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author | Szabolcs Nagy <nsz@port70.net> | 2020-06-13 22:03:13 +0000 |
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committer | Rich Felker <dalias@aerifal.cx> | 2020-08-05 23:05:33 -0400 |
commit | 97e9b73d59b65d445f2ba0b6294605eac1d72ecb (patch) | |
tree | 3093eb43c0653bec2d1e7bc6c87a47fceb1e607a /src/math/lroundl.c | |
parent | f1198ea3cfae3a3567e4ab4d2c741ed98b86f976 (diff) | |
download | musl-97e9b73d59b65d445f2ba0b6294605eac1d72ecb.tar.gz musl-97e9b73d59b65d445f2ba0b6294605eac1d72ecb.tar.xz musl-97e9b73d59b65d445f2ba0b6294605eac1d72ecb.zip |
math: new software sqrt
approximate 1/sqrt(x) and sqrt(x) with goldschmidt iterations. this is known to be a fast method for computing sqrt, but it is tricky to get right, so added detailed comments. use a lookup table for the initial estimate, this adds 256bytes rodata but it can be shared between sqrt, sqrtf and sqrtl. this saves one iteration compared to a linear estimate. this is for soft float targets, but it supports fenv by using a floating-point operation to get the final result. the result is correctly rounded in all rounding modes. if fenv support is turned off then the nearest rounded result is computed and inexact exception is not signaled. assumes fast 32bit integer arithmetics and 32 to 64bit mul.
Diffstat (limited to 'src/math/lroundl.c')
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