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/* Bug 20198: Do not call object destructors at exit.
Copyright (C) 2016 Free Software Foundation, Inc.
This file is part of the GNU C Library.
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the GNU C Library; if not, see
<http://www.gnu.org/licenses/>. */
#include <cstdlib>
#include <thread>
struct A
{
~A() { abort(); }
};
thread_local A a1;
thread_local A a2;
/* Call std::quick_exit from a non-main thread. */
void non_main_thread (void)
{
(void)a1;
/* The C++11 standard in 18.5.12 says:
"Objects shall not be destroyed as a result of calling
quick_exit."
If quick_exit calls the destructors the test aborts. */
std::quick_exit (0);
}
static int
do_test()
{
(void)a2;
std::thread th (non_main_thread);
th.join ();
return 0;
}
#define TEST_FUNCTION do_test ()
#include "../test-skeleton.c"
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