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method: if there is a large difference between the scale of x and y
then the larger magnitude dominates, otherwise reduce x,y so the
argument of sqrt (x*x+y*y) does not overflow or underflow and calculate
the argument precisely using exact multiplication. If the argument
has less error than 1/sqrt(2) ~ 0.7 ulp, then the result has less error
than 1 ulp in nearest rounding mode.
the original fdlibm method was the same, except it used bit hacks
instead of dekker-veltkamp algorithm, which is problematic for long
double where different representations are supported. (the new hypot
and hypotl code should be smaller and faster on 32bit cpu archs with
fast fpu), the new code behaves differently in non-nearest rounding,
but the error should be still less than 2ulps.
ld80 and ld128 are supported
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thanks to the hard work of Szabolcs Nagy (nsz), identifying the best
(from correctness and license standpoint) implementations from freebsd
and openbsd and cleaning them up! musl should now fully support c99
float and long double math functions, and has near-complete complex
math support. tgmath should also work (fully on gcc-compatible
compilers, and mostly on any c99 compiler).
based largely on commit 0376d44a890fea261506f1fc63833e7a686dca19 from
nsz's libm git repo, with some additions (dummy versions of a few
missing long double complex functions, etc.) by me.
various cleanups still need to be made, including re-adding (if
they're correct) some asm functions that were dropped.
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