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-rw-r--r--REORG.TODO/elf/dl-object.c229
1 files changed, 229 insertions, 0 deletions
diff --git a/REORG.TODO/elf/dl-object.c b/REORG.TODO/elf/dl-object.c
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index 0000000000..4c43235148
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+++ b/REORG.TODO/elf/dl-object.c
@@ -0,0 +1,229 @@
+/* Storage management for the chain of loaded shared objects.
+   Copyright (C) 1995-2017 Free Software Foundation, Inc.
+   This file is part of the GNU C Library.
+
+   The GNU C Library is free software; you can redistribute it and/or
+   modify it under the terms of the GNU Lesser General Public
+   License as published by the Free Software Foundation; either
+   version 2.1 of the License, or (at your option) any later version.
+
+   The GNU C Library is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   Lesser General Public License for more details.
+
+   You should have received a copy of the GNU Lesser General Public
+   License along with the GNU C Library; if not, see
+   <http://www.gnu.org/licenses/>.  */
+
+#include <errno.h>
+#include <string.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <ldsodefs.h>
+
+#include <assert.h>
+
+
+/* Add the new link_map NEW to the end of the namespace list.  */
+void
+internal_function
+_dl_add_to_namespace_list (struct link_map *new, Lmid_t nsid)
+{
+  /* We modify the list of loaded objects.  */
+  __rtld_lock_lock_recursive (GL(dl_load_write_lock));
+
+  if (GL(dl_ns)[nsid]._ns_loaded != NULL)
+    {
+      struct link_map *l = GL(dl_ns)[nsid]._ns_loaded;
+      while (l->l_next != NULL)
+	l = l->l_next;
+      new->l_prev = l;
+      /* new->l_next = NULL;   Would be necessary but we use calloc.  */
+      l->l_next = new;
+    }
+  else
+    GL(dl_ns)[nsid]._ns_loaded = new;
+  ++GL(dl_ns)[nsid]._ns_nloaded;
+  new->l_serial = GL(dl_load_adds);
+  ++GL(dl_load_adds);
+
+  __rtld_lock_unlock_recursive (GL(dl_load_write_lock));
+}
+
+
+/* Allocate a `struct link_map' for a new object being loaded,
+   and enter it into the _dl_loaded list.  */
+struct link_map *
+internal_function
+_dl_new_object (char *realname, const char *libname, int type,
+		struct link_map *loader, int mode, Lmid_t nsid)
+{
+  size_t libname_len = strlen (libname) + 1;
+  struct link_map *new;
+  struct libname_list *newname;
+#ifdef SHARED
+  /* We create the map for the executable before we know whether we have
+     auditing libraries and if yes, how many.  Assume the worst.  */
+  unsigned int naudit = GLRO(dl_naudit) ?: ((mode & __RTLD_OPENEXEC)
+					    ? DL_NNS : 0);
+  size_t audit_space = naudit * sizeof (new->l_audit[0]);
+#else
+# define audit_space 0
+#endif
+
+  new = (struct link_map *) calloc (sizeof (*new) + audit_space
+				    + sizeof (struct link_map *)
+				    + sizeof (*newname) + libname_len, 1);
+  if (new == NULL)
+    return NULL;
+
+  new->l_real = new;
+  new->l_symbolic_searchlist.r_list = (struct link_map **) ((char *) (new + 1)
+							    + audit_space);
+
+  new->l_libname = newname
+    = (struct libname_list *) (new->l_symbolic_searchlist.r_list + 1);
+  newname->name = (char *) memcpy (newname + 1, libname, libname_len);
+  /* newname->next = NULL;	We use calloc therefore not necessary.  */
+  newname->dont_free = 1;
+
+  /* When we create the executable link map, or a VDSO link map, we start
+     with "" for the l_name. In these cases "" points to ld.so rodata
+     and won't get dumped during core file generation. Therefore to assist
+     gdb and to create more self-contained core files we adjust l_name to
+     point at the newly allocated copy (which will get dumped) instead of
+     the ld.so rodata copy.  */
+  new->l_name = *realname ? realname : (char *) newname->name + libname_len - 1;
+  new->l_type = type;
+  /* If we set the bit now since we know it is never used we avoid
+     dirtying the cache line later.  */
+  if ((GLRO(dl_debug_mask) & DL_DEBUG_UNUSED) == 0)
+    new->l_used = 1;
+  new->l_loader = loader;
+#if NO_TLS_OFFSET != 0
+  new->l_tls_offset = NO_TLS_OFFSET;
+#endif
+  new->l_ns = nsid;
+
+#ifdef SHARED
+  for (unsigned int cnt = 0; cnt < naudit; ++cnt)
+    {
+      new->l_audit[cnt].cookie = (uintptr_t) new;
+      /* new->l_audit[cnt].bindflags = 0; */
+    }
+#endif
+
+  /* new->l_global = 0;	We use calloc therefore not necessary.  */
+
+  /* Use the 'l_scope_mem' array by default for the 'l_scope'
+     information.  If we need more entries we will allocate a large
+     array dynamically.  */
+  new->l_scope = new->l_scope_mem;
+  new->l_scope_max = sizeof (new->l_scope_mem) / sizeof (new->l_scope_mem[0]);
+
+  /* Counter for the scopes we have to handle.  */
+  int idx = 0;
+
+  if (GL(dl_ns)[nsid]._ns_loaded != NULL)
+    /* Add the global scope.  */
+    new->l_scope[idx++] = &GL(dl_ns)[nsid]._ns_loaded->l_searchlist;
+
+  /* If we have no loader the new object acts as it.  */
+  if (loader == NULL)
+    loader = new;
+  else
+    /* Determine the local scope.  */
+    while (loader->l_loader != NULL)
+      loader = loader->l_loader;
+
+  /* Insert the scope if it isn't the global scope we already added.  */
+  if (idx == 0 || &loader->l_searchlist != new->l_scope[0])
+    {
+      if ((mode & RTLD_DEEPBIND) != 0 && idx != 0)
+	{
+	  new->l_scope[1] = new->l_scope[0];
+	  idx = 0;
+	}
+
+      new->l_scope[idx] = &loader->l_searchlist;
+    }
+
+  new->l_local_scope[0] = &new->l_searchlist;
+
+  /* Don't try to find the origin for the main map which has the name "".  */
+  if (realname[0] != '\0')
+    {
+      size_t realname_len = strlen (realname) + 1;
+      char *origin;
+      char *cp;
+
+      if (realname[0] == '/')
+	{
+	  /* It is an absolute path.  Use it.  But we have to make a
+	     copy since we strip out the trailing slash.  */
+	  cp = origin = (char *) malloc (realname_len);
+	  if (origin == NULL)
+	    {
+	      origin = (char *) -1;
+	      goto out;
+	    }
+	}
+      else
+	{
+	  size_t len = realname_len;
+	  char *result = NULL;
+
+	  /* Get the current directory name.  */
+	  origin = NULL;
+	  do
+	    {
+	      char *new_origin;
+
+	      len += 128;
+	      new_origin = (char *) realloc (origin, len);
+	      if (new_origin == NULL)
+		/* We exit the loop.  Note that result == NULL.  */
+		break;
+	      origin = new_origin;
+	    }
+	  while ((result = __getcwd (origin, len - realname_len)) == NULL
+		 && errno == ERANGE);
+
+	  if (result == NULL)
+	    {
+	      /* We were not able to determine the current directory.
+		 Note that free(origin) is OK if origin == NULL.  */
+	      free (origin);
+	      origin = (char *) -1;
+	      goto out;
+	    }
+
+	  /* Find the end of the path and see whether we have to add a
+	     slash.  We could use rawmemchr but this need not be
+	     fast.  */
+	  cp = (strchr) (origin, '\0');
+	  if (cp[-1] != '/')
+	    *cp++ = '/';
+	}
+
+      /* Add the real file name.  */
+      cp = __mempcpy (cp, realname, realname_len);
+
+      /* Now remove the filename and the slash.  Leave the slash if
+	 the name is something like "/foo".  */
+      do
+	--cp;
+      while (*cp != '/');
+
+      if (cp == origin)
+	/* Keep the only slash which is the first character.  */
+	++cp;
+      *cp = '\0';
+
+    out:
+      new->l_origin = origin;
+    }
+
+  return new;
+}