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author | Jason A. Donenfeld <Jason@zx2c4.com> | 2022-03-25 21:37:44 -0600 |
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committer | Michael Aldridge <aldridge.mac@gmail.com> | 2022-03-25 23:24:11 -0500 |
commit | 87044318e9acb741e1b74767f30cc4ae802ed398 (patch) | |
tree | 2f7f25ce34df3ad1ecc6763bedd1a7eb8e654a16 /pause.c | |
parent | 5b18be19e3faa8eb396c0608906fbf0d755a4491 (diff) | |
download | runit-void-87044318e9acb741e1b74767f30cc4ae802ed398.tar.gz runit-void-87044318e9acb741e1b74767f30cc4ae802ed398.tar.xz runit-void-87044318e9acb741e1b74767f30cc4ae802ed398.zip |
Use seedrng for seeding the random number generator
The RNG can't actually be seeded from a shell script, due to the reliance on ioctls. For this reason, the seedrng project provides a basic script meant to be copy and pasted into projects like void-runit and tweaked as needed: <https://git.zx2c4.com/seedrng/about/>. This commit imports it into void-runit and wires up the init scripts to call it. This also is a significant improvement over the current init script, which fails to remove seed files that have already been used, or to ratchet them forward.
Diffstat (limited to 'pause.c')
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