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+/* Mach thread state definitions for machine-independent code.  Stub version.
+   Copyright (C) 1994-2017 Free Software Foundation, Inc.
+   This file is part of the GNU C Library.
+
+   The GNU C Library is free software; you can redistribute it and/or
+   modify it under the terms of the GNU Lesser General Public
+   License as published by the Free Software Foundation; either
+   version 2.1 of the License, or (at your option) any later version.
+
+   The GNU C Library is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   Lesser General Public License for more details.
+
+   You should have received a copy of the GNU Lesser General Public
+   License along with the GNU C Library; if not, see
+   <http://www.gnu.org/licenses/>.  */
+
+/* Everything else is called `thread_state', but CMU's header file is
+   called `thread_status'.  Oh boy.  */
+#include <mach/thread_state.h>
+
+/* Replace <machine> with "i386" or "mips" or whatever.  */
+
+#define MACHINE_THREAD_STATE_FLAVOR	<machine>_THREAD_STATE
+#define MACHINE_THREAD_STATE_COUNT	<machine>_THREAD_STATE_COUNT
+
+#define machine_thread_state <machine>_thread_state
+
+/* Define these to the member names in `struct <machine>_thread_state'
+   for the PC and stack pointer.  */
+#define PC ?
+#define SP ?
+
+/* This structure should contain all of the different flavors of thread
+   state structures which are meaningful for this machine.  Every machine's
+   definition of this structure should have a member `int set' which is a
+   bit mask (1 << FLAVOR) of the flavors of thread state in the structure
+   which are filled in; and a member `struct machine_thread_state basic'.
+   On some machines those are the only members (e.g. i386); on others,
+   there are several relevant flavors of thread state (e.g. mips).  */
+struct machine_thread_all_state
+  {
+    int set;			/* Mask of bits (1 << FLAVOR).  */
+    struct <machine>_thread_state basic;
+  };