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author | Rich Felker <dalias@aerifal.cx> | 2015-07-24 21:15:49 +0000 |
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committer | Rich Felker <dalias@aerifal.cx> | 2015-07-24 21:22:43 +0000 |
commit | 57243b30214656e7dd9fff509a1b6370b712f863 (patch) | |
tree | 7ef562b56739ce7732d083793ae151cc042ad103 | |
parent | 3975577922aedab7d60788dd320a2c8e4e94bc6e (diff) | |
download | musl-57243b30214656e7dd9fff509a1b6370b712f863.tar.gz musl-57243b30214656e7dd9fff509a1b6370b712f863.tar.xz musl-57243b30214656e7dd9fff509a1b6370b712f863.zip |
fix atexit when it is called from an atexit handler
The old code accepted atexit handlers after exit, but did not run them reliably. C11 seems to explicitly allow atexit to fail (and report such failure) in this case, but this situation can easily come up in C++ if a destructor has a local static object with a destructor so it should be handled. Note that the memory usage can grow linearly with the overall number of registered atexit handlers instead of with the worst case list length. (This only matters if atexit handlers keep registering atexit handlers which should not happen in practice). Commit message/rationale based on text by Szabolcs Nagy.
-rw-r--r-- | src/exit/atexit.c | 21 |
1 files changed, 9 insertions, 12 deletions
diff --git a/src/exit/atexit.c b/src/exit/atexit.c index be827181..2b58b8bb 100644 --- a/src/exit/atexit.c +++ b/src/exit/atexit.c @@ -12,18 +12,16 @@ static struct fl void *a[COUNT]; } builtin, *head; +static int slot; static volatile int lock[2]; void __funcs_on_exit() { - int i; void (*func)(void *), *arg; LOCK(lock); - for (; head; head=head->next) for (i=COUNT-1; i>=0; i--) { - if (!head->f[i]) continue; - func = head->f[i]; - arg = head->a[i]; - head->f[i] = 0; + for (; head; head=head->next, slot=COUNT) while(slot-->0) { + func = head->f[slot]; + arg = head->a[slot]; UNLOCK(lock); func(arg); LOCK(lock); @@ -36,15 +34,13 @@ void __cxa_finalize(void *dso) int __cxa_atexit(void (*func)(void *), void *arg, void *dso) { - int i; - LOCK(lock); /* Defer initialization of head so it can be in BSS */ if (!head) head = &builtin; /* If the current function list is full, add a new one */ - if (head->f[COUNT-1]) { + if (slot==COUNT) { struct fl *new_fl = calloc(sizeof(struct fl), 1); if (!new_fl) { UNLOCK(lock); @@ -52,12 +48,13 @@ int __cxa_atexit(void (*func)(void *), void *arg, void *dso) } new_fl->next = head; head = new_fl; + slot = 0; } /* Append function to the list. */ - for (i=0; i<COUNT && head->f[i]; i++); - head->f[i] = func; - head->a[i] = arg; + head->f[slot] = func; + head->a[slot] = arg; + slot++; UNLOCK(lock); return 0; |