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-rw-r--r--pamrubber.html8
1 files changed, 6 insertions, 2 deletions
diff --git a/pamrubber.html b/pamrubber.html
index a8768243..073e0835 100644
--- a/pamrubber.html
+++ b/pamrubber.html
@@ -19,7 +19,7 @@ based on control points
 {<b>-tri | -quad</b>}
 [<b>-linear</b>]
 [<b>-frame</b>]
-[<b>-randseed=</b><i>N</i>]
+[<b>-randomseed=</b><i>N</i>]
 <i>cp1x cp1y</i> [<i>cp2x cp2y</i> [<i>cp3x cp3y</i> [<i>cp4x cp4y</i>]]]
 <i>cp1x cp1y</i> [<i>cp2x cp2y</i> [<i>cp3x cp3y</i> [<i>cp4x cp4y</i>]]]
 [<i>filename</i>]
@@ -121,7 +121,7 @@ sheeting.  To get the same overlay for the source image, use a <b>pamrubber</b>
 transformation with identical control points for source and target.
 </dd>
 
-<dt><b>-randseed=</b><i>N</i></dt>
+<dt><b>-randomseed=</b><i>N</i></dt>
 <dd>
 <p><b>pamrubber</b> randomizes some of its output.  So that you can produce
 repeatable results, you can choose the seed of the random number generator
@@ -129,6 +129,10 @@ with this option.  If you use the same input image and the same random number
 generator seed, you should always get the exact same output.  By default,
 <b>pamrubber</b> uses the time of day as the seed, so you get slightly
 different output when you run the program twice on the same input.
+
+<p>Before Netpbm 10.61 (December 2012), this was called <b>-randseed</b>,
+and that still works.
+
 </dd>
 
 </dl>