blob: d20052de33e5cbc120ef71d0cd69335a98dcb460 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
|
/* Fallback for fast jitter just return 0.
Copyright (C) 2019-2024 Free Software Foundation, Inc.
This file is part of the GNU C Library.
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the GNU C Library; if not, see
<https://www.gnu.org/licenses/>. */
#ifndef _FAST_JITTER_H
# define _FAST_JITTER_H
# include <stdint.h>
# include <hp-timing.h>
/* Baseline just return 0. We could create jitter using a clock or
'random_bits' but that may imply a syscall and the goal of
'get_fast_jitter' is minimal overhead "randomness" when such
randomness helps performance. Adding high overhead the function
defeats the purpose. */
static inline uint32_t
get_fast_jitter (void)
{
# if HP_TIMING_INLINE
hp_timing_t jitter;
HP_TIMING_NOW (jitter);
return (uint32_t) jitter;
# else
return 0;
# endif
}
#endif
|