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authorgiraffedata <giraffedata@9d0c8265-081b-0410-96cb-a4ca84ce46f8>2019-05-19 03:08:12 +0000
committergiraffedata <giraffedata@9d0c8265-081b-0410-96cb-a4ca84ce46f8>2019-05-19 03:08:12 +0000
commit41e8fac39aa43ccfa72827750e39ec6dbdc76482 (patch)
treeea26bb6a1b7b48b47aafd5a8fcd3d61883397198
parent93a570b3995fd7e9592ff0aef2384bd5cd901d30 (diff)
downloadnetpbm-mirror-41e8fac39aa43ccfa72827750e39ec6dbdc76482.tar.gz
netpbm-mirror-41e8fac39aa43ccfa72827750e39ec6dbdc76482.tar.xz
netpbm-mirror-41e8fac39aa43ccfa72827750e39ec6dbdc76482.zip
cleanup
git-svn-id: http://svn.code.sf.net/p/netpbm/code/userguide@3607 9d0c8265-081b-0410-96cb-a4ca84ce46f8
-rw-r--r--directory.html750
1 files changed, 375 insertions, 375 deletions
diff --git a/directory.html b/directory.html
index 59f2ce94..d5245fc8 100644
--- a/directory.html
+++ b/directory.html
@@ -24,585 +24,585 @@
 
 <DL COMPACT>
 
-<DT><B><a href=pnmtopnm.html>pnmtopnm</a></B>
+<DT><B><a href="pnmtopnm.html">pnmtopnm</a></B>
 <DD>convert PNM image to PNM raw or plain
 
-<DT><B><a href=pgmtopgm.html>pgmtopgm</a></B>
+<DT><B><a href="pgmtopgm.html">pgmtopgm</a></B>
 <DD>convert PGM or PBM image to PGM
 
-<DT><B><a href=ppmtoppm.html>ppmtoppm</a></B>
+<DT><B><a href="ppmtoppm.html">ppmtoppm</a></B>
 <DD>convert PPM, PGM, or PBM image to PPM
 
-<DT><B><a href=pamtopam.html>pamtopam</a></B>
+<DT><B><a href="pamtopam.html">pamtopam</a></B>
 <DD>convert PAM image to PAM
 
-<DT><B><a href=pbmtopgm.html>pbmtopgm</a>     </B>
+<DT><B><a href="pbmtopgm.html">pbmtopgm</a></B>
 <DD>convert PBM image to PGM by averaging areas
 
-<DT><B><a href=pgmtoppm.html>pgmtoppm</a>      </B>
+<DT><B><a href="pgmtoppm.html">pgmtoppm</a></B>
 <DD>colorize a PGM into a PPM
 
-<DT><B><a href=ppmtopgm.html>ppmtopgm</a>     </B>
+<DT><B><a href="ppmtopgm.html">ppmtopgm</a></B>
 <DD>convert PPM image to PGM
 
-<DT><B><a href=pamtopnm.html>pamtopnm</a></B>
+<DT><B><a href="pamtopnm.html">pamtopnm</a></B>
 <DD>convert a PAM image to PBM, PGM, or PPM
 
-<DT><B><a href=pamtogif.html>pamtogif</a>     </B>
+<DT><B><a href="pamtogif.html">pamtogif</a></B>
 <DD>convert PAM or PNM to GIF
 
-<DT><B><a href=giftopnm.html>giftopnm</a>     </B>
+<DT><B><a href="giftopnm.html">giftopnm</a></B>
 <DD>convert GIF to PNM
 
-<DT><B><a href=pnmtojpeg.html>pnmtojpeg</a>    </B>
+<DT><B><a href="pnmtojpeg.html">pnmtojpeg</a></B>
 <DD>convert PNM to JPEG/JFIF/EXIF format
 
-<DT><B><a href=jpegtopnm.html>jpegtopnm</a>    </B>
+<DT><B><a href="jpegtopnm.html">jpegtopnm</a></B>
 <DD>convert JFIF/JPEG/EXIF file to Netpbm format
 
-<DT><B><a href=pamtojpeg2k.html>pamtojpeg2k</a>    </B>
+<DT><B><a href="pamtojpeg2k.html">pamtojpeg2k</a></B>
 <DD>convert PNM/PAM to JPEG-2000 code stream
 
-<DT><B><a href=jpeg2ktopam.html>jpeg2ktopam</a>    </B>
+<DT><B><a href="jpeg2ktopam.html">jpeg2ktopam</a></B>
 <DD>convert JPEG-2000 code stream to PAM/PNM
 
-<DT><B><a href=pamtopng.html>pamtopng</a>     </B>
+<DT><B><a href="pamtopng.html">pamtopng</a></B>
 <DD>convert Netpbm format to Portable Network Graphics
 
-<DT><B><a href=pnmtopng.html>pnmtopng</a>     </B>
+<DT><B><a href="pnmtopng.html">pnmtopng</a></B>
 <DD>
 convert Netpbm format to Portable Network Graphics
 
-<DT><B><a href=pngtopam.html>pngtopam</a>     </B>
+<DT><B><a href="pngtopam.html">pngtopam</a></B>
 <DD>convert PNG (Portable Network Graphics) to Netpbm formats
 
-<DT><B><a href=pnmtops.html>pnmtops</a>      </B>
+<DT><B><a href="pnmtops.html">pnmtops</a></B>
 <DD>convert Netpbm formats to Postscript
 
-<DT><B><a href=pstopnm.html>pstopnm</a>      </B>
+<DT><B><a href="pstopnm.html">pstopnm</a></B>
 <DD>convert Postscript to Netpbm formats
 
-<DT><B><a href=pamtotiff.html>pamtotiff</a>    </B>
+<DT><B><a href="pamtotiff.html">pamtotiff</a></B>
 <DD>convert Netpbm formats to TIFF RGB file
 
-<DT><B><a href=tifftopnm.html>tifftopnm</a>    </B>
+<DT><B><a href="tifftopnm.html">tifftopnm</a></B>
 <DD>convert TIFF file to PNM
 
-<DT><B><a href=pnmtotiffcmyk.html>pnmtotiffcmyk</a></B>
+<DT><B><a href="pnmtotiffcmyk.html">pnmtotiffcmyk</a></B>
 <DD>convert Netpbm formats to TIFF CMYK file
 
-<DT><B><a href=ppmtobmp.html>ppmtobmp</a>     </B>
+<DT><B><a href="ppmtobmp.html">ppmtobmp</a></B>
 <DD>convert PPM to Windows or OS/2 Bitmap file
 
-<DT><B><a href=bmptopnm.html>bmptopnm</a>     </B>
+<DT><B><a href="bmptopnm.html">bmptopnm</a></B>
 <DD>convert Windows or OS/2 Bitmap file to PPM or PGM
 
-<DT><B><a href=pbmtog3.html>pbmtog3</a>      </B>
+<DT><B><a href="pbmtog3.html">pbmtog3</a></B>
 <DD>convert PBM to Group 3 FAX
 
-<DT><B><a href=g3topbm.html>g3topbm</a>      </B>
+<DT><B><a href="g3topbm.html">g3topbm</a></B>
 <DD>convert Group 3 FAX to PBM
 
-<DT><B><a href=pnmtojbig.html>pnmtojbig</a>    </B>
+<DT><B><a href="pnmtojbig.html">pnmtojbig</a></B>
 <DD>convert PNM to JBIG BIE (compressed bitmap)
 
-<DT><B><a href=jbigtopnm.html>jbigtopnm</a>    </B>
+<DT><B><a href="jbigtopnm.html">jbigtopnm</a></B>
 <DD>convert JBIG BIE (compressed bitmap) to PNM
 
-<DT><B><a href=pnmtoxwd.html>pnmtoxwd</a>     </B>
+<DT><B><a href="pnmtoxwd.html">pnmtoxwd</a></B>
 <DD>convert Netpbm formats to X11 window dump
 
-<DT><B><a href=xwdtopnm.html>xwdtopnm</a>     </B>
+<DT><B><a href="xwdtopnm.html">xwdtopnm</a></B>
 <DD>convert X10 or X11 window dump to Netpbm formats
 
-<DT><B><a href=pbmtoxbm.html>pbmtoxbm</a>     </B>
+<DT><B><a href="pbmtoxbm.html">pbmtoxbm</a></B>
 <DD>convert PBM to X10 or X11 bitmap
 
-<DT><B><a href=xbmtopbm.html>xbmtopbm</a>     </B>
+<DT><B><a href="xbmtopbm.html">xbmtopbm</a></B>
 <DD>convert X10 or X11 bitmap to PBM
 
-<DT><B><a href=ppmtoxpm.html>ppmtoxpm</a>     </B>
+<DT><B><a href="ppmtoxpm.html">ppmtoxpm</a></B>
 <DD>convert PPM to XPM format
 
-<DT><B><a href=xpmtoppm.html>xpmtoppm</a>     </B>
+<DT><B><a href="xpmtoppm.html">xpmtoppm</a></B>
 <DD>convert XPM format to PPM
 
-<DT><B><a href=pbmto10x.html>pbmto10x</a>     </B>
+<DT><B><a href="pbmto10x.html">pbmto10x</a></B>
 <DD>convert PBM to Gemini 10x printer graphics
 
-<DT><B><a href=411toppm.html>411toppm</a>     </B>
+<DT><B><a href="411toppm.html">411toppm</a></B>
 <DD>convert 411 (Sony Mavica) to PPM
 
-<DT><B><a href=pbmto4425.html>pbmto4425</a>     </B>
+<DT><B><a href="pbmto4425.html">pbmto4425</a></B>
 <DD>Display PBM image on AT&amp;T 4425 ASCII terminal with gfx chars
 
-<DT><B><a href=ppmtoacad.html>ppmtoacad</a>    </B>
+<DT><B><a href="ppmtoacad.html">ppmtoacad</a></B>
 <DD>convert PPM to AutoCAD database or slide
 
-<DT><B><a href=ppmtoapplevol.html>ppmtoapplevol</a>    </B>
+<DT><B><a href="ppmtoapplevol.html">ppmtoapplevol</a></B>
 <DD>convert PPM to Apple volume label image
 
-<DT><B><a href=pbmtoascii.html>pbmtoascii</a>   </B>
+<DT><B><a href="pbmtoascii.html">pbmtoascii</a></B>
 <DD>convert PBM to ASCII graphic form
 
-<DT><B><a href=ppmtoascii.html>ppmtoascii</a>   </B>
+<DT><B><a href="ppmtoascii.html">ppmtoascii</a></B>
 <DD>convert PPM to ASCII graphics with ANSI terminal color control
 
-<DT><B><a href=asciitopgm.html>asciitopgm</a>   </B>
+<DT><B><a href="asciitopgm.html">asciitopgm</a></B>
 <DD>convert ASCII character graphics to PGM
 
-<DT><B><a href=pbmtoatk.html>pbmtoatk</a>     </B>
+<DT><B><a href="pbmtoatk.html">pbmtoatk</a></B>
 <DD>convert PBM to Andrew Toolkit raster object
 
-<DT><B><a href=atktopbm.html>atktopbm</a>     </B>
+<DT><B><a href="atktopbm.html">atktopbm</a></B>
 <DD>convert Andrew Toolkit raster object to PBM
 
-<DT><B><a href=pamtoavs.html>pamtoavs</a>  </B>
+<DT><B><a href="pamtoavs.html">pamtoavs</a></B>
 <DD>convert Netpbm image to Stardent AVS
 
-<DT><B><a href=avstopam.html>avstopam</a>  </B>
+<DT><B><a href="avstopam.html">avstopam</a></B>
 <DD>convert Stardent AVS image to PAM
 
-<DT><B><a href=pbmtobbnbg.html>pbmtobbnbg</a>   </B>
+<DT><B><a href="pbmtobbnbg.html">pbmtobbnbg</a></B>
 <DD>convert PBM to BBN BitGraph graphics
 
-<DT><B><a href=bioradtopgm.html>bioradtopgm</a>  </B>
+<DT><B><a href="bioradtopgm.html">bioradtopgm</a></B>
 <DD>convert Biorad confocal image to PGM
 
-<DT><B><a href=brushtopbm.html>brushtopbm</a>   </B>
+<DT><B><a href="brushtopbm.html">brushtopbm</a></B>
 <DD>convert Xerox doodle brushes to PBM
 
-<DT><B><a href=cameratopam.html>cameratopam</a></B>
+<DT><B><a href="cameratopam.html">cameratopam</a></B>
 <DD>convert raw camera image to PAM
 
-<DT><B><a href=pbmtocis.html>pbmtocis</a>     </B>
+<DT><B><a href="pbmtocis.html">pbmtocis</a></B>
 <DD>convert PBM to Compuserve RLE image
 
-<DT><B><a href=cistopbm.html>cistopbm</a>     </B>
+<DT><B><a href="cistopbm.html">cistopbm</a></B>
 <DD>convert Compuserve RLE image to PBM
 
-<DT><B><a href=pbmtocmuwm.html>pbmtocmuwm</a>   </B>
+<DT><B><a href="pbmtocmuwm.html">pbmtocmuwm</a></B>
 <DD>convert PBM to CMU window manager format
 
-<DT><B><a href=cmuwmtopbm.html>cmuwmtopbm</a>   </B>
+<DT><B><a href="cmuwmtopbm.html">cmuwmtopbm</a></B>
 <DD>convert CMU window manager format to PBM
 
-<DT><B><a href=ddbugtopbm.html>ddbugtopbm</a>    </B>
+<DT><B><a href="ddbugtopbm.html">ddbugtopbm</a></B>
 <DD>
 convert Palm DiddleBug image to PBM
 
-<DT><B><a href=pnmtoddif.html>pnmtoddif</a></B>
+<DT><B><a href="pnmtoddif.html">pnmtoddif</a></B>
 <DD>convert from Netpbm formats to DDIF
 
-<DT><B><a href=pamtodjvurle.html>pamtodjvurle</a>     </B>
+<DT><B><a href="pamtodjvurle.html">pamtodjvurle</a></B>
 <DD>convert PNM/PAM to DjVu Color RLE format
 
-<DT><B><a href=pbmtodjvurle.html>pbmtodjvurle</a>     </B>
+<DT><B><a href="pbmtodjvurle.html">pbmtodjvurle</a></B>
 <DD>convert PBM to DjVu Bitonal RLE format
 
-<DT><B><a href=pbmtoepsi.html>pbmtoepsi</a>    </B>
+<DT><B><a href="pbmtoepsi.html">pbmtoepsi</a></B>
 <DD>convert a PBM image to encapsulated Postscript preview bitmap
 
-<DT><B><a href=pbmtoepson.html>pbmtoepson</a>   </B>
+<DT><B><a href="pbmtoepson.html">pbmtoepson</a></B>
 <DD>convert PBM to Epson 9-pin printer graphics
 
-<DT><B><a href=pbmtoescp2.html>pbmtoescp2</a>   </B>
+<DT><B><a href="pbmtoescp2.html">pbmtoescp2</a></B>
 <DD>convert PBM to Epson ESC/P2 printer graphics
 
-<DT><B><a href=escp2topbm.html>escp2topbm</a>   </B>
+<DT><B><a href="escp2topbm.html">escp2topbm</a></B>
 <DD>convert Epson ESC/P2 printer graphics to PBM
 
-<DT><B><a href=ppmtoeyuv.html>ppmtoeyuv</a>    </B>
+<DT><B><a href="ppmtoeyuv.html">ppmtoeyuv</a></B>
 <DD>convert PPM to Encoder/Berkeley YUV format
 
-<DT><B><a href=eyuvtoppm.html>eyuvtoppm</a>    </B>
+<DT><B><a href="eyuvtoppm.html">eyuvtoppm</a></B>
 <DD>convert Encoder/Berkeley YUV format to PPM
 
-<DT><B><a href=pnmtofiasco.html>pnmtofiasco</a>  </B>
+<DT><B><a href="pnmtofiasco.html">pnmtofiasco</a></B>
 <DD>convert Netpbm image to Fiasco (wfa) highly compressed format
 
-<DT><B><a href=fiascotopnm.html>fiascotopnm</a>  </B>
+<DT><B><a href="fiascotopnm.html">fiascotopnm</a></B>
 <DD>convert Fiasco (wfa) highly compressed format to Netpbm image
 
-<DT><B><a href=pamtofits.html>pamtofits</a>    </B>
+<DT><B><a href="pamtofits.html">pamtofits</a></B>
 <DD>convert Netpbm formats to FITS format
 
-<DT><B><a href=fitstopnm.html>fitstopnm</a>    </B>
+<DT><B><a href="fitstopnm.html">fitstopnm</a></B>
 <DD>convert FITS format to PNM
 
-<DT><B><a href=pgmtofs.html>pgmtofs</a>      </B>
+<DT><B><a href="pgmtofs.html">pgmtofs</a></B>
 <DD>convert PGM to Usenix FaceSaver(tm) format
 
-<DT><B><a href=fstopgm.html>fstopgm</a>      </B>
+<DT><B><a href="fstopgm.html">fstopgm</a></B>
 <DD>convert Usenix FaceSaver(tm) format to PGM
 
-<DT><B><a href=pbmtogem.html>pbmtogem</a>     </B>
+<DT><B><a href="pbmtogem.html">pbmtogem</a></B>
 <DD>convert PBM into GEM .img file
 
-<DT><B><a href=gemtopnm.html>gemtopnm</a>     </B>
+<DT><B><a href="gemtopnm.html">gemtopnm</a></B>
 <DD>convert GEM .img format to Netpbm format
 
-<DT><B><a href=pbmtogo.html>pbmtogo</a>      </B>
+<DT><B><a href="pbmtogo.html">pbmtogo</a></B>
 <DD>convert PBM to GraphOn graphics
 
-<DT><B><a href=gouldtoppm.html>gouldtoppm</a>   </B>
+<DT><B><a href="gouldtoppm.html">gouldtoppm</a></B>
 <DD>convert Gould scanner file to PPM
 
-<DT><B><a href=pamtohdiff.html>pamtohdiff</a></B>
+<DT><B><a href="pamtohdiff.html">pamtohdiff</a></B>
 <DD>convert PAM image to horizontal difference version of same
 
-<DT><B><a href=hdifftopam.html>hdifftopam</a></B>
+<DT><B><a href="hdifftopam.html">hdifftopam</a></B>
 <DD>convert horizontal difference PAM back to original image
 
-<DT><B><a href=hipstopgm.html>hipstopgm</a>    </B>
+<DT><B><a href="hipstopgm.html">hipstopgm</a></B>
 <DD>convert HIPS format to PGM
 
-<DT><B><a href=hpcdtoppm.html>hpcdtoppm</a>    </B>
+<DT><B><a href="hpcdtoppm.html">hpcdtoppm</a></B>
 <DD>convert photo CD to PPM
 
-<DT><B><a href=pamtohtmltbl.html>pamtohtmltbl</a>    </B>
+<DT><B><a href="pamtohtmltbl.html">pamtohtmltbl</a></B>
 <DD>convert PNM/PAM to an HTML table with a colored cell for each pixel
 
-<DT><B><a href=pbmtoibm23xx.html>pbmtoibm23xx</a></B>
+<DT><B><a href="pbmtoibm23xx.html">pbmtoibm23xx</a></B>
 <DD>convert from PBM to IBM 23XX printer stream
 
-<DT><B><a href=ppmtoicr.html>ppmtoicr</a>     </B>
+<DT><B><a href="ppmtoicr.html">ppmtoicr</a></B>
 <DD>convert PPM to NCSA ICR graphics
 
-<DT><B><a href=ppmtoilbm.html>ppmtoilbm</a>    </B>
+<DT><B><a href="ppmtoilbm.html">ppmtoilbm</a></B>
 <DD>convert PPM to IFF ILBM
 
-<DT><B><a href=ilbmtoppm.html>ilbmtoppm</a>    </B>
+<DT><B><a href="ilbmtoppm.html">ilbmtoppm</a></B>
 <DD>convert IFF ILBM to PPM
 
-<DT><B><a href=imgtoppm.html>imgtoppm</a>     </B>
+<DT><B><a href="imgtoppm.html">imgtoppm</a></B>
 <DD>convert Img-whatnot to PPM
 
-<DT><B><a href=infotopam.html>infotopam</a>   </B>
+<DT><B><a href="infotopam.html">infotopam</a></B>
 <DD>convert Amiga .info icons to PAM
 
-<DT><B><a href=ppmtoleaf.html>ppmtoleaf</a>    </B>
+<DT><B><a href="ppmtoleaf.html">ppmtoleaf</a></B>
 <DD>convert PPM to Interleaf
 
-<DT><B><a href=leaftoppm.html>leaftoppm</a>    </B>
+<DT><B><a href="leaftoppm.html">leaftoppm</a></B>
 <DD>convert Interleaf to PPM
 
-<DT><B><a href=pgmtolispm.html>pgmtolispm</a>   </B>
+<DT><B><a href="pgmtolispm.html">pgmtolispm</a></B>
 <DD>convert PGM into Lisp Machine format
 
-<DT><B><a href=lispmtopgm.html>lispmtopgm</a>   </B>
+<DT><B><a href="lispmtopgm.html">lispmtopgm</a></B>
 <DD>convert a Lisp Machine bitmap file into PGM format
 
-<DT><B><a href=pbmtolj.html>pbmtolj</a>      </B>
+<DT><B><a href="pbmtolj.html">pbmtolj</a></B>
 <DD>convert PBM to HP LaserJet black and white graphics
 
-<DT><B><a href=ppmtolj.html>ppmtolj</a>      </B>
+<DT><B><a href="ppmtolj.html">ppmtolj</a></B>
 <DD>convert PPM to HP LaserJet color graphics (PCL 5)
 
-<DT><B><a href=pbmtoln03.html>pbmtoln03</a>    </B>
+<DT><B><a href="pbmtoln03.html">pbmtoln03</a></B>
 <DD>convert PGM image to Dec LN03+ Sixel image
 
-<DT><B><a href=pbmtolps.html>pbmtolps</a>     </B>
+<DT><B><a href="pbmtolps.html">pbmtolps</a></B>
 <DD>convert PBM image to Postscript using lines
 
-<DT><B><a href=pbmtomacp.html>pbmtomacp</a>    </B>
+<DT><B><a href="pbmtomacp.html">pbmtomacp</a></B>
 <DD>convert PBM to MacPaint
 
-<DT><B><a href=macptopbm.html>macptopbm</a>    </B>
+<DT><B><a href="macptopbm.html">macptopbm</a></B>
 <DD>convert MacPaint to PBM
 
-<DT><B><a href=pbmtomatrixorbital.html>pbmtomatrixorbital</a></B>
+<DT><B><a href="pbmtomatrixorbital.html">pbmtomatrixorbital</a></B>
 <DD>convert a PBM image to a Matrix Orbital LCD image
 
-<DT><B><a href=pbmtomda.html>pbmtomda</a>     </B>
+<DT><B><a href="pbmtomda.html">pbmtomda</a></B>
 <DD>convert from PBM to Microdesign (for Amstrad PCWs)
 
-<DT><B><a href=mdatopbm.html>mdatopbm</a>     </B>
+<DT><B><a href="mdatopbm.html">mdatopbm</a></B>
 <DD>convert from Microdesign (for Amstrad PCWs) to PBM
 
-<DT><B><a href=pbmtomgr.html>pbmtomgr</a>     </B>
+<DT><B><a href="pbmtomgr.html">pbmtomgr</a></B>
 <DD>convert PBM to MGR format
 
-<DT><B><a href=mgrtopbm.html>mgrtopbm</a>     </B>
+<DT><B><a href="mgrtopbm.html">mgrtopbm</a></B>
 <DD>convert MGR format to PBM
 
-<DT><B><a href=ppmtomitsu.html>ppmtomitsu</a></B>
+<DT><B><a href="ppmtomitsu.html">ppmtomitsu</a></B>
 <DD>convert from PPM to Mitsubishi S340-10 printer stream
 
-<DT><B><a href=ppmtompeg.html>ppmtompeg</a>    </B>
+<DT><B><a href="ppmtompeg.html">ppmtompeg</a></B>
 <DD>convert series of PPM frames to an MPEG movie
 
-<DT><B><a href=pamtompfont.html>pamtompfont</a>      </B>
+<DT><B><a href="pamtompfont.html">pamtompfont</a></B>
 <DD>convert Netpbm image to Mplayer bitmap font
 
-<DT><B><a href=pbmtomrf.html>pbmtomrf</a>  </B>
+<DT><B><a href="pbmtomrf.html">pbmtomrf</a></B>
 <DD>convert PBM image to MRF (compressed bitmap)
 
-<DT><B><a href=mrftopbm.html>mrftopbm</a>  </B>
+<DT><B><a href="mrftopbm.html">mrftopbm</a></B>
 <DD>convert MRF (compressed bitmap) to PBM
 
-<DT><B><a href=mtvtoppm.html>mtvtoppm</a>     </B>
+<DT><B><a href="mtvtoppm.html">mtvtoppm</a></B>
 <DD>convert MTV ray-tracer output to PPM
 
-<DT><B><a href=ppmtoneo.html>ppmtoneo</a></B>
+<DT><B><a href="ppmtoneo.html">ppmtoneo</a></B>
 <DD>convert PPM image to Atari Neochrome (.neo)
 
-<DT><B><a href=neotoppm.html>neotoppm</a></B>
+<DT><B><a href="neotoppm.html">neotoppm</a></B>
 <DD>convert Atari Neochrome (.neo) image to PPM
 
-<DT><B><a href=pbmtonokia.html>pbmtonokia</a></B>
+<DT><B><a href="pbmtonokia.html">pbmtonokia</a></B>
 <DD>convert PBM to Nokia Smart Messaging Format (SMF)
 
-<DT><B><a href=pamtooctaveimg.html>pamtooctaveimg</a>    </B>
+<DT><B><a href="pamtooctaveimg.html">pamtooctaveimg</a></B>
 <DD>convert PNM/PAM to Gnu Octave image
 
-<DT><B><a href=pnmtopalm.html>pnmtopalm</a>    </B>
+<DT><B><a href="pnmtopalm.html">pnmtopalm</a></B>
 <DD>convert Netpbm formats to Palm pixmap
 
-<DT><B><a href=palmtopnm.html>palmtopnm</a>    </B>
+<DT><B><a href="palmtopnm.html">palmtopnm</a></B>
 <DD>convert Palm pixmap to Netpbm formats
 
-<DT><B><a href=pc1toppm.html>pc1toppm</a>     </B>
+<DT><B><a href="pc1toppm.html">pc1toppm</a></B>
 <DD>convert Atari Degas .pc1 (compressed pi1) to PPM
 
-<DT><B><a href=pcdovtoppm.html>pcdovtoppm</a>      </B>
+<DT><B><a href="pcdovtoppm.html">pcdovtoppm</a></B>
 <DD>convert a photo CD PCD overview file to PPM
 
-<DT><B><a href=pnmtopclxl.html>pnmtopclxl</a>      </B>
+<DT><B><a href="pnmtopclxl.html">pnmtopclxl</a></B>
 <DD>convert PNM to HP PCL-XL (PCL 6) printer language
 
-<DT><B><a href=ppmtopcx.html>ppmtopcx</a>     </B>
+<DT><B><a href="ppmtopcx.html">ppmtopcx</a></B>
 <DD>convert PPM to PC Paintbrush format
 
-<DT><B><a href=pcxtoppm.html>pcxtoppm</a>     </B>
+<DT><B><a href="pcxtoppm.html">pcxtoppm</a></B>
 <DD>convert PC Paintbrush format to PPM
 
-<DT><B><a href=pamtopdbimg.html>pamtopdbimg</a>    </B>
+<DT><B><a href="pamtopdbimg.html">pamtopdbimg</a></B>
 <DD>
 convert Netpbm formats to Palm Pilot Image Viewer format
 
-<DT><B><a href=pdbimgtopam.html>pdbimgtopam</a>    </B>
+<DT><B><a href="pdbimgtopam.html">pdbimgtopam</a></B>
 <DD>
 convert Palm Pilot Image Viewer format to Netpbm formats.
 
-<DT><B><a href=pamtopfm.html>pamtopfm</a>  </B>
+<DT><B><a href="pamtopfm.html">pamtopfm</a></B>
 <DD>convert PAM/PNM to HDRshop PFM (Portable Float Map)
 
-<DT><B><a href=pfmtopam.html>pfmtopam</a>  </B>
+<DT><B><a href="pfmtopam.html">pfmtopam</a></B>
 <DD>convert HDRshop PFM (Portable Float Map) to PAM
-     
-<DT><B><a href=ppmtopi1.html>ppmtopi1</a>     </B>
+
+<DT><B><a href="ppmtopi1.html">ppmtopi1</a></B>
 <DD>convert PPM to Atari Degas .pi1
 
-<DT><B><a href=pi1toppm.html>pi1toppm</a>     </B>
+<DT><B><a href="pi1toppm.html">pi1toppm</a></B>
 <DD>convert Atari Degas .pi1 to PPM
 
-<DT><B><a href=pbmtopi3.html>pbmtopi3</a>     </B>
+<DT><B><a href="pbmtopi3.html">pbmtopi3</a></B>
 <DD>convert PBM to Atari Degas .pi3
 
-<DT><B><a href=pi3topbm.html>pi3topbm</a>     </B>
+<DT><B><a href="pi3topbm.html">pi3topbm</a></B>
 <DD>convert Atari Degas .pi3 to PBM
 
-<DT><B><a href=ppmtopict.html>ppmtopict</a>    </B>
+<DT><B><a href="ppmtopict.html">ppmtopict</a></B>
 <DD>convert PPM to Macintosh PICT
 
-<DT><B><a href=picttoppm.html>picttoppm</a>    </B>
+<DT><B><a href="picttoppm.html">picttoppm</a></B>
 <DD>convert Macintosh PICT to PPM
 
-<DT><B><a href=ppmtopj.html>ppmtopj</a>      </B>
+<DT><B><a href="ppmtopj.html">ppmtopj</a></B>
 <DD>convert PPM to HP PaintJet file
 
-<DT><B><a href=pjtoppm.html>pjtoppm</a>      </B>
+<DT><B><a href="pjtoppm.html">pjtoppm</a></B>
 <DD>convert HP PaintJet file to PPM
 
-<DT><B><a href=ppmtopjxl.html>ppmtopjxl</a></B>
+<DT><B><a href="ppmtopjxl.html">ppmtopjxl</a></B>
 <DD>convert from PPM to HP Paintjet XL PCL printer stream
 
-<DT><B><a href=pbmtopk.html>pbmtopk</a>      </B>
+<DT><B><a href="pbmtopk.html">pbmtopk</a></B>
 <DD>convert PBM image to packed format (PK) font
 
-<DT><B><a href=pktopbm.html>pktopbm</a>      </B>
+<DT><B><a href="pktopbm.html">pktopbm</a></B>
 <DD>convert packed format (PK) font to PBM image
 
-<DT><B><a href=pbmtoplot.html>pbmtoplot</a>    </B>
+<DT><B><a href="pbmtoplot.html">pbmtoplot</a></B>
 <DD>convert PBM into Unix <b>plot</b> file
 
-<DT><B><a href=pbmtoppa.html>pbmtoppa</a></B>
+<DT><B><a href="pbmtoppa.html">pbmtoppa</a></B>
 <DD>convert PBM to HP PPA (Printer Performance Architecture) printer stream
 
-<DT><B><a href=pbmtopsg3.html>pbmtopsg3</a></B>
+<DT><B><a href="pbmtopsg3.html">pbmtopsg3</a></B>
 <DD>convert PBM images to Postscript using G3 fax compression.
 
-<DT><B><a href=psidtopgm.html>psidtopgm</a>    </B>
+<DT><B><a href="psidtopgm.html">psidtopgm</a></B>
 <DD>convert PostScript "image" data to PGM
 
-<DT><B><a href=pbmtoptx.html>pbmtoptx</a>     </B>
+<DT><B><a href="pbmtoptx.html">pbmtoptx</a></B>
 <DD>convert PBM to Printronix graphics
 
-<DT><B><a href=ppmtopuzz.html>ppmtopuzz</a>    </B>
+<DT><B><a href="ppmtopuzz.html">ppmtopuzz</a></B>
 <DD>convert PPM to X11 "puzzle" file
 
-<DT><B><a href=qrttoppm.html>qrttoppm</a>     </B>
+<DT><B><a href="qrttoppm.html">qrttoppm</a></B>
 <DD>convert QRT ray-tracer output to PPM
 
-<DT><B><a href=pnmtorast.html>pnmtorast</a>    </B>
+<DT><B><a href="pnmtorast.html">pnmtorast</a></B>
 <DD>convert Netpbm formats to Sun raster file
 
-<DT><B><a href=rasttopnm.html>rasttopnm</a>    </B>
+<DT><B><a href="rasttopnm.html">rasttopnm</a></B>
 <DD>convert Sun raster file to Netpbm formats
 
-<DT><B><a href=rlatopam.html>rlatopam</a></B>
+<DT><B><a href="rlatopam.html">rlatopam</a></B>
 <DD>convert Alias/Wavefront RLA and RPF to PAM
 
-<DT><B><a href=pnmtorle.html>pnmtorle</a>     </B>
+<DT><B><a href="pnmtorle.html">pnmtorle</a></B>
 <DD>convert PNM to Utah Raster Toolkit (urt/rle) file
 
-<DT><B><a href=rletopnm.html>rletopnm</a>     </B>
+<DT><B><a href="rletopnm.html">rletopnm</a></B>
 <DD>convert Utah Raster Toolkit (urt/rle) file to PNM
 
-<DT><B><a href=sbigtopgm.html>sbigtopgm</a>    </B>
+<DT><B><a href="sbigtopgm.html">sbigtopgm</a></B>
 <DD>convert Santa Barbara Instrument Group CCD file to PGM
 
-<DT><B><a href=pgmtosbig.html>pgmtosbig</a>    </B>
+<DT><B><a href="pgmtosbig.html">pgmtosbig</a></B>
 <DD>convert PGM to Santa Barbara Instrument Group CCD file
 
-<DT><B><a href=st4topgm.html>st4topgm</a>    </B>
+<DT><B><a href="st4topgm.html">st4topgm</a></B>
 <DD>convert Santa Barbara Instrument Group ST-4 camera CCD file to PGM
 
-<DT><B><a href=pgmtost4.html>pgmtost4</a>    </B>
+<DT><B><a href="pgmtost4.html">pgmtost4</a></B>
 <DD>convert PGM to Santa Barbara Instrument Group ST-4 camera CCD file
 
-<DT><B><a href=pnmtosgi.html>pnmtosgi</a></B>
+<DT><B><a href="pnmtosgi.html">pnmtosgi</a></B>
 <DD>convert from Netpbm formats to SGI format
 
-<DT><B><a href=sgitopnm.html>sgitopnm</a></B>
+<DT><B><a href="sgitopnm.html">sgitopnm</a></B>
 <DD>convert from SGI format to Netpbm formats
 
-<DT><B><a href=pnmtosir.html>pnmtosir</a></B>
+<DT><B><a href="pnmtosir.html">pnmtosir</a></B>
 <DD>convert from Netpbm formats to Solitaire Image Recorder file
 (MGI Type 11 or 17)
 
-<DT><B><a href=sirtopnm.html>sirtopnm</a></B>
+<DT><B><a href="sirtopnm.html">sirtopnm</a></B>
 <DD>convert from Solitaire Image Recorder file to Netpbm formats.
 
-<DT><B><a href=ppmtosixel.html>ppmtosixel</a>   </B>
+<DT><B><a href="ppmtosixel.html">ppmtosixel</a></B>
 <DD>convert PPM to DEC sixel format
 
-<DT><B><a href=sldtoppm.html>sldtoppm</a>     </B>
+<DT><B><a href="sldtoppm.html">sldtoppm</a></B>
 <DD>convert an AutoCAD slide file into a PPM
 
-<DT><B><a href=spctoppm.html>spctoppm</a>     </B>
+<DT><B><a href="spctoppm.html">spctoppm</a></B>
 <DD>convert Atari compressed Spectrum to PPM
 
-<DT><B><a href=spottopgm.html>spottopgm</a></B>
+<DT><B><a href="spottopgm.html">spottopgm</a></B>
 <DD>convert SPOT satellite image to PGM
 
-<DT><B><a href=ppmtospu.html>ppmtospu</a>     </B>
+<DT><B><a href="ppmtospu.html">ppmtospu</a></B>
 <DD>convert PPM  to Atari uncompressed Spectrum
 
-<DT><B><a href=sputoppm.html>sputoppm</a>     </B>
+<DT><B><a href="sputoppm.html">sputoppm</a></B>
 <DD>convert Atari uncompressed Spectrum to PPM
 
-<DT><B><a href=pamtosrf.html>pamtosrf</a>    </B>
+<DT><B><a href="pamtosrf.html">pamtosrf</a></B>
 <DD>convert Netpbm formats to SRF
 
-<DT><B><a href=srftopam.html>srftopam</a>    </B>
+<DT><B><a href="srftopam.html">srftopam</a></B>
 <DD>convert SRF to PAM
 
-<DT><B><a href=pbmtosunicon.html>pbmtosunicon</a>    </B>
+<DT><B><a href="pbmtosunicon.html">pbmtosunicon</a></B>
 <DD>convert PBM to Sun icon
 
-<DT><B><a href=sunicontopnm.html>sunicontopnm</a>    </B>
+<DT><B><a href="sunicontopnm.html">sunicontopnm</a></B>
 <DD>convert Sun icon to Netpbm
 
-<DT><b><a href="pamtosvg.html">pamtosvg</a></b>
+<DT><B><a href="pamtosvg.html">pamtosvg</a></B>
 <dd>convert Netpbm image to Scalable Vector Graphics (SVG); trace image
 
-<DT><b><a href="svgtopam.html">svgtopam</a></b>
+<DT><B><a href="svgtopam.html">svgtopam</a></B>
 <dd>convert an SVG (Scalable Vector Graphics) image to Netpbm format
 
-<DT><B><a href=ppmtoterm.html>ppmtoterm</a>     </B>
+<DT><B><a href="ppmtoterm.html">ppmtoterm</a></B>
 <DD>display PPM image on ANSI standard text terminal
 
-<DT><B><a href=pamtotga.html>pamtotga</a>     </B>
+<DT><B><a href="pamtotga.html">pamtotga</a></B>
 <DD>convert PAM to TrueVision Targa file
 
-<DT><B><a href=tgatoppm.html>tgatoppm</a>     </B>
+<DT><B><a href="tgatoppm.html">tgatoppm</a></B>
 <DD>convert TrueVision Targa file to PPM
 
-<DT><B><a href=thinkjettopbm.html>thinkjettopbm</a></B>
+<DT><B><a href="thinkjettopbm.html">thinkjettopbm</a></B>
 <DD>convert HP Thinkjet printer stream to PBM
 
-<DT><B><a href=pamtouil.html>pamtouil</a>     </B>
+<DT><B><a href="pamtouil.html">pamtouil</a></B>
 <DD>convert PAM to Motif UIL icon file
 
-<DT><B><a href=vidtoppm.html>vidtoppm</a>     </B>
+<DT><B><a href="vidtoppm.html">vidtoppm</a></B>
 <DD>convert Parallax XVideo JPEG to sequence of PPM files
 
-<DT><B><a href=pbmtowbmp.html>pbmtowbmp</a>    </B>
+<DT><B><a href="pbmtowbmp.html">pbmtowbmp</a></B>
 <DD>convert PBM to WAP (Wireless App Protocol) Wireless Bitmap
 
-<DT><B><a href=wbmptopbm.html>wbmptopbm</a>    </B>
+<DT><B><a href="wbmptopbm.html">wbmptopbm</a></B>
 <DD>convert WAP (Wireless App Protocol) Wireless Bitmap to PBM
 
-<DT><B><a href=pamtowinicon.html>pamtowinicon</a></B>
+<DT><B><a href="pamtowinicon.html">pamtowinicon</a></B>
 <DD>convert PAM to Windows icon file
 
-<DT><B><a href=ppmtowinicon.html>ppmtowinicon</a></B>
+<DT><B><a href="ppmtowinicon.html">ppmtowinicon</a></B>
 <DD>convert PPM to Windows icon file (obsoleted by <b>pamtowinicon</b>).
 
-<DT><B><a href=winicontopam.html>winicontopam</a></B>
+<DT><B><a href="winicontopam.html">winicontopam</a></B>
 <DD>convert Windows icon file to PAM
 
-<DT><B><a href=winicontoppm.html>winicontoppm</a></B>
+<DT><B><a href="winicontoppm.html">winicontoppm</a></B>
 <DD>convert Windows icon file to PPM (obsoleted by <b>winicontoapm</b>).
 
-<DT><B><a href=ximtoppm.html>ximtoppm</a>     </B>
+<DT><B><a href="ximtoppm.html">ximtoppm</a></B>
 <DD>convert Xim to PPM
 
-<DT><B><a href=pamtoxvmini.html>pamtoxvmini</a></B>
+<DT><B><a href="pamtoxvmini.html">pamtoxvmini</a></B>
 <DD>convert from Netpbm formats to Xv "thumbnail" picture
 
-<DT><B><a href=xvminitoppm.html>xvminitoppm</a></B>
+<DT><B><a href="xvminitoppm.html">xvminitoppm</a></B>
 <DD>convert Xv "thumbnail" picture to PPM
 
-<DT><B><a href=pbmtoybm.html>pbmtoybm</a>     </B>
+<DT><B><a href="pbmtoybm.html">pbmtoybm</a></B>
 <DD>convert PBM into Bennet Yee "face" file
 
-<DT><B><a href=ybmtopbm.html>ybmtopbm</a>     </B>
+<DT><B><a href="ybmtopbm.html">ybmtopbm</a></B>
 <DD>convert Bennet Yee "face" file into PBM
 
-<DT><B><a href=ppmtoyuv.html>ppmtoyuv</a>     </B>
+<DT><B><a href="ppmtoyuv.html">ppmtoyuv</a></B>
 <DD>convert PPM to Abekas YUV format
 
-<DT><B><a href=yuvtoppm.html>yuvtoppm</a>     </B>
+<DT><B><a href="yuvtoppm.html">yuvtoppm</a></B>
 <DD>convert Abekas YUV format to PPM
 
-<DT><B><a href=ppmtoyuvsplit.html>ppmtoyuvsplit</a></B>
+<DT><B><a href="ppmtoyuvsplit.html">ppmtoyuvsplit</a></B>
 <DD>convert PPM to 3 subsampled raw Stanford MPEG YUV files
 
-<DT><B><a href=yuvsplittoppm.html>yuvsplittoppm</a> </B>
+<DT><B><a href="yuvsplittoppm.html">yuvsplittoppm</a></B>
 <DD>merge 3 subsampled raw YUV files to one PPM
 
-<DT><B><a href=yuy2topam.html>yuy2topam</a>     </B>
+<DT><B><a href="yuy2topam.html">yuy2topam</a></B>
 <DD>convert YUY2 format to PAM
 
-<DT><B><a href=zeisstopnm.html>zeisstopnm</a></B>
+<DT><B><a href="zeisstopnm.html">zeisstopnm</a></B>
 <DD>convert a Zeiss confocal file to Netpbm format
 
-<DT><B><a href=pbmtozinc.html>pbmtozinc</a>    </B>
+<DT><B><a href="pbmtozinc.html">pbmtozinc</a></B>
 <DD>convert PBM to Zinc Interface Library icon
 
-<DT><B><a href=rawtopgm.html>rawtopgm</a>     </B>
+<DT><B><a href="rawtopgm.html">rawtopgm</a></B>
 <DD>convert raw grayscale bytes to PGM
 
-<DT><B><a href=rawtoppm.html>rawtoppm</a>     </B>
+<DT><B><a href="rawtoppm.html">rawtoppm</a></B>
 <DD>convert raw RGB bytes to PPM
 
-<DT><B><a href=ppmtoarbtxt.html>ppmtoarbtxt</a></B>
+<DT><B><a href="ppmtoarbtxt.html">ppmtoarbtxt</a></B>
 <DD>convert PPM to just about any text-based format, using a grammar file
-     
-<DT><B><a href=anytopnm.html>anytopnm</a>     </B>
+
+<DT><B><a href="anytopnm.html">anytopnm</a></B>
 <DD>convert any graphics format to Netpbm format
 
 </DL>
@@ -616,74 +616,74 @@ All of these generate Netpbm format output.
 
 <DL COMPACT>
 
-<DT><b><a href=pbmmake.html>pbmmake</a></b>
+<DT><B><a href="pbmmake.html">pbmmake</a></B>
 <DD>create a blank PBM image of a specified size
 
-<DT><b><a href=pgmmake.html>pgmmake</a></b>
+<DT><B><a href="pgmmake.html">pgmmake</a></B>
 <DD>create a PGM image of a specified size and shade of gray
-     
-<DT><b><a href=ppmmake.html>ppmmake</a></b>
+
+<DT><B><a href="ppmmake.html">ppmmake</a></B>
 <DD>create a PPM image of a specified size and color
-     
-<DT><b><a href=pgmramp.html>pgmramp</a></b>
+
+<DT><B><a href="pgmramp.html">pgmramp</a></B>
 <DD>generate a grayscale ramp (gradient)
 
-<DT><b><a href=pamgradient.html>pamgradient</a></b>
+<DT><B><a href="pamgradient.html">pamgradient</a></B>
 <DD>create a four-corner gradient image
 
-<DT><b><a href=pampaintspill.html>pampaintspill</a></b>
+<DT><B><a href="pampaintspill.html">pampaintspill</a></B>
 <DD>smoothly spill colors into the background
 
-<DT><b><a href=ppmpat.html>ppmpat</a></b>
+<DT><B><a href="ppmpat.html">ppmpat</a></B>
 <DD>create a pretty PPM image
 
-<DT><b><a href=ppmrainbow.html>ppmrainbow</a></b>
+<DT><B><a href="ppmrainbow.html">ppmrainbow</a></B>
 <DD>create a spectrum-like image with colors fading together.
 
-<DT><b><a href=ppmrough.html>ppmrough</a></b>
+<DT><B><a href="ppmrough.html">ppmrough</a></B>
 <DD>create PPM image of two colors with a ragged border between them
 
-<DT><B><a href="pamcrater.html">pamcrater</a>     </B>
+<DT><B><a href="pamcrater.html">pamcrater</a></B>
 <DD>create cratered terrain by fractal forgery
 
-<DT><B><a href="ppmforge.html">ppmforge</a>      </B>
+<DT><B><a href="ppmforge.html">ppmforge</a></B>
 <DD>fractal forgeries of clouds, planets, and starry skies
 
-<DT><b><a href=pgmnoise.html>pgmnoise</a></b>
+<DT><B><a href="pgmnoise.html">pgmnoise</a></B>
 <DD>create a PGM image of white noise
 
-<DT><b><a href=pbmtext.html>pbmtext</a></b>
+<DT><B><a href="pbmtext.html">pbmtext</a></B>
 <DD>render text into a PBM image
 
-<DT><B><a href=pbmtextps.html>pbmtextps</a>     </B>
+<DT><B><a href="pbmtextps.html">pbmtextps</a></B>
 <DD>render text into a PBM image using a Postscript interpreter
-     
-<DT><B><a href=pbmupc.html>pbmupc</a>        </B>
+
+<DT><B><a href="pbmupc.html">pbmupc</a></B>
 <DD>create a Universal Product Code PBM image
 
-<DT><B><a href=pamstereogram.html>pamstereogram</a>        </B>
+<DT><B><a href="pamstereogram.html">pamstereogram</a></B>
 <DD>create a single image stereogram from a height map
 
-<DT><B><a href=pamsistoaglyph.html>pamsistoaglyph</a>        </B>
+<DT><B><a href="pamsistoaglyph.html">pamsistoaglyph</a></B>
 <DD>convert a single-image stereogram to a red/cyan anaglyphic image
 
-<DT><B><a href=ppmwheel.html>ppmwheel</a>        </B>
+<DT><B><a href="ppmwheel.html">ppmwheel</a></B>
 <DD>generate a hue-value color wheel
 
-<DT><B><a href=ppmcie.html>ppmcie</a>        </B>
+<DT><B><a href="ppmcie.html">ppmcie</a></B>
 <DD>generate a CIE color map PPM image
 
-<DT><B><a href=pbmpage.html>pbmpage</a>       </B>
+<DT><B><a href="pbmpage.html">pbmpage</a></B>
 <DD>create a printer test pattern page in PBM format
 
-<DT><B><a href=pamseq.html>pamseq</a></B>
+<DT><B><a href="pamseq.html">pamseq</a></B>
 <DD>create a PAM image of all possible tuple values.  E.g.
 a color map containing all possible colors of given maxval
 
-<DT><B><a href=pamgauss.html>pamgauss</a></B>
+<DT><B><a href="pamgauss.html">pamgauss</a></B>
 <DD>create a PAM image of a Gaussian (bell curve; normal curve) function.
 
-<DT><B><a href=ppm3d.html>ppm3d</a></B>
+<DT><B><a href="ppm3d.html">ppm3d</a></B>
 <DD>generate a blue/green 3D glasses image from two images
 
 </DL>
@@ -694,263 +694,263 @@ a color map containing all possible colors of given maxval
 <P>All of these work on the Netpbm formats
 
 <DL COMPACT>
-<DT><B><a href=pamdepth.html>pamdepth</a>      </B>
+<DT><B><a href="pamdepth.html">pamdepth</a></B>
 <DD>change the maxval in an image
 
-<DT><B><a href=pamscale.html>pamscale</a>      </B>
+<DT><B><a href="pamscale.html">pamscale</a></B>
 <DD>scale/resample an image with high precision
 
-<DT><B><a href=pnmscalefixed.html>pnmscalefixed</a> </B>
+<DT><B><a href="pnmscalefixed.html">pnmscalefixed</a></B>
 <DD>scale an image quickly with low precision
 
-<DT><B><a href=pamstretch.html>pamstretch</a></B>
+<DT><B><a href="pamstretch.html">pamstretch</a></B>
 <DD>scale up an image by inserting interpolated pixels
 
-<DT><B><a href=pamstretch-gen.html>pamstretch-gen</a></B>
+<DT><B><a href="pamstretch-gen.html">pamstretch-gen</a></B>
 <DD>scale by non-integer values using pamstretch and pamscale
 
-<DT><B><a href=pamenlarge.html>pamenlarge</a>    </B>
+<DT><B><a href="pamenlarge.html">pamenlarge</a></B>
 <DD>enlarge an image N times
 
-<DT><B><a href=pbmpscale.html>pbmpscale</a>     </B>
+<DT><B><a href="pbmpscale.html">pbmpscale</a></B>
 <DD>enlarge a PBM image with edge smoothing
 
-<DT><B><a href=pbmreduce.html>pbmreduce</a>     </B>
+<DT><B><a href="pbmreduce.html">pbmreduce</a></B>
 <DD>reduce a PBM N times, using Floyd-Steinberg
 
-<DT><B><a href=pamcut.html>pamcut</a></B>
+<DT><B><a href="pamcut.html">pamcut</a></B>
 <DD>select a rectangular region from an image
 
-<DT><B><a href=pnmcrop.html>pnmcrop</a>       </B>
+<DT><B><a href="pnmcrop.html">pnmcrop</a></B>
 <DD>crop all like-colored borders off an image
 
-<DT><B><a href=pnmpad.html>pnmpad</a>        </B>
+<DT><B><a href="pnmpad.html">pnmpad</a></B>
 <DD>add borders to an image
 
-<DT><B><a href=pnmmargin.html>pnmmargin</a>     </B>
+<DT><B><a href="pnmmargin.html">pnmmargin</a></B>
 <DD>add a margin to an image
 
-<DT><B><a href=pamflip.html>pamflip</a>       </B>
+<DT><B><a href="pamflip.html">pamflip</a></B>
 <DD>perform one or more flip operations on an image
 
-<DT><B><a href=pnmrotate.html>pnmrotate</a>     </B>
+<DT><B><a href="pnmrotate.html">pnmrotate</a></B>
 <DD>rotate an image
 
-<DT><B><a href=pnmcat.html>pnmcat</a>        </B>
+<DT><B><a href="pnmcat.html">pnmcat</a></B>
 <DD>concatenate images
 
-<DT><B><a href=pamcomp.html>pamcomp</a>       </B>
+<DT><B><a href="pamcomp.html">pamcomp</a></B>
 <DD>create composite (overlay) of images
 
-<DT><B><a href=pnmcomp.html>pnmcomp</a>       </B>
-<DD>obsolete version of <b><a href="pamcomp.html">pamcomp</a></b>
+<DT><B><a href="pnmcomp.html">pnmcomp</a></B>
+<DD>obsolete version of <b><a href="pamcomp.html">pamcomp</a></B>
 (kept because it may have fewer bugs)
 
-<DT><B><a href=pnmpaste.html>pnmpaste</a>      </B>
+<DT><B><a href="pnmpaste.html">pnmpaste</a></B>
 <DD>paste a rectangle into an image
 
-<DT><B><a href=pnmstitch.html>pnmstitch</a></b>
+<DT><B><a href="pnmstitch.html">pnmstitch</a></B>
 
 <DD>stitch together panoramic (side-by-side) photographs
 
-<DT><B><a href=pamarith.html>pamarith</a>      </B>
+<DT><B><a href="pamarith.html">pamarith</a></B>
 <DD>apply simple arithmetic binary function to samples in two images
 
-<DT><B><a href=pammixmulti.html>pammixmulti</a>        </B>
+<DT><B><a href="pammixmulti.html">pammixmulti</a></B>
 <DD>mix multiple images.
 
-<DT><B><a href=ppmmix.html>ppmmix</a>        </B>
+<DT><B><a href="ppmmix.html">ppmmix</a></B>
 <DD>mix (overlay) two images.
 
-<DT><B><a href=pamfunc.html>pamfunc</a></B>
+<DT><B><a href="pamfunc.html">pamfunc</a></B>
 <DD>apply simple arithmetic function to samples in an image
-     
-<DT><B><a href=pambrighten.html>pambrighten</a>   </B>
+
+<DT><B><a href="pambrighten.html">pambrighten</a></B>
 <DD>brighten or dim an image -- change saturation and value
 
-<DT><B><a href=ppmflash.html>ppmflash</a></B>
+<DT><B><a href="ppmflash.html">ppmflash</a></B>
 <DD>brighten an image
 
-<DT><B><a href=pamaltsat.html>pamaltsat</a></B>
+<DT><B><a href="pamaltsat.html">pamaltsat</a></B>
 <DD>change saturation of an image in alternative way
 
-<DT><B><a href=ppmdim.html>ppmdim</a>        </B>
+<DT><B><a href="ppmdim.html">ppmdim</a></B>
 <DD>dim an image - different way from pambrighten
 
-<DT><B><a href=ppmdist.html>ppmdist</a>       </B>
+<DT><B><a href="ppmdist.html">ppmdist</a></B>
 <DD>map colors to high contrast grayscales arbitrarily
 
-<DT><B><a href=pnmhisteq.html>pnmhisteq</a></B>
+<DT><B><a href="pnmhisteq.html">pnmhisteq</a></B>
 <DD>histogram equalize image to increase contrast
 
-<DT><B><a href=pnmnorm.html>pnmnorm</a>       </B>
-<DD>normalize contrast (adjust levels) 
+<DT><B><a href="pnmnorm.html">pnmnorm</a></B>
+<DD>normalize contrast (adjust levels)
 
-<DT><B><a href=pamlevels.html>pamlevels</a>       </B>
-<DD>adjust levels of color components 
+<DT><B><a href="pamlevels.html">pamlevels</a></B>
+<DD>adjust levels of color components
 
-<DT><B><a href=pamrecolor.html>pamrecolor</a>     </B>
+<DT><B><a href="pamrecolor.html">pamrecolor</a></B>
 <DD>alter colors without affecting luminance
 
-<DT><B><a href=ppmntsc.html>ppmntsc</a>       </B>
+<DT><B><a href="ppmntsc.html">ppmntsc</a></B>
 <DD>adjust colors so they are legal for NTSC or PAL television
 
-<DT><B><a href=pnminvert.html>pnminvert</a>     </B>
+<DT><B><a href="pnminvert.html">pnminvert</a></B>
 <DD>invert an image (exchange black and white)
 
-<DT><B><a href=pnmgamma.html>pnmgamma</a>      </B>
+<DT><B><a href="pnmgamma.html">pnmgamma</a></B>
 <DD>perform gamma correction on an image
 
-<DT><B><a href=ppmdither.html>ppmdither</a>     </B>
+<DT><B><a href="ppmdither.html">ppmdither</a></B>
 <DD>ordered dither for color images
 
-<DT><B><a href=pamditherbw.html>pamditherbw</a>     </B>
+<DT><B><a href="pamditherbw.html">pamditherbw</a></B>
 <DD>dither a grayscale image to black and white (convert PGM to PBM)
 
-<DT><B><a href=pbmclean.html>pbmclean</a>      </B>
+<DT><B><a href="pbmclean.html">pbmclean</a></B>
 <DD>remove lone pixels (snow) from a PBM image
 
-<DT><B><a href=pamthreshold.html>pamthreshold</a>     </B>
+<DT><B><a href="pamthreshold.html">pamthreshold</a></B>
 <DD>threshold a grayscale image to black and white (convert PGM to PBM)
 
-<DT><B><a href=pnmnlfilt.html>pnmnlfilt</a></B>
+<DT><B><a href="pnmnlfilt.html">pnmnlfilt</a></B>
 <DD>filter an image by replacing each pixel with a function of nearby pixels
 
-<DT><B><a href=pnmconvol.html>pnmconvol</a>     </B>
+<DT><B><a href="pnmconvol.html">pnmconvol</a></B>
 <DD>general MxN convolution on an image.  Can blur an image.
 
-<DT><B><a href=pnmsmooth.html>pnmsmooth</a>     </B>
+<DT><B><a href="pnmsmooth.html">pnmsmooth</a></B>
 <DD>smooth an image
 
-<DT><B><a href=pgmmedian.html>pgmmedian</a>     </B>
+<DT><B><a href="pgmmedian.html">pgmmedian</a></B>
 <DD>apply a median filter to an image
 
-<DT><B><a href=pammasksharpen.html>pammasksharpen</a>       </B>
+<DT><B><a href="pammasksharpen.html">pammasksharpen</a></B>
 <DD>sharpen an image via an unsharp mask
 
-<DT><B><a href=pnmalias.html>pnmalias</a>      </B>
+<DT><B><a href="pnmalias.html">pnmalias</a></B>
 <DD>antialias an image
 
-<DT><B><a href=pamedge.html>pamedge</a>       </B>
+<DT><B><a href="pamedge.html">pamedge</a></B>
 <DD>edge-detect (outline) an image
 
-<DT><B><a href=ppmrelief.html>ppmrelief</a>     </B>
+<DT><B><a href="ppmrelief.html">ppmrelief</a></B>
 <DD>run a Laplacian Relief filter on a PPM
 
-<DT><B><a href="pamshadedrelief.html">pamshadedrelief</a>     </B>
+<DT><B><a href="pamshadedrelief.html">pamshadedrelief</a></B>
 <DD>generate shaded relief image from an elevation map
 
-<DT><B><a href=pgmenhance.html>pgmenhance</a>    </B>
+<DT><B><a href="pgmenhance.html">pgmenhance</a></B>
 <DD>edge-enhance a PGM image
 
-<DT><B><a href=pgmmorphconv.html>pgmmorphconv</a></b>
+<DT><B><a href="pgmmorphconv.html">pgmmorphconv</a></B>
 <DD>perform morphological convolutions on a PGM image: dilation and erosion.
-     
-<DT><B><a href="pgmbentley.html">pgmbentley</a>    </B>
+
+<DT><B><a href="pgmbentley.html">pgmbentley</a></B>
 <DD>bentleyize a PGM image
 
-<DT><B><a href="pamoil.html">pamoil</a>        </B>
+<DT><B><a href="pamoil.html">pamoil</a></B>
 <DD>turn a PNM or PAM image into an oil painting
 
-<DT><B><a href="ppmtv.html">ppmtv</a>         </B>
+<DT><B><a href="ppmtv.html">ppmtv</a></B>
 <DD>make an image lined so it looks like an old TV
 
-<DT><B><a href=ppmchange.html>ppmchange</a>     </B>
+<DT><B><a href="ppmchange.html">ppmchange</a></B>
 <DD>change all of one color to another in PPM image
 
-<DT><B><a href=pamhue.html>pamhue</a>     </B>
+<DT><B><a href="pamhue.html">pamhue</a></B>
 <DD>shift all the hues in an image
 
-<DT><B><a href=pnmquant.html>pnmquant</a>      </B>
+<DT><B><a href="pnmquant.html">pnmquant</a></B>
 <DD>quantize colors/shades in a color or grayscale image down to fewer
 
-<DT><B><a href=pnmquantall.html>pnmquantall</a>   </B>
+<DT><B><a href="pnmquantall.html">pnmquantall</a></B>
 <DD>quantize colors on many files
 
-<DT><B><a href=pnmremap.html>pnmremap</a></B>
+<DT><B><a href="pnmremap.html">pnmremap</a></B>
 <DD>replace colors in an image with those from a color map
 
-<DT><B><a href=pamlookup.html>pamlookup</a></b>
+<DT><B><a href="pamlookup.html">pamlookup</a></B>
 <DD>map an image to a new image by using it as indices into a table
-     
-<DT><B><a href=pamunlookup.html>pamunlookup</a></b>
+
+<DT><B><a href="pamunlookup.html">pamunlookup</a></B>
 <DD>inverse of <b>pamlookup</b> - generates the index image
-     
-<DT><B><a href=ppmshift.html>ppmshift</a>      </B>
+
+<DT><B><a href="ppmshift.html">ppmshift</a></B>
 <DD>shift lines of PPM image left or right a random amount
 
-<DT><B><a href=ppmspread.html>ppmspread</a>     </B>
+<DT><B><a href="ppmspread.html">ppmspread</a></B>
 <DD>move pixels of PPM image a random amount
 
-<DT><B><a href=pnmshear.html>pnmshear</a>      </B>
+<DT><B><a href="pnmshear.html">pnmshear</a></B>
 <DD>shear an image
 
-<DT><B><a href=pamrubber.html>pamrubber</a>    </B>
+<DT><B><a href="pamrubber.html">pamrubber</a></B>
 <DD>rubber sheet deforming, distortion, stretching of an image
 
-<DT><B><a href=pamaddnoise.html>pamaddnoise</a>     </B>
+<DT><B><a href="pamaddnoise.html">pamaddnoise</a></B>
 <DD>add noise to an image
 
-<dt><b><a href="pamwipeout.html">pamwipeout</a></b>
+<DT><B><a href="pamwipeout.html">pamwipeout</a></B>
 <dd>replace detail with smooth gradient from one edge to the other
 
-<DT><B><a href=pamperspective.html>pamperspective</a>    </B>
+<DT><B><a href="pamperspective.html">pamperspective</a></B>
 <DD>change perspective distortion in an image
 
-<DT><B><a href=pgmabel.html>pgmabel</a></B>
+<DT><B><a href="pgmabel.html">pgmabel</a></B>
 <DD>create cross-section of an image using Abel integration for deconvolution
 
-<dt><b><a href="pnmmercator.html">pnmmercator</a></b>
+<DT><B><a href="pnmmercator.html">pnmmercator</a></B>
 <dd>turn a rectangular projection map into a Mercator projection
 
-<DT><B><a href=ppmglobe.html>ppmglobe</a></b>
+<DT><B><a href="ppmglobe.html">ppmglobe</a></B>
 
 <DD>turn a cylindrical projection into strips that can be glued onto a sphere
 
-<DT><B><a href=pnmtile.html>pnmtile</a>       </B>
+<DT><B><a href="pnmtile.html">pnmtile</a></B>
 <DD>replicate an image into a specified size
 
-<DT><B><a href=pamdice.html>pamdice</a></B>
+<DT><B><a href="pamdice.html">pamdice</a></B>
 <DD>slice an image into many horizontally and/or vertically
 
-<DT><B><a href=pamundice.html>pamundice</a></B>
+<DT><B><a href="pamundice.html">pamundice</a></B>
 <DD>assemble an image from tiles (opposite of <b>pamdice</b>)
 
-<DT><B><a href=ppmtorgb3.html>ppmtorgb3</a>     </B>
+<DT><B><a href="ppmtorgb3.html">ppmtorgb3</a></B>
 <DD>separate a PPM into three PGMs
 
-<DT><B><a href=rgb3toppm.html>rgb3toppm</a>     </B>
+<DT><B><a href="rgb3toppm.html">rgb3toppm</a></B>
 <DD>combine three PGMs into one PPM
 
-<DT><B><a href=pammixinterlace.html>pammixinterlace</a></B>
+<DT><B><a href="pammixinterlace.html">pammixinterlace</a></B>
 
 <DD>mix adjacent lines to merge interlaced images
 
-<DT><B><a href=pamdeinterlace.html>pamdeinterlace</a></B>
+<DT><B><a href="pamdeinterlace.html">pamdeinterlace</a></B>
 
 <DD>remove every other row from an image
 
-<DT><B><a href=ppmshadow.html>ppmshadow</a></B>
+<DT><B><a href="ppmshadow.html">ppmshadow</a></B>
 <DD>add a shadow to an image so it looks like it's floating
 
-<DT><B><a href=pgmdeshadow.html>pgmdeshadow</a></B>
+<DT><B><a href="pgmdeshadow.html">pgmdeshadow</a></B>
 <DD>deshadow a PGM image
 
-<DT><B><a href=ppmdraw.html>ppmdraw</a>      </B>
+<DT><B><a href="ppmdraw.html">ppmdraw</a></B>
 <DD>draw text, lines, shapes, etc. on an image
 
-<DT><B><a href=ppmlabel.html>ppmlabel</a>      </B>
+<DT><B><a href="ppmlabel.html">ppmlabel</a></B>
 <DD>add text to an image
 
-<DT><B><a href=pamtris.html>pamtris</a>      </B>
+<DT><B><a href="pamtris.html">pamtris</a></B>
 <DD>triangle rasterizer
 
-<DT><B><a href=pamsummcol.html>pamsummcol</a>      </B>
+<DT><B><a href="pamsummcol.html">pamsummcol</a></B>
 <DD>summarize (sum, average, etc) an image by column
 
-<DT><B><a href=ppmfade.html>ppmfade</a></B>
+<DT><B><a href="ppmfade.html">ppmfade</a></B>
 <DD>produce series of images fading from one to another
-     
+
 </DL>
 
 
@@ -961,58 +961,58 @@ These all work on the Netpbm formats as input.
 
 <DL COMPACT>
 
-<DT><B><a href=pamfile.html>pamfile</a>       </B>
+<DT><B><a href="pamfile.html">pamfile</a></B>
 <DD>describe an image's vital characteristics
 
-<DT><B><a href=pamtable.html>pamtable</a>      </B>
+<DT><B><a href="pamtable.html">pamtable</a></B>
 <DD>print an image's raster in decimal
 
-<DT><B><a href=pamslice.html>pamslice</a>      </B>
+<DT><B><a href="pamslice.html">pamslice</a></B>
 <DD>print a row or column of an image in decimal
 
-<DT><B><a href=pamfind.html>pamfind</a>      </B>
+<DT><B><a href="pamfind.html">pamfind</a></B>
 <DD>tell where all tuples of a certain value are in an image
 
-<DT><B><a href=pnmpsnr.html>pnmpsnr</a>       </B>
+<DT><B><a href="pnmpsnr.html">pnmpsnr</a></B>
 <DD>measure difference between two images
 
-<DT><B><a href=pgmhist.html>pgmhist</a>       </B>
+<DT><B><a href="pgmhist.html">pgmhist</a></B>
 <DD>print a histogram of the values in a PGM image
 
-<DT><B><a href=ppmhist.html>ppmhist</a>       </B>
+<DT><B><a href="ppmhist.html">ppmhist</a></B>
 <DD>print a histogram of a PPM
 
-<DT><B><a href=pnmhistmap.html>pnmhistmap</a></B>
+<DT><B><a href="pnmhistmap.html">pnmhistmap</a></B>
 <DD>draw a histogram of a PGM or PPM
 
-<DT><B><a href=pnmcolormap.html>pnmcolormap</a></B>
+<DT><B><a href="pnmcolormap.html">pnmcolormap</a></B>
 <DD>choose the N best colors to represent an image; create a colormap
 
-<DT><B><a href=pamsumm.html>pamsumm</a>      </B>
+<DT><B><a href="pamsumm.html">pamsumm</a></B>
 <DD>summarize (sum, average, etc.) all samples in an image
 
-<DT><B><a href=pamgetcolor.html>pamgetcolor</a>    </B>
+<DT><B><a href="pamgetcolor.html">pamgetcolor</a></B>
 <DD>display the average colors from specified regions in an image
 
-<DT><B><a href=pgmtexture.html>pgmtexture</a>    </B>
+<DT><B><a href="pgmtexture.html">pgmtexture</a></B>
 <DD>calculate textural features on a PGM image
 
-<DT><B><a href=pamsharpness.html>pamsharpness</a>      </B>
+<DT><B><a href="pamsharpness.html">pamsharpness</a></B>
 <DD>measure the sharpness of an image
-     
-<DT><B><a href=pamsharpmap.html>pamsharpmap</a>      </B>
+
+<DT><B><a href="pamsharpmap.html">pamsharpmap</a></B>
 <DD>create map of sharpness in an image
 
-<DT><B><a href=pamtilt.html>pamtilt</a></B>
+<DT><B><a href="pamtilt.html">pamtilt</a></B>
 <DD>measure the tilt of an image, i.e. document skew
 
-<DT><B><a href=pgmminkowski.html>pgmminkowski</a></b>
+<DT><B><a href="pgmminkowski.html">pgmminkowski</a></B>
 <DD>compute Minkowski integral over a PGM image</DD>
 
-<DT><B><a href=pbmminkowski.html>pbmminkowski</a></b>
+<DT><B><a href="pbmminkowski.html">pbmminkowski</a></B>
 <DD>compute Minkowski integral over a PBM image</DD>
 
-<DT><B><a href=pammosaicknit.html>pammosaicknit</a></B>
+<DT><B><a href="pammosaicknit.html">pammosaicknit</a></B>
 <DD>validate a mosaic knitting pattern
 
 </DL>
@@ -1037,13 +1037,13 @@ These all work on the Netpbm formats as input.
 <DT><B><a href="pamexec.html">pamexec</a></B>
 <DD>run a shell command on each image of a multi-image stream
 
-<DT><B><a href=pamendian.html>pamendian</a></B>
+<DT><B><a href="pamendian.html">pamendian</a></B>
 <DD>swap bytes in multi-byte samples of a PAM image
-     
-<DT><b><a href="pamfix.html">pamfix</a></b>
+
+<DT><B><a href="pamfix.html">pamfix</a></B>
 <dd>salvage a Netpbm image whose file is truncated or has invalid sample values
 
-<DT><b><a href="pamvalidate.html">pamvalidate</a></b>
+<DT><B><a href="pamvalidate.html">pamvalidate</a></B>
 <dd>copy Netpbm image stream, if and only if entire stream is valid Netpbm.
 
 <DT><B><a href="pbmmask.html">pbmmask</a></B>
@@ -1058,28 +1058,28 @@ These all work on the Netpbm formats as input.
 <DT><B><a href="pambayer.html">pambayer</a></B>
 <DD>interpret Bayer patterns
 
-<DT><B><a href="pnmmontage.html">pnmmontage</a>    </B>
+<DT><B><a href="pnmmontage.html">pnmmontage</a></B>
 <DD>build multiple Netpbm images into a single montage image
 
-<DT><B><a href=pbmlife.html>pbmlife</a>       </B>
+<DT><B><a href="pbmlife.html">pbmlife</a></B>
 <DD>apply Conway's rules of Life to a PBM image
 
-<DT><B><a href="pampop9.html">pampop9</a>         </B>
+<DT><B><a href="pampop9.html">pampop9</a></B>
 <DD>simulate a multi-lens camera such as the Pop9
 
-<DT><B><a href="ppmdmkfont.html">ppmdmkfont</a>         </B>
+<DT><B><a href="ppmdmkfont.html">ppmdmkfont</a></B>
 <DD>create Ppmdfont "standard"
 
-<DT><B><a href="ppmddumpfont.html">ppmddumpfont</a>         </B>
+<DT><B><a href="ppmddumpfont.html">ppmddumpfont</a></B>
 <DD>dump a Ppmdfont file
 
-<DT><B><a href="ppmdcfont.html">ppmdcfont</a>         </B>
+<DT><B><a href="ppmdcfont.html">ppmdcfont</a></B>
 <DD>turn a Ppmdfont file into C source for a builtin font
-     
-<DT><B><a href="pnmindex.html">pnmindex</a>      </B>
+
+<DT><B><a href="pnmindex.html">pnmindex</a></B>
 <DD>build a visual index of a bunch of Netpbm images
 
-<DT><B><a href="pgmkernel.html">pgmkernel</a>     </B>
+<DT><B><a href="pgmkernel.html">pgmkernel</a></B>
 <DD>generate a convolution kernel
 
 <DT><B><a href="ppmsvgalib.html">ppmsvgalib</a></B>
@@ -1099,37 +1099,37 @@ old programs and procedures to use these names but run the replacement
 programs:
 
 <UL>
-<LI><b><a href=ppmtotga.html>ppmtotga</a></b>
-<LI><b><a href=pnmnoraw.html>pnmnoraw</a></b>
-<LI><b><a href=gemtopbm.html>gemtopbm</a></b>
-<LI><b><a href=pnminterp.html>pnminterp</a></b>
-<LI><b><a href=pgmoil.html>pgmoil</a></b>
-<LI><b><a href=ppmtojpeg.html>ppmtojpeg</a></b>
-<LI><b><a href=bmptoppm.html>bmptoppm</a></b>
-<LI><b><a href=pgmnorm.html>pgmnorm</a></b>
-<LI><b><a href=ppmnorm.html>ppmnorm</a></b>
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