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authorJason A. Donenfeld <Jason@zx2c4.com>2022-03-25 21:37:44 -0600
committerMichael Aldridge <aldridge.mac@gmail.com>2022-03-25 23:24:11 -0500
commit87044318e9acb741e1b74767f30cc4ae802ed398 (patch)
tree2f7f25ce34df3ad1ecc6763bedd1a7eb8e654a16 /rc.conf
parent5b18be19e3faa8eb396c0608906fbf0d755a4491 (diff)
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Use seedrng for seeding the random number generator
The RNG can't actually be seeded from a shell script, due to the
reliance on ioctls. For this reason, the seedrng project provides a
basic script meant to be copy and pasted into projects like void-runit
and tweaked as needed: <https://git.zx2c4.com/seedrng/about/>.

This commit imports it into void-runit and wires up the init scripts to
call it. This also is a significant improvement over the current init
script, which fails to remove seed files that have already been used, or
to ratchet them forward.
Diffstat (limited to 'rc.conf')
-rw-r--r--rc.conf5
1 files changed, 5 insertions, 0 deletions
diff --git a/rc.conf b/rc.conf
index 2c4cf64..aa3da51 100644
--- a/rc.conf
+++ b/rc.conf
@@ -40,3 +40,8 @@
 # legacy: mount cgroup v1 /sys/fs/cgroup
 # unified: mount cgroup v2 under /sys/fs/cgroup
 #CGROUP_MODE=hybrid
+
+# Set this to true only if you do not want seed files to actually credit the
+# RNG, for example if you plan to replicate this file system image and do not
+# have the wherewithal to first delete the contents of /var/lib/seedrng.
+#SEEDRNG_SKIP_CREDIT=false