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* math: use the rounding idiom consistentlySzabolcs Nagy2014-10-311-7/+5
| | | | | | | | | | | | | | | | | | | | the idiomatic rounding of x is n = x + toint - toint; where toint is either 1/EPSILON (x is non-negative) or 1.5/EPSILON (x may be negative and nearest rounding mode is assumed) and EPSILON is according to the evaluation precision (the type of toint is not very important, because single precision float can represent the 1/EPSILON of ieee binary128). in case of FLT_EVAL_METHOD!=0 this avoids a useless store to double or float precision, and the long double code became cleaner with 1/LDBL_EPSILON instead of ifdefs for toint. __rem_pio2f and __rem_pio2 functions slightly changed semantics: on i386 a double-rounding is avoided so close to half-way cases may get evaluated differently eg. as sin(pi/4-eps) instead of cos(pi/4+eps)
* math: rewrite rounding functions (ceil, floor, trunc, round, rint)Szabolcs Nagy2013-09-051-70/+16
| | | | | | | | | | * faster, smaller, cleaner implementation than the bit hacks of fdlibm * use arithmetics like y=(double)(x+0x1p52)-0x1p52, which is an integer neighbor of x in all rounding modes (0<=x<0x1p52) and only use bithacks when that's faster and smaller (for float it usually is) * the code assumes standard excess precision handling for casts * long double code supports both ld80 and ld128 * nearbyint is not changed (it is a wrapper around rint)
* minor rintl.c fix: remove unsupported ldbl format messagensz2012-03-231-2/+0
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* code cleanup of named constantsnsz2012-03-191-1/+1
| | | | | | | zero, one, two, half are replaced by const literals The policy was to use the f suffix for float consts (1.0f), but don't use suffix for long double consts (these consts can be exactly represented as double).
* first commit of the new libm!Rich Felker2012-03-131-0/+87
thanks to the hard work of Szabolcs Nagy (nsz), identifying the best (from correctness and license standpoint) implementations from freebsd and openbsd and cleaning them up! musl should now fully support c99 float and long double math functions, and has near-complete complex math support. tgmath should also work (fully on gcc-compatible compilers, and mostly on any c99 compiler). based largely on commit 0376d44a890fea261506f1fc63833e7a686dca19 from nsz's libm git repo, with some additions (dummy versions of a few missing long double complex functions, etc.) by me. various cleanups still need to be made, including re-adding (if they're correct) some asm functions that were dropped.