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-rw-r--r--ppmforge.html8
1 files changed, 4 insertions, 4 deletions
diff --git a/ppmforge.html b/ppmforge.html
index 8db4483b..e18c6f0e 100644
--- a/ppmforge.html
+++ b/ppmforge.html
@@ -170,7 +170,7 @@ geometrically-precise ice cap boundaries.
 <DT><B>-hour</B> <I>hour</I>
 
 <DD>When generating a planet, <b>ppmforge</b> uses <I>hour</I> as the
-&quot;hour angle at the central meridian.&quot;  If you specify <B>-hour
+"hour angle at the central meridian."  If you specify <B>-hour
 12</B>, for example, the planet will be fully illuminated,
 corresponding to high noon at the longitude at the center of the
 screen.  You can specify any floating point value between 0 and 24 for
@@ -188,8 +188,8 @@ crescents.
 those of the Earth.  Smaller values reduce the amount of ice, while
 larger <B>-ice</B> settings create more prominent ice caps.
 Sufficiently large values, such as 100 or more, in conjunction with
-small settings for <B>-glaciers</B> (try 0.1) create &quot;ice
-balls&quot; like Europa.
+small settings for <B>-glaciers</B> (try 0.1) create "ice
+balls" like Europa.
 
 <DT><B>-inclination|-tilt</B> <I>angle</I>
 
@@ -230,7 +230,7 @@ output consists exclusively of stars.
 
 <DT><B>-power</B> <I>factor</I>
 
-<DD>Sets the &quot;power factor&quot; used to scale elevations
+<DD>Sets the "power factor" used to scale elevations
 synthesised from the FFT to <I>factor</I>, which can be any floating
 point number greater than zero.  If no factor is specified a default
 of 1.2 is used if a planet is being generated, or 0.75 if clouds are