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-rw-r--r--sysdeps/powerpc/powerpc32/power5+/fpu/s_llround.S8
1 files changed, 4 insertions, 4 deletions
diff --git a/sysdeps/powerpc/powerpc32/power5+/fpu/s_llround.S b/sysdeps/powerpc/powerpc32/power5+/fpu/s_llround.S
index 558bd2acb3..ecd37c3cd2 100644
--- a/sysdeps/powerpc/powerpc32/power5+/fpu/s_llround.S
+++ b/sysdeps/powerpc/powerpc32/power5+/fpu/s_llround.S
@@ -18,13 +18,13 @@
 
 #include <sysdep.h>
 #include <math_ldbl_opt.h>
-	
+
 /* long [r3] llround (float x [fp1])
-   IEEE 1003.1 lround function.  IEEE specifies "round to the nearest 
+   IEEE 1003.1 lround function.  IEEE specifies "round to the nearest
    integer value, rounding halfway cases away from zero, regardless of
    the current rounding mode."  However PowerPC Architecture defines
-   "round to Nearest" as "Choose the best approximation. In case of a 
-   tie, choose the one that is even (least significant bit o).". 
+   "round to Nearest" as "Choose the best approximation. In case of a
+   tie, choose the one that is even (least significant bit o).".
    So we pre-round using the V2.02 Floating Round to Integer Nearest
    instruction before we use the Floating Convert to Integer Word with
    round to zero instruction.  */