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/* Compute projection of complex float value to Riemann sphere.
Copyright (C) 1997-2015 Free Software Foundation, Inc.
This file is part of the GNU C Library.
Contributed by Ulrich Drepper <drepper@cygnus.com>, 1997.
The GNU C Library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
The GNU C Library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with the GNU C Library; if not, see
<http://www.gnu.org/licenses/>. */
#include <complex.h>
#include <math.h>
#include <math_private.h>
__complex__ float
__cprojf (__complex__ float x)
{
if (__isinf_nsf (__real__ x) || __isinf_nsf (__imag__ x))
{
__complex__ float res;
__real__ res = INFINITY;
__imag__ res = __copysignf (0.0, __imag__ x);
return res;
}
return x;
}
#ifndef __cprojf
weak_alias (__cprojf, cprojf)
#endif
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