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-rw-r--r--REORG.TODO/sysdeps/ieee754/dbl-64/sincos32.c369
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diff --git a/REORG.TODO/sysdeps/ieee754/dbl-64/sincos32.c b/REORG.TODO/sysdeps/ieee754/dbl-64/sincos32.c
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+++ b/REORG.TODO/sysdeps/ieee754/dbl-64/sincos32.c
@@ -0,0 +1,369 @@
+/*
+ * IBM Accurate Mathematical Library
+ * written by International Business Machines Corp.
+ * Copyright (C) 2001-2017 Free Software Foundation, Inc.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 2.1 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program; if not, see <http://www.gnu.org/licenses/>.
+ */
+/****************************************************************/
+/*  MODULE_NAME: sincos32.c                                     */
+/*                                                              */
+/*  FUNCTIONS: ss32                                             */
+/*             cc32                                             */
+/*             c32                                              */
+/*             sin32                                            */
+/*             cos32                                            */
+/*             mpsin                                            */
+/*             mpcos                                            */
+/*             mpranred                                         */
+/*             mpsin1                                           */
+/*             mpcos1                                           */
+/*                                                              */
+/* FILES NEEDED: endian.h mpa.h sincos32.h                      */
+/*               mpa.c                                          */
+/*                                                              */
+/* Multi Precision sin() and cos() function with p=32  for sin()*/
+/* cos() arcsin() and arccos() routines                         */
+/* In addition mpranred() routine  performs range  reduction of */
+/* a double number x into multi precision number   y,           */
+/* such that y=x-n*pi/2, abs(y)<pi/4,  n=0,+-1,+-2,....         */
+/****************************************************************/
+#include "endian.h"
+#include "mpa.h"
+#include "sincos32.h"
+#include <math.h>
+#include <math_private.h>
+#include <stap-probe.h>
+
+#ifndef SECTION
+# define SECTION
+#endif
+
+/* Compute Multi-Precision sin() function for given p.  Receive Multi Precision
+   number x and result stored at y.  */
+static void
+SECTION
+ss32 (mp_no *x, mp_no *y, int p)
+{
+  int i;
+  double a;
+  mp_no mpt1, x2, gor, sum, mpk = {1, {1.0}};
+  for (i = 1; i <= p; i++)
+    mpk.d[i] = 0;
+
+  __sqr (x, &x2, p);
+  __cpy (&oofac27, &gor, p);
+  __cpy (&gor, &sum, p);
+  for (a = 27.0; a > 1.0; a -= 2.0)
+    {
+      mpk.d[1] = a * (a - 1.0);
+      __mul (&gor, &mpk, &mpt1, p);
+      __cpy (&mpt1, &gor, p);
+      __mul (&x2, &sum, &mpt1, p);
+      __sub (&gor, &mpt1, &sum, p);
+    }
+  __mul (x, &sum, y, p);
+}
+
+/* Compute Multi-Precision cos() function for given p. Receive Multi Precision
+   number x and result stored at y.  */
+static void
+SECTION
+cc32 (mp_no *x, mp_no *y, int p)
+{
+  int i;
+  double a;
+  mp_no mpt1, x2, gor, sum, mpk = {1, {1.0}};
+  for (i = 1; i <= p; i++)
+    mpk.d[i] = 0;
+
+  __sqr (x, &x2, p);
+  mpk.d[1] = 27.0;
+  __mul (&oofac27, &mpk, &gor, p);
+  __cpy (&gor, &sum, p);
+  for (a = 26.0; a > 2.0; a -= 2.0)
+    {
+      mpk.d[1] = a * (a - 1.0);
+      __mul (&gor, &mpk, &mpt1, p);
+      __cpy (&mpt1, &gor, p);
+      __mul (&x2, &sum, &mpt1, p);
+      __sub (&gor, &mpt1, &sum, p);
+    }
+  __mul (&x2, &sum, y, p);
+}
+
+/* Compute both sin(x), cos(x) as Multi precision numbers.  */
+void
+SECTION
+__c32 (mp_no *x, mp_no *y, mp_no *z, int p)
+{
+  mp_no u, t, t1, t2, c, s;
+  int i;
+  __cpy (x, &u, p);
+  u.e = u.e - 1;
+  cc32 (&u, &c, p);
+  ss32 (&u, &s, p);
+  for (i = 0; i < 24; i++)
+    {
+      __mul (&c, &s, &t, p);
+      __sub (&s, &t, &t1, p);
+      __add (&t1, &t1, &s, p);
+      __sub (&__mptwo, &c, &t1, p);
+      __mul (&t1, &c, &t2, p);
+      __add (&t2, &t2, &c, p);
+    }
+  __sub (&__mpone, &c, y, p);
+  __cpy (&s, z, p);
+}
+
+/* Receive double x and two double results of sin(x) and return result which is
+   more accurate, computing sin(x) with multi precision routine c32.  */
+double
+SECTION
+__sin32 (double x, double res, double res1)
+{
+  int p;
+  mp_no a, b, c;
+  p = 32;
+  __dbl_mp (res, &a, p);
+  __dbl_mp (0.5 * (res1 - res), &b, p);
+  __add (&a, &b, &c, p);
+  if (x > 0.8)
+    {
+      __sub (&hp, &c, &a, p);
+      __c32 (&a, &b, &c, p);
+    }
+  else
+    __c32 (&c, &a, &b, p);	/* b=sin(0.5*(res+res1))  */
+  __dbl_mp (x, &c, p);		/* c = x  */
+  __sub (&b, &c, &a, p);
+  /* if a > 0 return min (res, res1), otherwise return max (res, res1).  */
+  if ((a.d[0] > 0 && res >= res1) || (a.d[0] <= 0 && res <= res1))
+    res = res1;
+  LIBC_PROBE (slowasin, 2, &res, &x);
+  return res;
+}
+
+/* Receive double x and two double results of cos(x) and return result which is
+   more accurate, computing cos(x) with multi precision routine c32.  */
+double
+SECTION
+__cos32 (double x, double res, double res1)
+{
+  int p;
+  mp_no a, b, c;
+  p = 32;
+  __dbl_mp (res, &a, p);
+  __dbl_mp (0.5 * (res1 - res), &b, p);
+  __add (&a, &b, &c, p);
+  if (x > 2.4)
+    {
+      __sub (&pi, &c, &a, p);
+      __c32 (&a, &b, &c, p);
+      b.d[0] = -b.d[0];
+    }
+  else if (x > 0.8)
+    {
+      __sub (&hp, &c, &a, p);
+      __c32 (&a, &c, &b, p);
+    }
+  else
+    __c32 (&c, &b, &a, p);	/* b=cos(0.5*(res+res1))  */
+  __dbl_mp (x, &c, p);		/* c = x                  */
+  __sub (&b, &c, &a, p);
+  /* if a > 0 return max (res, res1), otherwise return min (res, res1).  */
+  if ((a.d[0] > 0 && res <= res1) || (a.d[0] <= 0 && res >= res1))
+    res = res1;
+  LIBC_PROBE (slowacos, 2, &res, &x);
+  return res;
+}
+
+/* Compute sin() of double-length number (X + DX) as Multi Precision number and
+   return result as double.  If REDUCE_RANGE is true, X is assumed to be the
+   original input and DX is ignored.  */
+double
+SECTION
+__mpsin (double x, double dx, bool reduce_range)
+{
+  double y;
+  mp_no a, b, c, s;
+  int n;
+  int p = 32;
+
+  if (reduce_range)
+    {
+      n = __mpranred (x, &a, p);	/* n is 0, 1, 2 or 3.  */
+      __c32 (&a, &c, &s, p);
+    }
+  else
+    {
+      n = -1;
+      __dbl_mp (x, &b, p);
+      __dbl_mp (dx, &c, p);
+      __add (&b, &c, &a, p);
+      if (x > 0.8)
+        {
+          __sub (&hp, &a, &b, p);
+          __c32 (&b, &s, &c, p);
+        }
+      else
+        __c32 (&a, &c, &s, p);	/* b = sin(x+dx)  */
+    }
+
+  /* Convert result based on which quarter of unit circle y is in.  */
+  switch (n)
+    {
+    case 1:
+      __mp_dbl (&c, &y, p);
+      break;
+
+    case 3:
+      __mp_dbl (&c, &y, p);
+      y = -y;
+      break;
+
+    case 2:
+      __mp_dbl (&s, &y, p);
+      y = -y;
+      break;
+
+    /* Quadrant not set, so the result must be sin (X + DX), which is also in
+       S.  */
+    case 0:
+    default:
+      __mp_dbl (&s, &y, p);
+    }
+  LIBC_PROBE (slowsin, 3, &x, &dx, &y);
+  return y;
+}
+
+/* Compute cos() of double-length number (X + DX) as Multi Precision number and
+   return result as double.  If REDUCE_RANGE is true, X is assumed to be the
+   original input and DX is ignored.  */
+double
+SECTION
+__mpcos (double x, double dx, bool reduce_range)
+{
+  double y;
+  mp_no a, b, c, s;
+  int n;
+  int p = 32;
+
+  if (reduce_range)
+    {
+      n = __mpranred (x, &a, p);	/* n is 0, 1, 2 or 3.  */
+      __c32 (&a, &c, &s, p);
+    }
+  else
+    {
+      n = -1;
+      __dbl_mp (x, &b, p);
+      __dbl_mp (dx, &c, p);
+      __add (&b, &c, &a, p);
+      if (x > 0.8)
+        {
+          __sub (&hp, &a, &b, p);
+          __c32 (&b, &s, &c, p);
+        }
+      else
+        __c32 (&a, &c, &s, p);	/* a = cos(x+dx)     */
+    }
+
+  /* Convert result based on which quarter of unit circle y is in.  */
+  switch (n)
+    {
+    case 1:
+      __mp_dbl (&s, &y, p);
+      y = -y;
+      break;
+
+    case 3:
+      __mp_dbl (&s, &y, p);
+      break;
+
+    case 2:
+      __mp_dbl (&c, &y, p);
+      y = -y;
+      break;
+
+    /* Quadrant not set, so the result must be cos (X + DX), which is also
+       stored in C.  */
+    case 0:
+    default:
+      __mp_dbl (&c, &y, p);
+    }
+  LIBC_PROBE (slowcos, 3, &x, &dx, &y);
+  return y;
+}
+
+/* Perform range reduction of a double number x into multi precision number y,
+   such that y = x - n * pi / 2, abs (y) < pi / 4, n = 0, +-1, +-2, ...
+   Return int which indicates in which quarter of circle x is.  */
+int
+SECTION
+__mpranred (double x, mp_no *y, int p)
+{
+  number v;
+  double t, xn;
+  int i, k, n;
+  mp_no a, b, c;
+
+  if (fabs (x) < 2.8e14)
+    {
+      t = (x * hpinv.d + toint.d);
+      xn = t - toint.d;
+      v.d = t;
+      n = v.i[LOW_HALF] & 3;
+      __dbl_mp (xn, &a, p);
+      __mul (&a, &hp, &b, p);
+      __dbl_mp (x, &c, p);
+      __sub (&c, &b, y, p);
+      return n;
+    }
+  else
+    {
+      /* If x is very big more precision required.  */
+      __dbl_mp (x, &a, p);
+      a.d[0] = 1.0;
+      k = a.e - 5;
+      if (k < 0)
+	k = 0;
+      b.e = -k;
+      b.d[0] = 1.0;
+      for (i = 0; i < p; i++)
+	b.d[i + 1] = toverp[i + k];
+      __mul (&a, &b, &c, p);
+      t = c.d[c.e];
+      for (i = 1; i <= p - c.e; i++)
+	c.d[i] = c.d[i + c.e];
+      for (i = p + 1 - c.e; i <= p; i++)
+	c.d[i] = 0;
+      c.e = 0;
+      if (c.d[1] >= HALFRAD)
+	{
+	  t += 1.0;
+	  __sub (&c, &__mpone, &b, p);
+	  __mul (&b, &hp, y, p);
+	}
+      else
+	__mul (&c, &hp, y, p);
+      n = (int) t;
+      if (x < 0)
+	{
+	  y->d[0] = -y->d[0];
+	  n = -n;
+	}
+      return (n & 3);
+    }
+}