applications.
+
+<DT><b>INPUT_CONVERT</b> <i>conversion_command</i>
+
+<DD>You must specify how to convert a file to the base file format.
+If no conversion is necessary, then you would just say:
+
+     <pre>
+     INPUT_CONVERT *
+     </pre>
+     
+<p>Otherwise, <i>conversion_command</i> is a shell command that causes
+an image in the format your specified with <B>BASE_FILE_FORMAT</b> to
+be written to Standard Output.  <b>ppmtompeg</b> executes the command
+once for each line between <b>INPUT</b> and <b>END_INPUT</b> (which is
+normally, but not necessarily, a file name).  In the conversion
+command, <b>ppmtompeg</b> replaces each '*' with the contents of that
+line.
+     
+     If you had a bunch of gif files, you might say:
+     <pre>
+     INPUT_CONVERT giftopnm *
+     </pre>
+
+     If you have a bunch of separate a.Y, a.U, and a.V files (where
+     the U and V have already been subsampled), then you might say:
+
+     <pre>
+     INPUT_CONVERT cat *.Y *.U *.V
+     </pre>
+
+<p>Input conversion is not allowed with input from stdin, so use
+
+     <pre>
+     INPUT_CONVERT *
+     </pre>
+
+as described above.
+     
+<DT><b>SIZE</b> <i>width</i><b>x</b><i>height</i>
+
+<dd>
+
+<p><i>width</i> and <i>height</i> are the width and height of each
+frame in pixels.
+
+<p>When <b>ppmtompeg</b> can get this information from the input image
+files, it ignores the <b>SIZE</b> parameter and you may omit it.
+
+<p>When the image files are in YUV format, the files don't contain
+dimension information, so <b>SIZE</b> is required.
+
+<p>When <b>ppmtompeg</b> is running in parallel mode, not all of the
+processes in the network have access to the image files, so
+<b>SIZE</b> is required and must give the same dimensions as the
+input image files.
+
+<DT><b>YUV_SIZE</b> <i>width</i><b>x</b><i>height</i>
+
+<dd>This is an obsolete synonym of <b>SIZE</b>.
+
+<DT><b>YUV_FORMAT</B> {<b>ABEKAS</b> | <b>PHILLIPS</b> | <b>UCB</B> |
+                      <b>EYUV</b> | <i>pattern</i>}
+
+<DD>This is meaningful only when <b>BASE_FILE_FORMAT</b> specifies
+YUV format, and then it is required.  It specifies the sub-format of
+the YUV class.
+
+
+<DT><b>GOP_SIZE</b> <i>n</i>
+
+<DD><i>n</i> is the number of frames in a Group of Pictures.  Except that
+because a GOP must start with an I frame, <b>ppmtompeg</b> makes a GOP as
+much longer than <i>n</i> as it has to to make the next GOP start with an
+I frame. 
+
+<p>Normally, it makes sense to make your GOP size a multiple of your
+pattern length (the latter is determined by the PATTERN parameter file
+statement).
+
+<p>See <a href="#gop">Group Of Pictures</a>.
+
+<DT><b>SLICES_PER_FRAME</b> <i>n</i>
+<dd><i>n</i> is roughly the number of slices per frame.  Note, at
+least one MPEG player may complain if slices do not start at the left
+side of an image.  To ensure this does not happen, make sure the
+number of rows is divisible by SLICES_PER_FRAME.
+
+<DT><b>PIXEL</b> {<b>FULL</b> | <b>HALF</b>} 
+
+<dd>use half-pixel motion vectors, or just full-pixel ones It is
+usually important that you use half-pixel motion vectors, because it
+results in both better quality and better compression.
+     
+
+<DT><b>RANGE</b> <i>n</i>
+<dd>Use a search range of <i>n</i> pixels in each of the four directions
+from a subject pixel.  (So the search window is a square <i>n</i>*2 pixels
+on a side).
+
+<DT><b>PSEARCH_ALG</b> {<b>EXHAUSTIVE</B> | <b>TWOLEVEL</b> |
+     <b>SUBSAMPLE</b> | <b>LOGARITHMIC</b>}
+
+<dd>This statement tells <b>ppmtompeg</b> what kind of search
+    technique (algorithm) to use for P frames.  You select the desired
+    combination of speed and compression.  <b>EXHAUSTIVE</b> gives the
+    best compression, but <b>LOGARITHMIC</B> is the fastest.
+    <B>TWOLEVEL</B> is an exhaustive full-pixel search, followed by a
+    local half- pixel search around the best full-pixel vector (the
+    PIXEL option is ignored for this search technique).
+
+<DT><b>BSEARCH_ALG</b> {<b>SIMPLE</B> | <B>CROSS2</B> | <B>EXHAUSTIVE</B>}
+
+<dd>This statement tells <b>ppmtompeg</b> what kind of search
+    technique (algorithm) to use for B frames.  <b>SIMPLE</B> means
+    find best forward and backward vectors, then interpolate.
+    <B>CROSS2</B> means find those two vectors, then see what backward
+    vector best matches the best forward vector, and vice versa.
+    <b>EXHAUSTIVE</b> does an n-squared search and is
+    <em>extremely</em> slow in relation to the others (<b>CROSS2</b>
+    is about half as fast as <b>SIMPLE</B>).
+
+<DT><b>IQSCALE</b> <i>n</i>
+<dd>Use <i>n</i> as the qscale for I frames.
+     See <a href="#qscale">Qscale</a>.
+
+<DT><b>PQSCALE</b> <i>n</i>
+<dd>Use <i>n</i> as the qscale for P frames.
+     See <a href="#qscale">Qscale</a>.
+
+<DT><b>BQSCALE</b> <i>n</i>
+<dd>Use <i>n</i> as the qscale for B frames.
+     See <a href="#qscale">Qscale</a>.
+
+<DT><b>REFERENCE_FRAME</b> {<B>ORIGINAL</B> | <b>DECODED</b>} <dd>This
+statement determines whether <b>ppmtompeg</b> uses the original images
+or the decoded images when computing motion vectors.  Using decoded
+images is more accurate and should increase the playback quality of
+the output, but it makes the encoding take longer and seems to give
+worse compression.  It also causes some complications with parallel
+encoding. (see the section on parallel encoding).  One thing you can
+do as a trade-off is select <b>ORIGINAL</b> here, and lower the
+qscale (see <b>QSCALE</b> if the quality is not good enough.
+
+<table border="1" cellpadding="5" cellspacing="0" 
+summary="comparison of original to decoded">
+  <caption>Original or Decoded? (Normalized)</caption>
+<?makeman r c c c c c. ?>
+<?makeman _ ?>
+  <tr align="center" bgcolor="#CCCCCC">
+    <th>Reference</th>
+    <th>Compression</th>
+    <th>Speed</th>
+    <th>Quality I</th>
+    <th>Quality P</th>
+    <th>Quality B</th>
+    </tr>
+  <tr>
+    <td align="right">Decoded</td>
+    <td align="center">1000</td>
+    <td align="center">1000</td>
+    <td align="center">1000</td>
+    <td align="center">969</td>
+    <td align="center">919</td>
+    </tr>
+  <tr>
+    <td align="right">Original</td>
+    <td align="center">885</td>
+    <td align="center">1373</td>
+    <td align="center">1000</td>
+    <td align="center">912</td>
+    <td align="center">884</td>
+    </tr>
+  </table>
+
+
+
+</dl>
+     
+<p>The following lines are optional:
+
+<DL>
+
+<DT><B>FORCE_ENCODE_LAST_FRAME</B>
+
+<dd>This statement is obsolete.  It does nothing.
+
+<p>Before Netpbm 10.26 (January 2005), <b>ppmtompeg</b> would drop
+trailing B frames from your movie, since a movie can't end with a B
+frame.  (See <a href="#ipb">I Frames, P Frames, B Frames</a>.
+You would have to specify <b>FORCE_ENCODE_LAST_FRAME</b> to stop
+that from happening and get the same function that <b>ppmtompeg</b>
+has today.
+
+
+<DT><b>NIQTABLE</b>
+
+<dd>This statement specifies a custom non-intra quantization table.
+If you don't specify this statement, <b>ppmtompeg</b> uses a default
+non-intra quantization table.
+
+<p>
+The 8 lines immediately following <b>NIQTABLE</b> specify the quantization
+table.  Each line defines a table row and consists of 8 integers,
+whitespace-delimited, which define the table columns.
+
+<DT><B>IQTABLE</b>
+
+<dd>This is analogous to NIQTABLE, but for the intra quantization table.
+
+<DT><b>ASPECT_RATIO</b> <i>ratio</i>
+
+<dd>This statement specifies the aspect ratio for <b>ppmtompeg</b> to
+specify in the MPEG output.  I'm not sure what this is used for.
+
+<p><i>ratio</i> must be 1.0, 0.6735, 0.7031, 0.7615, 0.8055, 0.8437,
+0.8935, 0.9157, 0.9815, 1.0255, 1.0695, 1.0950, 1.1575, or 1.2015.
+
+<DT><b>FRAME_RATE</b> <i>rate</i>
+<dd>This specifies the frame rate for <b>ppmtompeg</b> to specify in the
+MPEG output.  Some players use this value to determine the playback rate.
+
+<p><i>rate</i> must be 23.976, 24, 25, 29.97, 30, 50, 59.94, or 60.
+
+<DT><b>BIT_RATE</b> <i>rate</i>
+<DD>This specifies the bit rate for Constant Bit Rate (CBR) encoding.
+
+<p><i>rate</i> must be an integer.
+
+<DT><b>BUFFER_SIZE</b> <i>size</i> 
+
+<dd>This specifies the value
+<b>ppmtompeg</b> is to specify in the MPEG output for the Video
+Buffering Verifier (VBV) buffer size needed to decode the sequence.
+
+<p>A Video Verifying Buffer is a buffer in which a decoder keeps the
+decoded bits in order to match the uneven speed of the decoding with
+the required constant playback speed.
+
+<p>As <b>ppmtompeg</b> encodes the image, it simulates the decoding
+process in terms of how many bits would be in the VBV as each frame gets
+decoded, assuming a VBV of the size you indicate.  
+
+<P>If you specify the <b>WARN_VBV_UNDERFLOW</b> statement,
+<b>ppmtompeg</b> issues a warning each time the simulation underflows
+the buffer, which suggests that an underflow would occur on playback,
+which suggests the buffer is too small.
+
+<P>If you specify the <b>WARN_VBV_OVERFLOW</b> statement,
+<b>ppmtompeg</b> issues a warning each time the simulation overflows
+the buffer, which suggests that an overflow would occur on playback,
+which suggests the buffer is too small.
+
+<DT><B>WARN_VBV_UNDERFLOW</B>
+<DT><B>WARN_VBV_OVERFLOW</B>
+
+<dd>See <b>BUFFER_SIZE</b>.
+
+<p>These options were new in Netpbm 10.26 (January 2005).  Before that,
+<b>ppmtompeg</b> issued the warnings always.
+
+</DL>
+
+
+The following statements apply only to parallel operation:
+
+<DL> 
+
+<DT><b>PARALLEL</b>
+
+<dd>This statement, paired with <b>END PARALLEL</B>, is what causes
+<b>ppmtompeg</b> to operate in parallel mode.  See <a
+href="#parallel">Parallel Operation</a>.
+
+<dt><b>END PARALLEL</b>
+
+<DD>This goes with <b>PARALLEL</b>.
+
+<DT><b>PARALLEL_TEST_FRAMES</b> <i>n</i> 
+
+<dd>The master starts off by measuring each slave's speed.  It does
+this by giving each slave <i>n</i> frames to encode and noting how
+long the slave takes to finish.  These are not just test frames,
+though -- they're real frames and the results become part of the
+output.
+<b>ppmtompeg</b> is old and measures time in undivided seconds, so
+to get useful timings, specify enough frames that it will take at
+least 5 seconds to process them.  The default is 10.
+
+<p>If you specify <b>FORCE_I_ALIGN</b>, <b>ppmtompeg</b> will increase
+the test frames value enough to maintain the alignment.
+
+<p>If there aren't enough frames for every slave to have the indicated
+number of test frames, <b>ppmtompeg</b> will give some slaves fewer.
+
+
+<DT><b>PARALLEL_TIME_CHUNKS</b> <i>t</i>
+
+<dd>When you specify this statement, the master attempts to feed work
+to the slaves in chunks that take <i>t</i> seconds to process.  It uses
+the speed measurement it made when it started up (see PARALLEL_TEST_FRAMES)
+to decide how many frames to put in the chunk.  This statement obviously
+doesn't affect the first batch of work sent to each slave, which is the
+one used to measure the slave's speed.
+
+<p>Smaller values of <i>t</i> increase communication, but improve load
+balancing.  The default is 30 seconds.
+
+<p>You may specify only one of PARALLEL_TIME_CHUNKS, PARALLEL_CHUNK_TAPER,
+and PARALLEL_PERFECT.  PARALLEL_CHUNK_TAPER is usually best.
+
+<DT><b>PARALLEL_CHUNK_TAPER</b>
+
+<DD>When you specify this statement, the master distributes work like
+with PARALLEL_TIME_CHUNKS, except that the master chooses the number
+of seconds for the chunks.  It starts with a large number and, as it
+gets closer to finishing the job, reduces it.  That way, it reduces
+scheduling overhead when precise scheduling isn't helpful, but still
+prevents a slave from finishing early after all the work has already
+been handed out to the other slaves, and then sitting idle while
+there's still work to do.
+
+<p>You may specify only one of PARALLEL_TIME_CHUNKS, PARALLEL_CHUNK_TAPER,
+and PARALLEL_PERFECT.  PARALLEL_CHUNK_TAPER is usually best.
+
+
+<DT><b>PARALLEL_PERFECT</b>
+
+<dd>If this statement is present, <b>ppmtompeg</b> schedules on the
+assumption that each machine is about the same speed.  The master will
+simply divide up the frames evenly between the slaves -- each
+slave gets the same number of frames.  If some slaves are faster than
+others, they will finish first and remain idle while the slower slaves
+continue.  
+
+<p>This has the advantage of minimal scheduling overhead.  Where slaves
+have different speeds, though, it makes inefficient use of the fast
+ones.  Where slaves are the same speed, it also has the disadvantage
+that they all finish at the same time and feed their output to the
+single Combine Server in a burst, which makes less efficient use of
+the Combine Server and thus can increase the total elapsed time.
+
+<p>You may specify only one of PARALLEL_TIME_CHUNKS, PARALLEL_CHUNK_TAPER,
+and PARALLEL_PERFECT.  PARALLEL_CHUNK_TAPER is usually best.
+
+<DT><b>RSH</b> <i>remote_shell_command</i>
+
+<DD><b>ppmtompeg</b> executes the shell command
+<i>remote_shell_command</i> to start a process on another machine.
+The default command is <b>rsh</b>, and whatever command you specify
+must have compatible semantics.  <b>ssh</b> is usually compatible.
+The command <b>ppmtompeg</b> uses is one like this:
+<b>ssh remote.host.com -l username shellcommand</b>.
+
+<p>Be sure to set up <b>.rhosts</b> files or SSH key authorizations
+where needed.  Otherwise, you'll have to type in passwords.
+
+<p>On some HP machines, <b>rsh</b> is the restricted shell, and you want
+to specify <b>remsh</b>.
+
+<DT><b>FORCE_I_ALIGN</b>
+
+<dd>This statement forces each slave to encode a chunk of frames which
+is a multiple of the pattern length (see <b>PATTERN</b>).  Since the
+first frame in any pattern is an I frame, this forces each chunk
+encoded by a slave to begin with an I frame.
+
+<p>This document used to say there was an argument to
+<b>FORCE_I_ALIGN</b> which was the number of frames <b>ppmtompeg</b>
+would use (and was required to be a multiple of the pattern length).
+But <b>ppmtompeg</b> has apparently always ignored that argument, and
+it does now.
+
+<DT><B>KEEP_TEMP_FILES</B>
+
+<dd>This statement causes <b>ppmtompeg</b> not to delete the temporary
+files it uses to transmit encoded frames to the combine server.  This
+means you will be left with a file for each frame, the same as you
+would get with the <b>-frames</b> option.  
+
+<p>This is mostly useful for debugging.
+
+<p>This works only if you're using a shared filesystem to communicate
+between the servers.
+
+<p>This option was new in Netpbm 10.26 (January 2005).
+
+</DL>
+
+
+<H3>Parameter File Notes</h3>
+
+<P> If you use the <b>-combine_gops</b> option, then you need to specify
+only the SIZE and OUTPUT values in the parameter file.  In
+addition, the parameter file may specify input GOP files in the same
+manner as normal input files -- except instead of using INPUT_DIR,
+INPUT, and END_INPUT, use GOP_INPUT_DIR, GOP_INPUT, and GOP_END_INPUT.
+If you specify no input GOP files, then <b>ppmtompeg</b> uses by default the
+output file name with suffix <b>.gop.</b><i>gop_num</i>, with <i>gop_num</i>
+starting from 0, as the input files. 
+
+<p>If you use the <b>-combine_frames</b> option, then you need to
+specify only the SIZE, GOP_SIZE, and OUTPUT values in the
+parameter file.  In addition, the parameter file may specify input
+frame files in the same manner as normal input files -- except instead
+of using INPUT_DIR, INPUT, and END_INPUT, use FRAME_INPUT_DIR,
+FRAME_INPUT, and FRAME_END_INPUT.  If no input frame files are
+specified, then the default is to use the output file name with suffix
+<b>.frame.</b><i>frame_num</i>, with <i>frame_num</i> starting from 0,
+as the input files.
+
+<p>Any number of spaces and tabs may come between each option and value.  Lines
+beginning with <b>#</b> are ignored.  Any other lines are ignored except for
+those between INPUT and END_INPUT.  This allows you to use the same
+parameter file for normal usage and for <b>-combine_gops</b> and
+<b>-combine_frames</b>.
+
+<P>The file format is case-sensitive so all keywords should be in
+upper case.
+
+<P>The statements may appear in any order, except that the order within
+a block statement (such as INPUT ... END INPUT) is significant.
+
+<P><b>ppmtompeg</b> is prepared to handle up to 16 B frames between
+reference frames when encoding with input from stdin.  (To build a
+modified <b>ppmtompeg</b> with a higher limit, change the constant
+B_FRAME_RUN in frame.c and recompile).
+
+<H2 id="general">GENERAL USAGE INFORMATION</H2>
+
+<H3 id="qscale">Qscale</h3>
+
+<p>The quantization scale values (qscale) give a trade-off between
+quality and compression.  Using different Qscale values has very little
+effect on speed.  The qscale values can be set separately for I, P, and
+B frames.
+
+<p>You select the qscale values with the <B>IQSCALE</b>,
+<b>PQSCALE</b>, and <b>BSCALE</b> parameter file statements.
+
+<p>A qscale value is an integer from 1 to 31.  Larger numbers give
+better compression, but worse quality.  In the following, the quality
+numbers are peak signal-to-noise ratio, defined as:
+<img src="ppmtompeg-snr.gif" alt="signal-to-noise formula" height="52" width="302">
+where MSE is the mean squared error.
+     
+
+<p>Flower garden tests:
+
+<table border="1" cellpadding="5" cellspacing="0" summary="Qscale vs Quality">
+  <caption>Qscale vs Quality</caption>
+<?makeman r r r r. ?>
+<?makeman _ ?>
+  <tr align="center">
+    <th>Qscale</th>
+    <th>I Frames</th>
+    <th>P Frames</th>
+    <th>B Frames</th>
+    </tr>
+  <tr>
+    <td align="right">1</td>
+    <td align="right">43.2</td>
+    <td align="right">46.3</td>
+    <td align="right">46.5</td>
+    </tr>
+  <tr>
+    <td align="right">6</td>
+    <td align="right">32.6</td>
+    <td align="right">34.6</td>
+    <td align="right">34.3</td>
+    </tr>
+  <tr>
+    <td align="right">11</td>
+    <td align="right">28.6</td>
+    <td align="right">29.5</td>
+    <td align="right">30.0</td>
+    </tr>
+  <tr>
+    <td align="right">16</td>
+    <td align="right">26.3</td>
+    <td align="right">26.8</td>
+    <td align="right">28.6</td>
+    </tr>
+  <tr>
+    <td align="right">21</td>
+    <td align="right">24.7</td>
+    <td align="right">25.0</td>
+    <td align="right">27.9</td>
+    </tr>
+  <tr>
+    <td align="right">26</td>
+    <td align="right">23.5</td>
+    <td align="right">23.9</td>
+    <td align="right">27.5</td>
+    </tr>
+  <tr>
+    <td align="right">31</td>
+    <td align="right">22.6</td>
+    <td align="right">23.0</td>
+    <td align="right">27.3</td>
+    </tr>
+</table>
+
+<table border="1" cellpadding="5" cellspacing="0" 
+summary="Qscale vs Compression">
+  <caption>Qscale vs Compression</caption>
+<?makeman r r r r. ?>
+<?makeman _ ?>
+  <tr align="center">
+    <th>Qscale</th>
+    <th>I Frames</th>
+    <th>P Frames</th>
+    <th>B Frames</th>
+    </tr>
+  <tr>
+    <td align="right">1</td>
+    <td align="right">2</td>
+    <td align="right">2</td>
+    <td align="right">2</td>
+    </tr>
+  <tr>
+    <td align="right">6</td>
+    <td align="right">7</td>
+    <td align="right">10</td>
+    <td align="right">15</td>
+    </tr>
+  <tr>
+    <td align="right">11</td>
+    <td align="right">11</td>
+    <td align="right">18</td>
+    <td align="right">43</td>
+    </tr>
+  <tr>
+    <td align="right">16</td>
+    <td align="right">15</td>
+    <td align="right">29</td>
+    <td align="right">97</td>
+    </tr>
+  <tr>
+    <td align="right">21</td>
+    <td align="right">19</td>
+    <td align="right">41</td>
+    <td align="right">173</td>
+    </tr>
+  <tr>
+    <td align="right">26</td>
+    <td align="right">24</td>
+    <td align="right">56</td>
+    <td align="right">256</td>
+    </tr>
+  <tr>
+    <td align="right">31</td>
+    <td align="right">28</td>
+    <td align="right">73</td>
+    <td align="right">330</td>
+    </tr>
+</table>
+
+
+<h3>Search Techniques</h3>
+     
+<p>There are several different motion vector search techniques
+available.  There are different techniques available for P frame
+search and B frame search. Using different search techniques present
+little difference in quality, but a large difference in compression
+and speed.
+     
+<p>There are 4 types of P frame search: Exhaustive, TwoLevel,
+SubSample, and Logarithmic.
+     
+<p>There are 3 types of B frame search: Exhaustive, Cross2, and
+Simple.
+     
+The recommended search techniques are TwoLevel and Logarithmic for
+P frame search, and Cross2 and Simple for B frame search. Here are
+some numbers comparing the different search methods:
+     
+<table border="1" cellpadding="5" cellspacing="0" 
+summary="P frame motion vector search">
+  <caption>P frame Motion Vector Search (Normalized)</caption>
+<?makeman r c c c. ?>
+<?makeman _ ?>
+  <tr align="center">
+    <th>Technique</th>
+    <th>Compression<a href="#smallbetter"><sup>1</sup></a></th>
+    <th>Speed      <a href="#largefaster"><sup>2</sup></a></th>
+    <th>Quality    <a href="#largebetter"><sup>3</sup></a></th>
+    </tr>
+  <tr>
+    <td align="right">Exhaustive</td>
+    <td align="center">1000</td>
+    <td align="center">1000</td>
+    <td align="center">1000</td>
+    </tr>
+  <tr>
+    <td align="right">SubSample</td>
+    <td align="center">1008</td>
+    <td align="center">2456</td>
+    <td align="center">1000</td>
+    </tr>
+  <tr>
+    <td align="right">TwoLevel</td>
+    <td align="center">1009</td>
+    <td align="center">3237</td>
+    <td align="center">1000</td>
+    </tr>
+  <tr>
+    <td align="right">Logarithmic</td>
+    <td align="center">1085</td>
+    <td align="center">8229</td>
+    <td align="center">998</td>
+    </tr>
+</table>
+
+<table border="1" cellpadding="5" cellspacing="0" 
+summary="B frame motion vector search">
+  <caption>B frame Motion Vector Search (Normalized)</caption>
+<?makeman r c c c. ?>
+<?makeman _ ?>
+  <tr align="center">
+    <th>Technique</th>
+    <th>Compression<a href="#smallbetter"><sup>1</sup></a></th>
+    <th>Speed<a href="#largefaster"><sup>2</sup></a></th>
+    <th>Quality<a href="#largebetter"><sup>3</sup></a></th>
+    </tr>
+  <tr>
+    <td align="right">Exhaustive</td>
+    <td align="center">1000</td>
+    <td align="center">1000</td>
+    <td align="center">1000</td>
+    </tr>
+  <tr>
+    <td align="right">Cross2</td>
+    <td align="center">975</td>
+    <td align="center">1000</td>
+    <td align="center">996</td>
+    </tr>
+  <tr>
+    <td align="right">Simple</td>
+    <td align="center">938</td>
+    <td align="center">1765</td>
+    <td align="center">991</td>
+    </tr>
+</table>
+
+<a name="smallbetter">&nbsp;</a><sup>1</sup>Smaller numbers are better
+compression.
+
+<a name="largefaster">&nbsp;</a><sup>2</sup>Larger numbers mean faster
+execution.
+
+<a name="largebetter">&nbsp;</a><sup>3</sup>Larger numbers mean better quality.
+
+<p>For some reason, Simple seems to give better compression, but it
+depends on the image sequence.
+
+<p>Select the search techniques with the <B>PSEARCH_ALG</B> and
+<B>BSEARCH_ALG</b> parameter file statements.
+
+
+<a name="gop"></a>
+<h3>Group Of Pictures (GOP)</h3>
+
+<p>A Group of Pictures (GOP) is a roughly independently decodable
+sequence of frames.  An MPEG video stream is made of one or more
+GOP's.  You may specify how many frames should be in each GOP with the
+<b>GOP_SIZE</b> parameter file statement.  A GOP always starts with an
+I frame.
+
+<p>Instead of encoding an entire sequence, you can encode a single
+GOP.  To do this, use the <b>-gop</b> command option.  You can later
+join the resulting GOP files at any time by running <b>ppmtompeg</b>
+with the <b>-combine_gops</b> command option.
+     
+     
+<h3>Slices</h3>
+
+<p>A slice is an independently decodable unit in a frame.  It can be
+as small as one macroblock, or it can be as big as the entire frame.
+Barring transmission error, adding slices does not change quality or
+speed; the only effect is slightly worse compression.  More slices are
+used for noisy transmission so that errors are more recoverable. Since
+usually errors are not such a problem, we usually just use one slice
+per frame.
+     
+<p>Control the slice size with the <B>SLICES_PER_FRAME</B> parameter
+file statement.
+
+<p>Some MPEG playback systems require that each slice consist of whole
+rows of macroblocks.  If you are encoding for this kind of player, if
+the height of the image is H pixels, then you should set the
+SLICES_PER_FRAME to some number which divides H/16.  For example, if
+the image is 240 pixels (15 macroblocks) high, then you should use
+only 15, 5, 3, or 1 slices per frame.
+     
+<p>Note: these MPEG playback systems are really wrong, since the MPEG
+standard says this doesn't have to be so.
+
+
+
+<h3>Search Window</h3>
+     
+<p>The search window is the window in which <b>ppmtompeg</b> searches
+for motion vectors.  The window is a square.  You can specify the size
+of the square, and whether to allow half-pixel motion vectors or not,
+with the <b>RANGE</b> and <b>PIXEL</B> parameter file statements.
+
+<h3 id="ipb">I Frames, P Frames, B Frames</h3>
+
+<p>In MPEG-1, a movie is represented as a sequence of MPEG frames,
+each of which is an I Frame, a P Frame, or a B Frame.  Each represents
+an actual frame of the movie (don't get confused by the dual use of
+the word "frame."  A movie frame is a graphical image.  An MPEG frame
+is a set of data that describes a movie frame).
+
+<p>An I frame ("intra" frame) describes a movie frame in isolation --
+without respect to any other frame in the movie.  A P frame
+("predictive" frame) describes a movie frame by describing how it
+differs from the movie frame described by the latest preceding I  or
+P frame.  A B frame ("bidirectional" frame) describes a movie frame by
+describing how it differs from the the movie frames described by the
+nearest I or P frame before <em>and</em> after it.
+
+<p>Note that the first frame of a movie must be described by an I
+frame (because there is no previous movie frame) and the last movie
+frame must be described by an I or P frame (because there is no
+subsequent movie frame).
+
+<p>Beyond that, you can choose which frames are represented by which
+types.  You specify a pattern, such as IBPBP and <b>ppmtompeg</b>
+simply repeats it over and over throughout the movie.  The pattern
+affects speed, quality, and stream size.  Here is a chart which shows
+some of the trade-offs:
+
+<table border="1" cellpadding="5" cellspacing="0" 
+summary="Comparison of I/P/B Frames">
+  <caption>Comparison of I/P/B Frames (Normalized)</caption>
+<?makeman r c c c. ?>
+<?makeman _ ?>
+  <tr align="center">
+    <th>Frame Type</th>
+    <th>Size</th>
+    <th>Speed</th>
+    <th>Quality</th>
+    </tr>
+  <tr>
+    <td align="right">I frames</td>
+    <td align="center">1000</td>
+    <td align="center">1000</td>
+    <td align="center">1000</td>
+    </tr>
+  <tr>
+    <td align="right">P frames</td>
+    <td align="center">409</td>
+    <td align="center">609</td>
+    <td align="center">969</td>
+    </tr>
+  <tr>
+    <td align="right">B frames</td>
+    <td align="center">72</td>
+    <td align="center">260</td>
+    <td align="center">919</td>
+    </tr>
+  </table>
+
+(this is with constant qscale)
+     
+<p>A standard sequence is IBBPBBPBBPBBPBB.
+     
+<p>Select the sequence with the <B>PATTERN</B> parameter file statement.
+
+<p>Since the last MPEG frame cannot be a B frame (see above), if the
+pattern you specify indicates B frames for the last movie frames,
+<b>ppmtompeg</b> makes it an I frame instead.
+
+<p>Before Netpbm 10.26 (January 2005), <b>ppmtompeg</b> instead drops
+the trailing B frames by default, and you need the
+<b>FORCE_ENCODE_LAST_FRAME</b> parameter file statement to make it do
+this.
+
+<p>The MPEG frames don't appear in the MPEG-1 stream in the same order that
+the corresponding movie frames appear in the movie -- the B frames come after
+the I and P frames on which they are based.  For example, if the movie is
+4 frames that you will represent with the pattern IBBP, the MPEG-1 stream
+will start with an I frame describing movie frame 0.  The next frame in
+the MPEG-1 stream is a P frame describing movie frame 3.  The last two
+frames in the MPEG-1 stream are B frames describing movie frames 1 and 2,
+respectively.
+
+
+<h3>Specifying Input and Output Files</h3> 
+
+<p>Specify the input frame images with the <B>INPUT_DIR</B>,
+<B>INPUT</B>, <B>END_INPUT</B>, <B>BASE_FILE_FORMAT</B>,
+<B>SIZE</B>, <B>YUV_FORMAT</B> and <b>INPUT_CONVERT</B> parameter
+file statements.
+
+<p>Specify the output file with the <b>OUTPUT</b> parameter file statement.
+
+
+<h3>Statistics</h3>
+
+<p><b>ppmtompeg</b> can generate a variety of statistics about the 
+encoding.  See the <b>-stat</b>, <b>-snr</b>, <b>-mv_histogram</b>,
+<b>-quiet</b>, <b>-no_frame_summary</b>, and <b>-bit_rate_info</b>
+options.
+     
+
+<H2 id="parallel">PARALLEL OPERATION</H2>
+
+<P>You can run <b>ppmtompeg</b> on multiple machines at once, encoding
+the same MPEG stream.  When you do, the machines are used as shown in
+the following diagram.  We call this &quot;parallel mode.&quot;
+
+<p><img src="ppmtompeg-par.gif" alt="ppmtompeg-par.gif">
+
+<p>To do parallel processing, put the statement
+
+<pre>
+    PARALLEL
+</pre>
+
+in the parameter file, followed by a listing of the machines, one
+machine per line, then
+
+<pre>
+    END_PARALLEL
+</pre>
+
+Each of the machine lines must be in one of two forms.  If the machine
+has filesystem access to the input files, then the line is:
+
+<p>
+<i>machine</i> <i>user</i> <i>executable</i>
+
+<P>The executable is normally <b>ppmtompeg</b> (you may need to give
+the complete path if you've built for different architectures).  If
+the machine does not have filesystem access to the input files, the line
+is:
+
+<P><b>REMOTE</b> <i>machine</i> <i>user</i> <i>executable</i>
+<i>parameter file</i>
+
+<p>The <b>-max_machines</b> command option limits the number of
+machines <b>ppmtompeg</b> will use.  If you specify more machines in
+the parameter file than <b>-max_machines</b> allows, <b>ppmtompeg</b>
+uses only the machines listed first.  This is handy if you want to
+experiment with different amounts of parallelism.
+
+<p>In general, you should use full path file names when describing
+executables and parameter files.  This <em>includes</em> the parameter
+file argument on the original invocation of <b>ppmtompeg</b>.
+
+<p>All file names must be the same on all systems (so if e.g. you're
+using an NFS filesystem, you must make sure it is mounted at the same
+mountpoint on all systems).
+
+<P>Because not all of the processes involved in parallel operation
+have easy access to the input files, you must specify the <B>SIZE</B>
+parameter file statement when you do parallel operation.
+
+<p>The machine on which you originally invoke <b>ppmtompeg</b> is the
+master machine.  It hosts a &quot;combine server,&quot;, a
+&quot;decode server,&quot; and a number of &quot;i/o servers,&quot;
+all as separate processes.  The other machines in the network (listed
+in the parameter file) are slave machines.  Each hosts a single
+process that continuously requests work from the master and does it.
+The slave process does the computation to encode MPEG frames.  It
+processes frames in batches identified by the master.
+
+<p>The master uses a remote shell command to start a process on a
+slave machine.  By default, it uses an <b>rsh</b> shell command to do
+this.  But use the <b>RSH</b> parameter file statement to control
+this.  The shell command the master executes remotely is
+<b>ppmtompeg</b>, but with options to indicate that it is to perform
+slave functions.
+
+<p>The various machines talk to each other over TCP connections.  Each
+machine finds and binds to a free TCP port number and tells its
+partners the port number.  These port numbers are at least 2048.
+
+<p>Use the PARALLEL_TEST_FRAMES, PARALLEL_TIME_CHUNKS, and
+PARALLEL_PERFECT parameter file statements to control the way the
+master divides up work among the slaves.
+
+<p>Use the <b>-nice</b> command option to cause all slave processes to run
+"nicely," i.e. as low priority processes.  That way, this substantial and
+long-running CPU load will have minimal impact on other, possibly
+interactive, users of the systems.
+
+<A NAME="speed">&nbsp;</A>
+<H2>SPEED</h2>
+
+<p>Here is a look at <b>ppmtompeg</b> speed, in single-node (not parallel)
+operation:
+
+<table border="1" cellpadding="5" cellspacing="0" summary="Compression speed">
+  <caption>Compression Speed</caption>
+<?makeman r c. ?>
+<?makeman _ ?>
+  <tr align="center">
+    <th>Machine Type</th>
+    <th>Macroblocks per second<sup>1</sup></th>
+    </tr>
+  <tr>
+    <td align="right">HP 9000/755</td>
+    <td align="center">280</td>
+    </tr>
+  <tr>
+    <td align="right">DEC 3000/400</td>
+    <td align="center">247</td>
+    </tr>
+  <tr>
+    <td align="right">HP 9000/750</td>
+    <td align="center">191</td>
+    </tr>
+  <tr>
+    <td align="right">Sparc 10</td>
+    <td align="center">104</td>
+    </tr>
+  <tr>
+    <td align="right">DEC 5000</td>
+    <td align="center">68</td>
+    </tr>
+</table>
+<sup>1</sup>A macroblock is a 16x16 pixel square
+
+<p>The measurements in the table are with inputs and outputs via a
+conventional locally attached filesystem.  If you are using a network
+filesystem over a single 10 MB/s Ethernet, that constrains your speed more
+than your CPU speed.  In that case, don't expect to get better than 4
+or 5 frames per second no matter how fast your CPUs are.
+
+<p>Network speed is even more of a bottleneck when the slaves do not
+have filesystem access to the input files -- i.e. you declare them
+REMOTE.
+
+<p>Where I/O is the bottleneck, size of the input frames can make a big
+difference.  So YUV input is better than PPM, and JPEG is better than
+both.
+
+<p>When you're first trying to get parallel mode working, be sure to
+use the <b>-debug_machines</b> option so you can see what's going on.
+Also, <b>-debug_sockets</b> can help you diagnose communication
+problems.
+
+
+<H2 id="authors">AUTHORS</H2>
+
+<UL>
+
+<LI>Kevin Gong - University of California, Berkeley, <A
+HREF="mailto:keving@cs.berkeley.edu">keving@cs.berkeley.edu</A>
+
+<LI>Ketan Patel - University of California, Berkeley, <A
+HREF="mailto:kpatel@cs.berkeley.edu">kpatel@cs.berkeley.edu</A>
+
+<LI>Dan Wallach - University of California, Berkeley, <A
+HREF="mailto:dwallach@cs.berkeley.edu">dwallach@cs.berkeley.edu</A>
+
+<LI>Darryl Brown - University of California, Berkeley, <A
+HREF="mailto:darryl@cs.berkeley.edu">darryl@cs.berkeley.edu</A>
+
+<LI>Eugene Hung - University of California, Berkeley, <A
+HREF="mailto:eyhung@cs.berkeley.edu">eyhung@cs.berkeley.edu</A>
+
+<LI>Steve Smoot - University of California, Berkeley, <A
+HREF="mailto:smoot@cs.berkeley.edu">smoot@cs.berkeley.edu</A>
+
+</UL>
+
+<HR>
+<A NAME="index">&nbsp;</A>
+<H2>Table Of Contents</H2>
+<UL>
+<LI><A HREF="#synopsis">SYNOPSIS</A></LI>
+<LI><A HREF="#description">DESCRIPTION</A></LI>
+<LI><A HREF="#options">OPTIONS</A></LI>
+<LI><A HREF="#parmfile">PARAMETER FILE</A></LI>
+<LI><A HREF="#general">GENERAL USAGE INFORMATION</A></LI>
+<LI><A HREF="#parallel">PARALLEL OPERATION</A></LI>
+<LI><A HREF="#speed">SPEED</A></LI>
+<LI><A HREF="#authors">AUTHORS</A></LI>
+</UL>
+</BODY>
+</HTML>