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/* Software floating-point emulation: division.
Copyright (C) 1997-2020 Free Software Foundation, Inc.
This file is part of the GNU C Library.
Contributed by Richard Henderson (rth@cygnus.com) and
Jakub Jelinek (jj@ultra.linux.cz).
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the GNU C Library. If not, see
<https://www.gnu.org/licenses/>. */
#include "local-soft-fp.h"
void
_OtsDivX(long al, long ah, long bl, long bh, long _round)
{
FP_DECL_EX;
FP_DECL_Q(A); FP_DECL_Q(B); FP_DECL_Q(C);
AXP_DECL_RETURN_Q(c);
FP_INIT_ROUNDMODE;
AXP_UNPACK_Q(A, a);
AXP_UNPACK_Q(B, b);
FP_DIV_Q(C, A, B);
AXP_PACK_Q(c, C);
FP_HANDLE_EXCEPTIONS;
AXP_RETURN_Q(c);
}
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