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/* Copyright (C) 1991, 1992, 1994, 1995 Free Software Foundation, Inc.
This file is part of the GNU C Library.
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with the GNU C Library; see the file COPYING.LIB. If
not, write to the, 1992 Free Software Foundation, Inc., 675 Mass Ave,
Cambridge, MA 02139, USA. */
#ifndef _SYS_SOCKET_H
#define _SYS_SOCKET_H 1
#include <features.h>
__BEGIN_DECLS
#define __need_size_t
#include <stddef.h>
/* Types of sockets. */
enum __socket_type
{
SOCK_STREAM = 1, /* Sequenced, reliable, connection-based
byte streams. */
SOCK_DGRAM = 2, /* Connectionless, unreliable datagrams
of fixed maximum length. */
SOCK_RAW = 3, /* Raw protocol interface. */
SOCK_RDM = 4, /* Reliably-delivered messages. */
SOCK_SEQPACKET = 5, /* Sequenced, reliable, connection-based,
datagrams of fixed maximum length. */
};
/* Protocol families. */
#define PF_UNSPEC 0 /* Unspecified. */
#define PF_LOCAL 1 /* Local to host (pipes and file-domain). */
#define PF_UNIX PF_LOCAL /* Old BSD name for PF_LOCAL. */
#define PF_INET 2 /* IP protocol family. */
#define PF_IMPLINK 3 /* ARPAnet IMP protocol. */
#define PF_PUP 4 /* PUP protocols. */
#define PF_CHAOS 5 /* MIT Chaos protocols. */
#define PF_NS 6 /* Xerox NS protocols. */
#define PF_ISO 7 /* ISO protocols. */
#define PF_OSI PF_ISO
#define PF_ECMA 8 /* ECMA protocols. */
#define PF_DATAKIT 9 /* AT&T Datakit protocols. */
#define PF_CCITT 10 /* CCITT protocols (X.25 et al). */
#define PF_SNA 11 /* IBM SNA protocol. */
#define PF_DECnet 12 /* DECnet protocols. */
#define PF_DLI 13 /* Direct data link interface. */
#define PF_LAT 14 /* DEC Local Area Transport protocol. */
#define PF_HYLINK 15 /* NSC Hyperchannel protocol. */
#define PF_APPLETALK 16 /* Don't use this. */
#define PF_ROUTE 17 /* Internal Routing Protocol. */
#define PF_LINK 18 /* Link layer interface. */
#define PF_XTP 19 /* eXpress Transfer Protocol (no AF). */
#define PF_COIP 20 /* Connection-oriented IP, aka ST II. */
#define PF_CNT 21 /* Computer Network Technology. */
#define PF_RTIP 22 /* Help Identify RTIP packets. **/
#define PF_IPX 23 /* Novell Internet Protocol. */
#define PF_SIP 24 /* Simple Internet Protocol. */
#define PF_PIP 25 /* Help Identify PIP packets. */
#define PF_MAX 26
/* Address families. */
#define AF_UNSPEC PF_UNSPEC
#define AF_LOCAL PF_LOCAL
#define AF_UNIX PF_UNIX
#define AF_INET PF_INET
#define AF_IMPLINK PF_IMPLINK
#define AF_PUP PF_PUP
#define AF_CHAOS PF_CHAOS
#define AF_NS PF_NS
#define AF_ISO PF_ISO
#define AF_OSI PF_OSI
#define AF_ECMA PF_ECMA
#define AF_DATAKIT PF_DATAKIT
#define AF_CCITT PF_CCITT
#define AF_SNA PF_SNA
#define AF_DECnet PF_DECnet
#define AF_DLI PF_DLI
#define AF_LAT PF_LAT
#define AF_HYLINK PF_HYLINK
#define AF_APPLETALK PF_APPLETALK
#define AF_ROUTE PF_ROUTE
#define AF_LINK PF_LINK
#define pseudo_AF_XTP PF_XTP
#define AF_COIP PF_COIP
#define AF_CNT PF_CNT
#define pseudo_AF_RTIP PF_RTIP
#define AF_IPX PF_IPX
#define AF_SIP PF_SIP
#define pseudo_AF_PIP PF_PIP
#define AF_MAX PF_MAX
/* Get the definition of the macro to define the common sockaddr members. */
#include <sockaddrcom.h>
/* Structure describing a generic socket address. */
struct sockaddr
{
__SOCKADDR_COMMON (sa_); /* Common data: address family and length. */
char sa_data[14]; /* Address data. */
};
/* This is the type we use for generic socket address arguments.
With GCC 2.7 and later, the funky union causes redeclarations or uses with
any of the listed types to be allowed without complaint. */
#if (!defined (__GNUC__) || __GNUC__ < 2 || \
(__GNUC__ == 2 && __GNUC_MINOR__ < 7))
#define __SOCKADDR_ARG struct sockaddr *
#define __CONST_SOCKADDR_ARG __const struct sockaddr *
#else
/* Add more `struct sockaddr_AF' types here as necessary.
These are all the ones I found on NetBSD and Linux. */
#define __SOCKADDR_ALLTYPES \
__SOCKADDR_ONETYPE (sockaddr) \
__SOCKADDR_ONETYPE (sockaddr_at) \
__SOCKADDR_ONETYPE (sockaddr_ax25) \
__SOCKADDR_ONETYPE (sockaddr_dl) \
__SOCKADDR_ONETYPE (sockaddr_eon) \
__SOCKADDR_ONETYPE (sockaddr_in) \
__SOCKADDR_ONETYPE (sockaddr_in6) \
__SOCKADDR_ONETYPE (sockaddr_inarp) \
__SOCKADDR_ONETYPE (sockaddr_ipx) \
__SOCKADDR_ONETYPE (sockaddr_iso) \
__SOCKADDR_ONETYPE (sockaddr_ns) \
__SOCKADDR_ONETYPE (sockaddr_un) \
__SOCKADDR_ONETYPE (sockaddr_x25)
#define __SOCKADDR_ONETYPE(type) struct type *__##type##__;
typedef union { __SOCKADDR_ALLTYPES
} __SOCKADDR_ARG __attribute__ ((__transparent_union__));
#undef __SOCKADDR_ONETYPE
#define __SOCKADDR_ONETYPE(type) __const struct type *__##type##__;
typedef union { __SOCKADDR_ALLTYPES
} __CONST_SOCKADDR_ARG __attribute__ ((__transparent_union__));
#undef __SOCKADDR_ONETYPE
#endif
/* Create a new socket of type TYPE in domain DOMAIN, using
protocol PROTOCOL. If PROTOCOL is zero, one is chosen automatically.
Returns a file descriptor for the new socket, or -1 for errors. */
extern int socket __P ((int __domain, enum __socket_type __type,
int __protocol));
/* Create two new sockets, of type TYPE in domain DOMAIN and using
protocol PROTOCOL, which are connected to each other, and put file
descriptors for them in FDS[0] and FDS[1]. If PROTOCOL is zero,
one will be chosen automatically. Returns 0 on success, -1 for errors. */
extern int socketpair __P ((int __domain, enum __socket_type __type,
int __protocol, int __fds[2]));
/* Give the socket FD the local address ADDR (which is LEN bytes long). */
extern int bind __P ((int __fd, __CONST_SOCKADDR_ARG __addr, size_t __len));
/* Put the local address of FD into *ADDR and its length in *LEN. */
extern int getsockname __P ((int __fd, __SOCKADDR_ARG __addr,
size_t *__len));
/* Open a connection on socket FD to peer at ADDR (which LEN bytes long).
For connectionless socket types, just set the default address to send to
and the only address from which to accept transmissions.
Return 0 on success, -1 for errors. */
extern int connect __P ((int __fd,
__CONST_SOCKADDR_ARG __addr, size_t __len));
/* Put the address of the peer connected to socket FD into *ADDR
(which is *LEN bytes long), and its actual length into *LEN. */
extern int getpeername __P ((int __fd, __SOCKADDR_ARG __addr,
size_t *__len));
/* Bits in the FLAGS argument to `send', `recv', et al. */
enum
{
MSG_OOB = 0x01, /* Process out-of-band data. */
MSG_PEEK = 0x02, /* Peek at incoming messages. */
MSG_DONTROUTE = 0x04, /* Don't use local routing. */
MSG_EOR = 0x08, /* Data completes record. */
MSG_TRUNC = 0x10, /* Data discarded before delivery. */
MSG_CTRUNC = 0x20, /* Control data lost before delivery. */
MSG_WAITALL = 0x40, /* Wait for full request or error. */
MSG_DONTWAIT = 0x80, /* This message should be nonblocking. */
};
/* Send N bytes of BUF to socket FD. Returns the number sent or -1. */
extern int send __P ((int __fd, __ptr_t __buf, size_t __n, int __flags));
/* Read N bytes into BUF from socket FD.
Returns the number read or -1 for errors. */
extern int recv __P ((int __fd, __ptr_t __buf, size_t __n, int __flags));
/* Send N bytes of BUF on socket FD to peer at address ADDR (which is
ADDR_LEN bytes long). Returns the number sent, or -1 for errors. */
extern int sendto __P ((int __fd, __ptr_t __buf, size_t __n, int __flags,
__CONST_SOCKADDR_ARG __addr, size_t __addr_len));
/* Read N bytes into BUF through socket FD.
If ADDR is not NULL, fill in *ADDR_LEN bytes of it with tha address of
the sender, and store the actual size of the address in *ADDR_LEN.
Returns the number of bytes read or -1 for errors. */
extern int recvfrom __P ((int __fd, __ptr_t __buf, size_t __n, int __flags,
__SOCKADDR_ARG __addr, size_t *__addr_len));
/* Structure describing messages sent by
`sendmsg' and received by `recvmsg'. */
struct msghdr
{
__ptr_t msg_name; /* Address to send to/receive from. */
size_t msg_namelen; /* Length of address data. */
struct iovec *msg_iov; /* Vector of data to send/receive into. */
size_t msg_iovlen; /* Number of elements in the vector. */
__ptr_t msg_accrights; /* Access rights information. */
size_t msg_accrightslen; /* Length of access rights information. */
};
/* Send a message described MESSAGE on socket FD.
Returns the number of bytes sent, or -1 for errors. */
extern int sendmsg __P ((int __fd, __const struct msghdr *__message,
int __flags));
/* Receive a message as described by MESSAGE from socket FD.
Returns the number of bytes read or -1 for errors. */
extern int recvmsg __P ((int __fd, struct msghdr *__message, int __flags));
/* Protocol number used to manipulate socket-level options
with `getsockopt' and `setsockopt'. */
#define SOL_SOCKET 0xffff
/* Socket-level options for `getsockopt' and `setsockopt'. */
enum
{
SO_DEBUG = 0x0001, /* Record debugging information. */
SO_ACCEPTCONN = 0x0002, /* Accept connections on socket. */
SO_REUSEADDR = 0x0004, /* Allow reuse of local addresses. */
SO_KEEPALIVE = 0x0008, /* Keep connections alive and send
SIGPIPE when they die. */
SO_DONTROUTE = 0x0010, /* Don't do local routing. */
SO_BROADCAST = 0x0020, /* Allow transmission of
broadcast messages. */
SO_USELOOPBACK = 0x0040, /* Use the software loopback to avoid
hardware use when possible. */
SO_LINGER = 0x0080, /* Block on close of a reliable
socket to transmit pending data. */
SO_OOBINLINE = 0x0100, /* Receive out-of-band data in-band. */
SO_REUSEPORT = 0x0200, /* Allow local address and port reuse. */
SO_SNDBUF = 0x1001, /* Send buffer size. */
SO_RCVBUF = 0x1002, /* Receive buffer. */
SO_SNDLOWAT = 0x1003, /* Send low-water mark. */
SO_RCVLOWAT = 0x1004, /* Receive low-water mark. */
SO_SNDTIMEO = 0x1005, /* Send timeout. */
SO_RCVTIMEO = 0x1006, /* Receive timeout. */
SO_ERROR = 0x1007, /* Get and clear error status. */
SO_STYLE = 0x1008, /* Get socket connection style. */
SO_TYPE = SO_STYLE, /* Compatible name for SO_STYLE. */
};
/* Structure used to manipulate the SO_LINGER option. */
struct linger
{
int l_onoff; /* Nonzero to linger on close. */
int l_linger; /* Time to linger. */
};
/* Put the current value for socket FD's option OPTNAME at protocol level LEVEL
into OPTVAL (which is *OPTLEN bytes long), and set *OPTLEN to the value's
actual length. Returns 0 on success, -1 for errors. */
extern int getsockopt __P ((int __fd, int __level, int __optname,
__ptr_t __optval, size_t *__optlen));
/* Set socket FD's option OPTNAME at protocol level LEVEL
to *OPTVAL (which is OPTLEN bytes long).
Returns 0 on success, -1 for errors. */
extern int setsockopt __P ((int __fd, int __level, int __optname,
__ptr_t __optval, size_t __optlen));
/* Prepare to accept connections on socket FD.
N connection requests will be queued before further requests are refused.
Returns 0 on success, -1 for errors. */
extern int listen __P ((int __fd, unsigned int __n));
/* Await a connection on socket FD.
When a connection arrives, open a new socket to communicate with it,
set *ADDR (which is *ADDR_LEN bytes long) to the address of the connecting
peer and *ADDR_LEN to the address's actual length, and return the
new socket's descriptor, or -1 for errors. */
extern int accept __P ((int __fd, __SOCKADDR_ARG __addr,
size_t *__addr_len));
/* Shut down all or part of the connection open on socket FD.
HOW determines what to shut down:
0 = No more receptions;
1 = No more transmissions;
2 = No more receptions or transmissions.
Returns 0 on success, -1 for errors. */
extern int shutdown __P ((int __fd, int __how));
__END_DECLS
#endif /* sys/socket.h */
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