/* Fractal cratering Designed and implemented in November of 1989 by: John Walker Autodesk SA Avenue des Champs-Montants 14b CH-2074 MARIN Switzerland Usenet: kelvin@Autodesk.com Fax: 038/33 88 15 Voice: 038/33 76 33 The algorithm used to determine crater size is as described on pages 31 and 32 of: Peitgen, H.-O., and Saupe, D. eds., The Science Of Fractal Images, New York: Springer Verlag, 1988. The mathematical technique used to calculate crater radii that obey the proper area law distribution from a uniformly distributed pseudorandom sequence was developed by Rudy Rucker. Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, without any conditions or restrictions. This software is provided "as is" without express or implied warranty. PLUGWARE! If you like this kind of stuff, you may also enjoy "James Gleick's Chaos--The Software" for MS-DOS, available for $59.95 from your local software store or directly from Autodesk, Inc., Attn: Science Series, 2320 Marinship Way, Sausalito, CA 94965, USA. Telephone: (800) 688-2344 toll-free or, outside the U.S. (415) 332-2344 Ext 4886. Fax: (415) 289-4718. "Chaos--The Software" includes a more comprehensive fractal forgery generator which creates three-dimensional landscapes as well as clouds and planets, plus five more modules which explore other aspects of Chaos. The user guide of more than 200 pages includes an introduction by James Gleick and detailed explanations by Rudy Rucker of the mathematics and algorithms used by each program. */ /* Modifications by Arjen Bax, 2001-06-21: Remove black vertical line at right * edge. Make craters wrap around the image (enables tiling of image). */ #define _XOPEN_SOURCE /* get M_PI in math.h */ #include #include #include "pm_c_util.h" #include "pgm.h" #include "mallocvar.h" static void gencraters ARGS((void)); static void initseed ARGS((void)); /* Definitions for obtaining random numbers. */ #define Cast(low, high) ((low)+((high)-(low)) * ((rand() & 0x7FFF) / arand)) /* Data types */ typedef int Boolean; #define FALSE 0 #define TRUE 1 #define V (void) /* Display parameters */ #define SCRX screenxsize /* Screen width */ #define SCRY screenysize /* Screen height */ #define SCRGAMMA 1.0 /* Display gamma */ /* Local variables */ #define ImageGamma 0.5 /* Inherent gamma of mapped image */ static int screenxsize = 256; /* Screen X size */ static int screenysize = 256; /* Screen Y size */ static double dgamma = SCRGAMMA; /* Display gamma */ static double arand = 32767.0; /* Random number parameters */ static long ncraters = 50000L; /* Number of craters to generate */ static double CdepthPower = 1.5; /* Crater depth power factor */ static double DepthBias = 0.707107; /* Depth bias */ static int modulo(int t, int n) { int m; assert(n>0); m = t % n; while (m<0) { m+=n; } return m; } /* INITSEED -- Generate initial random seed, if needed. */ static void initseed() { unsigned int i; srand(pm_randseed()); for (i = 0; i < 7; ++i) V rand(); } /* GENCRATERS -- Generate cratered terrain. */ static void gencraters() { int i, j, x, y; long l; unsigned short *aux; int slopemin = -52, slopemax = 52; #define RGBQuant 255 unsigned char *slopemap; /* Slope to pixel map */ gray *pixels; /* Pixel vector */ #define Auxadr(x, y) &aux[modulo(y, SCRY)*SCRX+modulo(x, SCRX)] /* Acquire the elevation array and initialize it to mean surface elevation. */ MALLOCARRAY(aux, SCRX * SCRY); if (aux == NULL) pm_error("out of memory allocating elevation array"); /* Acquire the elevation buffer and initialize to mean initial elevation. */ for (i = 0; i < SCRY; i++) { unsigned short *zax = aux + (((long) SCRX) * i); for (j = 0; j < SCRX; j++) { *zax++ = 32767; } } /* Every time we go around this loop we plop another crater on the surface. */ for (l = 0; l < ncraters; l++) { double g; int cx = Cast(0.0, ((double) SCRX - 1)), cy = Cast(0.0, ((double) SCRY - 1)), gx, gy, x, y; unsigned long amptot = 0, axelev; unsigned int npatch = 0; /* Phase 1. Compute the mean elevation of the impact area. We assume the impact area is a fraction of the total crater size. */ /* Thanks, Rudy, for this equation that maps the uniformly distributed numbers from Cast into an area-law distribution as observed on cratered bodies. */ g = sqrt(1 / (M_PI * (1 - Cast(0, 0.9999)))); /* If the crater is tiny, handle it specially. */ #if 0 fprintf(stderr, "crater=%lu ", (unsigned long)l); fprintf(stderr, "cx=%d ", cx); fprintf(stderr, "cy=%d ", cy); fprintf(stderr, "size=%g\n", g); #endif if (g < 3) { /* Set pixel to the average of its Moore neighbourhood. */ for (y = cy - 1; y <= cy + 1; y++) { for (x = cx - 1; x <= cx + 1; x++) { amptot += *Auxadr(x, y); npatch++; } } axelev = amptot / npatch; /* Perturb the mean elevation by a small random factor. */ x = (g >= 1) ? ((rand() >> 8) & 3) - 1 : 0; *Auxadr(cx, cy) = axelev + x; /* Jam repaint sizes to correct patch. */ gx = 1; gy = 0; } else { /* Regular crater. Generate an impact feature of the correct size and shape. */ /* Determine mean elevation around the impact area. */ gx = MAX(2, (g / 3)); gy = MAX(2, g / 3); for (y = cy - gy; y <= cy + gy; y++) { for (x = cx-gx; x <= cx + gx; x++) { amptot += *Auxadr(x,y); npatch++; } } axelev = amptot / npatch; gy = MAX(2, g); g = gy; gx = MAX(2, g); for (y = cy - gy; y <= cy + gy; y++) { double dy = (cy - y) / (double) gy, dysq = dy * dy; for (x = cx - gx; x <= cx + gx; x++) { double dx = ((cx - x) / (double) gx), cd = (dx * dx) + dysq, cd2 = cd * 2.25, tcz = DepthBias - sqrt(fabs(1 - cd2)), cz = MAX((cd2 > 1) ? 0.0 : -10, tcz), roll, iroll; unsigned short av; cz *= pow(g, CdepthPower); if (dy == 0 && dx == 0 && ((int) cz) == 0) { cz = cz < 0 ? -1 : 1; } #define rollmin 0.9 roll = (((1 / (1 - MIN(rollmin, cd))) / (1 / (1 - rollmin))) - (1 - rollmin)) / rollmin; iroll = 1 - roll; av = (axelev + cz) * iroll + (*Auxadr(x,y) + cz) * roll; av = MAX(1000, MIN(64000, av)); *Auxadr(x,y) = av; } } } if ((l % 5000) == 4999) { pm_message( "%ld craters generated of %ld (%ld%% done)", l + 1, ncraters, ((l + 1) * 100) / ncraters); } } i = MAX((slopemax - slopemin) + 1, 1); MALLOCARRAY(slopemap, i); if (slopemap == NULL) pm_error("out of memory allocating slope map"); for (i = slopemin; i <= slopemax; i++) { /* Confused? OK, we're using the left-to-right slope to calculate a shade based on the sine of the angle with respect to the vertical (light incident from the left). Then, with one exponentiation, we account for both the inherent gamma of the image (ad-hoc), and the user-specified display gamma, using the identity: (x^y)^z = (x^(y*z)) */ slopemap[i - slopemin] = i > 0 ? (128 + 127.0 * pow(sin((M_PI / 2) * i / slopemax), dgamma * ImageGamma)) : (128 - 127.0 * pow(sin((M_PI / 2) * i / slopemin), dgamma * ImageGamma)); } /* Generate the screen image. */ pgm_writepgminit(stdout, SCRX, SCRY, RGBQuant, FALSE); pixels = pgm_allocrow(SCRX); for (y = 0; y < SCRY; y++) { gray *pix = pixels; for (x = 0; x < SCRX; x++) { int j = *Auxadr(x+1, y) - *Auxadr(x, y); j = MIN(MAX(slopemin, j), slopemax); *pix++ = slopemap[j - slopemin]; } pgm_writepgmrow(stdout, pixels, SCRX, RGBQuant, FALSE); } pm_close(stdout); pgm_freerow(pixels); #undef Auxadr #undef Scradr free((char *) slopemap); free((char *) aux); } /* MAIN -- Main program. */ int main(argc, argv) int argc; char *argv[]; { int i; Boolean gammaspec = FALSE, numspec = FALSE, widspec = FALSE, hgtspec = FALSE; const char * const usage = "[-number ] [-width|-xsize ]\n\ [-height|-ysize ] [-gamma ]"; DepthBias = sqrt(0.5); /* Get exact value for depth bias */ pgm_init(&argc, argv); i = 1; while ((i < argc) && (argv[i][0] == '-') && (argv[i][1] != '\0')) { if (pm_keymatch(argv[i], "-gamma", 2)) { if (gammaspec) { pm_error("already specified gamma correction"); } i++; if ((i == argc) || (sscanf(argv[i], "%lf", &dgamma) != 1)) pm_usage(usage); if (dgamma <= 0.0) { pm_error("gamma correction must be greater than 0"); } gammaspec = TRUE; } else if (pm_keymatch(argv[i], "-number", 2)) { if (numspec) { pm_error("already specified number of craters"); } i++; if ((i == argc) || (sscanf(argv[i], "%ld", &ncraters) != 1)) pm_usage(usage); if (ncraters <= 0) { pm_error("number of craters must be greater than 0!"); } numspec = TRUE; } else if (pm_keymatch(argv[i], "-xsize", 2) || pm_keymatch(argv[i], "-width", 2)) { if (widspec) { pm_error("already specified a width/xsize"); } i++; if ((i == argc) || (sscanf(argv[i], "%d", &screenxsize) != 1)) pm_usage(usage); if (screenxsize <= 0) { pm_error("screen width must be greater than 0"); } widspec = TRUE; } else if (pm_keymatch(argv[i], "-ysize", 2) || pm_keymatch(argv[i], "-height", 2)) { if (hgtspec) { pm_error("already specified a height/ysize"); } i++; if ((i == argc) || (sscanf(argv[i], "%d", &screenysize) != 1)) pm_usage(usage); if (screenxsize <= 0) { pm_error("screen height must be greater than 0"); } hgtspec = TRUE; } else { pm_usage(usage); } i++; } initseed(); gencraters(); exit(0); }