typedef struct { short left; short right; short bottom; short top; } window_s; typedef struct { window_s window; window_s active_window; short frame; short storage_type; short num_chan; short num_matte; short num_aux; unsigned short revision; char gamma[16]; char red_pri[24]; char green_pri[24]; char blue_pri[24]; char white_pri[24]; long job_num; char name[128]; char desc[128]; char program[64]; char machine[32]; char user[32]; char date[20]; char aspect[24]; char aspect_ratio[8]; char chan[32]; short field; char time[12]; char filter[32]; short chan_bits; short matte_type; short matte_bits; short aux_type; short aux_bits; char aux[32]; char space[36]; long next; } rlahdr;