| Commit message (Collapse) | Author | Age | Files | Lines |
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unfortunately this eliminates the ability of the compiler to diagnose
some dangerous/incorrect usage, but POSIX requires (as an extension to
the C language, i.e. CX shaded) that NULL have type void *. plain C
allows it to be defined as any null pointer constant.
the definition 0L is preserved for C++ rather than reverting to plain
0 to avoid dangerous behavior in non-conforming programs which use
NULL as a variadic sentinel. (it's impossible to use (void *)0 for C++
since C++ lacks the proper implicit pointer conversions, and other
popular alternatives like the GCC __null extension seem non-conforming
to the standard's requirements.)
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in several places, _BSD_SOURCE was not even implying POSIX, resulting
in it being subtractive rather than additive (compared to the default
features).
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aside from the obvious C++ ABI purpose for this change, it also brings
musl into alignment with the compiler's idea of the definition of
wint_t (use in -Wformat), and makes the situation less awkward on ARM,
where wchar_t is unsigned.
internal code using wint_t and WEOF was checked against this change,
and while a few cases of storing WEOF into wchar_t were found, they
all seem to operate properly with the natural conversion from unsigned
to signed.
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the arch-specific bits/alltypes.h.sh has been replaced with a generic
alltypes.h.in and minimal arch-specific bits/alltypes.h.in.
this commit is intended to have no functional changes except:
- exposing additional symbols that POSIX allows but does not require
- changing the C++ name mangling for some types
- fixing the signedness of blksize_t on powerpc (POSIX requires signed)
- fixing the limit macros for sig_atomic_t on x86_64
- making dev_t an unsigned type (ABI matching goal, and more logical)
in addition, some types that were wrongly defined with long on 32-bit
archs were changed to int, and vice versa; this change is
non-functional except for the possibility of making pointer types
mismatch, and only affects programs that were using them incorrectly,
and only at build-time, not runtime.
the following changes were made in the interest of moving
non-arch-specific types out of the alltypes system and into the
headers they're associated with, and also will tend to improve
application compatibility:
- netdb.h now includes netinet/in.h (for socklen_t and uint32_t)
- netinet/in.h now includes sys/socket.h and inttypes.h
- sys/resource.h now includes sys/time.h (for struct timeval)
- sys/wait.h now includes signal.h (for siginfo_t)
- langinfo.h now includes nl_types.h (for nl_item)
for the types in stdint.h:
- types which are of no interest to other headers were moved out of
the alltypes system.
- fast types for 8- and 64-bit are hard-coded (at least for now); only
the 16- and 32-bit ones have reason to vary by arch.
and the following types have been changed for C++ ABI purposes;
- mbstate_t now has a struct tag, __mbstate_t
- FILE's struct tag has been changed to _IO_FILE
- DIR's struct tag has been changed to __dirstream
- locale_t's struct tag has been changed to __locale_struct
- pthread_t is defined as unsigned long in C++ mode only
- fpos_t now has a struct tag, _G_fpos64_t
- fsid_t's struct tag has been changed to __fsid_t
- idtype_t has been made an enum type (also required by POSIX)
- nl_catd has been changed from long to void *
- siginfo_t's struct tag has been removed
- sigset_t's has been given a struct tag, __sigset_t
- stack_t has been given a struct tag, sigaltstack
- suseconds_t has been changed to long on 32-bit archs
- [u]intptr_t have been changed from long to int rank on 32-bit archs
- dev_t has been made unsigned
summary of tests that have been performed against these changes:
- nsz's libc-test (diff -u before and after)
- C++ ABI check symbol dump (diff -u before, after, glibc)
- grepped for __NEED, made sure types needed are still in alltypes
- built gcc 3.4.6
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despite declaring functions that take arguments of type va_list, these
headers are not permitted by the c standard to expose the definition
of va_list, so an alias for the type must be used. the name
__isoc_va_list was chosen to convey that the purpose of this alternate
name is for iso c conformance, and to avoid the multitude of names
which gcc mangles with its hideous "fixincludes" monstrosity, leading
to serious header breakage if these "fixes" are run.
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the preprocessor can reliably determine the signedness of wchar_t.
L'\0' is used for 0 in the expressions so that, if the underlying type
of wchar_t is long rather than int, the promoted type of the
expression will match the type of wchar_t.
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the historical mess of having different definitions for C and C++
comes from the historical C definition as (void *)0 and the fact that
(void *)0 can't be used in C++ because it does not convert to other
pointer types implicitly. however, using plain 0 in C++ exposed bugs
in C++ programs that call variadic functions with NULL as an argument
and (wrongly; this is UB) expect it to arrive as a null pointer. on
64-bit machines, the high bits end up containing junk. glibc dodges
the issue by using a GCC extension __null to define NULL; this is
observably non-conforming because a conforming application could
observe the definition of NULL via stringizing and see that it is
neither an integer constant expression with value zero nor such an
expression cast to void.
switching to 0L eliminates the issue and provides compatibility with
broken applications, since on all musl targets, long and pointers have
the same size, representation, and argument-passing convention. we
could maintain separate C and C++ definitions of NULL (i.e. just use
0L on C++ and use (void *)0 on C) but after careful analysis, it seems
extremely difficult for a C program to even determine whether NULL has
integer or pointer type, much less depend in subtle, unintentional
ways, on whether it does. C89 seems to have no way to make the
distinction. on C99, the fact that (int)(void *)0 is not an integer
constant expression, along with subtle VLA/sizeof semantics, can be
used to make the distinction, but many compilers are non-conforming
and give the wrong result to this test anyway. on C11, _Generic can
trivially make the distinction, but it seems unlikely that code
targetting C11 would be so backwards in caring which definition of
NULL an implementation uses.
as such, the simplest path of using the same definition for NULL in
both C and C++ was chosen. the #undef directive was also removed so
that the compiler can catch and give a warning or error on
redefinition if buggy programs have defined their own versions of
NULL prior to inclusion of standard headers.
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the old behavior of exposing nothing except plain ISO C can be
obtained by defining __STRICT_ANSI__ or using a compiler option (such
as -std=c99) that predefines it. the new default featureset is POSIX
with XSI plus _BSD_SOURCE. any explicit feature test macros will
inhibit the default.
installation docs have also been updated to reflect this change.
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to deal with the fact that the public headers may be used with pre-c99
compilers, __restrict is used in place of restrict, and defined
appropriately for any supported compiler. we also avoid the form
[restrict] since older versions of gcc rejected it due to a bug in the
original c99 standard, and instead use the form *restrict.
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these are mostly untested and adapted directly from corresponding byte
string functions and similar.
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really wchar_t should never vary, but the ARM EABI defines it as an
unsigned 32-bit int instead of a signed one, and gcc follows this
nonsense. thus, to give a conformant environment, we have to follow
(otherwise L""[0] and L'\0' would be 0U rather than 0, but the
application would be unaware due to a mismatched definition for
WCHAR_MIN and WCHAR_MAX, and Bad Things could happen with respect to
signed/unsigned comparisons, promotions, etc.).
fortunately no rules are imposed by the C standard on the relationship
between wchar_t and wint_t, and WEOF has type wint_t, so we can still
make wint_t always-signed and use -1 for WEOF.
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not heavily tested, but it seems to be correct, including the odd
behavior that seeking is in terms of wide character count. this
precludes any simple buffering, so we just make the stream unbuffered.
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