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+/* origin: FreeBSD /usr/src/lib/msun/src/s_fmal.c */
+/*-
+ * Copyright (c) 2005-2011 David Schultz <das@FreeBSD.ORG>
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+
+#include "libm.h"
+#if LDBL_MANT_DIG == 53 && LDBL_MAX_EXP == 1024
+long double fmal(long double x, long double y, long double z)
+{
+	return fma(x, y, z);
+}
+#elif (LDBL_MANT_DIG == 64 || LDBL_MANT_DIG == 113) && LDBL_MAX_EXP == 16384
+#include <fenv.h>
+
+/*
+ * A struct dd represents a floating-point number with twice the precision
+ * of a long double.  We maintain the invariant that "hi" stores the high-order
+ * bits of the result.
+ */
+struct dd {
+	long double hi;
+	long double lo;
+};
+
+/*
+ * Compute a+b exactly, returning the exact result in a struct dd.  We assume
+ * that both a and b are finite, but make no assumptions about their relative
+ * magnitudes.
+ */
+static inline struct dd dd_add(long double a, long double b)
+{
+	struct dd ret;
+	long double s;
+
+	ret.hi = a + b;
+	s = ret.hi - a;
+	ret.lo = (a - (ret.hi - s)) + (b - s);
+	return (ret);
+}
+
+/*
+ * Compute a+b, with a small tweak:  The least significant bit of the
+ * result is adjusted into a sticky bit summarizing all the bits that
+ * were lost to rounding.  This adjustment negates the effects of double
+ * rounding when the result is added to another number with a higher
+ * exponent.  For an explanation of round and sticky bits, see any reference
+ * on FPU design, e.g.,
+ *
+ *     J. Coonen.  An Implementation Guide to a Proposed Standard for
+ *     Floating-Point Arithmetic.  Computer, vol. 13, no. 1, Jan 1980.
+ */
+static inline long double add_adjusted(long double a, long double b)
+{
+	struct dd sum;
+	union IEEEl2bits u;
+
+	sum = dd_add(a, b);
+	if (sum.lo != 0) {
+		u.e = sum.hi;
+		if ((u.bits.manl & 1) == 0)
+			sum.hi = nextafterl(sum.hi, INFINITY * sum.lo);
+	}
+	return (sum.hi);
+}
+
+/*
+ * Compute ldexp(a+b, scale) with a single rounding error. It is assumed
+ * that the result will be subnormal, and care is taken to ensure that
+ * double rounding does not occur.
+ */
+static inline long double add_and_denormalize(long double a, long double b, int scale)
+{
+	struct dd sum;
+	int bits_lost;
+	union IEEEl2bits u;
+
+	sum = dd_add(a, b);
+
+	/*
+	 * If we are losing at least two bits of accuracy to denormalization,
+	 * then the first lost bit becomes a round bit, and we adjust the
+	 * lowest bit of sum.hi to make it a sticky bit summarizing all the
+	 * bits in sum.lo. With the sticky bit adjusted, the hardware will
+	 * break any ties in the correct direction.
+	 *
+	 * If we are losing only one bit to denormalization, however, we must
+	 * break the ties manually.
+	 */
+	if (sum.lo != 0) {
+		u.e = sum.hi;
+		bits_lost = -u.bits.exp - scale + 1;
+		if (bits_lost != 1 ^ (int)(u.bits.manl & 1))
+			sum.hi = nextafterl(sum.hi, INFINITY * sum.lo);
+	}
+	return (ldexp(sum.hi, scale));
+}
+
+/*
+ * Compute a*b exactly, returning the exact result in a struct dd.  We assume
+ * that both a and b are normalized, so no underflow or overflow will occur.
+ * The current rounding mode must be round-to-nearest.
+ */
+static inline struct dd dd_mul(long double a, long double b)
+{
+#if LDBL_MANT_DIG == 64
+	static const long double split = 0x1p32L + 1.0;
+#elif LDBL_MANT_DIG == 113
+	static const long double split = 0x1p57L + 1.0;
+#endif
+	struct dd ret;
+	long double ha, hb, la, lb, p, q;
+
+	p = a * split;
+	ha = a - p;
+	ha += p;
+	la = a - ha;
+
+	p = b * split;
+	hb = b - p;
+	hb += p;
+	lb = b - hb;
+
+	p = ha * hb;
+	q = ha * lb + la * hb;
+
+	ret.hi = p + q;
+	ret.lo = p - ret.hi + q + la * lb;
+	return (ret);
+}
+
+/*
+ * Fused multiply-add: Compute x * y + z with a single rounding error.
+ *
+ * We use scaling to avoid overflow/underflow, along with the
+ * canonical precision-doubling technique adapted from:
+ *
+ *      Dekker, T.  A Floating-Point Technique for Extending the
+ *      Available Precision.  Numer. Math. 18, 224-242 (1971).
+ */
+long double fmal(long double x, long double y, long double z)
+{
+	long double xs, ys, zs, adj;
+	struct dd xy, r;
+	int oround;
+	int ex, ey, ez;
+	int spread;
+
+	/*
+	 * Handle special cases. The order of operations and the particular
+	 * return values here are crucial in handling special cases involving
+	 * infinities, NaNs, overflows, and signed zeroes correctly.
+	 */
+	if (x == 0.0 || y == 0.0)
+		return (x * y + z);
+	if (z == 0.0)
+		return (x * y);
+	if (!isfinite(x) || !isfinite(y))
+		return (x * y + z);
+	if (!isfinite(z))
+		return (z);
+
+	xs = frexpl(x, &ex);
+	ys = frexpl(y, &ey);
+	zs = frexpl(z, &ez);
+	oround = fegetround();
+	spread = ex + ey - ez;
+
+	/*
+	 * If x * y and z are many orders of magnitude apart, the scaling
+	 * will overflow, so we handle these cases specially.  Rounding
+	 * modes other than FE_TONEAREST are painful.
+	 */
+	if (spread < -LDBL_MANT_DIG) {
+		feraiseexcept(FE_INEXACT);
+		if (!isnormal(z))
+			feraiseexcept(FE_UNDERFLOW);
+		switch (oround) {
+		case FE_TONEAREST:
+			return (z);
+		case FE_TOWARDZERO:
+			if (x > 0.0 ^ y < 0.0 ^ z < 0.0)
+				return (z);
+			else
+				return (nextafterl(z, 0));
+		case FE_DOWNWARD:
+			if (x > 0.0 ^ y < 0.0)
+				return (z);
+			else
+				return (nextafterl(z, -INFINITY));
+		default:        /* FE_UPWARD */
+			if (x > 0.0 ^ y < 0.0)
+				return (nextafterl(z, INFINITY));
+			else
+				return (z);
+		}
+	}
+	if (spread <= LDBL_MANT_DIG * 2)
+		zs = ldexpl(zs, -spread);
+	else
+		zs = copysignl(LDBL_MIN, zs);
+
+	fesetround(FE_TONEAREST);
+
+	/*
+	 * Basic approach for round-to-nearest:
+	 *
+	 *     (xy.hi, xy.lo) = x * y           (exact)
+	 *     (r.hi, r.lo)   = xy.hi + z       (exact)
+	 *     adj = xy.lo + r.lo               (inexact; low bit is sticky)
+	 *     result = r.hi + adj              (correctly rounded)
+	 */
+	xy = dd_mul(xs, ys);
+	r = dd_add(xy.hi, zs);
+
+	spread = ex + ey;
+
+	if (r.hi == 0.0) {
+		/*
+		 * When the addends cancel to 0, ensure that the result has
+		 * the correct sign.
+		 */
+		fesetround(oround);
+		volatile long double vzs = zs; /* XXX gcc CSE bug workaround */
+		return (xy.hi + vzs + ldexpl(xy.lo, spread));
+	}
+
+	if (oround != FE_TONEAREST) {
+		/*
+		 * There is no need to worry about double rounding in directed
+		 * rounding modes.
+		 */
+		fesetround(oround);
+		adj = r.lo + xy.lo;
+		return (ldexpl(r.hi + adj, spread));
+	}
+
+	adj = add_adjusted(r.lo, xy.lo);
+	if (spread + ilogbl(r.hi) > -16383)
+		return (ldexpl(r.hi + adj, spread));
+	else
+		return (add_and_denormalize(r.hi, adj, spread));
+}
+#endif