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Diffstat (limited to 'ppmforge.html')
-rw-r--r-- | ppmforge.html | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/ppmforge.html b/ppmforge.html index 8db4483b..e18c6f0e 100644 --- a/ppmforge.html +++ b/ppmforge.html @@ -170,7 +170,7 @@ geometrically-precise ice cap boundaries. <DT><B>-hour</B> <I>hour</I> <DD>When generating a planet, <b>ppmforge</b> uses <I>hour</I> as the -"hour angle at the central meridian." If you specify <B>-hour +"hour angle at the central meridian." If you specify <B>-hour 12</B>, for example, the planet will be fully illuminated, corresponding to high noon at the longitude at the center of the screen. You can specify any floating point value between 0 and 24 for @@ -188,8 +188,8 @@ crescents. those of the Earth. Smaller values reduce the amount of ice, while larger <B>-ice</B> settings create more prominent ice caps. Sufficiently large values, such as 100 or more, in conjunction with -small settings for <B>-glaciers</B> (try 0.1) create "ice -balls" like Europa. +small settings for <B>-glaciers</B> (try 0.1) create "ice +balls" like Europa. <DT><B>-inclination|-tilt</B> <I>angle</I> @@ -230,7 +230,7 @@ output consists exclusively of stars. <DT><B>-power</B> <I>factor</I> -<DD>Sets the "power factor" used to scale elevations +<DD>Sets the "power factor" used to scale elevations synthesised from the FFT to <I>factor</I>, which can be any floating point number greater than zero. If no factor is specified a default of 1.2 is used if a planet is being generated, or 0.75 if clouds are |