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-rw-r--r--malloc/obstack.c62
1 files changed, 43 insertions, 19 deletions
diff --git a/malloc/obstack.c b/malloc/obstack.c
index aba21f9aac..75440d9c79 100644
--- a/malloc/obstack.c
+++ b/malloc/obstack.c
@@ -1,8 +1,7 @@
 /* obstack.c - subroutines used implicitly by object stack macros
    Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
    1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
-   This file is part of the GNU C Library.  Its master source is NOT part of
-   the C library, however.  The master source lives in /gd/gnu/lib.
+   This file is part of the GNU C Library.
 
    The GNU C Library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
@@ -16,8 +15,9 @@
 
    You should have received a copy of the GNU Lesser General Public
    License along with the GNU C Library; if not, write to the Free
-   Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
-   02111-1307 USA.  */
+   Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+   Boston, MA 02110-1301, USA.  */
+
 
 #ifdef HAVE_CONFIG_H
 # include <config.h>
@@ -52,22 +52,38 @@
 # endif
 #endif
 
-#if defined _LIBC && defined USE_IN_LIBIO
-# include <wchar.h>
-#endif
+#include <stddef.h>
 
 #ifndef ELIDE_CODE
 
 
+# if HAVE_INTTYPES_H
+#  include <inttypes.h>
+# endif
+# if HAVE_STDINT_H || defined _LIBC
+#  include <stdint.h>
+# endif
+
 /* Determine default alignment.  */
-struct fooalign {char x; double d;};
-# define DEFAULT_ALIGNMENT  \
-  ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
+union fooround
+{
+  uintmax_t i;
+  long double d;
+  void *p;
+};
+struct fooalign
+{
+  char c;
+  union fooround u;
+};
 /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
    But in fact it might be less smart and round addresses to as much as
    DEFAULT_ROUNDING.  So we prepare for it to do that.  */
-union fooround {long x; double d;};
-# define DEFAULT_ROUNDING (sizeof (union fooround))
+enum
+  {
+    DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
+    DEFAULT_ROUNDING = sizeof (union fooround)
+  };
 
 /* When we copy a long block of data, this is the unit to do it with.
    On some machines, copying successive ints does not work;
@@ -143,7 +159,7 @@ _obstack_begin (struct obstack *h,
   register struct _obstack_chunk *chunk; /* points to new chunk */
 
   if (alignment == 0)
-    alignment = (int) DEFAULT_ALIGNMENT;
+    alignment = DEFAULT_ALIGNMENT;
   if (size == 0)
     /* Default size is what GNU malloc can fit in a 4096-byte block.  */
     {
@@ -170,7 +186,8 @@ _obstack_begin (struct obstack *h,
   chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
   if (!chunk)
     (*obstack_alloc_failed_handler) ();
-  h->next_free = h->object_base = chunk->contents;
+  h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
+					       alignment - 1);
   h->chunk_limit = chunk->limit
     = (char *) chunk + h->chunk_size;
   chunk->prev = 0;
@@ -189,7 +206,7 @@ _obstack_begin_1 (struct obstack *h, int size, int alignment,
   register struct _obstack_chunk *chunk; /* points to new chunk */
 
   if (alignment == 0)
-    alignment = (int) DEFAULT_ALIGNMENT;
+    alignment = DEFAULT_ALIGNMENT;
   if (size == 0)
     /* Default size is what GNU malloc can fit in a 4096-byte block.  */
     {
@@ -217,7 +234,8 @@ _obstack_begin_1 (struct obstack *h, int size, int alignment,
   chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
   if (!chunk)
     (*obstack_alloc_failed_handler) ();
-  h->next_free = h->object_base = chunk->contents;
+  h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
+					       alignment - 1);
   h->chunk_limit = chunk->limit
     = (char *) chunk + h->chunk_size;
   chunk->prev = 0;
@@ -259,8 +277,7 @@ _obstack_newchunk (struct obstack *h, int length)
 
   /* Compute an aligned object_base in the new chunk */
   object_base =
-    __INT_TO_PTR ((__PTR_TO_INT (new_chunk->contents) + h->alignment_mask)
-		  & ~ (h->alignment_mask));
+    __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
 
   /* Move the existing object to the new chunk.
      Word at a time is fast and is safe if the object
@@ -285,7 +302,10 @@ _obstack_newchunk (struct obstack *h, int length)
   /* If the object just copied was the only data in OLD_CHUNK,
      free that chunk and remove it from the chain.
      But not if that chunk might contain an empty object.  */
-  if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
+  if (! h->maybe_empty_object
+      && (h->object_base
+	  == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
+			  h->alignment_mask)))
     {
       new_chunk->prev = old_chunk->prev;
       CALL_FREEFUN (h, old_chunk);
@@ -410,7 +430,11 @@ print_and_abort (void)
      happen because the "memory exhausted" message appears in other places
      like this and the translation should be reused instead of creating
      a very similar string which requires a separate translation.  */
+# ifdef _LIBC
   (void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
+# else
+  fprintf (stderr, "%s\n", _("memory exhausted"));
+# endif
   exit (obstack_exit_failure);
 }