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authorJason A. Donenfeld <Jason@zx2c4.com>2022-03-25 21:37:44 -0600
committerMichael Aldridge <aldridge.mac@gmail.com>2022-03-25 23:24:11 -0500
commit87044318e9acb741e1b74767f30cc4ae802ed398 (patch)
tree2f7f25ce34df3ad1ecc6763bedd1a7eb8e654a16 /3
parent5b18be19e3faa8eb396c0608906fbf0d755a4491 (diff)
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Use seedrng for seeding the random number generator
The RNG can't actually be seeded from a shell script, due to the
reliance on ioctls. For this reason, the seedrng project provides a
basic script meant to be copy and pasted into projects like void-runit
and tweaked as needed: <https://git.zx2c4.com/seedrng/about/>.

This commit imports it into void-runit and wires up the init scripts to
call it. This also is a significant improvement over the current init
script, which fails to remove seed files that have already been used, or
to ratchet them forward.
Diffstat (limited to '3')
-rwxr-xr-x33
1 files changed, 1 insertions, 2 deletions
diff --git a/3 b/3
index 4a4781e..726d26a 100755
--- a/3
+++ b/3
@@ -15,8 +15,7 @@ sv exit /var/service/*
 [ -x /etc/rc.shutdown ] && /etc/rc.shutdown
 
 if [ -z "$VIRTUALIZATION" ]; then
-    msg "Saving random seed..."
-    ( umask 077; bytes=$(cat /proc/sys/kernel/random/poolsize) || bytes=512; dd if=/dev/urandom of=/var/lib/random-seed count=1 bs=$bytes >/dev/null 2>&1 )
+    seedrng
 fi
 
 if [ -z "$VIRTUALIZATION" -a -n "$HARDWARECLOCK" ]; then