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#include "libm.h"
#define SIGN 0x80000000
float nextafterf(float x, float y)
{
union fshape ux, uy;
uint32_t ax, ay, e;
if (isnan(x) || isnan(y))
return x + y;
ux.value = x;
uy.value = y;
if (ux.bits == uy.bits)
return y;
ax = ux.bits & ~SIGN;
ay = uy.bits & ~SIGN;
if (ax == 0) {
if (ay == 0)
return y;
ux.bits = (uy.bits & SIGN) | 1;
} else if (ax > ay || ((ux.bits ^ uy.bits) & SIGN))
ux.bits--;
else
ux.bits++;
e = ux.bits & 0x7f800000;
/* raise overflow if ux.value is infinite and x is finite */
if (e == 0x7f800000)
return x + x;
/* raise underflow if ux.value is subnormal or zero */
if (e == 0) {
volatile float z = x*x + ux.value*ux.value;
}
return ux.value;
}
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