| Commit message (Collapse) | Author | Age | Files | Lines |
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for example, "1000000000" was being read as "1" due to this loop
exiting early. it's necessary to actually update z and zero the
entries so that the subsequent rounding code does not get confused;
before i did that, spurious inexact exceptions were being raised.
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note that there's no need for a precise cutoff, because exponents this
large will always result in overflow or underflow (it's impossible to
read enough digits to compensate for the exponent magnitude; even at a
few nanoseconds per digit it would take hundreds of years).
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the immediate benefit is a significant debloating of the float parsing
code by moving the responsibility for keeping track of the number of
characters read to a different module.
by linking shgetc with the stdio buffer logic, counting logic is
defered to buffer refill time, keeping the calls to shgetc fast and
light.
in the future, shgetc will also be useful for integrating the new
float code with scanf, which needs to not only count the characters
consumed, but also limit the number of characters read based on field
width specifiers.
shgetc may also become a useful tool for simplifying the integer
parsing code.
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this version is intended to be fully conformant to the ISO C, POSIX,
and IEEE standards for conversion of decimal/hex floating point
strings to float, double, and long double (ld64 or ld80 only at
present) values. in particular, all results are intended to be rounded
correctly according to the current rounding mode. further, this
implementation aims to set the floating point underflow, overflow, and
inexact flags to reflect the conversion performed.
a moderate amount of testing has been performed (by nsz and myself)
prior to integration of the code in musl, but it still may have bugs.
so far, only strto(d|ld|f) use the new code. scanf integration will be
done as a separate commit, and i will add implementations of the wide
character functions later.
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I forgot _GNU_SOURCE also has it declared here...
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gcc makes this mapping by default anyway, but it will be disabled by
-fno-builtin (and presumably by -std=c99 or similar). for the main
program the error will be reported by the linker, and the issue can
easily be fixed, but for dynamic-loaded so files, the error cannot be
detected until dlopen time, at which point it has become very obscure.
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when the "r" (register) constraint is used to let gcc choose a
register, gcc will sometimes assign the same register that was used
for one of the other fixed-register operands, if it knows the values
are the same. one common case is multiple zero arguments to a syscall.
this horribly breaks the intended usage, which is swapping the GOT
pointer from ebx into the temp register and back to perform the
syscall.
presumably there is a way to fix this with advanced usage of register
constaints on the inline asm, but having bad memories about hellish
compatibility issues with different gcc versions, for the time being
i'm just going to hard-code specific registers to be used. this may
hurt the compiler's ability to optimize, but it will fix serious
miscompilation issues.
so far the only function i know what compiled incorrectly is
getrlimit.c, and naturally the bug only applies to shared (PIC)
builds, but it may be more extensive and may have gone undetected..
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the buffer in getaddrinfo really only matters when /etc/hosts is huge,
but in that case, the huge number of syscalls resulting from a tiny
buffer would seriously impact the performance of every name lookup.
the buffer in __dns.c has also been enlarged a bit so that typical
resolv.conf files will fit fully in the buffer. there's no need to
make it so large as to dominate the syscall overhead for large files,
because resolv.conf should never be large.
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the int part was wrong when -1 < x <= -0 (+0.0 instead of -0.0)
and the size and performace gain of the asm version was negligible
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cleaner implementation with unions and unsigned arithmetic
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modfl(+-inf) was wrong on ld80 because the explicit msb
was not taken into account during inf vs nan check
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previously a division was accidentally turned into integer div
(w = -i/NXT;) instead of long double div (w = -i; w /= NXT;)
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It is probably not worth supporting gamma.
(it was already deprecated in 4.3BSD)
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(fldl instruction was used instead of flds and fldt)
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special care is made to avoid any inexact computations when either arg
is zero (in which case the exact absolute value of the other arg
should be returned) and to support the special condition that
hypot(±inf,nan) yields inf.
hypotl is not yet implemented since avoiding overflow is nontrivial.
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the error status is required to be sticky after failure of dlopen or
dlsym until cleared by dlerror. applications and especially libraries
should never rely on this since it is not thread-safe and subject to
race conditions, but glib does anyway.
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(tgamma must be thread-safe, signgam is for lgamma* functions)
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this is necessary so that we can freely add macro versions of some of
the math/complex functions without worrying about breaking tgmath.
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the old formula atan2(1,sqrt((1+x)/(1-x))) was faster but
could give nan result at x=1 when the rounding mode is
FE_DOWNWARD (so 1-1 == -0 and 2/-0 == -inf), the new formula
gives -0 at x=+-1 with downward rounding.
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DECIMAL_DIG is not the same as LDBL_DIG
type_DIG is the maximimum number of decimal digits that can survive a
round trip from decimal to type and back to decimal.
DECIMAL_DIG is the minimum number of decimal digits required in order
for any floating point type to survive the round trip to decimal and
back, and it is generally larger than LDBL_DIG. since the exact
formula is non-trivial, and defining it larger than necessary may be
legal but wasteful, just define the right value in bits/float.h.
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this has not been tested heavily, but it's known to at least assemble
and run in basic usage cases. it's nearly identical to the
corresponding i386 code, and thus expected to be just as correct or
just as incorrect.
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some software apparently uses this and breaks with musl due to
mismatching definitions...
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old code saved/restored the fenv (the new code is only as slow
as that when inexact is not set before the call, but some other
flag is set and the rounding is inexact, which is rare)
before:
bench_nearbyint_exact 5000000 N 261 ns/op
bench_nearbyint_inexact_set 5000000 N 262 ns/op
bench_nearbyint_inexact_unset 5000000 N 261 ns/op
after:
bench_nearbyint_exact 10000000 N 94.99 ns/op
bench_nearbyint_inexact_set 25000000 N 65.81 ns/op
bench_nearbyint_inexact_unset 10000000 N 94.97 ns/op
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fix comments about special cases
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fix special cases, use multiplication instead of scalbnl
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