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authorokan <okan>2017-05-01 12:54:55 +0000
committerokan <okan>2017-05-01 12:54:55 +0000
commit3d6ff6dabfba7bb863970a7780c3e6ba19f06612 (patch)
treee415231568ace9565ed7fd33618db1b6ea27b6ca /calmwm.h
parent4d85e2e2a606f822f84fff544ec375270c44be34 (diff)
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Clean up, unify and accurately calculate edge distance with client move/resize
actions, so as to not lose windows off the edge.

inspired by diffs (and feedback) from Vadim Vygonets.
Diffstat (limited to 'calmwm.h')
-rw-r--r--calmwm.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/calmwm.h b/calmwm.h
index 89e24a0..4106333 100644
--- a/calmwm.h
+++ b/calmwm.h
@@ -399,6 +399,7 @@ void			 client_msg(struct client_ctx *, Atom, Time);
 void			 client_move(struct client_ctx *);
 int			 client_inbound(struct client_ctx *, int, int);
 struct client_ctx	*client_init(Window, struct screen_ctx *, int);
+void			 client_ptr_inbound(struct client_ctx *, int);
 void			 client_ptrsave(struct client_ctx *);
 void			 client_ptrwarp(struct client_ctx *);
 void			 client_raise(struct client_ctx *);