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authorRich Felker <dalias@aerifal.cx>2011-09-27 13:50:29 -0400
committerRich Felker <dalias@aerifal.cx>2011-09-27 13:50:29 -0400
commit60164570111873175111cf8a5b973375e492eee9 (patch)
tree1557931c4e0bacd2be217965be08031d5e3a4e51 /src/thread/pthread_barrier_wait.c
parent3f39c9b3130cd6c142d358159879b799370a6663 (diff)
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process-shared barrier support, based on discussion with bdonlan
this implementation is rather heavy-weight, but it's the first
solution i've found that's actually correct. all waiters actually wait
twice at the barrier so that they can synchronize exit, and they hold
a "vm lock" that prevents changes to virtual memory mappings (and
blocks pthread_barrier_destroy) until all waiters are finished
inspecting the barrier.

thus, it is safe for any thread to destroy and/or unmap the barrier's
memory as soon as pthread_barrier_wait returns, without further
synchronization.
Diffstat (limited to 'src/thread/pthread_barrier_wait.c')
-rw-r--r--src/thread/pthread_barrier_wait.c74
1 files changed, 67 insertions, 7 deletions
diff --git a/src/thread/pthread_barrier_wait.c b/src/thread/pthread_barrier_wait.c
index aed1adc8..db432ba3 100644
--- a/src/thread/pthread_barrier_wait.c
+++ b/src/thread/pthread_barrier_wait.c
@@ -1,5 +1,62 @@
 #include "pthread_impl.h"
 
+static int vmlock[2];
+
+void __vm_lock(int inc)
+{
+	for (;;) {
+		int v = vmlock[0];
+		if (inc*v < 0) __wait(vmlock, vmlock+1, v, 1);
+		else if (a_cas(vmlock, v, v+inc)==v) break;
+	}
+}
+
+void __vm_unlock(void)
+{
+	if (vmlock[0]>0) a_dec(vmlock);
+	else a_inc(vmlock);
+	if (vmlock[1]) __wake(vmlock, 1, 1);
+}
+
+static int pshared_barrier_wait(pthread_barrier_t *b)
+{
+	int limit = (b->_b_limit & INT_MAX) + 1;
+	int seq;
+	int ret = 0;
+
+	if (!limit) return PTHREAD_BARRIER_SERIAL_THREAD;
+
+	while (a_swap(&b->_b_lock, 1))
+		__wait(&b->_b_lock, &b->_b_waiters, 1, 0);
+
+	seq = b->_b_seq;
+
+	if (++b->_b_count == limit) {
+		ret = PTHREAD_BARRIER_SERIAL_THREAD;
+		b->_b_seq++;
+		__wake(&b->_b_seq, -1, 0);
+	} else {
+		a_store(&b->_b_lock, 0);
+		if (b->_b_waiters) __wake(&b->_b_lock, 1, 0);
+		__wait(&b->_b_seq, 0, seq, 0);
+	}
+
+	__vm_lock(+1);
+
+	if (a_fetch_add(&b->_b_count, -1)==1) {
+		b->_b_seq++;
+		__wake(&b->_b_seq, -1, 0);
+		a_store(&b->_b_lock, 0);
+		if (b->_b_waiters) __wake(&b->_b_lock, 1, 0);
+	} else {
+		__wait(&b->_b_seq, 0, seq+1, 0);
+	}
+	
+	__vm_unlock();
+
+	return 0;
+}
+
 struct instance
 {
 	int count;
@@ -16,9 +73,12 @@ int pthread_barrier_wait(pthread_barrier_t *b)
 	/* Trivial case: count was set at 1 */
 	if (!limit) return PTHREAD_BARRIER_SERIAL_THREAD;
 
+	/* Process-shared barriers require a separate, inefficient wait */
+	if (limit < 0) return pshared_barrier_wait(b);
+
 	/* Otherwise we need a lock on the barrier object */
 	while (a_swap(&b->_b_lock, 1))
-		__wait(&b->_b_lock, &b->_b_waiters, 1, 0);
+		__wait(&b->_b_lock, &b->_b_waiters, 1, 1);
 	inst = b->_b_inst;
 
 	/* First thread to enter the barrier becomes the "instance owner" */
@@ -27,7 +87,7 @@ int pthread_barrier_wait(pthread_barrier_t *b)
 		int spins = 10000;
 		b->_b_inst = inst = &new_inst;
 		a_store(&b->_b_lock, 0);
-		if (b->_b_waiters) __wake(&b->_b_lock, 1, 0);
+		if (b->_b_waiters) __wake(&b->_b_lock, 1, 1);
 		while (spins-- && !inst->finished)
 			a_spin();
 		a_inc(&inst->finished);
@@ -40,19 +100,19 @@ int pthread_barrier_wait(pthread_barrier_t *b)
 	if (++inst->count == limit) {
 		b->_b_inst = 0;
 		a_store(&b->_b_lock, 0);
-		if (b->_b_waiters) __wake(&b->_b_lock, 1, 0);
+		if (b->_b_waiters) __wake(&b->_b_lock, 1, 1);
 		a_store(&inst->last, 1);
 		if (inst->waiters)
-			__wake(&inst->last, -1, 0);
+			__wake(&inst->last, -1, 1);
 	} else {
 		a_store(&b->_b_lock, 0);
-		if (b->_b_waiters) __wake(&b->_b_lock, 1, 0);
-		__wait(&inst->last, &inst->waiters, 0, 0);
+		if (b->_b_waiters) __wake(&b->_b_lock, 1, 1);
+		__wait(&inst->last, &inst->waiters, 0, 1);
 	}
 
 	/* Last thread to exit the barrier wakes the instance owner */
 	if (a_fetch_add(&inst->count,-1)==1 && a_fetch_add(&inst->finished,1))
-		__wake(&inst->finished, 1, 0);
+		__wake(&inst->finished, 1, 1);
 
 	return 0;
 }