| Commit message (Collapse) | Author | Age | Files | Lines |
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in nearest rounding mode scalbn could introduce double rounding error
when an intermediate value and the final result were both in the
subnormal range e.g.
scalbn(0x1.7ffffffffffffp-1, -1073)
returned 0x1p-1073 instead of 0x1p-1074, because the intermediate
computation got rounded to 0x1.8p-1023.
with the fix an intermediate value can only be in the subnormal range
if the final result is 0 which is correct even after double rounding.
(there still can be two roundings so signals may be raised twice, but
that's only observable with trapping exceptions which is not supported.)
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in lgammal don't handle 1 and 2 specially, in fma use the new ldshape
union instead of ld80 one.
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zero, one, two, half are replaced by const literals
The policy was to use the f suffix for float consts (1.0f),
but don't use suffix for long double consts (these consts
can be exactly represented as double).
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The old scalbn.c was wrong and slow, the new one is just slow.
(scalbn(0x1p+1023,-2097) should give 0x1p-1074, but the old code gave 0)
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thanks to the hard work of Szabolcs Nagy (nsz), identifying the best
(from correctness and license standpoint) implementations from freebsd
and openbsd and cleaning them up! musl should now fully support c99
float and long double math functions, and has near-complete complex
math support. tgmath should also work (fully on gcc-compatible
compilers, and mostly on any c99 compiler).
based largely on commit 0376d44a890fea261506f1fc63833e7a686dca19 from
nsz's libm git repo, with some additions (dummy versions of a few
missing long double complex functions, etc.) by me.
various cleanups still need to be made, including re-adding (if
they're correct) some asm functions that were dropped.
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