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|
/*
**
** This library module contains the ppmdraw routines.
**
** Copyright (C) 1989, 1991 by Jef Poskanzer.
**
** Permission to use, copy, modify, and distribute this software and its
** documentation for any purpose and without fee is hereby granted, provided
** that the above copyright notice appear in all copies and that both that
** copyright notice and this permission notice appear in supporting
** documentation. This software is provided "as is" without express or
** implied warranty.
**
** The character drawing routines are by John Walker
** Copyright (C) 1994 by John Walker, kelvin@fourmilab.ch
*/
#include <assert.h>
#include <stdlib.h>
#include "pm_config.h"
#include "pm_c_util.h"
#include "mallocvar.h"
#include "ppm.h"
#include "ppmdfont.h"
#include "ppmdraw.h"
struct penpos {
int x;
int y;
};
struct rectangle {
/* ((0,0),(0,0)) means empty. */
/* 'lr' is guaranteed not to be left of or above 'ul' */
struct penpos ul;
struct penpos lr;
};
static struct rectangle const emptyRectangle = {
{0, 0},
{0, 0},
};
static ppmd_point
makePoint(int const x,
int const y) {
return ppmd_makePoint(x, y);
}
static ppmd_point
middlePoint(ppmd_point const a,
ppmd_point const b) {
ppmd_point retval;
retval.x = (a.x + b.x) / 2;
retval.y = (a.y + b.y) / 2;
return retval;
}
static bool
pointsEqual(ppmd_point const a,
ppmd_point const b) {
return a.x == b.x && a.y == b.y;
}
static bool
pointIsWithinBounds(ppmd_point const p,
unsigned int const cols,
unsigned int const rows) {
return (p.x >= 0 && p.x < cols && p.y >= 0 && p.y < rows);
}
static ppmd_point
vectorSum(ppmd_point const a,
ppmd_point const b) {
return makePoint(a.x + b.x, a.y + b.y);
}
static long int const DDA_SCALE = 8192;
#define PPMD_MAXCOORD 32767
/*
Several factors govern the limit of x, y coordination values.
The limit must be representable as (signed) int for coordinates to
be carried in struct penpos (immediately above).
The following calculation, done with long ints, must not overflow:
cy0 = cy0 + (y1 - cy0) * (cols - 1 - cx0) / (x1 - cx0);
The following must not overflow when DDA_SCALE is set to 8092:
dy = (y1 - y0) * DDA_SCALE / abs(x1 - x0);
Overflow conditions for ppmd_text are rather complicated, for commands
come from an external PPMD font file. See comments below.
*/
void
ppmd_validateCoord(int const c) {
if (c < -PPMD_MAXCOORD || c > PPMD_MAXCOORD)
pm_error("Coordinate out of bounds: %d", c);
}
void
ppmd_validatePoint(ppmd_point const p) {
if (p.x < -PPMD_MAXCOORD || p.x > PPMD_MAXCOORD)
pm_error("x coordinate of (%d, %d) out of bounds", p.x, p.y);
if (p.y < -PPMD_MAXCOORD || p.y > PPMD_MAXCOORD)
pm_error("y coordinate of (%d, %d) out of bounds", p.x, p.y);
}
static void
drawPoint(ppmd_drawprocp drawproc,
const void * const clientdata,
pixel ** const pixels,
int const cols,
int const rows,
pixval const maxval,
ppmd_point const p) {
/*----------------------------------------------------------------------------
Draw a single point, assuming that it is within the bounds of the
image.
-----------------------------------------------------------------------------*/
if (drawproc == PPMD_NULLDRAWPROC) {
const pixel * const pixelP = clientdata;
assert(p.x >= 0); assert(p.x < cols);
assert(p.y >= 0); assert(p.y < rows);
pixels[p.y][p.x] = *pixelP;
} else
drawproc(pixels, cols, rows, maxval, p, clientdata);
}
struct drawProcXY {
ppmd_drawproc * drawProc;
const void * clientData;
};
static struct drawProcXY
makeDrawProcXY(ppmd_drawproc * const drawProc,
const void * const clientData) {
struct drawProcXY retval;
retval.drawProc = drawProc;
retval.clientData = clientData;
return retval;
}
static ppmd_drawprocp drawProcPointXY;
static void
drawProcPointXY(pixel ** const pixels,
unsigned int const cols,
unsigned int const rows,
pixval const maxval,
ppmd_point const p,
const void * const clientdata) {
const struct drawProcXY * const xyP = clientdata;
if (xyP->drawProc == PPMD_NULLDRAWPROC)
drawPoint(PPMD_NULLDRAWPROC, xyP->clientData,
pixels, cols, rows, maxval, p);
else
xyP->drawProc(pixels, cols, rows, maxval, p.x, p.y, xyP->clientData);
}
void
ppmd_point_drawprocp(pixel ** const pixels,
unsigned int const cols,
unsigned int const rows,
pixval const maxval,
ppmd_point const p,
const void * const clientdata) {
if (p.x >= 0 && p.x < cols && p.y >= 0 && p.y < rows)
pixels[p.y][p.x] = *((pixel*)clientdata);
}
void
ppmd_point_drawproc(pixel** const pixels,
int const cols,
int const rows,
pixval const maxval,
int const x,
int const y,
const void* const clientdata) {
ppmd_point p;
p.x = x;
p.y = y;
ppmd_point_drawprocp(pixels, cols, rows, maxval, p, clientdata);
}
static void
findRectangleIntersection(struct rectangle const rect1,
struct rectangle const rect2,
struct rectangle * const intersectionP) {
/*----------------------------------------------------------------------------
Find the intersection between rectangles 'rect1' and 'rect2'.
Return it as *intersectionP.
-----------------------------------------------------------------------------*/
struct penpos tentativeUl, tentativeLr;
tentativeUl.x = MAX(rect1.ul.x, rect2.ul.x);
tentativeUl.y = MAX(rect1.ul.y, rect2.ul.y);
tentativeLr.x = MIN(rect1.lr.x, rect2.lr.x);
tentativeLr.y = MIN(rect1.lr.y, rect2.lr.y);
if (tentativeLr.x <= tentativeUl.x ||
tentativeLr.y <= tentativeUl.y) {
/* No intersection */
*intersectionP = emptyRectangle;
} else {
intersectionP->ul = tentativeUl;
intersectionP->lr = tentativeLr;
}
}
void
ppmd_filledrectangle(pixel ** const pixels,
int const cols,
int const rows,
pixval const maxval,
int const x,
int const y,
int const width,
int const height,
ppmd_drawproc drawProc,
const void * const clientdata) {
struct drawProcXY const xy = makeDrawProcXY(drawProc, clientdata);
struct rectangle image, request, intersection;
unsigned int row;
if (width < 0)
pm_error("negative width %d passed to ppmd_filledrectangle", width);
if (height < 0)
pm_error("negative height %d passed to ppmd_filledrectangle", height);
if (cols < 0)
pm_error("negative image width %d passed to ppmd_filledrectangle",
cols);
if (rows < 0)
pm_error("negative image height %d passed to ppmd_filledrectangle",
rows);
request.ul.x = x;
request.ul.y = y;
request.lr.x = x + width;
request.lr.y = y + height;
image.ul.x = 0;
image.ul.y = 0;
image.lr.x = cols;
image.lr.y = rows;
findRectangleIntersection(image, request, &intersection);
/* Draw. */
for (row = intersection.ul.y; row < intersection.lr.y; ++row) {
unsigned int col;
for (col = intersection.ul.x; col < intersection.lr.x; ++col)
drawPoint(drawProcPointXY, &xy,
pixels, cols, rows, maxval, makePoint(col, row));
}
}
/* Outline drawing stuff. */
static int linetype = PPMD_LINETYPE_NORMAL;
int
ppmd_setlinetype(int const type) {
int old;
old = linetype;
linetype = type;
return old;
}
static bool lineclip = TRUE;
int
ppmd_setlineclip(int const newSetting) {
bool previousSetting;
previousSetting = lineclip;
lineclip = newSetting;
return previousSetting;
}
static void
clipEnd0(ppmd_point const p0,
ppmd_point const p1,
int const cols,
int const rows,
ppmd_point * const c0P,
bool * const noLineP) {
/*----------------------------------------------------------------------------
Given a line that goes from p0 to p1, where any of these coordinates may be
anywhere in space -- not just in the frame, clip the p0 end to bring it
into the frame. Return the clipped-to location as *c0P.
Iff this is not possible because the entire line described is
outside the frame, return *nolineP == true.
The frame is 'cols' columns starting at 0, by 'rows' rows starting
at 0.
-----------------------------------------------------------------------------*/
ppmd_point c0;
bool noLine;
c0 = p0; /* initial value */
noLine = FALSE; /* initial value */
/* Clip End 0 of the line horizontally */
if (c0.x < 0) {
if (p1.x < 0)
noLine = TRUE;
else {
c0.y = c0.y + (p1.y - c0.y) * (-c0.x) / (p1.x - c0.x);
c0.x = 0;
}
} else if (c0.x >= cols) {
if (p1.x >= cols)
noLine = TRUE;
else {
c0.y = c0.y + (p1.y - c0.y) * (cols - 1 - c0.x) / (p1.x - c0.x);
c0.x = cols - 1;
}
}
/* Clip End 0 of the line vertically */
if (c0.y < 0) {
if (p1.y < 0)
noLine = TRUE;
else {
c0.x = c0.x + (p1.x - c0.x) * (-c0.y) / (p1.y - c0.y);
c0.y = 0;
}
} else if (c0.y >= rows) {
if (p1.y >= rows)
noLine = TRUE;
else {
c0.x = c0.x + (p1.x - c0.x) * (rows - 1 - c0.y) / (p1.y - c0.y);
c0.y = rows - 1;
}
}
/* Clipping vertically may have moved the endpoint out of frame
horizontally. If so, we know the other endpoint is also out of
frame horizontally and the line misses the frame entirely.
*/
if (c0.x < 0 || c0.x >= cols) {
assert(p1.x < 0 || p1.x >= cols);
noLine = TRUE;
}
*c0P = c0;
*noLineP = noLine;
}
static void
clipEnd1(ppmd_point const p0,
ppmd_point const p1,
int const cols,
int const rows,
ppmd_point * const c1P) {
/*----------------------------------------------------------------------------
Given a line that goes from p0 to p1, where p0 is within the frame, but p1
can be anywhere in space, clip the p1 end to bring it into the frame.
Return the clipped-to location as *c1P.
This is guaranteed to be possible, since we already know at least one point
(i.e. p0) is in the frame.
The frame is 'cols' columns starting at 0, by 'rows' rows starting
at 0.
-----------------------------------------------------------------------------*/
ppmd_point c1;
assert(p1.x >= 0 && p0.y < cols);
assert(p1.y >= 0 && p0.y < rows);
/* Clip End 1 of the line horizontally */
c1 = p1; /* initial value */
if (c1.x < 0) {
/* We know the line isn't vertical, since End 0 is in the frame
and End 1 is left of frame.
*/
c1.y = c1.y + (p0.y - c1.y) * (-c1.x) / (p0.x - c1.x);
c1.x = 0;
} else if (c1.x >= cols) {
/* We know the line isn't vertical, since End 0 is in the frame
and End 1 is right of frame.
*/
c1.y = c1.y + (p0.y - c1.y) * (cols - 1 - c1.x) / (p0.x - c1.x);
c1.x = cols - 1;
}
/* Clip End 1 of the line vertically */
if (c1.y < 0) {
/* We know the line isn't horizontal, since End 0 is in the frame
and End 1 is above frame.
*/
c1.x = c1.x + (p0.x - c1.x) * (-c1.y) / (p0.y - c1.y);
c1.y = 0;
} else if (c1.y >= rows) {
/* We know the line isn't horizontal, since End 0 is in the frame
and End 1 is below frame.
*/
c1.x = c1.x + (p0.x - c1.x) * (rows - 1 - c1.y) / (p0.y - c1.y);
c1.y = rows - 1;
}
*c1P = c1;
}
static void
clipLine(ppmd_point const p0,
ppmd_point const p1,
int const cols,
int const rows,
ppmd_point * const c0P,
ppmd_point * const c1P,
bool * const noLineP) {
/*----------------------------------------------------------------------------
Clip the line that goes from p0 to p1 so that none of it is outside the
boundaries of the raster with width 'cols' and height 'rows'
The clipped line goes from *c0P to *c1P.
But if the entire line is outside the boundaries (i.e. we clip the
entire line), return *noLineP true and the other values undefined.
-----------------------------------------------------------------------------*/
ppmd_point c0, c1;
/* The line we successively modify. Starts out as the input
line and ends up as the output line.
*/
bool noLine;
clipEnd0(p0, p1, cols, rows, &c0, &noLine);
if (!noLine) {
/* p0 is in the frame: */
assert(c0.x >= 0 && c0.x < cols);
assert(c0.y >= 0 && c0.y < rows);
clipEnd1(c0, p1, cols, rows, &c1);
}
*c0P = c0;
*c1P = c1;
*noLineP = noLine;
}
static void
drawShallowLine(ppmd_drawprocp drawProc,
const void * const clientdata,
pixel ** const pixels,
int const cols,
int const rows,
pixval const maxval,
ppmd_point const p0,
ppmd_point const p1) {
/*----------------------------------------------------------------------------
Draw a line that is more horizontal than vertical.
Don't clip.
Assume the line has distinct start and end points (i.e. it's at least
two points).
-----------------------------------------------------------------------------*/
/* Loop over X domain. */
long dy, srow;
int dx, col, row, prevrow;
if (p1.x > p0.x)
dx = 1;
else
dx = -1;
dy = (p1.y - p0.y) * DDA_SCALE / abs(p1.x - p0.x);
prevrow = row = p0.y;
srow = row * DDA_SCALE + DDA_SCALE / 2;
col = p0.x;
for ( ; ; ) {
if (linetype == PPMD_LINETYPE_NODIAGS && row != prevrow) {
drawPoint(drawProc, clientdata,
pixels, cols, rows, maxval, makePoint(col, prevrow));
prevrow = row;
}
drawPoint(drawProc, clientdata, pixels, cols, rows, maxval,
makePoint(col, row));
if (col == p1.x)
break;
srow += dy;
row = srow / DDA_SCALE;
col += dx;
}
}
static void
drawSteepLine(ppmd_drawprocp drawProc,
const void * const clientdata,
pixel ** const pixels,
int const cols,
int const rows,
pixval const maxval,
ppmd_point const p0,
ppmd_point const p1) {
/*----------------------------------------------------------------------------
Draw a line that is more vertical than horizontal.
Don't clip.
Assume the line has distinct start and end points (i.e. it's at least
two points).
-----------------------------------------------------------------------------*/
/* Loop over Y domain. */
long dx, scol;
int dy, col, row, prevcol;
if (p1.y > p0.y)
dy = 1;
else
dy = -1;
dx = (p1.x - p0.x) * DDA_SCALE / abs(p1.y - p0.y);
row = p0.y;
prevcol = col = p0.x;
scol = col * DDA_SCALE + DDA_SCALE / 2;
for ( ; ; ) {
if (linetype == PPMD_LINETYPE_NODIAGS && col != prevcol) {
drawPoint(drawProc, clientdata,
pixels, cols, rows, maxval, makePoint(prevcol, row));
prevcol = col;
}
drawPoint(drawProc, clientdata, pixels, cols, rows, maxval,
makePoint(col, row));
if (row == p1.y)
break;
row += dy;
scol += dx;
col = scol / DDA_SCALE;
}
}
void
ppmd_linep(pixel ** const pixels,
int const cols,
int const rows,
pixval const maxval,
ppmd_point const p0,
ppmd_point const p1,
ppmd_drawprocp drawProc,
const void * const clientdata) {
ppmd_point c0, c1;
bool noLine; /* There's no line left after clipping */
ppmd_validateCoord(cols);
ppmd_validateCoord(rows);
ppmd_validatePoint(p0);
ppmd_validatePoint(p1);
if (lineclip) {
clipLine(p0, p1, cols, rows, &c0, &c1, &noLine);
} else {
c0 = p0;
c1 = p1;
noLine = FALSE;
}
if (noLine) {
/* Nothing to draw */
} else if (pointsEqual(c0, c1)) {
/* This line is just a point. Because there aren't two
distinct endpoints, we have a special case.
*/
drawPoint(drawProc, clientdata, pixels, cols, rows, maxval, c0);
} else {
/* Draw, using a simple DDA. */
if (abs(c1.x - c0.x) > abs(c1.y - c0.y))
drawShallowLine(drawProc, clientdata, pixels, cols, rows, maxval,
c0, c1);
else
drawSteepLine(drawProc, clientdata, pixels, cols, rows, maxval,
c0, c1);
}
}
void
ppmd_line(pixel ** const pixels,
int const cols,
int const rows,
pixval const maxval,
int const x0,
int const y0,
int const x1,
int const y1,
ppmd_drawproc drawProc,
const void * const clientData) {
struct drawProcXY const xy = makeDrawProcXY(drawProc, clientData);
ppmd_linep(pixels, cols, rows, maxval,
makePoint(x0, y0), makePoint(x1, y1), drawProcPointXY, &xy);
}
static unsigned int
distanceFromLine(ppmd_point const p,
ppmd_point const l0,
ppmd_point const l1) {
/*----------------------------------------------------------------------------
Compute, sort of, the distance between point 'p' and the line through
'l0' and 'l1'.
I don't really know the signficance of this measurement.
-----------------------------------------------------------------------------*/
ppmd_point const middle = middlePoint(l0, l1);
return (abs(p.x - middle.x) + abs(p.y - middle.y));
}
void
ppmd_spline3p(pixel ** const pixels,
int const cols,
int const rows,
pixval const maxval,
ppmd_point const p0,
ppmd_point const ctl,
ppmd_point const p1,
ppmd_drawprocp drawProc,
const void * const clientdata) {
static unsigned int const splineThresh = 3;
/* The limit of recursion */
if (distanceFromLine(ctl, p0, p1) <= splineThresh) {
/* The control point is pretty close to the straight line that
joins the endpoints, so we'll just draw a straight line.
*/
ppmd_linep(
pixels, cols, rows, maxval, p0, p1, drawProc, clientdata);
} else {
/* We want some curvature, so pick a point (b) sort of between the
two endpoints and the control point and then draw a spline
between each of the endpoints and (b):
*/
ppmd_point const a = middlePoint(p0, ctl);
ppmd_point const c = middlePoint(ctl, p1);
ppmd_point const b = middlePoint(a, c);
ppmd_spline3p(
pixels, cols, rows, maxval, p0, a, b, drawProc, clientdata);
ppmd_spline3p(
pixels, cols, rows, maxval, b, c, p1, drawProc, clientdata);
}
}
void
ppmd_spline3(pixel ** const pixels,
int const cols,
int const rows,
pixval const maxval,
int const x0,
int const y0,
int const x1,
int const y1,
int const x2,
int const y2,
ppmd_drawproc drawProc,
const void * const clientdata) {
struct drawProcXY const xy = makeDrawProcXY(drawProc, clientdata);
ppmd_spline3p(pixels, cols, rows, maxval,
makePoint(x0, y0),
makePoint(x1, y1),
makePoint(x2, y2),
drawProcPointXY, &xy);
}
void
ppmd_polysplinep(pixel ** const pixels,
unsigned int const cols,
unsigned int const rows,
pixval const maxval,
ppmd_point const p0,
unsigned int const nc,
ppmd_point * const c,
ppmd_point const p1,
ppmd_drawprocp drawProc,
const void * const clientdata) {
ppmd_point p;
unsigned int i;
assert(nc > 0);
p = p0;
for (i = 0; i < nc - 1; ++i) {
ppmd_point const n = middlePoint(c[i], c[i+1]);
ppmd_spline3p(
pixels, cols, rows, maxval, p, c[i], n, drawProc, clientdata);
p = n;
}
ppmd_spline3p(
pixels, cols, rows, maxval, p, c[nc - 1], p1, drawProc, clientdata);
}
void
ppmd_polyspline(pixel ** const pixels,
int const cols,
int const rows,
pixval const maxval,
int const x0,
int const y0,
int const nc,
int * const xc,
int * const yc,
int const x1,
int const y1,
ppmd_drawproc drawProc,
const void * const clientdata) {
ppmd_point const p1 = makePoint(x1, y1);
ppmd_point const p0 = makePoint(x0, y0);
struct drawProcXY const xy = makeDrawProcXY(drawProc, clientdata);
ppmd_point p;
unsigned int i;
p = p0; /* initial value */
assert(nc > 0);
for (i = 0; i < nc - 1; ++i) {
ppmd_point const n = middlePoint(makePoint(xc[i], yc[i]),
makePoint(xc[i+1], yc[i+1]));
ppmd_spline3p(
pixels, cols, rows, maxval, p, makePoint(xc[i], yc[i]), n,
drawProcPointXY, &xy);
p = n;
}
ppmd_spline3p(
pixels, cols, rows, maxval, p, makePoint(xc[nc - 1], yc[nc - 1]), p1,
drawProcPointXY, &xy);
}
void
ppmd_spline4p(pixel ** const pixels,
unsigned int const cols,
unsigned int const rows,
pixval const maxval,
ppmd_point const endPt0,
ppmd_point const endPt1,
ppmd_point const ctlPt0,
ppmd_point const ctlPt1,
ppmd_drawprocp drawproc,
const void * const clientdata) {
/*----------------------------------------------------------------------------
Draw a cubic spline from 'endPt0' to 'endPt1', using 'ctlPt0' and
'ctlPt1' as control points in the classic way: a line through
'endPt0' and 'ctlPt0' is tangent to the curve at 'entPt0' and the
length of that line controls "enthusiasm," whatever that is.
Same for 'endPt1' and 'ctlPt1'.
-----------------------------------------------------------------------------*/
pm_error("ppmd_spline4p() has not been written yet!");
}
void
ppmd_circlep(pixel ** const pixels,
unsigned int const cols,
unsigned int const rows,
pixval const maxval,
ppmd_point const center,
unsigned int const radius,
ppmd_drawprocp drawProc,
const void * const clientData) {
/*----------------------------------------------------------------------------
If lineclip mode is on, draw only points within the image.
If lineclip is off, "draw" all points (by designated drawproc). Note
that the drawproc can't actually draw a point outside the image, but
it might maintain state that is affected by imaginary points outside
the image.
Initial point is 3 o'clock.
-----------------------------------------------------------------------------*/
if (radius >= DDA_SCALE)
pm_error("Error drawing circle. Radius %d is too large.", radius);
ppmd_validateCoord(center.x + radius);
ppmd_validateCoord(center.y + radius);
ppmd_validateCoord(center.x - radius);
ppmd_validateCoord(center.y - radius);
if (radius > 0) {
long const e = DDA_SCALE / radius;
ppmd_point const p0 = makePoint(radius, 0); /* 3 o'clock */
/* The starting point around the circle, assuming (0, 0) center */
ppmd_point p;
/* Current drawing position in the circle, assuming (0,0) center */
bool onFirstPoint;
bool prevPointExists;
ppmd_point prevPoint;
/* Previous drawing position, assuming (0, 0) center*/
long sx, sy; /* 'p', scaled by DDA_SCALE */
p = p0;
sx = p.x * DDA_SCALE + DDA_SCALE / 2;
sy = p.y * DDA_SCALE + DDA_SCALE / 2;
onFirstPoint = TRUE;
prevPointExists = FALSE;
while (onFirstPoint || !pointsEqual(p, p0)) {
pm_message("Doing point (%d, %d)", p.x, p.y);
if (prevPointExists && pointsEqual(p, prevPoint)) {
/* We're on the same point we were on last time (we moved less
than a point's worth). Just keep moving.
*/
} else {
ppmd_point const imagePoint = vectorSum(center,p);
if (!lineclip || pointIsWithinBounds(imagePoint, cols, rows))
drawPoint(drawProc, clientData,
pixels, cols, rows, maxval, imagePoint);
prevPoint = p;
prevPointExists = TRUE;
}
if (!pointsEqual(p, p0))
onFirstPoint = FALSE;
sx += e * sy / DDA_SCALE;
sy -= e * sx / DDA_SCALE;
p = makePoint(sx / DDA_SCALE, sy / DDA_SCALE);
pm_message("next point is (%d, %d)", p.x, p.y);
}
}
}
void
ppmd_circle(pixel ** const pixels,
int const cols,
int const rows,
pixval const maxval,
int const cx,
int const cy,
int const radius,
ppmd_drawproc drawProc,
const void * const clientData) {
if (radius < 0)
pm_error("Error drawing circle. Radius %d is negative.", radius);
else {
struct drawProcXY const xy = makeDrawProcXY(drawProc, clientData);
ppmd_circlep(pixels, cols, rows, maxval, makePoint(cx, cy), radius,
drawProcPointXY, &xy);
}
}
/* Arbitrary fill stuff. */
typedef struct
{
ppmd_point point;
int edge;
} coord;
typedef struct fillobj {
int n;
int size;
int curedge;
int segstart;
int ydir;
int startydir;
coord * coords;
} fillobj;
#define SOME 1000
static int oldclip;
struct fillobj *
ppmd_fill_create(void) {
fillobj * fillObjP;
MALLOCVAR(fillObjP);
if (fillObjP == NULL)
pm_error("out of memory allocating a fillhandle");
fillObjP->n = 0;
fillObjP->size = SOME;
MALLOCARRAY(fillObjP->coords, fillObjP->size);
if (fillObjP->coords == NULL)
pm_error("out of memory allocating a fillhandle");
fillObjP->curedge = 0;
/* Turn off line clipping. */
/* UGGH! We must eliminate this global variable */
oldclip = ppmd_setlineclip(0);
return fillObjP;
}
char *
ppmd_fill_init(void) {
/*----------------------------------------------------------------------------
Backward compatibility interface. This is what was used before
ppmd_fill_create() existed.
Note that old programs treat a fill handle as a pointer to char
rather than a pointer to fillObj, and backward compatibility
depends upon the fact that these are implemented as identical types
(an address).
-----------------------------------------------------------------------------*/
return (char *)ppmd_fill_create();
}
void
ppmd_fill_destroy(struct fillobj * fillObjP) {
free(fillObjP->coords);
free(fillObjP);
}
void
ppmd_fill_drawprocp(pixel ** const pixels,
unsigned int const cols,
unsigned int const rows,
pixval const maxval,
ppmd_point const p,
const void * const clientdata) {
fillobj * fh;
coord * cp;
fh = (fillobj*) clientdata;
/* If these are the same coords we saved last time, don't bother. */
if (fh->n > 0) {
ppmd_point const lastPoint = fh->coords[fh->n - 1].point;
if (pointsEqual(p, lastPoint))
return;
}
/* Ok, these are new; make room for two more coords. */
if (fh->n + 1 >= fh->size) {
fh->size += SOME;
REALLOCARRAY(fh->coords, fh->size);
if (fh->coords == NULL)
pm_error("out of memory enlarging a fillhandle");
}
/* Check for extremum and set the edge number. */
if (fh->n == 0) {
/* Start first segment. */
fh->segstart = fh->n;
fh->ydir = 0;
fh->startydir = 0;
} else {
coord * const ocp = &(fh->coords[fh->n - 1]);
int dx, dy;
dx = p.x - ocp->point.x;
dy = p.y - ocp->point.y;
if (dx < -1 || dx > 1 || dy < -1 || dy > 1) {
/* Segment break. Close off old one. */
if (fh->startydir != 0 && fh->ydir != 0)
if (fh->startydir == fh->ydir) {
/* Oops, first edge and last edge are the same.
Renumber the first edge in the old segment.
*/
const coord * const fcpLast= &(fh->coords[fh->n -1]);
coord * fcp;
int oldedge;
fcp = &(fh->coords[fh->segstart]);
oldedge = fcp->edge;
for (; fcp <= fcpLast && fcp->edge == oldedge ; ++fcp)
fcp->edge = ocp->edge;
}
/* And start new segment. */
++fh->curedge;
fh->segstart = fh->n;
fh->ydir = 0;
fh->startydir = 0;
} else {
/* Segment continues. */
if (dy != 0) {
if (fh->ydir != 0 && fh->ydir != dy) {
/* Direction changed. Insert a fake coord, old
position but new edge number.
*/
++fh->curedge;
cp = &fh->coords[fh->n];
cp->point = ocp->point;
cp->edge = fh->curedge;
++fh->n;
}
fh->ydir = dy;
if (fh->startydir == 0)
fh->startydir = dy;
}
}
}
/* Save this coord. */
cp = &fh->coords[fh->n];
cp->point = p;
cp->edge = fh->curedge;
++fh->n;
}
void
ppmd_fill_drawproc(pixel** const pixels,
int const cols,
int const rows,
pixval const maxval,
int const x,
int const y,
const void * const clientData) {
ppmd_fill_drawprocp(pixels, cols, rows, maxval, makePoint(x, y),
clientData);
}
#ifndef LITERAL_FN_DEF_MATCH
static qsort_comparison_fn yx_compare;
#endif
static int
yx_compare(const void * const c1Arg,
const void * const c2Arg) {
const coord * const c1P = c1Arg;
const coord * const c2P = c2Arg;
ppmd_point const p1 = c1P->point;
ppmd_point const p2 = c2P->point;
int retval;
if (p1.y > p2.y)
retval = 1;
else if (p1.y < p2.y)
retval = -1;
else if (p1.x > p2.x)
retval = 1;
else if (p1.x < p2.x)
retval = -1;
else
retval = 0;
return retval;
}
void
ppmd_fill(pixel ** const pixels,
int const cols,
int const rows,
pixval const maxval,
struct fillobj * const fh,
ppmd_drawproc drawProc,
const void * const clientdata) {
int pedge;
int i, edge, lx, rx, py;
coord * cp;
bool eq;
bool leftside;
/* Close off final segment. */
if (fh->n > 0 && fh->startydir != 0 && fh->ydir != 0) {
if (fh->startydir == fh->ydir) {
/* Oops, first edge and last edge are the same. */
coord * fcp;
const coord * const fcpLast = & (fh->coords[fh->n - 1]);
int lastedge, oldedge;
lastedge = fh->coords[fh->n - 1].edge;
fcp = &(fh->coords[fh->segstart]);
oldedge = fcp->edge;
for ( ; fcp<=fcpLast && fcp->edge == oldedge; ++fcp )
fcp->edge = lastedge;
}
}
/* Restore clipping now. */
ppmd_setlineclip(oldclip);
/* Sort the coords by Y, secondarily by X. */
qsort((char*) fh->coords, fh->n, sizeof(coord), yx_compare);
/* Find equal coords with different edge numbers, and swap if necessary. */
edge = -1;
for (i = 0; i < fh->n; ++i) {
cp = &fh->coords[i];
if (i > 1 && eq && cp->edge != edge && cp->edge == pedge) {
/* Swap .-1 and .-2. */
coord t;
t = fh->coords[i-1];
fh->coords[i-1] = fh->coords[i-2];
fh->coords[i-2] = t;
}
if (i > 0) {
if (cp->point.x == lx && cp->point.y == py) {
eq = TRUE;
if (cp->edge != edge && cp->edge == pedge) {
/* Swap . and .-1. */
coord t;
t = *cp;
*cp = fh->coords[i-1];
fh->coords[i-1] = t;
}
} else
eq = FALSE;
}
lx = cp->point.x;
py = cp->point.y;
pedge = edge;
edge = cp->edge;
}
/* Ok, now run through the coords filling spans. */
for (i = 0; i < fh->n; ++i) {
cp = &fh->coords[i];
if (i == 0) {
lx = rx = cp->point.x;
py = cp->point.y;
edge = cp->edge;
leftside = TRUE;
} else {
if (cp->point.y != py) {
/* Row changed. Emit old span and start a new one. */
ppmd_filledrectangle(
pixels, cols, rows, maxval, lx, py, rx - lx + 1, 1,
drawProc, clientdata);
lx = rx = cp->point.x;
py = cp->point.y;
edge = cp->edge;
leftside = TRUE;
} else {
if (cp->edge == edge) {
/* Continuation of side. */
rx = cp->point.x;
} else {
/* Edge changed. Is it a span? */
if (leftside) {
rx = cp->point.x;
leftside = FALSE;
} else {
/* Got a span to fill. */
ppmd_filledrectangle(
pixels, cols, rows, maxval, lx, py, rx - lx + 1,
1, drawProc, clientdata);
lx = rx = cp->point.x;
leftside = TRUE;
}
edge = cp->edge;
}
}
}
}
}
/* Table used to look up sine of angles from 0 through 90 degrees.
The value returned is the sine * 65536. Symmetry is used to
obtain sine and cosine for arbitrary angles using this table. */
static long sintab[] = {
0, 1143, 2287, 3429, 4571, 5711, 6850, 7986, 9120, 10252, 11380,
12504, 13625, 14742, 15854, 16961, 18064, 19160, 20251, 21336,
22414, 23486, 24550, 25606, 26655, 27696, 28729, 29752, 30767,
31772, 32768, 33753, 34728, 35693, 36647, 37589, 38521, 39440,
40347, 41243, 42125, 42995, 43852, 44695, 45525, 46340, 47142,
47929, 48702, 49460, 50203, 50931, 51643, 52339, 53019, 53683,
54331, 54963, 55577, 56175, 56755, 57319, 57864, 58393, 58903,
59395, 59870, 60326, 60763, 61183, 61583, 61965, 62328, 62672,
62997, 63302, 63589, 63856, 64103, 64331, 64540, 64729, 64898,
65047, 65176, 65286, 65376, 65446, 65496, 65526, 65536
};
static int extleft, exttop, extright, extbottom; /* To accumulate extents */
/* LINTLIBRARY */
/* ISIN -- Return sine of an angle in integral degrees. The
value returned is 65536 times the sine. */
static long isin(int deg)
{
/* Domain reduce to 0 to 360 degrees. */
if (deg < 0) {
deg = (360 - ((- deg) % 360)) % 360;
} else if (deg >= 360) {
deg = deg % 360;
}
/* Now look up from table according to quadrant. */
if (deg <= 90) {
return sintab[deg];
} else if (deg <= 180) {
return sintab[180 - deg];
} else if (deg <= 270) {
return -sintab[deg - 180];
}
return -sintab[360 - deg];
}
/* ICOS -- Return cosine of an angle in integral degrees. The
value returned is 65536 times the cosine. */
static long icos(int deg)
{
return isin(deg + 90);
}
static int
twosCompByteValue(unsigned char const c) {
/*----------------------------------------------------------------------------
E.g. if 'c' is 0x5, return 5. If 'c' is 0xF0, return -16.
-----------------------------------------------------------------------------*/
return (char)c;
}
static int
glyphSkipBefore(const struct ppmd_glyph * const glyphP) {
return twosCompByteValue(glyphP->header.skipBefore);
}
static ppmd_point
commandPoint(const struct ppmd_glyphCommand * const commandP) {
return makePoint(twosCompByteValue(commandP->x),
twosCompByteValue(commandP->y));
}
#define Scalef 21 /* Font design size */
#define Descend 9 /* Descender offset */
static void
drawGlyph(const struct ppmd_glyph * const glyphP,
ppmd_point * const glyphCornerP,
pixel ** const pixels,
unsigned int const cols,
unsigned int const rows,
pixval const maxval,
int const height,
ppmd_point const pos,
long const rotcos,
long const rotsin,
ppmd_drawprocp drawProc,
const void * const clientdata
) {
/*----------------------------------------------------------------------------
*pP is either the top left or bottom left corner of the glyph cell
in the output upon entry, and we update it so as to move to the left
edge of the next glyph cell.
-----------------------------------------------------------------------------*/
ppmd_point const glyphCorner = *glyphCornerP;
ppmd_point p;
unsigned int commandNum;
p = makePoint(glyphCorner.x - glyphSkipBefore(glyphP), glyphCorner.y);
/* initial value */
for (commandNum = 0;
commandNum < glyphP->header.commandCount;
++commandNum) {
const struct ppmd_glyphCommand * const commandP =
&glyphP->commandList[commandNum];
switch (commandP->verb) {
case CMD_NOOP:
break;
case CMD_DRAWLINE:
{
ppmd_point const n = vectorSum(p, commandPoint(commandP));
int const mx1 = (p.x * height) / Scalef;
int const my1 = ((p.y - Descend) * height) / Scalef;
int const mx2 = (n.x * height) / Scalef;
int const my2 = ((n.y - Descend) * height) / Scalef;
/* Note that all points above are with reference to an arbitrary
model co-ordinate system with fixed size and no rotation.
Following are the points that honor the height and angle
specifications.
*/
ppmd_point const t1 =
makePoint(pos.x + (mx1 * rotcos - my1 * rotsin) / 65536,
pos.y + (mx1 * rotsin + my1 * rotcos) / 65536);
ppmd_point const t2 =
makePoint(pos.x + (mx2 * rotcos - my2 * rotsin) / 65536,
pos.y + (mx2 * rotsin + my2 * rotcos) / 65536);
ppmd_validatePoint(t1);
ppmd_validatePoint(t2);
ppmd_linep(pixels, cols, rows, maxval, t1, t2,
drawProc, clientdata);
p = n;
}
break;
case CMD_MOVEPEN:
p = vectorSum(p, commandPoint(commandP));
break;
}
}
p.x += glyphP->header.skipAfter;
*glyphCornerP = makePoint(p.x + glyphP->header.skipAfter, glyphCorner.y);
}
void
ppmd_textp(pixel** const pixels,
int const cols,
int const rows,
pixval const maxval,
ppmd_point const pos,
int const height,
int const angle,
const char * const sArg,
ppmd_drawprocp drawProc,
const void * const clientdata) {
/*----------------------------------------------------------------------------
Draw the zero-terminated string s, with its baseline starting at point
'pos', inclined by angle degrees to the X axis, with letters height pixels
high (descenders will extend below the baseline). We pass the supplied
drawproc and clientdata to ppmd_linep, which performs the actual drawing.
-----------------------------------------------------------------------------*/
const struct ppmd_font * const fontP = ppmd_get_font();
long rotsin, rotcos;
ppmd_point p;
const char * s;
ppmd_validatePoint(pos);
p = makePoint(0, 0);
rotsin = isin(-angle);
rotcos = icos(-angle);
s = sArg;
while (*s) {
unsigned char const ch = *s++;
if (ch >= fontP->header.firstCodePoint &&
ch < fontP->header.firstCodePoint + fontP->header.characterCount) {
const struct ppmd_glyph * const glyphP =
&fontP->glyphTable[ch - fontP->header.firstCodePoint];
ppmd_validatePoint(p);
drawGlyph(glyphP, &p, pixels, cols, rows, maxval,
height, pos, rotcos, rotsin,
drawProc, clientdata);
} else if (ch == '\n') {
/* Move to the left edge of the next line down */
p.y += Scalef + Descend;
p.x = 0;
}
}
}
void
ppmd_text(pixel** const pixels,
int const cols,
int const rows,
pixval const maxval,
int const xpos,
int const ypos,
int const height,
int const angle,
const char * const sArg,
ppmd_drawproc drawProc,
const void * const clientData) {
struct drawProcXY const xy = makeDrawProcXY(drawProc, clientData);
ppmd_textp(pixels, cols, rows, maxval, makePoint(xpos, ypos),
height, angle, sArg, drawProcPointXY, &xy);
}
/* EXTENTS_DRAWPROC -- Drawproc which just accumulates the extents
rectangle bounding the text. */
static void
extents_drawproc (pixel** const pixels,
int const cols,
int const rows,
pixval const maxval,
int const x,
int const y,
const void * const clientdata)
{
extleft = MIN(extleft, x);
exttop = MIN(exttop, y);
extright = MAX(extright, x);
extbottom = MAX(extbottom, y);
}
/* PPMD_TEXT_BOX -- Calculate extents rectangle for a given piece of
text. For most applications where extents are
needed, angle should be zero to obtain the
unrotated extents. If you need the extents box
for post-rotation text, however, you can set angle
nonzero and it will be calculated correctly.
*/
void
ppmd_text_box(int const height,
int const angle,
const char * const s,
int * const left,
int * const top,
int * const right,
int * const bottom)
{
extleft = 32767;
exttop = 32767;
extright = -32767;
extbottom = -32767;
ppmd_text(NULL, 32767, 32767, 255, 1000, 1000, height, angle, s,
extents_drawproc, NULL);
*left = extleft - 1000;
*top = exttop - 1000;
*right = extright - 1000;
*bottom = extbottom - 1000;
}
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