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#include <stdio.h>
#include <errno.h>
#include <unistd.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <sys/un.h>

#define SERVER	"/tmp/serversocket"
#define CLIENT	"/tmp/mysocket"
#define MAXMSG	512
#define MESSAGE	"Yow!!! Are we having fun yet?!?"

int
main (void)
{
  extern int make_named_socket (const char *name);
  int sock;
  char message[MAXMSG];
  struct sockaddr_un name;
  size_t size;
  int nbytes;

  /* Make the socket. */
  sock = make_named_socket (CLIENT);

  /* Initialize the server socket address. */
  name.sun_family = AF_UNIX;
  strcpy (name.sun_path, SERVER);
  size = strlen (name.sun_path) + sizeof (name.sun_family);

  /* Send the datagram. */
  nbytes = sendto (sock, MESSAGE, strlen (MESSAGE) + 1, 0,
		   (struct sockaddr *) & name, size);
  if (nbytes < 0)
    {
      perror ("sendto (client)");
      exit (EXIT_FAILURE);
    }

  /* Wait for a reply. */
  nbytes = recvfrom (sock, message, MAXMSG, 0, NULL, 0);
  if (nbytes < 0)
    {
      perror ("recfrom (client)");
      exit (EXIT_FAILURE);
    }

  /* Print a diagnostic message. */
  fprintf (stderr, "Client: got message: %s\n", message);

  /* Clean up. */
  remove (CLIENT);
  close (sock);
}