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authorgiraffedata <giraffedata@9d0c8265-081b-0410-96cb-a4ca84ce46f8>2014-07-28 15:50:00 +0000
committergiraffedata <giraffedata@9d0c8265-081b-0410-96cb-a4ca84ce46f8>2014-07-28 15:50:00 +0000
commit7eb93a8cae565011c084b1233ad2bef1abf1cd79 (patch)
treec92e7776a9c714cc0816868017540175033d83c8 /directory.html
parent7260ab59c8c4c4cc149878c06b3d63145e78a068 (diff)
downloadnetpbm-mirror-7eb93a8cae565011c084b1233ad2bef1abf1cd79.tar.gz
netpbm-mirror-7eb93a8cae565011c084b1233ad2bef1abf1cd79.tar.xz
netpbm-mirror-7eb93a8cae565011c084b1233ad2bef1abf1cd79.zip
reorganize directory
git-svn-id: http://svn.code.sf.net/p/netpbm/code/userguide@2232 9d0c8265-081b-0410-96cb-a4ca84ce46f8
Diffstat (limited to 'directory.html')
-rw-r--r--directory.html1055
1 files changed, 528 insertions, 527 deletions
diff --git a/directory.html b/directory.html
index cdaa70f1..49d99c96 100644
--- a/directory.html
+++ b/directory.html
@@ -16,6 +16,7 @@
 <li><a href="#editors">Editors</a>
 <li><a href="#generators">Generators</a>
 <li><a href="#analyzers">Analyzers</a>
+<li><a href="#miscellaneous">Miscellaneous</a>
 </ul>
 
 
@@ -44,18 +45,25 @@
 <DT><B><a href=ppmtopgm.html>ppmtopgm</a>     </B>
 <DD>convert PPM image to PGM
 
-<DT><B><a href=ppmtompeg.html>ppmtompeg</a>    </B>
+<DT><B><a href=pamtopnm.html>pamtopnm</a></B>
+<DD>convert a PAM image to PBM, PGM, or PPM
+
+<DT><B><a href=pamtogif.html>pamtogif</a>     </B>
 <DD>
-convert series of PPM frames to an MPEG movie
+convert PAM or PNM to GIF
 
-<DT><B><a href=jpegtopnm.html>jpegtopnm</a>    </B>
+<DT><B><a href=giftopnm.html>giftopnm</a>     </B>
 <DD>
-convert JFIF/JPEG/EXIF file to Netpbm format
+convert GIF to PNM
 
 <DT><B><a href=pnmtojpeg.html>pnmtojpeg</a>    </B>
 <DD>
 convert PNM to JPEG/JFIF/EXIF format
 
+<DT><B><a href=jpegtopnm.html>jpegtopnm</a>    </B>
+<DD>
+convert JFIF/JPEG/EXIF file to Netpbm format
+
 <DT><B><a href=pamtojpeg2k.html>pamtojpeg2k</a>    </B>
 <DD>
 convert PNM/PAM to JPEG-2000 code stream
@@ -64,42 +72,6 @@ convert PNM/PAM to JPEG-2000 code stream
 <DD>
 convert JPEG-2000 code stream to PAM/PNM
 
-<DT><B><a href=anytopnm.html>anytopnm</a>     </B>
-<DD>
-convert any graphics format to Netpbm format
-
-<DT><B><a href=bmptopnm.html>bmptopnm</a>     </B>
-<DD>
-convert Windows or OS/2 Bitmap file to PPM or PGM
-
-<DT><B><a href=ppmtobmp.html>ppmtobmp</a>     </B>
-<DD>
-convert PPM to Windows or OS/2 Bitmap file
-
-<DT><B><a href=winicontopam.html>winicontopam</a></B>
-<DD>
-convert Windows icon file to PAM
-
-<DT><B><a href=pamtowinicon.html>pamtowinicon</a></B>
-<DD>
-convert PAM to Windows icon file
-
-<DT><B><a href=winicontoppm.html>winicontoppm</a></B>
-<DD>
-convert Windows icon file to PPM (obsoleted by <b>winicontoapm</b>).
-
-<DT><B><a href=ppmtowinicon.html>ppmtowinicon</a></B>
-<DD>
-convert PPM to Windows icon file (obsoleted by <b>pamtowinicon</b>).
-
-<DT><B><a href=giftopnm.html>giftopnm</a>     </B>
-<DD>
-convert GIF to PNM
-
-<DT><B><a href=pamtogif.html>pamtogif</a>     </B>
-<DD>
-convert PAM or PNM to GIF
-
 <DT><B><a href=pnmtopng.html>pnmtopng</a>     </B>
 <DD>
 convert Netpbm format to Portable Network Graphics
@@ -112,488 +84,486 @@ convert PNG (Portable Network Graphics) to Netpbm formats
 <DD>
 convert PAM color/transparency image to PNG
 
-<DT><B><a href=srftopam.html>srftopam</a>    </B>
-<DD>
-convert SRF to PAM
+<DT><B><a href=pnmtops.html>pnmtops</a>      </B>
+<DD>convert Netpbm formats to Postscript
 
-<DT><B><a href=pamtosrf.html>pamtosrf</a>    </B>
-<DD>
-convert Netpbm formats to SRF
+<DT><B><a href=pstopnm.html>pstopnm</a>      </B>
+<DD>convert Postscript to Netpbm formats
 
-<DT><B><a href=palmtopnm.html>palmtopnm</a>    </B>
-<DD>
-convert Palm pixmap to Netpbm formats
+<DT><B><a href=pamtotiff.html>pamtotiff</a>    </B>
+<DD>convert Netpbm formats to TIFF RGB file
 
-<DT><B><a href=pnmtopalm.html>pnmtopalm</a>    </B>
-<DD>
-convert Netpbm formats to Palm pixmap
+<DT><B><a href=tifftopnm.html>tifftopnm</a>    </B>
+<DD>convert TIFF file to PNM
 
-<DT><B><a href=pdbimgtopam.html>pdbimgtopam</a>    </B>
-<DD>
-convert Palm Pilot Image Viewer format to Netpbm formats.
+<DT><B><a href=pnmtotiffcmyk.html>pnmtotiffcmyk</a></B>
+<DD>convert Netpbm formats to TIFF CMYK file
 
-<DT><B><a href=pamtopdbimg.html>pamtopdbimg</a>    </B>
+<DT><B><a href=ppmtobmp.html>ppmtobmp</a>     </B>
 <DD>
-convert Netpbm formats to Palm Pilot Image Viewer format
+convert PPM to Windows or OS/2 Bitmap file
 
-<DT><B><a href=ddbugtopbm.html>ddbugtopbm</a>    </B>
+<DT><B><a href=bmptopnm.html>bmptopnm</a>     </B>
 <DD>
-convert Palm DiddleBug image to PBM
+convert Windows or OS/2 Bitmap file to PPM or PGM
 
-<DT><B><a href=jbigtopnm.html>jbigtopnm</a>    </B>
-<DD>
-convert JBIG BIE (compressed bitmap) to PNM
+<DT><B><a href=pbmtog3.html>pbmtog3</a>      </B>
+<DD>convert PBM to Group 3 FAX
 
-<DT><B><a href=pamtopnm.html>pamtopnm</a></B>
-<DD>convert a PAM image to PBM, PGM, or PPM
+<DT><B><a href=g3topbm.html>g3topbm</a>      </B>
+<DD>convert Group 3 FAX to PBM
 
 <DT><B><a href=pnmtojbig.html>pnmtojbig</a>    </B>
 <DD>convert PNM to JBIG BIE (compressed bitmap)
 
-<DT><B><a href=pnmtofiasco.html>pnmtofiasco</a>  </B>
-<DD>convert Netpbm image to Fiasco (wfa) highly compressed format
-
-<DT><B><a href=fiascotopnm.html>fiascotopnm</a>  </B>
-<DD>convert Fiasco (wfa) highly compressed format to Netpbm image
+<DT><B><a href=jbigtopnm.html>jbigtopnm</a>    </B>
+<DD>
+convert JBIG BIE (compressed bitmap) to PNM
 
-<DT><b><a href="pamtosvg.html">pamtosvg</a></b>
-<dd>convert Netpbm image to Scalable Vector Graphics (SVG); trace image
+<DT><B><a href=pnmtoxwd.html>pnmtoxwd</a>     </B>
+<DD>convert Netpbm formats to X11 window dump
 
-<DT><B><a href=pamtopfm.html>pamtopfm</a>  </B>
-<DD>convert PAM/PNM to HDRshop PFM (Portable Float Map)
+<DT><B><a href=xwdtopnm.html>xwdtopnm</a>     </B>
+<DD>convert X10 or X11 window dump to Netpbm formats
 
-<DT><B><a href=pfmtopam.html>pfmtopam</a>  </B>
-<DD>convert HDRshop PFM (Portable Float Map) to PAM
-     
-<DT><B><a href=pamtoavs.html>pamtoavs</a>  </B>
-<DD>convert Netpbm image to Stardent AVS
+<DT><B><a href=pbmtoxbm.html>pbmtoxbm</a>     </B>
+<DD>convert PBM to X10 or X11 bitmap
 
-<DT><B><a href=avstopam.html>avstopam</a>  </B>
-<DD>convert Stardent AVS image to PAM
+<DT><B><a href=xbmtopbm.html>xbmtopbm</a>     </B>
+<DD>convert X10 or X11 bitmap to PBM
 
-<DT><B><a href=pbmtomrf.html>pbmtomrf</a>  </B>
-<DD>convert PBM image to MRF (compressed bitmap)
+<DT><B><a href=ppmtoxpm.html>ppmtoxpm</a>     </B>
+<DD>convert PPM to XPM format
 
-<DT><B><a href=mrftopbm.html>mrftopbm</a>  </B>
-<DD>convert MRF (compressed bitmap) to PBM
+<DT><B><a href=xpmtoppm.html>xpmtoppm</a>     </B>
+<DD>convert XPM format to PPM
 
-<DT><B><a href=hpcdtoppm.html>hpcdtoppm</a>    </B>
-<DD>convert photo CD to PPM
+<DT><B><a href=pbmto10x.html>pbmto10x</a>     </B>
+<DD>convert PBM to Gemini 10x printer graphics
 
-<DT><B><a href=pcdovtoppm.html>pcdovtoppm</a>      </B>
-<DD>Convert a photo CD PCD overview file to PPM
+<DT><B><a href=411toppm.html>411toppm</a>     </B>
+<DD>convert 411 (Sony Mavica) to PPM
 
-<DT><B><a href=pbmtonokia.html>pbmtonokia</a></B>
-<DD>convert PBM to Nokia Smart Messaging Format (SMF)
+<DT><B><a href=pbmto4425.html>pbmto4425</a>     </B>
+<DD>Display PBM image on AT&amp;T 4425 ASCII terminal with gfx chars
 
-<DT><B><a href=pbmtowbmp.html>pbmtowbmp</a>    </B>
-<DD>convert PBM to WAP (Wireless App Protocol) Wireless Bitmap
+<DT><B><a href=ppmtoacad.html>ppmtoacad</a>    </B>
+<DD>convert PPM to AutoCAD database or slide
 
-<DT><B><a href=wbmptopbm.html>wbmptopbm</a>    </B>
-<DD>convert WAP (Wireless App Protocol) Wireless Bitmap to PBM
+<DT><B><a href=ppmtoapplevol.html>ppmtoapplevol</a>    </B>
+<DD>convert PPM to Apple volume label image
 
-<DT><B><a href=pamtooctaveimg.html>pamtooctave</a>    </B>
-<DD>convert PNM/PAM to Gnu Octave image
+<DT><B><a href=pbmtoascii.html>pbmtoascii</a>   </B>
+<DD>convert PBM to ASCII graphic form
 
-<DT><B><a href=pamtohtmltbl.html>pamtohtmltbl</a>    </B>
-<DD>convert PNM/PAM to an HTML table with a colored cell for each pixel
+<DT><B><a href=ppmtoascii.html>ppmtoascii</a>   </B>
+<DD>convert PPM to ASCII graphics with ANSI terminal color control
 
-<DT><B><a href=pbmtomda.html>pbmtomda</a>     </B>
-<DD>convert from PBM to Microdesign (for Amstrad PCWs)
+<DT><B><a href=asciitopgm.html>asciitopgm</a>   </B>
+<DD>convert ASCII character graphics to PGM
 
-<DT><B><a href=mdatopbm.html>mdatopbm</a>     </B>
-<DD>convert from Microdesign (for Amstrad PCWs) to PBM
+<DT><B><a href=pbmtoatk.html>pbmtoatk</a>     </B>
+<DD>convert PBM to Andrew Toolkit raster object
 
 <DT><B><a href=atktopbm.html>atktopbm</a>     </B>
 <DD>convert Andrew Toolkit raster object to PBM
 
-<DT><B><a href=pbmtoatk.html>pbmtoatk</a>     </B>
-<DD>convert PBM to Andrew Toolkit raster object
+<DT><B><a href=pamtoavs.html>pamtoavs</a>  </B>
+<DD>convert Netpbm image to Stardent AVS
 
-<DT><B><a href=cistopbm.html>cistopbm</a>     </B>
-<DD>convert Compuserve RLE image to PBM
+<DT><B><a href=avstopam.html>avstopam</a>  </B>
+<DD>convert Stardent AVS image to PAM
 
-<DT><B><a href=pbmtocis.html>pbmtocis</a>     </B>
-<DD>convert PBM to Compuserve RLE image
+<DT><B><a href=pbmtobbnbg.html>pbmtobbnbg</a>   </B>
+<DD>convert PBM to BBN BitGraph graphics
+
+<DT><B><a href=bioradtopgm.html>bioradtopgm</a>  </B>
+<DD>convert Biorad confocal image to PGM
 
 <DT><B><a href=brushtopbm.html>brushtopbm</a>   </B>
 <DD>convert Xerox doodle brushes to PBM
 
-<DT><B><a href=cmuwmtopbm.html>cmuwmtopbm</a>   </B>
-<DD>convert CMU window manager format to PBM
-
-<DT><B><a href=g3topbm.html>g3topbm</a>      </B>
-<DD>convert Group 3 FAX to PBM
-
-<DT><B><a href=pbmtog3.html>pbmtog3</a>      </B>
-<DD>convert PBM to Group 3 FAX
+<DT><B><a href=cameratopam.html>cameratopam</a></B>
+<DD>convert raw camera image to PAM
 
-<DT><B><a href=sunicontopnm.html>sunicontopnm</a>    </B>
-<DD>convert Sun icon to Netpbm
+<DT><B><a href=pbmtocis.html>pbmtocis</a>     </B>
+<DD>convert PBM to Compuserve RLE image
 
-<DT><B><a href=pbmtosunicon.html>pbmtosunicon</a>    </B>
-<DD>convert PBM to Sun icon
+<DT><B><a href=cistopbm.html>cistopbm</a>     </B>
+<DD>convert Compuserve RLE image to PBM
 
-<DT><B><a href=ppmtoapplevol.html>ppmtoapplevol</a>    </B>
-<DD>convert PPM to Apple volume label image
+<DT><B><a href=pbmtocmuwm.html>pbmtocmuwm</a>   </B>
+<DD>convert PBM to CMU window manager format
 
-<DT><B><a href=gemtopnm.html>gemtopnm</a>     </B>
-<DD>convert GEM .img format to Netpbm format
+<DT><B><a href=cmuwmtopbm.html>cmuwmtopbm</a>   </B>
+<DD>convert CMU window manager format to PBM
 
-<DT><B><a href=macptopbm.html>macptopbm</a>    </B>
-<DD>convert MacPaint to PBM
+<DT><B><a href=ddbugtopbm.html>ddbugtopbm</a>    </B>
+<DD>
+convert Palm DiddleBug image to PBM
 
-<DT><B><a href=pbmtomacp.html>pbmtomacp</a>    </B>
-<DD>convert PBM to MacPaint
+<DT><B><a href=pnmtoddif.html>pnmtoddif</a></B>
+<DD>convert from Netpbm formats to DDIF
 
-<DT><B><a href=mgrtopbm.html>mgrtopbm</a>     </B>
-<DD>convert MGR format to PBM
+<DT><B><a href=pamtodjvurle.html>pamtodjvurle</a>     </B>
+<DD>convert PNM/PAM to DjVu Color RLE format
 
-<DT><B><a href=pbmtomgr.html>pbmtomgr</a>     </B>
-<DD>convert PBM to MGR format
+<DT><B><a href=pbmtodjvurle.html>pbmtodjvurle</a>     </B>
+<DD>convert PBM to DjVu Bitonal RLE format
 
-<DT><B><a href=infotopam.html>infotopam</a>   </B>
-<DD>convert Amiga .info icons to PAM
+<DT><B><a href=pbmtoepsi.html>pbmtoepsi</a>    </B>
+<DD>convert a PBM image to encapsulated Postscript preview bitmap
 
-<DT><B><a href=neotoppm.html>neotoppm</a></B>
-<DD>convert Atari Neochrome (.neo) image to PPM
+<DT><B><a href=pbmtoepson.html>pbmtoepson</a>   </B>
+<DD>convert PBM to Epson 9-pin printer graphics
 
-<DT><B><a href=ppmtoneo.html>ppmtoneo</a></B>
-<DD>convert PPM image to Atari Neochrome (.neo)
+<DT><B><a href=pbmtoescp2.html>pbmtoescp2</a>   </B>
+<DD>convert PBM to Epson ESC/P2 printer graphics
 
-<DT><B><a href=pi1toppm.html>pi1toppm</a>     </B>
-<DD>convert Atari Degas .pi1 to PPM
+<DT><B><a href=escp2topbm.html>escp2topbm</a>   </B>
+<DD>convert Epson ESC/P2 printer graphics to PBM
 
-<DT><B><a href=ppmtopi1.html>ppmtopi1</a>     </B>
-<DD>convert PPM to Atari Degas .pi1
+<DT><B><a href=ppmtoeyuv.html>ppmtoeyuv</a>    </B>
+<DD>convert PPM to Encoder/Berkeley YUV format
 
-<DT><B><a href=pc1toppm.html>pc1toppm</a>     </B>
-<DD>convert Atari Degas .pc1 (compressed pi1) to PPM
+<DT><B><a href=eyuvtoppm.html>eyuvtoppm</a>    </B>
+<DD>convert Encoder/Berkeley YUV format to PPM
 
-<DT><B><a href=pi3topbm.html>pi3topbm</a>     </B>
-<DD>convert Atari Degas .pi3 to PBM
+<DT><B><a href=pnmtofiasco.html>pnmtofiasco</a>  </B>
+<DD>convert Netpbm image to Fiasco (wfa) highly compressed format
 
-<DT><B><a href=pbmtopi3.html>pbmtopi3</a>     </B>
-<DD>convert PBM to Atari Degas .pi3
+<DT><B><a href=fiascotopnm.html>fiascotopnm</a>  </B>
+<DD>convert Fiasco (wfa) highly compressed format to Netpbm image
 
-<DT><B><a href=xbmtopbm.html>xbmtopbm</a>     </B>
-<DD>convert X10 or X11 bitmap to PBM
+<DT><B><a href=pamtofits.html>pamtofits</a>    </B>
+<DD>convert Netpbm formats to FITS format
 
-<DT><B><a href=pbmtoxbm.html>pbmtoxbm</a>     </B>
-<DD>convert PBM to X10 or X11 bitmap
+<DT><B><a href=fitstopnm.html>fitstopnm</a>    </B>
+<DD>convert FITS format to PNM
 
-<DT><B><a href=ybmtopbm.html>ybmtopbm</a>     </B>
-<DD>convert Bennet Yee &quot;face&quot; file into PBM
+<DT><B><a href=pgmtofs.html>pgmtofs</a>      </B>
+<DD>convert PGM to Usenix FaceSaver(tm) format
 
-<DT><B><a href=pbmtoybm.html>pbmtoybm</a>     </B>
-<DD>convert PBM into Bennet Yee &quot;face&quot; file
+<DT><B><a href=fstopgm.html>fstopgm</a>      </B>
+<DD>convert Usenix FaceSaver(tm) format to PGM
 
-<DT><B><a href=pbmtoepson.html>pbmtoepson</a>   </B>
-<DD>convert PBM to Epson 9-pin printer graphics
+<DT><B><a href=pbmtogem.html>pbmtogem</a>     </B>
+<DD>convert PBM into GEM .img file
 
-<DT><B><a href=pbmtoescp2.html>pbmtoescp2</a>   </B>
-<DD>convert PBM to Epson ESC/P2 printer graphics
+<DT><B><a href=gemtopnm.html>gemtopnm</a>     </B>
+<DD>convert GEM .img format to Netpbm format
 
-<DT><B><a href=escp2topbm.html>escp2topbm</a>   </B>
-<DD>convert Epson ESC/P2 printer graphics to PBM
+<DT><B><a href=pbmtogo.html>pbmtogo</a>      </B>
+<DD>convert PBM to GraphOn graphics
 
-<DT><B><a href=pbmto10x.html>pbmto10x</a>     </B>
-<DD>convert PBM to Gemini 10x printer graphics
+<DT><B><a href=gouldtoppm.html>gouldtoppm</a>   </B>
+<DD>convert Gould scanner file to PPM
 
-<DT><B><a href=pnmtopclxl.html>pnmtopclxl</a>      </B>
-<DD>convert PNM to HP PCL-XL (PCL 6) printer language
+<DT><B><a href=pamtohdiff.html>pamtohdiff</a></B>
+<DD>convert PAM image to horizontal difference version of same
 
-<DT><B><a href=ppmtopjxl.html>ppmtopjxl</a></B>
-<DD>convert from PPM to HP Paintjet XL PCL printer stream
+<DT><B><a href=hdifftopam.html>hdifftopam</a></B>
+<DD>convert horizontal difference PAM back to original image
 
-<DT><B><a href=pbmtolj.html>pbmtolj</a>      </B>
-<DD>convert PBM to HP LaserJet black and white graphics
+<DT><B><a href=hipstopgm.html>hipstopgm</a>    </B>
+<DD>convert HIPS format to PGM
 
-<DT><B><a href=ppmtolj.html>ppmtolj</a>      </B>
-<DD>convert PPM to HP LaserJet color graphics (PCL 5)
+<DT><B><a href=hpcdtoppm.html>hpcdtoppm</a>    </B>
+<DD>convert photo CD to PPM
 
-<DT><B><a href=pjtoppm.html>pjtoppm</a>      </B>
-<DD>convert HP PaintJet file to PPM
+<DT><B><a href=pamtohtmltbl.html>pamtohtmltbl</a>    </B>
+<DD>convert PNM/PAM to an HTML table with a colored cell for each pixel
 
-<DT><B><a href=ppmtopj.html>ppmtopj</a>      </B>
-<DD>convert PPM to HP PaintJet file
+<DT><B><a href=pbmtoibm23xx.html>pbmtoibm23xx</a></B>
+<DD>convert from PBM to IBM 23XX printer stream
 
-<DT><B><a href=thinkjettopbm.html>thinkjettopbm</a></B>
-<DD>convert HP Thinkjet printer stream to PBM
+<DT><B><a href=ppmtoicr.html>ppmtoicr</a>     </B>
+<DD>convert PPM to NCSA ICR graphics
 
-<DT><B><a href=pbmtoppa.html>pbmtoppa</a></B>
-<DD>convert PBM to HP PPA (Printer Performance Architecture) printer stream
+<DT><B><a href=ppmtoilbm.html>ppmtoilbm</a>    </B>
+<DD>convert PPM to IFF ILBM
 
-<DT><B><a href=ppmtomitsu.html>ppmtomitsu</a></B>
-<DD>convert from PPM to Mitsubishi S340-10 printer stream
+<DT><B><a href=ilbmtoppm.html>ilbmtoppm</a>    </B>
+<DD>convert IFF ILBM to PPM
 
-<DT><B><a href=pbmtoibm23xx.html>pbmtoibm23xx</a></B>
-<DD>convert from PBM to IBM 23XX printer stream
+<DT><B><a href=imgtoppm.html>imgtoppm</a>     </B>
+<DD>convert Img-whatnot to PPM
 
-<DT><B><a href=ppmtoterm.html>ppmtoterm</a>     </B>
-<DD>Display PPM image on ANSI standard text terminal
+<DT><B><a href=infotopam.html>infotopam</a>   </B>
+<DD>convert Amiga .info icons to PAM
 
-<DT><B><a href=pbmto4425.html>pbmto4425</a>     </B>
-<DD>Display PBM image on AT&amp;T 4425 ASCII terminal with gfx chars
+<DT><B><a href=ppmtoleaf.html>ppmtoleaf</a>    </B>
+<DD>convert PPM to Interleaf
 
-<DT><B><a href=pbmtoascii.html>pbmtoascii</a>   </B>
-<DD>convert PBM to ASCII graphic form
+<DT><B><a href=leaftoppm.html>leaftoppm</a>    </B>
+<DD>convert Interleaf to PPM
 
-<DT><B><a href=asciitopgm.html>asciitopgm</a>   </B>
-<DD>convert ASCII character graphics to PGM
+<DT><B><a href=pgmtolispm.html>pgmtolispm</a>   </B>
+<DD>convert PGM into Lisp Machine format
 
-<DT><B><a href=ppmtoascii.html>ppmtoascii</a>   </B>
-<DD>convert PPM to ASCII graphics with ANSI terminal color control
+<DT><B><a href=lispmtopgm.html>lispmtopgm</a>   </B>
+<DD>convert a Lisp Machine bitmap file into PGM format
 
-<DT><B><a href=pbmtobbnbg.html>pbmtobbnbg</a>   </B>
-<DD>convert PBM to BBN BitGraph graphics
+<DT><B><a href=pbmtolj.html>pbmtolj</a>      </B>
+<DD>convert PBM to HP LaserJet black and white graphics
 
-<DT><B><a href=pbmtocmuwm.html>pbmtocmuwm</a>   </B>
-<DD>convert PBM to CMU window manager format
+<DT><B><a href=ppmtolj.html>ppmtolj</a>      </B>
+<DD>convert PPM to HP LaserJet color graphics (PCL 5)
 
-<DT><B><a href=pbmtogem.html>pbmtogem</a>     </B>
-<DD>convert PBM into GEM .img file
+<DT><B><a href=pbmtoln03.html>pbmtoln03</a>    </B>
+<DD>convert PGM image to Dec LN03+ Sixel image
 
-<DT><B><a href=pbmtogo.html>pbmtogo</a>      </B>
-<DD>convert PBM to GraphOn graphics
+<DT><B><a href=pbmtolps.html>pbmtolps</a>     </B>
+<DD>convert PBM image to Postscript using lines
 
-<DT><B><a href=pbmtoplot.html>pbmtoplot</a>    </B>
-<DD>convert PBM into Unix <b>plot</b> file
+<DT><B><a href=pbmtomacp.html>pbmtomacp</a>    </B>
+<DD>convert PBM to MacPaint
 
-<DT><B><a href=pbmtoptx.html>pbmtoptx</a>     </B>
-<DD>convert PBM to Printronix graphics
+<DT><B><a href=macptopbm.html>macptopbm</a>    </B>
+<DD>convert MacPaint to PBM
 
-<DT><B><a href=pbmtozinc.html>pbmtozinc</a>    </B>
-<DD>convert PBM to Zinc Interface Library icon
+<DT><B><a href=pbmtomda.html>pbmtomda</a>     </B>
+<DD>convert from PBM to Microdesign (for Amstrad PCWs)
 
-<DT><B><a href=fitstopnm.html>fitstopnm</a>    </B>
-<DD>convert FITS format to PNM
+<DT><B><a href=mdatopbm.html>mdatopbm</a>     </B>
+<DD>convert from Microdesign (for Amstrad PCWs) to PBM
 
-<DT><B><a href=pamtofits.html>pamtofits</a>    </B>
-<DD>convert Netpbm formats to FITS format
+<DT><B><a href=pbmtomgr.html>pbmtomgr</a>     </B>
+<DD>convert PBM to MGR format
 
-<DT><B><a href=fstopgm.html>fstopgm</a>      </B>
-<DD>convert Usenix FaceSaver(tm) format to PGM
+<DT><B><a href=mgrtopbm.html>mgrtopbm</a>     </B>
+<DD>convert MGR format to PBM
 
-<DT><B><a href=pgmtofs.html>pgmtofs</a>      </B>
-<DD>convert PGM to Usenix FaceSaver(tm) format
+<DT><B><a href=ppmtomitsu.html>ppmtomitsu</a></B>
+<DD>convert from PPM to Mitsubishi S340-10 printer stream
 
-<DT><B><a href=hipstopgm.html>hipstopgm</a>    </B>
-<DD>convert HIPS format to PGM
+<DT><B><a href=ppmtompeg.html>ppmtompeg</a>    </B>
+<DD>
+convert series of PPM frames to an MPEG movie
 
-<DT><B><a href=lispmtopgm.html>lispmtopgm</a>   </B>
-<DD>convert a Lisp Machine bitmap file into PGM format
+<DT><B><a href=pamtompfont.html>pamtompfont</a>      </B>
+<DD>convert Netpbm image to Mplayer bitmap font
 
-<DT><B><a href=pgmtolispm.html>pgmtolispm</a>   </B>
-<DD>convert PGM into Lisp Machine format
+<DT><B><a href=pbmtomrf.html>pbmtomrf</a>  </B>
+<DD>convert PBM image to MRF (compressed bitmap)
 
-<DT><B><a href=pnmtops.html>pnmtops</a>      </B>
-<DD>convert Netpbm formats to Postscript
+<DT><B><a href=mrftopbm.html>mrftopbm</a>  </B>
+<DD>convert MRF (compressed bitmap) to PBM
 
-<DT><B><a href=pstopnm.html>pstopnm</a>      </B>
-<DD>convert Postscript to Netpbm formats
+<DT><B><a href=mtvtoppm.html>mtvtoppm</a>     </B>
+<DD>convert MTV ray-tracer output to PPM
 
-<DT><B><a href=psidtopgm.html>psidtopgm</a>    </B>
-<DD>convert PostScript &quot;image&quot; data to PGM
+<DT><B><a href=ppmtoneo.html>ppmtoneo</a></B>
+<DD>convert PPM image to Atari Neochrome (.neo)
 
-<DT><B><a href=pbmtolps.html>pbmtolps</a>     </B>
-<DD>convert PBM image to Postscript using lines
+<DT><B><a href=neotoppm.html>neotoppm</a></B>
+<DD>convert Atari Neochrome (.neo) image to PPM
 
-<DT><B><a href=pbmtoepsi.html>pbmtoepsi</a>    </B>
-<DD>convert a PBM image to encapsulated Postscript preview bitmap
+<DT><B><a href=pbmtonokia.html>pbmtonokia</a></B>
+<DD>convert PBM to Nokia Smart Messaging Format (SMF)
 
-<DT><B><a href=pbmtopsg3.html>pbmtopsg3</a></B>
-<DD>convert PBM images to Postscript using G3 fax compression.
+<DT><B><a href=pamtooctaveimg.html>pamtooctaveimg</a>    </B>
+<DD>convert PNM/PAM to Gnu Octave image
 
-<DT><B><a href=rawtopgm.html>rawtopgm</a>     </B>
-<DD>convert raw grayscale bytes to PGM
+<DT><B><a href=pnmtopalm.html>pnmtopalm</a>    </B>
+<DD>
+convert Netpbm formats to Palm pixmap
 
-<DT><B><a href=gouldtoppm.html>gouldtoppm</a>   </B>
-<DD>convert Gould scanner file to PPM
+<DT><B><a href=palmtopnm.html>palmtopnm</a>    </B>
+<DD>
+convert Palm pixmap to Netpbm formats
 
-<DT><B><a href=ilbmtoppm.html>ilbmtoppm</a>    </B>
-<DD>convert IFF ILBM to PPM
+<DT><B><a href=pc1toppm.html>pc1toppm</a>     </B>
+<DD>convert Atari Degas .pc1 (compressed pi1) to PPM
 
-<DT><B><a href=ppmtoilbm.html>ppmtoilbm</a>    </B>
-<DD>convert PPM to IFF ILBM
+<DT><B><a href=pcdovtoppm.html>pcdovtoppm</a>      </B>
+<DD>Convert a photo CD PCD overview file to PPM
 
-<DT><B><a href=imgtoppm.html>imgtoppm</a>     </B>
-<DD>convert Img-whatnot to PPM
+<DT><B><a href=pnmtopclxl.html>pnmtopclxl</a>      </B>
+<DD>convert PNM to HP PCL-XL (PCL 6) printer language
 
-<DT><B><a href=mtvtoppm.html>mtvtoppm</a>     </B>
-<DD>convert MTV ray-tracer output to PPM
+<DT><B><a href=ppmtopcx.html>ppmtopcx</a>     </B>
+<DD>convert PPM to PC Paintbrush format
 
 <DT><B><a href=pcxtoppm.html>pcxtoppm</a>     </B>
 <DD>convert PC Paintbrush format to PPM
 
-<DT><B><a href=picttoppm.html>picttoppm</a>    </B>
-<DD>convert Macintosh PICT to PPM
-
-<DT><B><a href=ppmtopict.html>ppmtopict</a>    </B>
-<DD>convert PPM to Macintosh PICT
-
-<DT><B><a href=qrttoppm.html>qrttoppm</a>     </B>
-<DD>convert QRT ray-tracer output to PPM
-
-<DT><B><a href=rawtoppm.html>rawtoppm</a>     </B>
-<DD>convert raw RGB bytes to PPM
+<DT><B><a href=pamtopdbimg.html>pamtopdbimg</a>    </B>
+<DD>
+convert Netpbm formats to Palm Pilot Image Viewer format
 
-<DT><B><a href=sldtoppm.html>sldtoppm</a>     </B>
-<DD>convert an AutoCAD slide file into a PPM
+<DT><B><a href=pdbimgtopam.html>pdbimgtopam</a>    </B>
+<DD>
+convert Palm Pilot Image Viewer format to Netpbm formats.
 
-<DT><B><a href=spctoppm.html>spctoppm</a>     </B>
-<DD>convert Atari compressed Spectrum to PPM
+<DT><B><a href=pamtopfm.html>pamtopfm</a>  </B>
+<DD>convert PAM/PNM to HDRshop PFM (Portable Float Map)
 
-<DT><B><a href=sputoppm.html>sputoppm</a>     </B>
-<DD>convert Atari uncompressed Spectrum to PPM
+<DT><B><a href=pfmtopam.html>pfmtopam</a>  </B>
+<DD>convert HDRshop PFM (Portable Float Map) to PAM
+     
+<DT><B><a href=ppmtopi1.html>ppmtopi1</a>     </B>
+<DD>convert PPM to Atari Degas .pi1
 
-<DT><B><a href=ppmtospu.html>ppmtospu</a>     </B>
-<DD>convert PPM  to Atari uncompressed Spectrum
+<DT><B><a href=pi1toppm.html>pi1toppm</a>     </B>
+<DD>convert Atari Degas .pi1 to PPM
 
-<DT><B><a href=tgatoppm.html>tgatoppm</a>     </B>
-<DD>convert TrueVision Targa file to PPM
+<DT><B><a href=pbmtopi3.html>pbmtopi3</a>     </B>
+<DD>convert PBM to Atari Degas .pi3
 
-<DT><B><a href=pamtotga.html>pamtotga</a>     </B>
-<DD>convert PAM to TrueVision Targa file
+<DT><B><a href=pi3topbm.html>pi3topbm</a>     </B>
+<DD>convert Atari Degas .pi3 to PBM
 
-<DT><B><a href=ximtoppm.html>ximtoppm</a>     </B>
-<DD>convert Xim to PPM
+<DT><B><a href=ppmtopict.html>ppmtopict</a>    </B>
+<DD>convert PPM to Macintosh PICT
 
-<DT><B><a href=xpmtoppm.html>xpmtoppm</a>     </B>
-<DD>convert XPM format to PPM
+<DT><B><a href=picttoppm.html>picttoppm</a>    </B>
+<DD>convert Macintosh PICT to PPM
 
-<DT><B><a href=ppmtoxpm.html>ppmtoxpm</a>     </B>
-<DD>convert PPM to XPM format
+<DT><B><a href=ppmtopj.html>ppmtopj</a>      </B>
+<DD>convert PPM to HP PaintJet file
 
-<DT><B><a href=yuvtoppm.html>yuvtoppm</a>     </B>
-<DD>convert Abekas YUV format to PPM
+<DT><B><a href=pjtoppm.html>pjtoppm</a>      </B>
+<DD>convert HP PaintJet file to PPM
 
-<DT><B><a href=eyuvtoppm.html>eyuvtoppm</a>    </B>
-<DD>convert Encoder/Berkeley YUV format to PPM
+<DT><B><a href=ppmtopjxl.html>ppmtopjxl</a></B>
+<DD>convert from PPM to HP Paintjet XL PCL printer stream
 
-<DT><B><a href=ppmtoeyuv.html>ppmtoeyuv</a>    </B>
-<DD>convert PPM to Encoder/Berkeley YUV format
+<DT><B><a href=pbmtopk.html>pbmtopk</a>      </B>
+<DD>convert PBM image to packed format (PK) font
 
-<DT><B><a href=ppmtoyuv.html>ppmtoyuv</a>     </B>
-<DD>convert PPM to Abekas YUV format
+<DT><B><a href=pktopbm.html>pktopbm</a>      </B>
+<DD>convert packed format (PK) font to PBM image
 
-<DT><B><a href=ppmtoyuvsplit.html>ppmtoyuvsplit</a></B>
-<DD>convert PPM to 3 subsampled raw Stanford MPEG YUV files
+<DT><B><a href=pbmtoplot.html>pbmtoplot</a>    </B>
+<DD>convert PBM into Unix <b>plot</b> file
 
-<DT><B><a href=yuvsplittoppm.html>yuvsplittoppm</a> </B>
-<DD>merge 3 subsampled raw YUV files to one PPM
+<DT><B><a href=pbmtoppa.html>pbmtoppa</a></B>
+<DD>convert PBM to HP PPA (Printer Performance Architecture) printer stream
 
-<DT><B><a href=ppmtoacad.html>ppmtoacad</a>    </B>
-<DD>convert PPM to AutoCAD database or slide
+<DT><B><a href=pbmtopsg3.html>pbmtopsg3</a></B>
+<DD>convert PBM images to Postscript using G3 fax compression.
 
-<DT><B><a href=ppmtoicr.html>ppmtoicr</a>     </B>
-<DD>convert PPM to NCSA ICR graphics
+<DT><B><a href=psidtopgm.html>psidtopgm</a>    </B>
+<DD>convert PostScript &quot;image&quot; data to PGM
 
-<DT><B><a href=ppmtopcx.html>ppmtopcx</a>     </B>
-<DD>convert PPM to PC Paintbrush format
+<DT><B><a href=pbmtoptx.html>pbmtoptx</a>     </B>
+<DD>convert PBM to Printronix graphics
 
 <DT><B><a href=ppmtopuzz.html>ppmtopuzz</a>    </B>
 <DD>convert PPM to X11 &quot;puzzle&quot; file
 
-<DT><B><a href=rasttopnm.html>rasttopnm</a>    </B>
-<DD>convert Sun raster file to Netpbm formats
+<DT><B><a href=qrttoppm.html>qrttoppm</a>     </B>
+<DD>convert QRT ray-tracer output to PPM
 
 <DT><B><a href=pnmtorast.html>pnmtorast</a>    </B>
 <DD>convert Netpbm formats to Sun raster file
 
-<DT><B><a href=tifftopnm.html>tifftopnm</a>    </B>
-<DD>convert TIFF file to PNM
+<DT><B><a href=rasttopnm.html>rasttopnm</a>    </B>
+<DD>convert Sun raster file to Netpbm formats
 
-<DT><B><a href=pamtotiff.html>pamtotiff</a>    </B>
-<DD>convert Netpbm formats to TIFF RGB file
+<DT><B><a href=rlatopam.html>rlatopam</a></B>
+<DD>convert Alias/Wavefront RLA and RPF to PAM
 
-<DT><B><a href=pnmtotiffcmyk.html>pnmtotiffcmyk</a></B>
-<DD>convert Netpbm formats to TIFF CMYK file
+<DT><B><a href=pnmtorle.html>pnmtorle</a>     </B>
+<DD>convert PNM to Utah Raster Toolkit (urt/rle) file
 
-<DT><B><a href=xwdtopnm.html>xwdtopnm</a>     </B>
-<DD>convert X10 or X11 window dump to Netpbm formats
+<DT><B><a href=rletopnm.html>rletopnm</a>     </B>
+<DD>convert Utah Raster Toolkit (urt/rle) file to PNM
 
-<DT><B><a href=pnmtoxwd.html>pnmtoxwd</a>     </B>
-<DD>convert Netpbm formats to X11 window dump
+<DT><B><a href=sbigtopgm.html>sbigtopgm</a>    </B>
+<DD>convert Santa Barbara Instrument Group CCD file to PGM
 
-<DT><B><a href=cameratopam.html>cameratopam</a></B>
-<DD>convert raw camera image to PAM
+<DT><B><a href=pnmtosgi.html>pnmtosgi</a></B>
+<DD>convert from Netpbm formats to SGI format
 
-<DT><B><a href=411toppm.html>411toppm</a>     </B>
-<DD>convert 411 (Sony Mavica) to PPM
+<DT><B><a href=sgitopnm.html>sgitopnm</a></B>
+<DD>convert from SGI format to Netpbm formats
+
+<DT><B><a href=pnmtosir.html>pnmtosir</a></B>
+<DD>convert from Netpbm formats to Solitaire Image Recorder file
+(MGI Type 11 or 17)
+
+<DT><B><a href=sirtopnm.html>sirtopnm</a></B>
+<DD>convert from Solitaire Image Recorder file to Netpbm formats.
 
 <DT><B><a href=ppmtosixel.html>ppmtosixel</a>   </B>
 <DD>convert PPM to DEC sixel format
 
-<DT><B><a href=ppmtouil.html>ppmtouil</a>     </B>
-<DD>convert PPM to Motif UIL icon file
+<DT><B><a href=sldtoppm.html>sldtoppm</a>     </B>
+<DD>convert an AutoCAD slide file into a PPM
 
-<DT><B><a href=sbigtopgm.html>sbigtopgm</a>    </B>
-<DD>convert Santa Barbara Instrument Group CCD file to PGM
+<DT><B><a href=spctoppm.html>spctoppm</a>     </B>
+<DD>convert Atari compressed Spectrum to PPM
 
-<DT><B><a href=vidtoppm.html>vidtoppm</a>     </B>
-<DD>convert Parallax XVideo JPEG to sequence of PPM files
+<DT><B><a href=spottopgm.html>spottopgm</a></B>
+<DD>convert SPOT satellite image to PGM
 
-<DT><B><a href=pnmtorle.html>pnmtorle</a>     </B>
-<DD>convert PNM to Utah Raster Toolkit (urt/rle) file
+<DT><B><a href=ppmtospu.html>ppmtospu</a>     </B>
+<DD>convert PPM  to Atari uncompressed Spectrum
 
-<DT><B><a href=rletopnm.html>rletopnm</a>     </B>
-<DD>convert Utah Raster Toolkit (urt/rle) file to PNM
+<DT><B><a href=sputoppm.html>sputoppm</a>     </B>
+<DD>convert Atari uncompressed Spectrum to PPM
 
-<DT><B><a href=pamtodjvurle.html>pamtodjvurle</a>     </B>
-<DD>convert PNM/PAM to DjVu Color RLE format
+<DT><B><a href=pamtosrf.html>pamtosrf</a>    </B>
+<DD>
+convert Netpbm formats to SRF
 
-<DT><B><a href=pbmtodjvurle.html>pbmtodjvurle</a>     </B>
-<DD>convert PBM to DjVu Bitonal RLE format
+<DT><B><a href=srftopam.html>srftopam</a>    </B>
+<DD>
+convert SRF to PAM
 
-<DT><B><a href=rlatopam.html>rlatopam</a></B>
-<DD>convert Alias/Wavefront RLA and RPF to PAM
+<DT><B><a href=pbmtosunicon.html>pbmtosunicon</a>    </B>
+<DD>convert PBM to Sun icon
 
-<DT><B><a href=ppmtoleaf.html>ppmtoleaf</a>    </B>
-<DD>convert PPM to Interleaf
+<DT><B><a href=sunicontopnm.html>sunicontopnm</a>    </B>
+<DD>convert Sun icon to Netpbm
 
-<DT><B><a href=leaftoppm.html>leaftoppm</a>    </B>
-<DD>convert Interleaf to PPM
+<DT><b><a href="pamtosvg.html">pamtosvg</a></b>
+<dd>convert Netpbm image to Scalable Vector Graphics (SVG); trace image
 
-<DT><B><a href=bioradtopgm.html>bioradtopgm</a>  </B>
-<DD>convert Biorad confocal image to PGM
+<DT><B><a href=ppmtoterm.html>ppmtoterm</a>     </B>
+<DD>Display PPM image on ANSI standard text terminal
 
-<DT><B><a href=pbmtoln03.html>pbmtoln03</a>    </B>
-<DD>convert PGM image to Dec LN03+ Sixel image
+<DT><B><a href=pamtotga.html>pamtotga</a>     </B>
+<DD>convert PAM to TrueVision Targa file
 
-<DT><B><a href=pamtompfont.html>pamtompfont</a>      </B>
-<DD>convert Netpbm image to Mplayer bitmap font
+<DT><B><a href=tgatoppm.html>tgatoppm</a>     </B>
+<DD>convert TrueVision Targa file to PPM
 
-<DT><B><a href=pbmtopk.html>pbmtopk</a>      </B>
-<DD>convert PBM image to packed format (PK) font
+<DT><B><a href=thinkjettopbm.html>thinkjettopbm</a></B>
+<DD>convert HP Thinkjet printer stream to PBM
 
-<DT><B><a href=pktopbm.html>pktopbm</a>      </B>
-<DD>convert packed format (PK) font to PBM image
+<DT><B><a href=pamtouil.html>pamtouil</a>     </B>
+<DD>convert PAM to Motif UIL icon file
 
-<DT><B><a href=pamtohdiff.html>pamtohdiff</a></B>
-<DD>convert PAM image to horizontal difference version of same
+<DT><B><a href=vidtoppm.html>vidtoppm</a>     </B>
+<DD>convert Parallax XVideo JPEG to sequence of PPM files
 
-<DT><B><a href=hdifftopam.html>hdifftopam</a></B>
-<DD>convert horizontal difference PAM back to original image
+<DT><B><a href=pbmtowbmp.html>pbmtowbmp</a>    </B>
+<DD>convert PBM to WAP (Wireless App Protocol) Wireless Bitmap
 
-<DT><B><a href=pnmtoddif.html>pnmtoddif</a></B>
-<DD>convert from Netpbm formats to DDIF
+<DT><B><a href=wbmptopbm.html>wbmptopbm</a>    </B>
+<DD>convert WAP (Wireless App Protocol) Wireless Bitmap to PBM
 
-<DT><B><a href=pnmtosgi.html>pnmtosgi</a></B>
-<DD>convert from Netpbm formats to SGI format
+<DT><B><a href=pamtowinicon.html>pamtowinicon</a></B>
+<DD>
+convert PAM to Windows icon file
 
-<DT><B><a href=sgitopnm.html>sgitopnm</a></B>
-<DD>convert from SGI format to Netpbm formats
+<DT><B><a href=ppmtowinicon.html>ppmtowinicon</a></B>
+<DD>
+convert PPM to Windows icon file (obsoleted by <b>pamtowinicon</b>).
 
-<DT><B><a href=pnmtosir.html>pnmtosir</a></B>
-<DD>convert from Netpbm formats to Solitaire Image Recorder file
-(MGI Type 11 or 17)
+<DT><B><a href=winicontopam.html>winicontopam</a></B>
+<DD>
+convert Windows icon file to PAM
 
-<DT><B><a href=sirtopnm.html>sirtopnm</a></B>
-<DD>convert from Solitaire Image Recorder file to Netpbm formats.
+<DT><B><a href=winicontoppm.html>winicontoppm</a></B>
+<DD>
+convert Windows icon file to PPM (obsoleted by <b>winicontoapm</b>).
 
-<DT><B><a href=spottopgm.html>spottopgm</a></B>
-<DD>convert SPOT satellite image to PGM
+<DT><B><a href=ximtoppm.html>ximtoppm</a>     </B>
+<DD>convert Xim to PPM
 
 <DT><B><a href=pamtoxvmini.html>pamtoxvmini</a></B>
 <DD>convert from Netpbm formats to Xv "thumbnail" picture
@@ -601,12 +571,43 @@ convert JBIG BIE (compressed bitmap) to PNM
 <DT><B><a href=xvminitoppm.html>xvminitoppm</a></B>
 <DD>convert Xv "thumbnail" picture to PPM
 
+<DT><B><a href=pbmtoybm.html>pbmtoybm</a>     </B>
+<DD>convert PBM into Bennet Yee &quot;face&quot; file
+
+<DT><B><a href=ybmtopbm.html>ybmtopbm</a>     </B>
+<DD>convert Bennet Yee &quot;face&quot; file into PBM
+
+<DT><B><a href=ppmtoyuv.html>ppmtoyuv</a>     </B>
+<DD>convert PPM to Abekas YUV format
+
+<DT><B><a href=yuvtoppm.html>yuvtoppm</a>     </B>
+<DD>convert Abekas YUV format to PPM
+
+<DT><B><a href=ppmtoyuvsplit.html>ppmtoyuvsplit</a></B>
+<DD>convert PPM to 3 subsampled raw Stanford MPEG YUV files
+
+<DT><B><a href=yuvsplittoppm.html>yuvsplittoppm</a> </B>
+<DD>merge 3 subsampled raw YUV files to one PPM
+
 <DT><B><a href=zeisstopnm.html>zeisstopnm</a></B>
 <DD>convert a Zeiss confocal file to Netpbm format
 
+<DT><B><a href=pbmtozinc.html>pbmtozinc</a>    </B>
+<DD>convert PBM to Zinc Interface Library icon
+
+<DT><B><a href=rawtopgm.html>rawtopgm</a>     </B>
+<DD>convert raw grayscale bytes to PGM
+
+<DT><B><a href=rawtoppm.html>rawtoppm</a>     </B>
+<DD>convert raw RGB bytes to PPM
+
 <DT><B><a href=ppmtoarbtxt.html>ppmtoarbtxt</a></B>
 <DD>convert PPM to just about any text-based format, using a grammar file
      
+<DT><B><a href=anytopnm.html>anytopnm</a>     </B>
+<DD>
+convert any graphics format to Netpbm format
+
 </DL>
 
 
@@ -697,38 +698,8 @@ All of these generate Netpbm format output.
 <P>All of these work on the Netpbm formats
 
 <DL COMPACT>
-<DT><B><a href=ppmlabel.html>ppmlabel</a>      </B>
-<DD>Add text to an image
-
-<DT><B><a href=ppmdraw.html>ppmdraw</a>      </B>
-<DD>Draw text, lines, shapes, etc. on an image
-
-<DT><B><a href=ppmshadow.html>ppmshadow</a></B>
-<DD>add a shadow to an image so it looks like it's floating
-
-<DT><B><a href=pgmdeshadow.html>pgmdeshadow</a></B>
-<DD>deshadow a PGM image
-
-<DT><B><a href=ppmbrighten.html>ppmbrighten</a>   </B>
-<DD>brighten or dim an image -- change saturation and value
-
-<DT><B><a href=ppmflash.html>ppmflash</a></B>
-<DD>brighten an image
-
-<DT><B><a href=ppmdim.html>ppmdim</a>        </B>
-<DD>dim an image - different way from ppmbrighten
-
-<DT><B><a href=ppmfade.html>ppmfade</a></B>
-<DD>Produce series of images fading from one to another
-     
-<DT><B><a href=pbmreduce.html>pbmreduce</a>     </B>
-<DD>reduce a PBM N times, using Floyd-Steinberg
-
-<DT><B><a href=pnmnorm.html>pnmnorm</a>       </B>
-<DD>normalize contrast 
-
-<DT><B><a href=pbmpscale.html>pbmpscale</a>     </B>
-<DD>enlarge a PBM image with edge smoothing
+<DT><B><a href=pamdepth.html>pamdepth</a>      </B>
+<DD>change the maxval in an image
 
 <DT><B><a href=pamscale.html>pamscale</a>      </B>
 <DD>scale/resample an image with high precision
@@ -736,48 +707,42 @@ All of these generate Netpbm format output.
 <DT><B><a href=pnmscalefixed.html>pnmscalefixed</a> </B>
 <DD>scale an image quickly with low precision
 
-<DT><B><a href=pamenlarge.html>pamenlarge</a>    </B>
-<DD>enlarge an image N times
-
-<DT><B><a href=pamrubber.html>pamrubber</a>    </B>
-<DD>Rubber sheet deforming, distortion, stretching of an image
+<DT><B><a href=pamstretch.html>pamstretch</a></B>
+<DD>scale up an image by inserting interpolated pixels
 
-<DT><B><a href=pamperspective.html>pamperspective</a>    </B>
-<DD>Change perspective distortion in an image
+<DT><B><a href=pamstretch.html>pamstretch-gen</a></B>
+<DD>scale by non-integer values using pamstretch and pamscale
 
-<DT><B><a href=ppmdither.html>ppmdither</a>     </B>
-<DD>ordered dither for color images
+<DT><B><a href=pamenlarge.html>pamenlarge</a>    </B>
+<DD>enlarge an image N times
 
-<DT><B><a href=pamditherbw.html>pamditherbw</a>     </B>
-<DD>dither a grayscale image to black and white (convert PGM to PBM)
+<DT><B><a href=pbmpscale.html>pbmpscale</a>     </B>
+<DD>enlarge a PBM image with edge smoothing
 
-<DT><B><a href=pamthreshold.html>pamthreshold</a>     </B>
-<DD>threshold a grayscale image to black and white (convert PGM to PBM)
+<DT><B><a href=pbmreduce.html>pbmreduce</a>     </B>
+<DD>reduce a PBM N times, using Floyd-Steinberg
 
-<DT><B><a href=pnmcolormap.html>pnmcolormap</a></B>
-<DD>Choose the N best colors to represent an image; create a colormap
+<DT><B><a href=pamcut.html>pamcut</a></B>
+<DD>select a rectangular region from an image
 
-<DT><B><a href=pnmremap.html>pnmremap</a></B>
-<DD>Replace colors in an image with those from a color map
+<DT><B><a href=pnmcrop.html>pnmcrop</a>       </B>
+<DD>crop all like-colored borders off an image
 
-<DT><B><a href=pnmquant.html>pnmquant</a>      </B>
-<DD>quantize colors/shades in a color or grayscale image down to fewer
+<DT><B><a href=pnmpad.html>pnmpad</a>        </B>
+<DD>add borders to an image
 
-<DT><B><a href=pnmquantall.html>pnmquantall</a>   </B>
-<DD>quantize colors on many files
+<DT><B><a href=pnmmargin.html>pnmmargin</a>     </B>
+<DD>add a margin to an image
 
-<DT><B><a href="pamshadedrelief.html">pamshadedrelief</a>     </B>
-<DD>generate shaded relief image from an elevation map
+<DT><B><a href=pamflip.html>pamflip</a>       </B>
+<DD>perform one or more flip operations on an image
 
-<DT><B><a href=ppmrelief.html>ppmrelief</a>     </B>
-<DD>run a Laplacian Relief filter on a PPM
+<DT><B><a href=pnmrotate.html>pnmrotate</a>     </B>
+<DD>rotate an image
 
 <DT><B><a href=pnmcat.html>pnmcat</a>        </B>
 <DD>concatenate images
 
-<DT><B><a href=pnmpad.html>pnmpad</a>        </B>
-<DD>add borders to an image
-
 <DT><B><a href=pamcomp.html>pamcomp</a>       </B>
 <DD>create composite (overlay) of images
 
@@ -785,104 +750,123 @@ All of these generate Netpbm format output.
 <DD>obsolete version of <b><a href="pamcomp.html">pamcomp</a></b>
 (kept because it may have fewer bugs)
 
-<DT><B><a href=ppmmix.html>ppmmix</a>        </B>
-<DD>mix (overlay) two images.
-
-<DT><B><a href=pnmcrop.html>pnmcrop</a>       </B>
-<DD>crop all like-colored borders off an image
-
-<DT><B><a href=pamcut.html>pamcut</a></B>
-<DD>select a rectangular region from an image
+<DT><B><a href=pnmpaste.html>pnmpaste</a>      </B>
+<DD>paste a rectangle into an image
 
-<DT><B><a href=pamdice.html>pamdice</a></B>
-<DD>slice an image into many horizontally and/or vertically
+<DT><B><a href=pnmstitch.html>pnmstitch</a></b>
 
-<DT><B><a href=pamundice.html>pamundice</a></B>
-<DD>Assemble an image from tiles (opposite of <b>pamdice</b>)
+<DD>stitch together panoramic (side-by-side) photographs
 
-<DT><B><a href=pamdeinterlace.html>pamdeinterlace</a></B>
+<DT><B><a href=pamarith.html>pamarith</a>      </B>
+<DD>apply simple arithmetic binary function to samples in two images
 
-<DD>remove every other row from an image
+<DT><B><a href=ppmmix.html>ppmmix</a>        </B>
+<DD>mix (overlay) two images.
 
-<DT><B><a href=pammixinterlace.html>pammixinterlace</a></B>
+<DT><B><a href=pamfunc.html>pamfunc</a></B>
+<DD>apply simple arithmetic function to samples in an image
+     
+<DT><B><a href=ppmbrighten.html>ppmbrighten</a>   </B>
+<DD>brighten or dim an image -- change saturation and value
 
-<DD>mix adjacent lines to merge interlaced images
+<DT><B><a href=ppmflash.html>ppmflash</a></B>
+<DD>brighten an image
 
-<DT><B><a href=pnmstitch.html>pnmstitch</a></b>
+<DT><B><a href=ppmdim.html>ppmdim</a>        </B>
+<DD>dim an image - different way from ppmbrighten
 
-<DD>stitch together panoramic (side-by-side) photographs
+<DT><B><a href=ppmdist.html>ppmdist</a>       </B>
+<DD>map colors to high contrast grayscales arbitrarily
 
-<DT><B><a href=pamlookup.html>pamlookup</a></b>
-<DD>map an image to a new image by using it as indices into a table
-     
-<DT><B><a href=pamdepth.html>pamdepth</a>      </B>
-<DD>change the maxval in an image
+<DT><B><a href=pnmhisteq.html>pnmhisteq</a></B>
+<DD>histogram equalize image to increase contrast
 
-<DT><B><a href=pamendian.html>pamendian</a></B>
-<DD>Swap bytes in multi-byte samples of a PAM image
-     
-<DT><B><a href=pamflip.html>pamflip</a>       </B>
-<DD>perform one or more flip operations on an image
+<DT><B><a href=pnmnorm.html>pnmnorm</a>       </B>
+<DD>normalize contrast 
 
-<DT><B><a href=pamstretch.html>pamstretch</a></B>
-<DD>scale up an image by inserting interpolated pixels
+<DT><B><a href=pamrecolor.html>pamrecolor</a>     </B>
+<DD>alter colors without affecting luminance
 
-<DT><B><a href=pamstretch.html>pamstretch-gen</a></B>
-<DD>scale by non-integer values using pamstretch and pamscale
+<DT><B><a href=ppmntsc.html>ppmntsc</a>       </B>
+<DD>adjust colors so they are legal for NTSC or PAL television
 
 <DT><B><a href=pnminvert.html>pnminvert</a>     </B>
-<DD>invert an image
+<DD>invert an image (exchange black and white)
 
 <DT><B><a href=pnmgamma.html>pnmgamma</a>      </B>
 <DD>perform gamma correction on an image
 
-<DT><B><a href=pnmhisteq.html>pnmhisteq</a></B>
-<DD>histogram equalize image to increase contrast
+<DT><B><a href=ppmdither.html>ppmdither</a>     </B>
+<DD>ordered dither for color images
 
-<DT><B><a href=pnmmargin.html>pnmmargin</a>     </B>
-<DD>add a margin to an image
+<DT><B><a href=pamditherbw.html>pamditherbw</a>     </B>
+<DD>dither a grayscale image to black and white (convert PGM to PBM)
 
-<DT><B><a href=pnmpaste.html>pnmpaste</a>      </B>
-<DD>paste a rectangle into an image
+<DT><B><a href=pbmclean.html>pbmclean</a>      </B>
+<DD>remove lone pixels (snow) from a PBM image
 
-<DT><B><a href=pnmrotate.html>pnmrotate</a>     </B>
-<DD>rotate an image
+<DT><B><a href=pamthreshold.html>pamthreshold</a>     </B>
+<DD>threshold a grayscale image to black and white (convert PGM to PBM)
 
-<DT><B><a href=pnmshear.html>pnmshear</a>      </B>
-<DD>shear an image
+<DT><B><a href=pnmnlfilt.html>pnmnlfilt</a></B>
+<DD>filter an image by replacing each pixel with a function of nearby pixels
 
-<DT><B><a href=pgmabel.html>pgmabel</a></B>
-<DD>create cross-section of an image using Abel integration for deconvolution
+<DT><B><a href=pnmconvol.html>pnmconvol</a>     </B>
+<DD>general MxN convolution on an image.  Can blur an image.
 
 <DT><B><a href=pnmsmooth.html>pnmsmooth</a>     </B>
 <DD>smooth an image
 
-<dt><b><a href="pamwipeout.html">pamwipeout</a></b>
-<dd>replace detail with smooth gradient from one edge to the other
-
 <DT><B><a href=pgmmedian.html>pgmmedian</a>     </B>
 <DD>apply a median filter to an image
 
-<DT><B><a href=pamaddnoise.html>pamaddnoise</a>     </B>
-<DD>add noise to an image
-
-<DT><B><a href=pnmtile.html>pnmtile</a>       </B>
-<DD>replicate an image into a specified size
-
-<DT><B><a href=pbmclean.html>pbmclean</a>      </B>
-<DD>remove lone pixels (snow) from a PBM image
+<DT><B><a href=pammasksharpen.html>pammasksharpen</a>       </B>
+<DD>sharpen an image via an unsharp mask
 
 <DT><B><a href=pnmalias.html>pnmalias</a>      </B>
 <DD>antialias an image
 
+<DT><B><a href=pamedge.html>pamedge</a>       </B>
+<DD>edge-detect (outline) an image
+
+<DT><B><a href=ppmrelief.html>ppmrelief</a>     </B>
+<DD>run a Laplacian Relief filter on a PPM
+
+<DT><B><a href="pamshadedrelief.html">pamshadedrelief</a>     </B>
+<DD>generate shaded relief image from an elevation map
+
+<DT><B><a href=pgmenhance.html>pgmenhance</a>    </B>
+<DD>edge-enhance a PGM image
+
+<DT><B><a href=pgmmorphconv.html>pgmmorphconv</a></b>
+<DD>perform morphological convolutions on a PGM image: dilation and erosion.
+     
+<DT><B><a href="pgmbentley.html">pgmbentley</a>    </B>
+<DD>Bentleyize a PGM image
+
+<DT><B><a href="pamoil.html">pamoil</a>        </B>
+<DD>turn a PNM or PAM image into an oil painting
+
+<DT><B><a href="ppmtv.html">ppmtv</a>         </B>
+<DD>make an image lined so it looks like an old TV
+
 <DT><B><a href=ppmchange.html>ppmchange</a>     </B>
 <DD>change all of one color to another in PPM image
 
-<DT><B><a href=pamrecolor.html>pamrecolor</a>     </B>
-<DD>alter colors without affecting luminance
+<DT><B><a href=pnmquant.html>pnmquant</a>      </B>
+<DD>quantize colors/shades in a color or grayscale image down to fewer
 
-<DT><B><a href=pnmnlfilt.html>pnmnlfilt</a></B>
-<DD>filter an image by replacing each pixel with a function of nearby pixels
+<DT><B><a href=pnmquantall.html>pnmquantall</a>   </B>
+<DD>quantize colors on many files
+
+<DT><B><a href=pnmremap.html>pnmremap</a></B>
+<DD>Replace colors in an image with those from a color map
+
+<DT><B><a href=pamlookup.html>pamlookup</a></b>
+<DD>map an image to a new image by using it as indices into a table
+     
+<DT><B><a href=pnmcolormap.html>pnmcolormap</a></B>
+<DD>Choose the N best colors to represent an image; create a colormap
 
 <DT><B><a href=ppmshift.html>ppmshift</a>      </B>
 <DD>shift lines of PPM image left or right a random amount
@@ -890,32 +874,23 @@ All of these generate Netpbm format output.
 <DT><B><a href=ppmspread.html>ppmspread</a>     </B>
 <DD>move pixels of PPM image a random amount
 
-<DT><B><a href=pnmconvol.html>pnmconvol</a>     </B>
-<DD>general MxN convolution on an image.  Can blur an image.
-
-<DT><B><a href=pgmmorphconv.html>pgmmorphconv</a></b>
-<DD>perform morphological convolutions on a PGM image: dilation and erosion.
-     
-<DT><B><a href=pamedge.html>pamedge</a>       </B>
-<DD>edge-detect (outline) an image
-
-<DT><B><a href=pammasksharpen.html>pammasksharpen</a>       </B>
-<DD>sharpen an image via an unsharp mask
+<DT><B><a href=pnmshear.html>pnmshear</a>      </B>
+<DD>shear an image
 
-<DT><B><a href=rgb3toppm.html>rgb3toppm</a>     </B>
-<DD>combine three PGMs into one PPM
+<DT><B><a href=pamrubber.html>pamrubber</a>    </B>
+<DD>Rubber sheet deforming, distortion, stretching of an image
 
-<DT><B><a href=ppmtorgb3.html>ppmtorgb3</a>     </B>
-<DD>separate a PPM into three PGMs
+<DT><B><a href=pamaddnoise.html>pamaddnoise</a>     </B>
+<DD>add noise to an image
 
-<DT><B><a href=pgmenhance.html>pgmenhance</a>    </B>
-<DD>edge-enhance a PGM image
+<dt><b><a href="pamwipeout.html">pamwipeout</a></b>
+<dd>replace detail with smooth gradient from one edge to the other
 
-<DT><B><a href=pbmlife.html>pbmlife</a>       </B>
-<DD>apply Conway's rules of Life to a PBM image
+<DT><B><a href=pamperspective.html>pamperspective</a>    </B>
+<DD>Change perspective distortion in an image
 
-<DT><B><a href=ppmdist.html>ppmdist</a>       </B>
-<DD>map colors to high contrast grayscales arbitrarily
+<DT><B><a href=pgmabel.html>pgmabel</a></B>
+<DD>create cross-section of an image using Abel integration for deconvolution
 
 <dt><b><a href="pnmmercator.html">pnmmercator</a></b>
 <dd>Turns a rectangular projection map into a Mercator projection
@@ -924,18 +899,47 @@ All of these generate Netpbm format output.
 
 <DD>Turn a cylindrical projection into strips that can be glued onto a sphere
 
-<DT><B><a href=ppmntsc.html>ppmntsc</a>       </B>
-<DD>adjust colors so they are legal for NTSC or PAL television
+<DT><B><a href=pnmtile.html>pnmtile</a>       </B>
+<DD>replicate an image into a specified size
 
-<DT><B><a href=pamfunc.html>pamfunc</a></B>
-<DD>apply simple arithmetic function to samples in an image
-     
-<DT><B><a href=pamarith.html>pamarith</a>      </B>
-<DD>apply simple arithmetic binary function to samples in two images
+<DT><B><a href=pamdice.html>pamdice</a></B>
+<DD>slice an image into many horizontally and/or vertically
+
+<DT><B><a href=pamundice.html>pamundice</a></B>
+<DD>Assemble an image from tiles (opposite of <b>pamdice</b>)
+
+<DT><B><a href=ppmtorgb3.html>ppmtorgb3</a>     </B>
+<DD>separate a PPM into three PGMs
+
+<DT><B><a href=rgb3toppm.html>rgb3toppm</a>     </B>
+<DD>combine three PGMs into one PPM
+
+<DT><B><a href=pammixinterlace.html>pammixinterlace</a></B>
+
+<DD>mix adjacent lines to merge interlaced images
+
+<DT><B><a href=pamdeinterlace.html>pamdeinterlace</a></B>
+
+<DD>remove every other row from an image
+
+<DT><B><a href=ppmshadow.html>ppmshadow</a></B>
+<DD>add a shadow to an image so it looks like it's floating
+
+<DT><B><a href=pgmdeshadow.html>pgmdeshadow</a></B>
+<DD>deshadow a PGM image
+
+<DT><B><a href=ppmdraw.html>ppmdraw</a>      </B>
+<DD>Draw text, lines, shapes, etc. on an image
+
+<DT><B><a href=ppmlabel.html>ppmlabel</a>      </B>
+<DD>Add text to an image
 
 <DT><B><a href=pamsummcol.html>pamsummcol</a>      </B>
 <DD>summarize (sum, average, etc) an image by column
 
+<DT><B><a href=ppmfade.html>ppmfade</a></B>
+<DD>Produce series of images fading from one to another
+     
 </DL>
 
 
@@ -1013,21 +1017,15 @@ These all work on the Netpbm formats as input.
 <DT><B><a href="pamexec.html">pamexec</a></B>
 <DD>run a shell command on each image of a multi-image stream
 
+<DT><B><a href=pamendian.html>pamendian</a></B>
+<DD>Swap bytes in multi-byte samples of a PAM image
+     
 <DT><b><a href="pamfix.html">pamfix</a></b>
 <dd>salvage a Netpbm image whose file is truncated or has invalid sample values
 
-<DT><b><a href="pamvalidate.html">pamfix</a></b>
+<DT><b><a href="pamvalidate.html">pamvalidate</a></b>
 <dd>Copy Netpbm image stream, if and only if entire stream is valid Netpbm.
 
-<DT><B><a href="pambayer.html">pambayer</a></B>
-<DD>interpret Bayer patterns
-
-<DT><B><a href="pamx.html">pamx</a></B>
-<DD>display a Netpbm image in an X Window System window
-
-<DT><B><a href="ppmsvgalib.html">ppmsvgalib</a></B>
-<DD>display a PPM image on a Linux virtual console using Svgalib
-
 <DT><B><a href="pbmmask.html">pbmmask</a></B>
 <DD>create a mask bitmap from a regular bitmap
 
@@ -1037,29 +1035,20 @@ These all work on the Netpbm formats as input.
 <DT><B><a href="pambackground.html">pambackground</a></B>
 <DD>create mask of the background of an image
 
-<DT><B><a href="pnmindex.html">pnmindex</a>      </B>
-<DD>build a visual index of a bunch of Netpbm images
+<DT><B><a href="pambayer.html">pambayer</a></B>
+<DD>interpret Bayer patterns
 
 <DT><B><a href="pnmmontage.html">pnmmontage</a>    </B>
 <DD>build multiple Netpbm images into a single montage image
 
-<DT><B><a href="pgmbentley.html">pgmbentley</a>    </B>
-<DD>Bentleyize a PGM image
-
 <DT><B><a href="pamcrater.html">pamcrater</a>     </B>
 <DD>create cratered terrain by fractal forgery
 
-<DT><B><a href="pamoil.html">pamoil</a>        </B>
-<DD>turn a PNM or PAM image into an oil painting
-
 <DT><B><a href="ppmforge.html">ppmforge</a>      </B>
 <DD>fractal forgeries of clouds, planets, and starry skies
 
-<DT><B><a href="pgmkernel.html">pgmkernel</a>     </B>
-<DD>generate a convolution kernel
-
-<DT><B><a href="ppmtv.html">ppmtv</a>         </B>
-<DD>make an image lined so it looks like an old TV
+<DT><B><a href=pbmlife.html>pbmlife</a>       </B>
+<DD>apply Conway's rules of Life to a PBM image
 
 <DT><B><a href="pampop9.html">pampop9</a>         </B>
 <DD>simulate a multi-lens camera such as the Pop9
@@ -1073,6 +1062,18 @@ These all work on the Netpbm formats as input.
 <DT><B><a href="ppmdcfont.html">ppmdcfont</a>         </B>
 <DD>Turn a Ppmdfont file into C source for a builtin font
      
+<DT><B><a href="pnmindex.html">pnmindex</a>      </B>
+<DD>build a visual index of a bunch of Netpbm images
+
+<DT><B><a href="pgmkernel.html">pgmkernel</a>     </B>
+<DD>generate a convolution kernel
+
+<DT><B><a href="ppmsvgalib.html">ppmsvgalib</a></B>
+<DD>display a PPM image on a Linux virtual console using Svgalib
+
+<DT><B><a href="pamx.html">pamx</a></B>
+<DD>display a Netpbm image in an X Window System window
+
 </DL>