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since gcc is failing to generate the necessary ".hidden" directive in
the output asm, generate it explicitly with an __asm__ statement...
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this was a failed attempt at working around the gcc 3 visibility bug
affecting x86_64. subsequent patch will address it with an ugly but
working hack.
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in gcc 3, the visibility attribute must be placed on both the
declaration and on the definition. if it's omitted from the
definition, the compiler fails to emit the ".hidden" directive in the
assembly, and the linker will either generate textrels (if supported,
such as on i386) or refuse to link (on targets where certain types of
textrels are forbidden or impossible without further assumptions about
memory layout, such as on x86_64).
this patch also unifies the decision about when to use visibility into
libc.h and makes the visibility in the utf-8 state machine tables
based on libc.h rather than a duplicate test.
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prefer using visibility=hidden for __libc internal data, rather than
an accessor function, if the compiler has visibility.
optimize with -O3 for PIC targets (shared library). without heavy
inlining, reloading the GOT register in small functions kills
performance. 20-30% size increase for a single libc.so is not a big
deal, compared to comparaible size increase in every static binaries.
use -Bsymbolic-functions, not -Bsymbolic. global variables are subject
to COPY relocations, and thus binding their addresses in the library
at link time will cause library functions to read the wrong (original)
copies instead of the copies made in the main program's bss section.
add entry point, _start, for dynamic linker.
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prior to this change, a large portion of libc was unusable prior to
relocation by the dynamic linker, due to dependence on the global data
in the __libc structure and the need to obtain its address through the
GOT. with this patch, the accessor function __libc_loc is now able to
obtain the address of __libc via PC-relative addressing without using
the GOT. this means the majority of libc functionality is now
accessible right away.
naturally, the above statements all depend on having an architecture
where PC-relative addressing and jumps/calls are feasible, and a
compiler that generates the appropriate code.
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