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/*
* buttons.c: Draw MWFA player buttons in X11 window
*
* Written by: Ullrich Hafner
*
* This file is part of FIASCO (Fractal Image And Sequence COdec)
* Copyright (C) 1994-2000 Ullrich Hafner
*/
/*
* $Date: 2000/06/15 17:23:11 $
* $Author: hafner $
* $Revision: 5.2 $
* $State: Exp $
*/
#include "config.h"
#ifndef X_DISPLAY_MISSING
#include <X11/Xlib.h>
#include <X11/Intrinsic.h>
#include <X11/StringDefs.h>
#if STDC_HEADERS
# include <stdlib.h>
#endif /* not STDC_HEADERS */
#include "types.h"
#include "macros.h"
#include "display.h"
#include "binerror.h"
#include "buttons.h"
/*****************************************************************************
local variables
*****************************************************************************/
static const int EVENT_MASK = (KeyPressMask | ButtonPressMask |
ButtonReleaseMask | ExposureMask);
/*****************************************************************************
prototypes
*****************************************************************************/
static void
draw_progress_bar (x11_info_t *xinfo, binfo_t *binfo, unsigned n,
unsigned n_frames);
static void
draw_button (x11_info_t *xinfo, binfo_t *binfo,
buttons_t button, bool_t pressed);
static void
draw_control_panel (x11_info_t *xinfo, binfo_t *binfo,
unsigned n, unsigned n_frames);
/*****************************************************************************
public code
*****************************************************************************/
binfo_t *
init_buttons (x11_info_t *xinfo, unsigned n, unsigned n_frames,
unsigned buttons_height, unsigned progbar_height)
/*
* Initialize a toolbar with the typical collection of video player
* buttons (pause, play, record, next, etc.) in the window given by 'xinfo'.
* 'n' gives the current frame, 'whereas' n_frames is the total number of
* frames of the video stream.
* The size of the button toolbar is given by 'buttons_height',
* the size of the progressbar is given by 'progbar_height'.
*
* Return value:
* struct managing the toolbar and progressbar information
*/
{
XGCValues values;
XEvent event;
Colormap cmap;
XColor gray, dgray, lgray, red;
XColor graye, dgraye, lgraye, rede;
buttons_t button; /* counter */
binfo_t *binfo = calloc (1, sizeof (binfo_t));
if (!binfo)
error ("Out of memory.");
binfo->width = xinfo->ximage->width;
binfo->height = buttons_height;
binfo->progbar_height = progbar_height;
binfo->record_is_rewind = NO;
/*
* Generate sub-window for control panel
*/
binfo->window = XCreateSimpleWindow (xinfo->display, xinfo->window,
0, xinfo->ximage->height,
binfo->width, binfo->height, 0,
BlackPixel (xinfo->display,
xinfo->screen),
WhitePixel (xinfo->display,
xinfo->screen));
XSelectInput(xinfo->display, binfo->window, StructureNotifyMask);
XMapWindow (xinfo->display, binfo->window);
do
{
XNextEvent (xinfo->display, &event);
}
while (event.type != MapNotify || event.xmap.event != binfo->window);
XSelectInput (xinfo->display, binfo->window, EVENT_MASK);
/*
* Generate graphic contexts for different colors.
*/
cmap = DefaultColormap (xinfo->display, xinfo->screen);
XAllocNamedColor (xinfo->display, cmap, "#404040", &dgray, &dgraye);
XAllocNamedColor (xinfo->display, cmap, "white", &lgray, &lgraye);
XAllocNamedColor (xinfo->display, cmap, "#a8a8a8", &gray, &graye);
XAllocNamedColor (xinfo->display, cmap, "red", &red, &rede);
values.foreground = BlackPixel (xinfo->display, xinfo->screen);
values.background = WhitePixel (xinfo->display, xinfo->screen);
binfo->gc [BLACK] = XCreateGC (xinfo->display,
RootWindow (xinfo->display, xinfo->screen),
(GCForeground | GCBackground), &values);
values.foreground = BlackPixel (xinfo->display, xinfo->screen);
values.background = WhitePixel (xinfo->display, xinfo->screen);
values.line_width = 3;
values.join_style = JoinRound;
binfo->gc [THICKBLACK] = XCreateGC (xinfo->display,
RootWindow (xinfo->display,
xinfo->screen),
(GCForeground | GCBackground
| GCLineWidth | GCJoinStyle), &values);
values.foreground = gray.pixel;
values.background = WhitePixel (xinfo->display, xinfo->screen);
binfo->gc [NGRAY] = XCreateGC (xinfo->display,
RootWindow (xinfo->display, xinfo->screen),
(GCForeground | GCBackground), &values);
values.foreground = lgray.pixel;
values.background = WhitePixel (xinfo->display, xinfo->screen);
binfo->gc [LGRAY] = XCreateGC (xinfo->display,
RootWindow (xinfo->display, xinfo->screen),
(GCForeground | GCBackground), &values);
values.foreground = dgray.pixel;
values.background = WhitePixel (xinfo->display, xinfo->screen);
binfo->gc [DGRAY] = XCreateGC (xinfo->display,
RootWindow (xinfo->display, xinfo->screen),
(GCForeground | GCBackground), &values);
values.foreground = red.pixel;
values.background = WhitePixel (xinfo->display, xinfo->screen);
binfo->gc [RED] = XCreateGC (xinfo->display,
RootWindow (xinfo->display, xinfo->screen),
(GCForeground | GCBackground), &values);
for (button = 0; button < NO_BUTTON; button++)
binfo->pressed [button] = NO;
draw_control_panel (xinfo, binfo, n, n_frames);
return binfo;
}
void
wait_for_input (x11_info_t *xinfo)
/*
* Wait for key press or mouse click in window 'xinfo'.
* Redraw 'image' if event other then ButtonPress or KeyPress occurs.
* Enlarge or reduce size of image by factor 2^'enlarge_factor'.
*
* No return value.
*
* Side effect:
* program is terminated after key press or mouse click.
*/
{
bool_t leave_loop = NO;
XSelectInput (xinfo->display, xinfo->window, EVENT_MASK);
while (!leave_loop)
{
XEvent event;
XMaskEvent (xinfo->display, EVENT_MASK, &event);
switch (event.type)
{
case ButtonPress:
case KeyPress:
leave_loop = YES;
break;
default:
display_image (0, 0, xinfo);
break;
}
}
}
void
check_events (x11_info_t *xinfo, binfo_t *binfo, unsigned n, unsigned n_frames)
/*
* Check the X11 event loop. If the PAUSE buttonin the of panel 'binfo'
* is activated wait until next event occurs.
* Redraw 'image' if event other then ButtonPress or ButtonRelease occurs.
* Enlarge or reduce size of image by factor 2^'enlarge_factor'.
* 'n' gives the current frame, 'whereas' n_frames is the total number of
* frames of the video stream.
*
* No return values.
*
* Side effects:
* status of buttons (binfo->pressed [button]) is changed accordingly.
*/
{
bool_t leave_eventloop;
leave_eventloop = (!binfo->pressed [PAUSE_BUTTON]
&& binfo->pressed [PLAY_BUTTON])
|| (!binfo->pressed [PAUSE_BUTTON]
&& binfo->record_is_rewind
&& binfo->pressed [RECORD_BUTTON])
|| binfo->pressed [RECORD_BUTTON];
draw_progress_bar (xinfo, binfo, n, n_frames);
if (binfo->pressed [PAUSE_BUTTON] && binfo->pressed [PLAY_BUTTON])
{
XFlush (xinfo->display);
draw_button (xinfo, binfo, PLAY_BUTTON, NO); /* clear PLAY mode */
XFlush (xinfo->display);
}
if (binfo->pressed [PAUSE_BUTTON]
&& binfo->record_is_rewind && binfo->pressed [RECORD_BUTTON])
{
XFlush (xinfo->display);
draw_button (xinfo, binfo, RECORD_BUTTON, NO); /* clear PLAY mode */
XFlush (xinfo->display);
}
if (binfo->pressed [STOP_BUTTON])
{
XFlush (xinfo->display);
draw_button (xinfo, binfo, STOP_BUTTON, NO); /* clear STOP button */
XFlush (xinfo->display);
}
do
{
XEvent event;
int button;
bool_t wait_release = NO;
if (XCheckMaskEvent (xinfo->display, EVENT_MASK, &event))
{
switch (event.type)
{
case ButtonPress:
wait_release = NO;
if (!(binfo->pressed [RECORD_BUTTON] &&
!binfo->record_is_rewind))
for (button = 0; button < NO_BUTTON; button++)
{
int x0, y0, x1, y1; /* button coordinates */
x0 = button * (binfo->width / NO_BUTTON);
y0 = binfo->progbar_height;
x1 = x0 + binfo->width / NO_BUTTON;
y1 = y0 + binfo->height - binfo->progbar_height - 1;
if (event.xbutton.x > x0 && event.xbutton.x < x1
&& event.xbutton.y > y0 && event.xbutton.y < y1)
{
draw_button (xinfo, binfo, button,
!binfo->pressed [button]);
wait_release = YES;
break;
}
}
break;
case ButtonRelease:
wait_release = NO;
break;
default:
wait_release = NO;
draw_control_panel (xinfo, binfo, n, n_frames);
display_image (0, 0, xinfo);
break;
}
leave_eventloop = !wait_release
&& (binfo->pressed [PLAY_BUTTON]
|| binfo->pressed [STOP_BUTTON]
|| binfo->pressed [RECORD_BUTTON]
|| binfo->pressed [QUIT_BUTTON]);
}
} while (!leave_eventloop);
if ((binfo->pressed [RECORD_BUTTON] && !binfo->record_is_rewind)
&& n == n_frames - 1)
{
binfo->record_is_rewind = YES;
draw_button (xinfo, binfo, RECORD_BUTTON, NO);
}
}
/*****************************************************************************
private code
*****************************************************************************/
static void
draw_control_panel (x11_info_t *xinfo, binfo_t *binfo,
unsigned n, unsigned n_frames)
/*
* Draw control panel 'binfo' with all buttons and progressbar in
* the given 'window'.
* 'n' gives the current frame, 'whereas' n_frames is the total number of
* frames of the video stream.
*
* No return value.
*/
{
buttons_t button;
XFillRectangle (xinfo->display, binfo->window, binfo->gc [NGRAY],
0, 0, binfo->width, binfo->height);
draw_progress_bar (xinfo, binfo, n, n_frames);
for (button = 0; button < NO_BUTTON; button++)
draw_button (xinfo, binfo, button, binfo->pressed [button]);
}
static void
draw_progress_bar (x11_info_t *xinfo, binfo_t *binfo, unsigned n,
unsigned n_frames)
/*
* Draw progressbar of control panel 'binfo' in the given 'window'.
* 'n' gives the current frame, whereas 'n_frames' is the total number of
* frames of the video stream.
*
* No return value.
*/
{
unsigned x, y, width, height;
x = 2;
y = 1;
width = binfo->width - 5;
height = binfo->progbar_height - 3;
XDrawLine (xinfo->display, binfo->window, binfo->gc [DGRAY],
x, y, x + width, y);
XDrawLine (xinfo->display, binfo->window, binfo->gc [DGRAY],
x, y, x, y + height - 1);
XDrawLine (xinfo->display, binfo->window, binfo->gc [LGRAY],
x + width, y + 1, x + width, y + height);
XDrawLine (xinfo->display, binfo->window, binfo->gc [LGRAY],
x, y + height, x + width, y + height);
x++; y++; width -= 2; height -= 2;
XFillRectangle (xinfo->display, binfo->window, binfo->gc [NGRAY],
x, y, width, height);
XFillRectangle (xinfo->display, binfo->window, binfo->gc [BLACK],
x + n * max (1, width / n_frames), y,
max (1, width / n_frames), height);
}
static void
draw_button (x11_info_t *xinfo, binfo_t *binfo,
buttons_t button, bool_t pressed)
/*
* Draw 'button' of control panel 'binfo' in the given 'window'.
* 'pressed' indicates whether the button is pressed or not.
*
* No return value.
*/
{
grayscale_t top, bottom; /* index of GC */
unsigned x, y, width, height; /* coordinates of button */
x = button * (binfo->width / NO_BUTTON);
y = binfo->progbar_height;
width = binfo->width / NO_BUTTON;
height = binfo->height - binfo->progbar_height - 1;
if (width < 4 || height < 4)
return;
if (pressed)
{
top = DGRAY;
bottom = LGRAY;
}
else
{
top = LGRAY;
bottom = DGRAY;
}
x += 2;
width -= 4;
XDrawLine (xinfo->display, binfo->window, binfo->gc [top],
x, y, x + width, y);
XDrawLine (xinfo->display, binfo->window, binfo->gc [top],
x, y, x, y + height - 1);
XDrawLine (xinfo->display, binfo->window, binfo->gc [bottom],
x + width, y + 1, x + width, y + height);
XDrawLine (xinfo->display, binfo->window, binfo->gc [bottom],
x, y + height, x + width, y + height);
x++; y++; width -= 2; height -= 2;
XFillRectangle (xinfo->display, binfo->window, binfo->gc [NGRAY],
x, y, width, height);
switch (button)
{
case STOP_BUTTON:
XFillRectangle (xinfo->display, binfo->window, binfo->gc [BLACK],
x + width / 2 - 6, y + height / 2 - 4, 11, 11);
if (pressed && !binfo->pressed [STOP_BUTTON])
{
draw_button (xinfo, binfo, PLAY_BUTTON, NO);
draw_button (xinfo, binfo, PAUSE_BUTTON, NO);
draw_button (xinfo, binfo, RECORD_BUTTON, NO);
}
break;
case PAUSE_BUTTON:
XFillRectangle (xinfo->display, binfo->window, binfo->gc [BLACK],
x + width / 2 - 6, y + height / 2 - 4, 5, 11);
XFillRectangle (xinfo->display, binfo->window, binfo->gc [BLACK],
x + width / 2 + 1, y + height / 2 - 4, 5, 11);
break;
case PLAY_BUTTON:
{
XPoint triangle [3];
triangle [0].x = x + width / 2 - 5;
triangle [0].y = y + height / 2 - 5;
triangle [1].x = 10;
triangle [1].y = 6;
triangle [2].x = -10;
triangle [2].y = 6;
XFillPolygon (xinfo->display, binfo->window, binfo->gc [BLACK],
triangle, 3, Convex, CoordModePrevious);
if (pressed && !binfo->pressed [PLAY_BUTTON]
&& binfo->pressed [RECORD_BUTTON])
draw_button (xinfo, binfo, RECORD_BUTTON, NO);
}
break;
case RECORD_BUTTON:
if (!binfo->record_is_rewind)
{
XFillArc (xinfo->display, binfo->window, binfo->gc [RED],
x + width / 2 - 5, y + height / 2 - 5, 11, 11, 0,
360 * 64);
if (pressed && !binfo->pressed [RECORD_BUTTON])
{
draw_button (xinfo, binfo, STOP_BUTTON, YES);
draw_button (xinfo, binfo, PLAY_BUTTON, NO);
draw_button (xinfo, binfo, PAUSE_BUTTON, NO);
}
}
else
{
XPoint triangle [3];
triangle [0].x = x + width / 2 + 5;
triangle [0].y = y + height / 2 - 5;
triangle [1].x = -10;
triangle [1].y = 6;
triangle [2].x = 10;
triangle [2].y = 6;
XFillPolygon (xinfo->display, binfo->window, binfo->gc [BLACK],
triangle, 3, Convex, CoordModePrevious);
if (pressed && !binfo->pressed [RECORD_BUTTON]
&& binfo->pressed [PLAY_BUTTON])
draw_button (xinfo, binfo, PLAY_BUTTON, NO);
}
break;
case QUIT_BUTTON:
{
XPoint triangle [3];
triangle [0].x = x + width / 2 - 6;
triangle [0].y = y + height / 2 + 2;
triangle [1].x = 6;
triangle [1].y = -7;
triangle [2].x = 6;
triangle [2].y = 7;
XFillPolygon (xinfo->display, binfo->window, binfo->gc [BLACK],
triangle, 3, Convex, CoordModePrevious);
XFillRectangle (xinfo->display, binfo->window, binfo->gc [BLACK],
x + width / 2 - 5, y + height / 2 + 4, 11, 3);
}
break;
default:
break;
}
binfo->pressed [button] = pressed;
}
#endif /* not X_DISPLAY_MISSING */
|