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/* Compute cosine of argument.
   Copyright (C) 2017 Free Software Foundation, Inc.
   This file is part of the GNU C Library.

   The GNU C Library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Lesser General Public
   License as published by the Free Software Foundation; either
   version 2.1 of the License, or (at your option) any later version.

   The GNU C Library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Lesser General Public License for more details.

   You should have received a copy of the GNU Lesser General Public
   License along with the GNU C Library; if not, see
   <http://www.gnu.org/licenses/>.  */

#include <errno.h>
#include <math.h>
#include <math_private.h>
#include <libm-alias-float.h>

#ifndef COSF
# define COSF_FUNC __cosf
#else
# define COSF_FUNC COSF
#endif

/* Chebyshev constants for cos, range -PI/4 - PI/4.  */
static const double C0 = -0x1.ffffffffe98aep-2;
static const double C1 =  0x1.55555545c50c7p-5;
static const double C2 = -0x1.6c16b348b6874p-10;
static const double C3 =  0x1.a00eb9ac43ccp-16;
static const double C4 = -0x1.23c97dd8844d7p-22;

/* Chebyshev constants for sin, range -PI/4 - PI/4.  */
static const double S0 = -0x1.5555555551cd9p-3;
static const double S1 =  0x1.1111110c2688bp-7;
static const double S2 = -0x1.a019f8b4bd1f9p-13;
static const double S3 =  0x1.71d7264e6b5b4p-19;
static const double S4 = -0x1.a947e1674b58ap-26;

/* Chebyshev constants for cos, range 2^-27 - 2^-5.  */
static const double CC0 = -0x1.fffffff5cc6fdp-2;
static const double CC1 =  0x1.55514b178dac5p-5;

/* PI/2 with 98 bits of accuracy.  */
static const double PI_2_hi = 0x1.921fb544p+0;
static const double PI_2_lo = 0x1.0b4611a626332p-34;

static const double inv_PI_4 = 0x1.45f306dc9c883p+0; /* 4/PI.  */

#define FLOAT_EXPONENT_SHIFT 23
#define FLOAT_EXPONENT_BIAS 127

static const double pio2_table[] = {
  0 * M_PI_2,
  1 * M_PI_2,
  2 * M_PI_2,
  3 * M_PI_2,
  4 * M_PI_2,
  5 * M_PI_2
};

static const double invpio4_table[] = {
  0x0p+0,
  0x1.45f306cp+0,
  0x1.c9c882ap-28,
  0x1.4fe13a8p-58,
  0x1.f47d4dp-85,
  0x1.bb81b6cp-112,
  0x1.4acc9ep-142,
  0x1.0e4107cp-169
};

static const double ones[] = { 1.0, -1.0 };

/* Compute the cosine value using Chebyshev polynomials where
   THETA is the range reduced absolute value of the input
   and it is less than Pi/4,
   N is calculated as trunc(|x|/(Pi/4)) + 1 and it is used to decide
   whether a sine or cosine approximation is more accurate and
   the sign of the result.  */
static inline float
reduced (double theta, unsigned int n)
{
  double sign, cx;
  const double theta2 = theta * theta;

  /* Determine positive or negative primary interval.  */
  n += 2;
  sign = ones[(n >> 2) & 1];

  /* Are we in the primary interval of sin or cos?  */
  if ((n & 2) == 0)
    {
      /* Here cosf() is calculated using sin Chebyshev polynomial:
	x+x^3*(S0+x^2*(S1+x^2*(S2+x^2*(S3+x^2*S4)))).  */
      cx = S3 + theta2 * S4;
      cx = S2 + theta2 * cx;
      cx = S1 + theta2 * cx;
      cx = S0 + theta2 * cx;
      cx = theta + theta * theta2 * cx;
    }
  else
    {
     /* Here cosf() is calculated using cos Chebyshev polynomial:
	1.0+x^2*(C0+x^2*(C1+x^2*(C2+x^2*(C3+x^2*C4)))).  */
      cx = C3 + theta2 * C4;
      cx = C2 + theta2 * cx;
      cx = C1 + theta2 * cx;
      cx = C0 + theta2 * cx;
      cx = 1. + theta2 * cx;
    }
  return sign * cx;
}

float
COSF_FUNC (float x)
{
  double theta = x;
  double abstheta = fabs (theta);
  if (isless (abstheta, M_PI_4))
    {
      double cx;
      if (abstheta >= 0x1p-5)
	{
	  const double theta2 = theta * theta;
	  /* Chebyshev polynomial of the form for cos:
	   * 1 + x^2 (C0 + x^2 (C1 + x^2 (C2 + x^2 (C3 + x^2 * C4)))).  */
	  cx = C3 + theta2 * C4;
	  cx = C2 + theta2 * cx;
	  cx = C1 + theta2 * cx;
	  cx = C0 + theta2 * cx;
	  cx = 1. + theta2 * cx;
	  return cx;
	}
      else if (abstheta >= 0x1p-27)
	{
	  /* A simpler Chebyshev approximation is close enough for this range:
	   * 1 + x^2 (CC0 + x^3 * CC1).  */
	  const double theta2 = theta * theta;
	  cx = CC0 + theta * theta2 * CC1;
	  cx = 1.0 + theta2 * cx;
	  return cx;
	}
      else
	{
	  /* For small enough |theta|, this is close enough.  */
	  return 1.0 - abstheta;
	}
    }
  else /* |theta| >= Pi/4.  */
    {
      if (isless (abstheta, 9 * M_PI_4))
	{
	  /* There are cases where FE_UPWARD rounding mode can
	     produce a result of abstheta * inv_PI_4 == 9,
	     where abstheta < 9pi/4, so the domain for
	     pio2_table must go to 5 (9 / 2 + 1).  */
	  unsigned int n = (abstheta * inv_PI_4) + 1;
	  theta = abstheta - pio2_table[n / 2];
	  return reduced (theta, n);
	}
      else if (isless (abstheta, INFINITY))
	{
	  if (abstheta < 0x1p+23)
	    {
	      unsigned int n = ((unsigned int) (abstheta * inv_PI_4)) + 1;
	      double x = n / 2;
	      theta = (abstheta - x * PI_2_hi) - x * PI_2_lo;
	      /* Argument reduction needed.  */
	      return reduced (theta, n);
	    }
	  else /* |theta| >= 2^23.  */
	    {
	      x = fabsf (x);
	      int exponent;
	      GET_FLOAT_WORD (exponent, x);
	      exponent = (exponent >> FLOAT_EXPONENT_SHIFT)
			 - FLOAT_EXPONENT_BIAS;
	      exponent += 3;
	      exponent /= 28;
	      double a = invpio4_table[exponent] * x;
	      double b = invpio4_table[exponent + 1] * x;
	      double c = invpio4_table[exponent + 2] * x;
	      double d = invpio4_table[exponent + 3] * x;
	      uint64_t l = a;
	      l &= ~0x7;
	      a -= l;
	      double e = a + b;
	      l = e;
	      e = a - l;
	      if (l & 1)
		{
		  e -= 1.0;
		  e += b;
		  e += c;
		  e += d;
		  e *= M_PI_4;
		  return reduced (e, l + 1);
		}
	      else
		{
		  e += b;
		  e += c;
		  e += d;
		  if (e <= 1.0)
		    {
		      e *= M_PI_4;
		      return reduced (e, l + 1);
		    }
		  else
		    {
		      l++;
		      e -= 2.0;
		      e *= M_PI_4;
		      return reduced (e, l + 1);
		    }
		}
	    }
	}
      else
	{
	  int32_t ix;
	  GET_FLOAT_WORD (ix, abstheta);
	  /* cos(Inf or NaN) is NaN.  */
	  if (ix == 0x7f800000) /* Inf.  */
	    __set_errno (EDOM);
	  return x - x;
	}
    }
}

#ifndef COSF
libm_alias_float (__cos, cos)
#endif