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path: root/malloc/malloc.c
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/* Malloc implementation for multiple threads without lock contention.
   Copyright (C) 1996-2009, 2010, 2011, 2012 Free Software Foundation, Inc.
   This file is part of the GNU C Library.
   Contributed by Wolfram Gloger <wg@malloc.de>
   and Doug Lea <dl@cs.oswego.edu>, 2001.

   The GNU C Library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Lesser General Public License as
   published by the Free Software Foundation; either version 2.1 of the
   License, or (at your option) any later version.

   The GNU C Library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Lesser General Public License for more details.

   You should have received a copy of the GNU Lesser General Public
   License along with the GNU C Library; see the file COPYING.LIB.  If
   not, see <http://www.gnu.org/licenses/>.  */

/*
  This is a version (aka ptmalloc2) of malloc/free/realloc written by
  Doug Lea and adapted to multiple threads/arenas by Wolfram Gloger.

  There have been substantial changesmade after the integration into
  glibc in all parts of the code.  Do not look for much commonality
  with the ptmalloc2 version.

* Version ptmalloc2-20011215
  based on:
  VERSION 2.7.0 Sun Mar 11 14:14:06 2001  Doug Lea  (dl at gee)

* Quickstart

  In order to compile this implementation, a Makefile is provided with
  the ptmalloc2 distribution, which has pre-defined targets for some
  popular systems (e.g. "make posix" for Posix threads).  All that is
  typically required with regard to compiler flags is the selection of
  the thread package via defining one out of USE_PTHREADS, USE_THR or
  USE_SPROC.  Check the thread-m.h file for what effects this has.
  Many/most systems will additionally require USE_TSD_DATA_HACK to be
  defined, so this is the default for "make posix".

* Why use this malloc?

  This is not the fastest, most space-conserving, most portable, or
  most tunable malloc ever written. However it is among the fastest
  while also being among the most space-conserving, portable and tunable.
  Consistent balance across these factors results in a good general-purpose
  allocator for malloc-intensive programs.

  The main properties of the algorithms are:
  * For large (>= 512 bytes) requests, it is a pure best-fit allocator,
    with ties normally decided via FIFO (i.e. least recently used).
  * For small (<= 64 bytes by default) requests, it is a caching
    allocator, that maintains pools of quickly recycled chunks.
  * In between, and for combinations of large and small requests, it does
    the best it can trying to meet both goals at once.
  * For very large requests (>= 128KB by default), it relies on system
    memory mapping facilities, if supported.

  For a longer but slightly out of date high-level description, see
     http://gee.cs.oswego.edu/dl/html/malloc.html

  You may already by default be using a C library containing a malloc
  that is  based on some version of this malloc (for example in
  linux). You might still want to use the one in this file in order to
  customize settings or to avoid overheads associated with library
  versions.

* Contents, described in more detail in "description of public routines" below.

  Standard (ANSI/SVID/...)  functions:
    malloc(size_t n);
    calloc(size_t n_elements, size_t element_size);
    free(void* p);
    realloc(void* p, size_t n);
    memalign(size_t alignment, size_t n);
    valloc(size_t n);
    mallinfo()
    mallopt(int parameter_number, int parameter_value)

  Additional functions:
    independent_calloc(size_t n_elements, size_t size, void* chunks[]);
    independent_comalloc(size_t n_elements, size_t sizes[], void* chunks[]);
    pvalloc(size_t n);
    cfree(void* p);
    malloc_trim(size_t pad);
    malloc_usable_size(void* p);
    malloc_stats();

* Vital statistics:

  Supported pointer representation:       4 or 8 bytes
  Supported size_t  representation:       4 or 8 bytes
       Note that size_t is allowed to be 4 bytes even if pointers are 8.
       You can adjust this by defining INTERNAL_SIZE_T

  Alignment:                              2 * sizeof(size_t) (default)
       (i.e., 8 byte alignment with 4byte size_t). This suffices for
       nearly all current machines and C compilers. However, you can
       define MALLOC_ALIGNMENT to be wider than this if necessary.

  Minimum overhead per allocated chunk:   4 or 8 bytes
       Each malloced chunk has a hidden word of overhead holding size
       and status information.

  Minimum allocated size: 4-byte ptrs:  16 bytes    (including 4 overhead)
			  8-byte ptrs:  24/32 bytes (including, 4/8 overhead)

       When a chunk is freed, 12 (for 4byte ptrs) or 20 (for 8 byte
       ptrs but 4 byte size) or 24 (for 8/8) additional bytes are
       needed; 4 (8) for a trailing size field and 8 (16) bytes for
       free list pointers. Thus, the minimum allocatable size is
       16/24/32 bytes.

       Even a request for zero bytes (i.e., malloc(0)) returns a
       pointer to something of the minimum allocatable size.

       The maximum overhead wastage (i.e., number of extra bytes
       allocated than were requested in malloc) is less than or equal
       to the minimum size, except for requests >= mmap_threshold that
       are serviced via mmap(), where the worst case wastage is 2 *
       sizeof(size_t) bytes plus the remainder from a system page (the
       minimal mmap unit); typically 4096 or 8192 bytes.

  Maximum allocated size:  4-byte size_t: 2^32 minus about two pages
			   8-byte size_t: 2^64 minus about two pages

       It is assumed that (possibly signed) size_t values suffice to
       represent chunk sizes. `Possibly signed' is due to the fact
       that `size_t' may be defined on a system as either a signed or
       an unsigned type. The ISO C standard says that it must be
       unsigned, but a few systems are known not to adhere to this.
       Additionally, even when size_t is unsigned, sbrk (which is by
       default used to obtain memory from system) accepts signed
       arguments, and may not be able to handle size_t-wide arguments
       with negative sign bit.  Generally, values that would
       appear as negative after accounting for overhead and alignment
       are supported only via mmap(), which does not have this
       limitation.

       Requests for sizes outside the allowed range will perform an optional
       failure action and then return null. (Requests may also
       also fail because a system is out of memory.)

  Thread-safety: thread-safe

  Compliance: I believe it is compliant with the 1997 Single Unix Specification
       Also SVID/XPG, ANSI C, and probably others as well.

* Synopsis of compile-time options:

    People have reported using previous versions of this malloc on all
    versions of Unix, sometimes by tweaking some of the defines
    below. It has been tested most extensively on Solaris and Linux.
    People also report using it in stand-alone embedded systems.

    The implementation is in straight, hand-tuned ANSI C.  It is not
    at all modular. (Sorry!)  It uses a lot of macros.  To be at all
    usable, this code should be compiled using an optimizing compiler
    (for example gcc -O3) that can simplify expressions and control
    paths. (FAQ: some macros import variables as arguments rather than
    declare locals because people reported that some debuggers
    otherwise get confused.)

    OPTION                     DEFAULT VALUE

    Compilation Environment options:

    HAVE_MREMAP                0 unless linux defined

    Changing default word sizes:

    INTERNAL_SIZE_T            size_t
    MALLOC_ALIGNMENT           MAX (2 * sizeof(INTERNAL_SIZE_T),
				    __alignof__ (long double))

    Configuration and functionality options:

    USE_PUBLIC_MALLOC_WRAPPERS NOT defined
    USE_MALLOC_LOCK            NOT defined
    MALLOC_DEBUG               NOT defined
    REALLOC_ZERO_BYTES_FREES   1
    TRIM_FASTBINS              0

    Options for customizing MORECORE:

    MORECORE                   sbrk
    MORECORE_FAILURE           -1
    MORECORE_CONTIGUOUS        1
    MORECORE_CANNOT_TRIM       NOT defined
    MORECORE_CLEARS            1
    MMAP_AS_MORECORE_SIZE      (1024 * 1024)

    Tuning options that are also dynamically changeable via mallopt:

    DEFAULT_MXFAST             64 (for 32bit), 128 (for 64bit)
    DEFAULT_TRIM_THRESHOLD     128 * 1024
    DEFAULT_TOP_PAD            0
    DEFAULT_MMAP_THRESHOLD     128 * 1024
    DEFAULT_MMAP_MAX           65536

    There are several other #defined constants and macros that you
    probably don't want to touch unless you are extending or adapting malloc.  */

/*
  void* is the pointer type that malloc should say it returns
*/

#ifndef void
#define void      void
#endif /*void*/

#include <stddef.h>   /* for size_t */
#include <stdlib.h>   /* for getenv(), abort() */

#include <malloc-machine.h>

#include <atomic.h>
#include <_itoa.h>
#include <bits/wordsize.h>
#include <sys/sysinfo.h>

#include <ldsodefs.h>

#include <unistd.h>
#include <stdio.h>    /* needed for malloc_stats */
#include <errno.h>

#include <shlib-compat.h>

/* For uintptr_t.  */
#include <stdint.h>

/* For va_arg, va_start, va_end.  */
#include <stdarg.h>


/*
  Debugging:

  Because freed chunks may be overwritten with bookkeeping fields, this
  malloc will often die when freed memory is overwritten by user
  programs.  This can be very effective (albeit in an annoying way)
  in helping track down dangling pointers.

  If you compile with -DMALLOC_DEBUG, a number of assertion checks are
  enabled that will catch more memory errors. You probably won't be
  able to make much sense of the actual assertion errors, but they
  should help you locate incorrectly overwritten memory.  The checking
  is fairly extensive, and will slow down execution
  noticeably. Calling malloc_stats or mallinfo with MALLOC_DEBUG set
  will attempt to check every non-mmapped allocated and free chunk in
  the course of computing the summmaries. (By nature, mmapped regions
  cannot be checked very much automatically.)

  Setting MALLOC_DEBUG may also be helpful if you are trying to modify
  this code. The assertions in the check routines spell out in more
  detail the assumptions and invariants underlying the algorithms.

  Setting MALLOC_DEBUG does NOT provide an automated mechanism for
  checking that all accesses to malloced memory stay within their
  bounds. However, there are several add-ons and adaptations of this
  or other mallocs available that do this.
*/

#ifdef NDEBUG
# define assert(expr) ((void) 0)
#else
# define assert(expr) \
  ((expr)								      \
   ? ((void) 0)								      \
   : __malloc_assert (__STRING (expr), __FILE__, __LINE__, __func__))

extern const char *__progname;

static void
__malloc_assert (const char *assertion, const char *file, unsigned int line,
		 const char *function)
{
  (void) __fxprintf (NULL, "%s%s%s:%u: %s%sAssertion `%s' failed.\n",
		     __progname, __progname[0] ? ": " : "",
		     file, line,
		     function ? function : "", function ? ": " : "",
		     assertion);
  fflush (stderr);
  abort ();
}
#endif


/*
  INTERNAL_SIZE_T is the word-size used for internal bookkeeping
  of chunk sizes.

  The default version is the same as size_t.

  While not strictly necessary, it is best to define this as an
  unsigned type, even if size_t is a signed type. This may avoid some
  artificial size limitations on some systems.

  On a 64-bit machine, you may be able to reduce malloc overhead by
  defining INTERNAL_SIZE_T to be a 32 bit `unsigned int' at the
  expense of not being able to handle more than 2^32 of malloced
  space. If this limitation is acceptable, you are encouraged to set
  this unless you are on a platform requiring 16byte alignments. In
  this case the alignment requirements turn out to negate any
  potential advantages of decreasing size_t word size.

  Implementors: Beware of the possible combinations of:
     - INTERNAL_SIZE_T might be signed or unsigned, might be 32 or 64 bits,
       and might be the same width as int or as long
     - size_t might have different width and signedness as INTERNAL_SIZE_T
     - int and long might be 32 or 64 bits, and might be the same width
  To deal with this, most comparisons and difference computations
  among INTERNAL_SIZE_Ts should cast them to unsigned long, being
  aware of the fact that casting an unsigned int to a wider long does
  not sign-extend. (This also makes checking for negative numbers
  awkward.) Some of these casts result in harmless compiler warnings
  on some systems.
*/

#ifndef INTERNAL_SIZE_T
#define INTERNAL_SIZE_T size_t
#endif

/* The corresponding word size */
#define SIZE_SZ                (sizeof(INTERNAL_SIZE_T))


/*
  MALLOC_ALIGNMENT is the minimum alignment for malloc'ed chunks.
  It must be a power of two at least 2 * SIZE_SZ, even on machines
  for which smaller alignments would suffice. It may be defined as
  larger than this though. Note however that code and data structures
  are optimized for the case of 8-byte alignment.
*/


#ifndef MALLOC_ALIGNMENT
# if !SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_16)
/* This is the correct definition when there is no past ABI to constrain it.

   Among configurations with a past ABI constraint, it differs from
   2*SIZE_SZ only on powerpc32.  For the time being, changing this is
   causing more compatibility problems due to malloc_get_state and
   malloc_set_state than will returning blocks not adequately aligned for
   long double objects under -mlong-double-128.  */

#  define MALLOC_ALIGNMENT       (2 * SIZE_SZ < __alignof__ (long double) \
				  ? __alignof__ (long double) : 2 * SIZE_SZ)
# else
#  define MALLOC_ALIGNMENT       (2 * SIZE_SZ)
# endif
#endif

/* The corresponding bit mask value */
#define MALLOC_ALIGN_MASK      (MALLOC_ALIGNMENT - 1)



/*
  REALLOC_ZERO_BYTES_FREES should be set if a call to
  realloc with zero bytes should be the same as a call to free.
  This is required by the C standard. Otherwise, since this malloc
  returns a unique pointer for malloc(0), so does realloc(p, 0).
*/

#ifndef REALLOC_ZERO_BYTES_FREES
#define REALLOC_ZERO_BYTES_FREES 1
#endif

/*
  TRIM_FASTBINS controls whether free() of a very small chunk can
  immediately lead to trimming. Setting to true (1) can reduce memory
  footprint, but will almost always slow down programs that use a lot
  of small chunks.

  Define this only if you are willing to give up some speed to more
  aggressively reduce system-level memory footprint when releasing
  memory in programs that use many small chunks.  You can get
  essentially the same effect by setting MXFAST to 0, but this can
  lead to even greater slowdowns in programs using many small chunks.
  TRIM_FASTBINS is an in-between compile-time option, that disables
  only those chunks bordering topmost memory from being placed in
  fastbins.
*/

#ifndef TRIM_FASTBINS
#define TRIM_FASTBINS  0
#endif


/* Definition for getting more memory from the OS.  */
#define MORECORE         (*__morecore)
#define MORECORE_FAILURE 0
void * __default_morecore (ptrdiff_t);
void *(*__morecore)(ptrdiff_t) = __default_morecore;


#include <string.h>


/* Force a value to be in a register and stop the compiler referring
   to the source (mostly memory location) again.  */
#define force_reg(val) \
  ({ __typeof (val) _v; asm ("" : "=r" (_v) : "0" (val)); _v; })


/*
  MORECORE-related declarations. By default, rely on sbrk
*/


/*
  MORECORE is the name of the routine to call to obtain more memory
  from the system.  See below for general guidance on writing
  alternative MORECORE functions, as well as a version for WIN32 and a
  sample version for pre-OSX macos.
*/

#ifndef MORECORE
#define MORECORE sbrk
#endif

/*
  MORECORE_FAILURE is the value returned upon failure of MORECORE
  as well as mmap. Since it cannot be an otherwise valid memory address,
  and must reflect values of standard sys calls, you probably ought not
  try to redefine it.
*/

#ifndef MORECORE_FAILURE
#define MORECORE_FAILURE (-1)
#endif

/*
  If MORECORE_CONTIGUOUS is true, take advantage of fact that
  consecutive calls to MORECORE with positive arguments always return
  contiguous increasing addresses.  This is true of unix sbrk.  Even
  if not defined, when regions happen to be contiguous, malloc will
  permit allocations spanning regions obtained from different
  calls. But defining this when applicable enables some stronger
  consistency checks and space efficiencies.
*/

#ifndef MORECORE_CONTIGUOUS
#define MORECORE_CONTIGUOUS 1
#endif

/*
  Define MORECORE_CANNOT_TRIM if your version of MORECORE
  cannot release space back to the system when given negative
  arguments. This is generally necessary only if you are using
  a hand-crafted MORECORE function that cannot handle negative arguments.
*/

/* #define MORECORE_CANNOT_TRIM */

/*  MORECORE_CLEARS           (default 1)
     The degree to which the routine mapped to MORECORE zeroes out
     memory: never (0), only for newly allocated space (1) or always
     (2).  The distinction between (1) and (2) is necessary because on
     some systems, if the application first decrements and then
     increments the break value, the contents of the reallocated space
     are unspecified.
*/

#ifndef MORECORE_CLEARS
#define MORECORE_CLEARS 1
#endif


/*
   MMAP_AS_MORECORE_SIZE is the minimum mmap size argument to use if
   sbrk fails, and mmap is used as a backup.  The value must be a
   multiple of page size.  This backup strategy generally applies only
   when systems have "holes" in address space, so sbrk cannot perform
   contiguous expansion, but there is still space available on system.
   On systems for which this is known to be useful (i.e. most linux
   kernels), this occurs only when programs allocate huge amounts of
   memory.  Between this, and the fact that mmap regions tend to be
   limited, the size should be large, to avoid too many mmap calls and
   thus avoid running out of kernel resources.  */

#ifndef MMAP_AS_MORECORE_SIZE
#define MMAP_AS_MORECORE_SIZE (1024 * 1024)
#endif

/*
  Define HAVE_MREMAP to make realloc() use mremap() to re-allocate
  large blocks.  This is currently only possible on Linux with
  kernel versions newer than 1.3.77.
*/

#ifndef HAVE_MREMAP
#ifdef linux
#define HAVE_MREMAP 1
#else
#define HAVE_MREMAP 0
#endif

#endif /* HAVE_MREMAP */


/*
  This version of malloc supports the standard SVID/XPG mallinfo
  routine that returns a struct containing usage properties and
  statistics. It should work on any SVID/XPG compliant system that has
  a /usr/include/malloc.h defining struct mallinfo. (If you'd like to
  install such a thing yourself, cut out the preliminary declarations
  as described above and below and save them in a malloc.h file. But
  there's no compelling reason to bother to do this.)

  The main declaration needed is the mallinfo struct that is returned
  (by-copy) by mallinfo().  The SVID/XPG malloinfo struct contains a
  bunch of fields that are not even meaningful in this version of
  malloc.  These fields are are instead filled by mallinfo() with
  other numbers that might be of interest.
*/


/* ---------- description of public routines ------------ */

/*
  malloc(size_t n)
  Returns a pointer to a newly allocated chunk of at least n bytes, or null
  if no space is available. Additionally, on failure, errno is
  set to ENOMEM on ANSI C systems.

  If n is zero, malloc returns a minumum-sized chunk. (The minimum
  size is 16 bytes on most 32bit systems, and 24 or 32 bytes on 64bit
  systems.)  On most systems, size_t is an unsigned type, so calls
  with negative arguments are interpreted as requests for huge amounts
  of space, which will often fail. The maximum supported value of n
  differs across systems, but is in all cases less than the maximum
  representable value of a size_t.
*/
void*  __libc_malloc(size_t);
libc_hidden_proto (__libc_malloc)

/*
  free(void* p)
  Releases the chunk of memory pointed to by p, that had been previously
  allocated using malloc or a related routine such as realloc.
  It has no effect if p is null. It can have arbitrary (i.e., bad!)
  effects if p has already been freed.

  Unless disabled (using mallopt), freeing very large spaces will
  when possible, automatically trigger operations that give
  back unused memory to the system, thus reducing program footprint.
*/
void     __libc_free(void*);
libc_hidden_proto (__libc_free)

/*
  calloc(size_t n_elements, size_t element_size);
  Returns a pointer to n_elements * element_size bytes, with all locations
  set to zero.
*/
void*  __libc_calloc(size_t, size_t);

/*
  realloc(void* p, size_t n)
  Returns a pointer to a chunk of size n that contains the same data
  as does chunk p up to the minimum of (n, p's size) bytes, or null
  if no space is available.

  The returned pointer may or may not be the same as p. The algorithm
  prefers extending p when possible, otherwise it employs the
  equivalent of a malloc-copy-free sequence.

  If p is null, realloc is equivalent to malloc.

  If space is not available, realloc returns null, errno is set (if on
  ANSI) and p is NOT freed.

  if n is for fewer bytes than already held by p, the newly unused
  space is lopped off and freed if possible.  Unless the #define
  REALLOC_ZERO_BYTES_FREES is set, realloc with a size argument of
  zero (re)allocates a minimum-sized chunk.

  Large chunks that were internally obtained via mmap will always
  be reallocated using malloc-copy-free sequences unless
  the system supports MREMAP (currently only linux).

  The old unix realloc convention of allowing the last-free'd chunk
  to be used as an argument to realloc is not supported.
*/
void*  __libc_realloc(void*, size_t);
libc_hidden_proto (__libc_realloc)

/*
  memalign(size_t alignment, size_t n);
  Returns a pointer to a newly allocated chunk of n bytes, aligned
  in accord with the alignment argument.

  The alignment argument should be a power of two. If the argument is
  not a power of two, the nearest greater power is used.
  8-byte alignment is guaranteed by normal malloc calls, so don't
  bother calling memalign with an argument of 8 or less.

  Overreliance on memalign is a sure way to fragment space.
*/
void*  __libc_memalign(size_t, size_t);
libc_hidden_proto (__libc_memalign)

/*
  valloc(size_t n);
  Equivalent to memalign(pagesize, n), where pagesize is the page
  size of the system. If the pagesize is unknown, 4096 is used.
*/
void*  __libc_valloc(size_t);



/*
  mallopt(int parameter_number, int parameter_value)
  Sets tunable parameters The format is to provide a
  (parameter-number, parameter-value) pair.  mallopt then sets the
  corresponding parameter to the argument value if it can (i.e., so
  long as the value is meaningful), and returns 1 if successful else
  0.  SVID/XPG/ANSI defines four standard param numbers for mallopt,
  normally defined in malloc.h.  Only one of these (M_MXFAST) is used
  in this malloc. The others (M_NLBLKS, M_GRAIN, M_KEEP) don't apply,
  so setting them has no effect. But this malloc also supports four
  other options in mallopt. See below for details.  Briefly, supported
  parameters are as follows (listed defaults are for "typical"
  configurations).

  Symbol            param #   default    allowed param values
  M_MXFAST          1         64         0-80  (0 disables fastbins)
  M_TRIM_THRESHOLD -1         128*1024   any   (-1U disables trimming)
  M_TOP_PAD        -2         0          any
  M_MMAP_THRESHOLD -3         128*1024   any   (or 0 if no MMAP support)
  M_MMAP_MAX       -4         65536      any   (0 disables use of mmap)
*/
int      __libc_mallopt(int, int);
libc_hidden_proto (__libc_mallopt)


/*
  mallinfo()
  Returns (by copy) a struct containing various summary statistics:

  arena:     current total non-mmapped bytes allocated from system
  ordblks:   the number of free chunks
  smblks:    the number of fastbin blocks (i.e., small chunks that
	       have been freed but not use resused or consolidated)
  hblks:     current number of mmapped regions
  hblkhd:    total bytes held in mmapped regions
  usmblks:   the maximum total allocated space. This will be greater
		than current total if trimming has occurred.
  fsmblks:   total bytes held in fastbin blocks
  uordblks:  current total allocated space (normal or mmapped)
  fordblks:  total free space
  keepcost:  the maximum number of bytes that could ideally be released
	       back to system via malloc_trim. ("ideally" means that
	       it ignores page restrictions etc.)

  Because these fields are ints, but internal bookkeeping may
  be kept as longs, the reported values may wrap around zero and
  thus be inaccurate.
*/
struct mallinfo __libc_mallinfo(void);


/*
  pvalloc(size_t n);
  Equivalent to valloc(minimum-page-that-holds(n)), that is,
  round up n to nearest pagesize.
 */
void*  __libc_pvalloc(size_t);

/*
  malloc_trim(size_t pad);

  If possible, gives memory back to the system (via negative
  arguments to sbrk) if there is unused memory at the `high' end of
  the malloc pool. You can call this after freeing large blocks of
  memory to potentially reduce the system-level memory requirements
  of a program. However, it cannot guarantee to reduce memory. Under
  some allocation patterns, some large free blocks of memory will be
  locked between two used chunks, so they cannot be given back to
  the system.

  The `pad' argument to malloc_trim represents the amount of free
  trailing space to leave untrimmed. If this argument is zero,
  only the minimum amount of memory to maintain internal data
  structures will be left (one page or less). Non-zero arguments
  can be supplied to maintain enough trailing space to service
  future expected allocations without having to re-obtain memory
  from the system.

  Malloc_trim returns 1 if it actually released any memory, else 0.
  On systems that do not support "negative sbrks", it will always
  return 0.
*/
int      __malloc_trim(size_t);

/*
  malloc_usable_size(void* p);

  Returns the number of bytes you can actually use in
  an allocated chunk, which may be more than you requested (although
  often not) due to alignment and minimum size constraints.
  You can use this many bytes without worrying about
  overwriting other allocated objects. This is not a particularly great
  programming practice. malloc_usable_size can be more useful in
  debugging and assertions, for example:

  p = malloc(n);
  assert(malloc_usable_size(p) >= 256);

*/
size_t   __malloc_usable_size(void*);

/*
  malloc_stats();
  Prints on stderr the amount of space obtained from the system (both
  via sbrk and mmap), the maximum amount (which may be more than
  current if malloc_trim and/or munmap got called), and the current
  number of bytes allocated via malloc (or realloc, etc) but not yet
  freed. Note that this is the number of bytes allocated, not the
  number requested. It will be larger than the number requested
  because of alignment and bookkeeping overhead. Because it includes
  alignment wastage as being in use, this figure may be greater than
  zero even when no user-level chunks are allocated.

  The reported current and maximum system memory can be inaccurate if
  a program makes other calls to system memory allocation functions
  (normally sbrk) outside of malloc.

  malloc_stats prints only the most commonly interesting statistics.
  More information can be obtained by calling mallinfo.

*/
void     __malloc_stats(void);

/*
  malloc_get_state(void);

  Returns the state of all malloc variables in an opaque data
  structure.
*/
void*  __malloc_get_state(void);

/*
  malloc_set_state(void* state);

  Restore the state of all malloc variables from data obtained with
  malloc_get_state().
*/
int      __malloc_set_state(void*);

/*
  posix_memalign(void **memptr, size_t alignment, size_t size);

  POSIX wrapper like memalign(), checking for validity of size.
*/
int      __posix_memalign(void **, size_t, size_t);

/* mallopt tuning options */

/*
  M_MXFAST is the maximum request size used for "fastbins", special bins
  that hold returned chunks without consolidating their spaces. This
  enables future requests for chunks of the same size to be handled
  very quickly, but can increase fragmentation, and thus increase the
  overall memory footprint of a program.

  This malloc manages fastbins very conservatively yet still
  efficiently, so fragmentation is rarely a problem for values less
  than or equal to the default.  The maximum supported value of MXFAST
  is 80. You wouldn't want it any higher than this anyway.  Fastbins
  are designed especially for use with many small structs, objects or
  strings -- the default handles structs/objects/arrays with sizes up
  to 8 4byte fields, or small strings representing words, tokens,
  etc. Using fastbins for larger objects normally worsens
  fragmentation without improving speed.

  M_MXFAST is set in REQUEST size units. It is internally used in
  chunksize units, which adds padding and alignment.  You can reduce
  M_MXFAST to 0 to disable all use of fastbins.  This causes the malloc
  algorithm to be a closer approximation of fifo-best-fit in all cases,
  not just for larger requests, but will generally cause it to be
  slower.
*/


/* M_MXFAST is a standard SVID/XPG tuning option, usually listed in malloc.h */
#ifndef M_MXFAST
#define M_MXFAST            1
#endif

#ifndef DEFAULT_MXFAST
#define DEFAULT_MXFAST     (64 * SIZE_SZ / 4)
#endif


/*
  M_TRIM_THRESHOLD is the maximum amount of unused top-most memory
  to keep before releasing via malloc_trim in free().

  Automatic trimming is mainly useful in long-lived programs.
  Because trimming via sbrk can be slow on some systems, and can
  sometimes be wasteful (in cases where programs immediately
  afterward allocate more large chunks) the value should be high
  enough so that your overall system performance would improve by
  releasing this much memory.

  The trim threshold and the mmap control parameters (see below)
  can be traded off with one another. Trimming and mmapping are
  two different ways of releasing unused memory back to the
  system. Between these two, it is often possible to keep
  system-level demands of a long-lived program down to a bare
  minimum. For example, in one test suite of sessions measuring
  the XF86 X server on Linux, using a trim threshold of 128K and a
  mmap threshold of 192K led to near-minimal long term resource
  consumption.

  If you are using this malloc in a long-lived program, it should
  pay to experiment with these values.  As a rough guide, you
  might set to a value close to the average size of a process
  (program) running on your system.  Releasing this much memory
  would allow such a process to run in memory.  Generally, it's
  worth it to tune for trimming rather tham memory mapping when a
  program undergoes phases where several large chunks are
  allocated and released in ways that can reuse each other's
  storage, perhaps mixed with phases where there are no such
  chunks at all.  And in well-behaved long-lived programs,
  controlling release of large blocks via trimming versus mapping
  is usually faster.

  However, in most programs, these parameters serve mainly as
  protection against the system-level effects of carrying around
  massive amounts of unneeded memory. Since frequent calls to
  sbrk, mmap, and munmap otherwise degrade performance, the default
  parameters are set to relatively high values that serve only as
  safeguards.

  The trim value It must be greater than page size to have any useful
  effect.  To disable trimming completely, you can set to
  (unsigned long)(-1)

  Trim settings interact with fastbin (MXFAST) settings: Unless
  TRIM_FASTBINS is defined, automatic trimming never takes place upon
  freeing a chunk with size less than or equal to MXFAST. Trimming is
  instead delayed until subsequent freeing of larger chunks. However,
  you can still force an attempted trim by calling malloc_trim.

  Also, trimming is not generally possible in cases where
  the main arena is obtained via mmap.

  Note that the trick some people use of mallocing a huge space and
  then freeing it at program startup, in an attempt to reserve system
  memory, doesn't have the intended effect under automatic trimming,
  since that memory will immediately be returned to the system.
*/

#define M_TRIM_THRESHOLD       -1

#ifndef DEFAULT_TRIM_THRESHOLD
#define DEFAULT_TRIM_THRESHOLD (128 * 1024)
#endif

/*
  M_TOP_PAD is the amount of extra `padding' space to allocate or
  retain whenever sbrk is called. It is used in two ways internally:

  * When sbrk is called to extend the top of the arena to satisfy
  a new malloc request, this much padding is added to the sbrk
  request.

  * When malloc_trim is called automatically from free(),
  it is used as the `pad' argument.

  In both cases, the actual amount of padding is rounded
  so that the end of the arena is always a system page boundary.

  The main reason for using padding is to avoid calling sbrk so
  often. Having even a small pad greatly reduces the likelihood
  that nearly every malloc request during program start-up (or
  after trimming) will invoke sbrk, which needlessly wastes
  time.

  Automatic rounding-up to page-size units is normally sufficient
  to avoid measurable overhead, so the default is 0.  However, in
  systems where sbrk is relatively slow, it can pay to increase
  this value, at the expense of carrying around more memory than
  the program needs.
*/

#define M_TOP_PAD              -2

#ifndef DEFAULT_TOP_PAD
#define DEFAULT_TOP_PAD        (0)
#endif

/*
  MMAP_THRESHOLD_MAX and _MIN are the bounds on the dynamically
  adjusted MMAP_THRESHOLD.
*/

#ifndef DEFAULT_MMAP_THRESHOLD_MIN
#define DEFAULT_MMAP_THRESHOLD_MIN (128 * 1024)
#endif

#ifndef DEFAULT_MMAP_THRESHOLD_MAX
  /* For 32-bit platforms we cannot increase the maximum mmap
     threshold much because it is also the minimum value for the
     maximum heap size and its alignment.  Going above 512k (i.e., 1M
     for new heaps) wastes too much address space.  */
# if __WORDSIZE == 32
#  define DEFAULT_MMAP_THRESHOLD_MAX (512 * 1024)
# else
#  define DEFAULT_MMAP_THRESHOLD_MAX (4 * 1024 * 1024 * sizeof(long))
# endif
#endif

/*
  M_MMAP_THRESHOLD is the request size threshold for using mmap()
  to service a request. Requests of at least this size that cannot
  be allocated using already-existing space will be serviced via mmap.
  (If enough normal freed space already exists it is used instead.)

  Using mmap segregates relatively large chunks of memory so that
  they can be individually obtained and released from the host
  system. A request serviced through mmap is never reused by any
  other request (at least not directly; the system may just so
  happen to remap successive requests to the same locations).

  Segregating space in this way has the benefits that:

   1. Mmapped space can ALWAYS be individually released back
      to the system, which helps keep the system level memory
      demands of a long-lived program low.
   2. Mapped memory can never become `locked' between
      other chunks, as can happen with normally allocated chunks, which
      means that even trimming via malloc_trim would not release them.
   3. On some systems with "holes" in address spaces, mmap can obtain
      memory that sbrk cannot.

  However, it has the disadvantages that:

   1. The space cannot be reclaimed, consolidated, and then
      used to service later requests, as happens with normal chunks.
   2. It can lead to more wastage because of mmap page alignment
      requirements
   3. It causes malloc performance to be more dependent on host
      system memory management support routines which may vary in
      implementation quality and may impose arbitrary
      limitations. Generally, servicing a request via normal
      malloc steps is faster than going through a system's mmap.

  The advantages of mmap nearly always outweigh disadvantages for
  "large" chunks, but the value of "large" varies across systems.  The
  default is an empirically derived value that works well in most
  systems.


  Update in 2006:
  The above was written in 2001. Since then the world has changed a lot.
  Memory got bigger. Applications got bigger. The virtual address space
  layout in 32 bit linux changed.

  In the new situation, brk() and mmap space is shared and there are no
  artificial limits on brk size imposed by the kernel. What is more,
  applications have started using transient allocations larger than the
  128Kb as was imagined in 2001.

  The price for mmap is also high now; each time glibc mmaps from the
  kernel, the kernel is forced to zero out the memory it gives to the
  application. Zeroing memory is expensive and eats a lot of cache and
  memory bandwidth. This has nothing to do with the efficiency of the
  virtual memory system, by doing mmap the kernel just has no choice but
  to zero.

  In 2001, the kernel had a maximum size for brk() which was about 800
  megabytes on 32 bit x86, at that point brk() would hit the first
  mmaped shared libaries and couldn't expand anymore. With current 2.6
  kernels, the VA space layout is different and brk() and mmap
  both can span the entire heap at will.

  Rather than using a static threshold for the brk/mmap tradeoff,
  we are now using a simple dynamic one. The goal is still to avoid
  fragmentation. The old goals we kept are
  1) try to get the long lived large allocations to use mmap()
  2) really large allocations should always use mmap()
  and we're adding now:
  3) transient allocations should use brk() to avoid forcing the kernel
     having to zero memory over and over again

  The implementation works with a sliding threshold, which is by default
  limited to go between 128Kb and 32Mb (64Mb for 64 bitmachines) and starts
  out at 128Kb as per the 2001 default.

  This allows us to satisfy requirement 1) under the assumption that long
  lived allocations are made early in the process' lifespan, before it has
  started doing dynamic allocations of the same size (which will
  increase the threshold).

  The upperbound on the threshold satisfies requirement 2)

  The threshold goes up in value when the application frees memory that was
  allocated with the mmap allocator. The idea is that once the application
  starts freeing memory of a certain size, it's highly probable that this is
  a size the application uses for transient allocations. This estimator
  is there to satisfy the new third requirement.

*/

#define M_MMAP_THRESHOLD      -3

#ifndef DEFAULT_MMAP_THRESHOLD
#define DEFAULT_MMAP_THRESHOLD DEFAULT_MMAP_THRESHOLD_MIN
#endif

/*
  M_MMAP_MAX is the maximum number of requests to simultaneously
  service using mmap. This parameter exists because
  some systems have a limited number of internal tables for
  use by mmap, and using more than a few of them may degrade
  performance.

  The default is set to a value that serves only as a safeguard.
  Setting to 0 disables use of mmap for servicing large requests.
*/

#define M_MMAP_MAX             -4

#ifndef DEFAULT_MMAP_MAX
#define DEFAULT_MMAP_MAX       (65536)
#endif

#include <malloc.h>

#ifndef RETURN_ADDRESS
#define RETURN_ADDRESS(X_) (NULL)
#endif

/* On some platforms we can compile internal, not exported functions better.
   Let the environment provide a macro and define it to be empty if it
   is not available.  */
#ifndef internal_function
# define internal_function
#endif

/* Forward declarations.  */
struct malloc_chunk;
typedef struct malloc_chunk* mchunkptr;

/* Internal routines.  */

static void*  _int_malloc(mstate, size_t);
static void     _int_free(mstate, mchunkptr, int);
static void*  _int_realloc(mstate, mchunkptr, INTERNAL_SIZE_T,
			   INTERNAL_SIZE_T);
static void*  _int_memalign(mstate, size_t, size_t);
static void*  _int_valloc(mstate, size_t);
static void*  _int_pvalloc(mstate, size_t);
static void malloc_printerr(int action, const char *str, void *ptr);

static void* internal_function mem2mem_check(void *p, size_t sz);
static int internal_function top_check(void);
static void internal_function munmap_chunk(mchunkptr p);
#if HAVE_MREMAP
static mchunkptr internal_function mremap_chunk(mchunkptr p, size_t new_size);
#endif

static void*   malloc_check(size_t sz, const void *caller);
static void      free_check(void* mem, const void *caller);
static void*   realloc_check(void* oldmem, size_t bytes,
			       const void *caller);
static void*   memalign_check(size_t alignment, size_t bytes,
				const void *caller);
/* These routines are never needed in this configuration.  */
static void*   malloc_atfork(size_t sz, const void *caller);
static void      free_atfork(void* mem, const void *caller);


/* ------------- Optional versions of memcopy ---------------- */


/*
  Note: memcpy is ONLY invoked with non-overlapping regions,
  so the (usually slower) memmove is not needed.
*/

#define MALLOC_COPY(dest, src, nbytes)  memcpy(dest, src, nbytes)
#define MALLOC_ZERO(dest, nbytes)       memset(dest, 0,   nbytes)


/* ------------------ MMAP support ------------------  */


#include <fcntl.h>
#include <sys/mman.h>

#if !defined(MAP_ANONYMOUS) && defined(MAP_ANON)
# define MAP_ANONYMOUS MAP_ANON
#endif

#ifndef MAP_NORESERVE
# define MAP_NORESERVE 0
#endif

#define MMAP(addr, size, prot, flags) \
 __mmap((addr), (size), (prot), (flags)|MAP_ANONYMOUS|MAP_PRIVATE, -1, 0)


/*
  -----------------------  Chunk representations -----------------------
*/


/*
  This struct declaration is misleading (but accurate and necessary).
  It declares a "view" into memory allowing access to necessary
  fields at known offsets from a given base. See explanation below.
*/

struct malloc_chunk {

  INTERNAL_SIZE_T      prev_size;  /* Size of previous chunk (if free).  */
  INTERNAL_SIZE_T      size;       /* Size in bytes, including overhead. */

  struct malloc_chunk* fd;         /* double links -- used only if free. */
  struct malloc_chunk* bk;

  /* Only used for large blocks: pointer to next larger size.  */
  struct malloc_chunk* fd_nextsize; /* double links -- used only if free. */
  struct malloc_chunk* bk_nextsize;
};


/*
   malloc_chunk details:

    (The following includes lightly edited explanations by Colin Plumb.)

    Chunks of memory are maintained using a `boundary tag' method as
    described in e.g., Knuth or Standish.  (See the paper by Paul
    Wilson ftp://ftp.cs.utexas.edu/pub/garbage/allocsrv.ps for a
    survey of such techniques.)  Sizes of free chunks are stored both
    in the front of each chunk and at the end.  This makes
    consolidating fragmented chunks into bigger chunks very fast.  The
    size fields also hold bits representing whether chunks are free or
    in use.

    An allocated chunk looks like this:


    chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
	    |             Size of previous chunk, if allocated            | |
	    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
	    |             Size of chunk, in bytes                       |M|P|
      mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
	    |             User data starts here...                          .
	    .                                                               .
	    .             (malloc_usable_size() bytes)                      .
	    .                                                               |
nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
	    |             Size of chunk                                     |
	    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+


    Where "chunk" is the front of the chunk for the purpose of most of
    the malloc code, but "mem" is the pointer that is returned to the
    user.  "Nextchunk" is the beginning of the next contiguous chunk.

    Chunks always begin on even word boundries, so the mem portion
    (which is returned to the user) is also on an even word boundary, and
    thus at least double-word aligned.

    Free chunks are stored in circular doubly-linked lists, and look like this:

    chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
	    |             Size of previous chunk                            |
	    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    `head:' |             Size of chunk, in bytes                         |P|
      mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
	    |             Forward pointer to next chunk in list             |
	    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
	    |             Back pointer to previous chunk in list            |
	    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
	    |             Unused space (may be 0 bytes long)                .
	    .                                                               .
	    .                                                               |
nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    `foot:' |             Size of chunk, in bytes                           |
	    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

    The P (PREV_INUSE) bit, stored in the unused low-order bit of the
    chunk size (which is always a multiple of two words), is an in-use
    bit for the *previous* chunk.  If that bit is *clear*, then the
    word before the current chunk size contains the previous chunk
    size, and can be used to find the front of the previous chunk.
    The very first chunk allocated always has this bit set,
    preventing access to non-existent (or non-owned) memory. If
    prev_inuse is set for any given chunk, then you CANNOT determine
    the size of the previous chunk, and might even get a memory
    addressing fault when trying to do so.

    Note that the `foot' of the current chunk is actually represented
    as the prev_size of the NEXT chunk. This makes it easier to
    deal with alignments etc but can be very confusing when trying
    to extend or adapt this code.

    The two exceptions to all this are

     1. The special chunk `top' doesn't bother using the
	trailing size field since there is no next contiguous chunk
	that would have to index off it. After initialization, `top'
	is forced to always exist.  If it would become less than
	MINSIZE bytes long, it is replenished.

     2. Chunks allocated via mmap, which have the second-lowest-order
	bit M (IS_MMAPPED) set in their size fields.  Because they are
	allocated one-by-one, each must contain its own trailing size field.

*/

/*
  ---------- Size and alignment checks and conversions ----------
*/

/* conversion from malloc headers to user pointers, and back */

#define chunk2mem(p)   ((void*)((char*)(p) + 2*SIZE_SZ))
#define mem2chunk(mem) ((mchunkptr)((char*)(mem) - 2*SIZE_SZ))

/* The smallest possible chunk */
#define MIN_CHUNK_SIZE        (offsetof(struct malloc_chunk, fd_nextsize))

/* The smallest size we can malloc is an aligned minimal chunk */

#define MINSIZE  \
  (unsigned long)(((MIN_CHUNK_SIZE+MALLOC_ALIGN_MASK) & ~MALLOC_ALIGN_MASK))

/* Check if m has acceptable alignment */

#define aligned_OK(m)  (((unsigned long)(m) & MALLOC_ALIGN_MASK) == 0)

#define misaligned_chunk(p) \
  ((uintptr_t)(MALLOC_ALIGNMENT == 2 * SIZE_SZ ? (p) : chunk2mem (p)) \
   & MALLOC_ALIGN_MASK)


/*
   Check if a request is so large that it would wrap around zero when
   padded and aligned. To simplify some other code, the bound is made
   low enough so that adding MINSIZE will also not wrap around zero.
*/

#define REQUEST_OUT_OF_RANGE(req)                                 \
  ((unsigned long)(req) >=                                        \
   (unsigned long)(INTERNAL_SIZE_T)(-2 * MINSIZE))

/* pad request bytes into a usable size -- internal version */

#define request2size(req)                                         \
  (((req) + SIZE_SZ + MALLOC_ALIGN_MASK < MINSIZE)  ?             \
   MINSIZE :                                                      \
   ((req) + SIZE_SZ + MALLOC_ALIGN_MASK) & ~MALLOC_ALIGN_MASK)

/*  Same, except also perform argument check */

#define checked_request2size(req, sz)                             \
  if (REQUEST_OUT_OF_RANGE(req)) {                                \
    __set_errno (ENOMEM);					  \
    return 0;                                                     \
  }                                                               \
  (sz) = request2size(req);

/*
  --------------- Physical chunk operations ---------------
*/


/* size field is or'ed with PREV_INUSE when previous adjacent chunk in use */
#define PREV_INUSE 0x1

/* extract inuse bit of previous chunk */
#define prev_inuse(p)       ((p)->size & PREV_INUSE)


/* size field is or'ed with IS_MMAPPED if the chunk was obtained with mmap() */
#define IS_MMAPPED 0x2

/* check for mmap()'ed chunk */
#define chunk_is_mmapped(p) ((p)->size & IS_MMAPPED)


/* size field is or'ed with NON_MAIN_ARENA if the chunk was obtained
   from a non-main arena.  This is only set immediately before handing
   the chunk to the user, if necessary.  */
#define NON_MAIN_ARENA 0x4

/* check for chunk from non-main arena */
#define chunk_non_main_arena(p) ((p)->size & NON_MAIN_ARENA)


/*
  Bits to mask off when extracting size

  Note: IS_MMAPPED is intentionally not masked off from size field in
  macros for which mmapped chunks should never be seen. This should
  cause helpful core dumps to occur if it is tried by accident by
  people extending or adapting this malloc.
*/
#define SIZE_BITS (PREV_INUSE|IS_MMAPPED|NON_MAIN_ARENA)

/* Get size, ignoring use bits */
#define chunksize(p)         ((p)->size & ~(SIZE_BITS))


/* Ptr to next physical malloc_chunk. */
#define next_chunk(p) ((mchunkptr)( ((char*)(p)) + ((p)->size & ~SIZE_BITS) ))

/* Ptr to previous physical malloc_chunk */
#define prev_chunk(p) ((mchunkptr)( ((char*)(p)) - ((p)->prev_size) ))

/* Treat space at ptr + offset as a chunk */
#define chunk_at_offset(p, s)  ((mchunkptr)(((char*)(p)) + (s)))

/* extract p's inuse bit */
#define inuse(p)\
((((mchunkptr)(((char*)(p))+((p)->size & ~SIZE_BITS)))->size) & PREV_INUSE)

/* set/clear chunk as being inuse without otherwise disturbing */
#define set_inuse(p)\
((mchunkptr)(((char*)(p)) + ((p)->size & ~SIZE_BITS)))->size |= PREV_INUSE

#define clear_inuse(p)\
((mchunkptr)(((char*)(p)) + ((p)->size & ~SIZE_BITS)))->size &= ~(PREV_INUSE)


/* check/set/clear inuse bits in known places */
#define inuse_bit_at_offset(p, s)\
 (((mchunkptr)(((char*)(p)) + (s)))->size & PREV_INUSE)

#define set_inuse_bit_at_offset(p, s)\
 (((mchunkptr)(((char*)(p)) + (s)))->size |= PREV_INUSE)

#define clear_inuse_bit_at_offset(p, s)\
 (((mchunkptr)(((char*)(p)) + (s)))->size &= ~(PREV_INUSE))


/* Set size at head, without disturbing its use bit */
#define set_head_size(p, s)  ((p)->size = (((p)->size & SIZE_BITS) | (s)))

/* Set size/use field */
#define set_head(p, s)       ((p)->size = (s))

/* Set size at footer (only when chunk is not in use) */
#define set_foot(p, s)       (((mchunkptr)((char*)(p) + (s)))->prev_size = (s))


/*
  -------------------- Internal data structures --------------------

   All internal state is held in an instance of malloc_state defined
   below. There are no other static variables, except in two optional
   cases:
   * If USE_MALLOC_LOCK is defined, the mALLOC_MUTEx declared above.
   * If mmap doesn't support MAP_ANONYMOUS, a dummy file descriptor
     for mmap.

   Beware of lots of tricks that minimize the total bookkeeping space
   requirements. The result is a little over 1K bytes (for 4byte
   pointers and size_t.)
*/

/*
  Bins

    An array of bin headers for free chunks. Each bin is doubly
    linked.  The bins are approximately proportionally (log) spaced.
    There are a lot of these bins (128). This may look excessive, but
    works very well in practice.  Most bins hold sizes that are
    unusual as malloc request sizes, but are more usual for fragments
    and consolidated sets of chunks, which is what these bins hold, so
    they can be found quickly.  All procedures maintain the invariant
    that no consolidated chunk physically borders another one, so each
    chunk in a list is known to be preceeded and followed by either
    inuse chunks or the ends of memory.

    Chunks in bins are kept in size order, with ties going to the
    approximately least recently used chunk. Ordering isn't needed
    for the small bins, which all contain the same-sized chunks, but
    facilitates best-fit allocation for larger chunks. These lists
    are just sequential. Keeping them in order almost never requires
    enough traversal to warrant using fancier ordered data
    structures.

    Chunks of the same size are linked with the most
    recently freed at the front, and allocations are taken from the
    back.  This results in LRU (FIFO) allocation order, which tends
    to give each chunk an equal opportunity to be consolidated with
    adjacent freed chunks, resulting in larger free chunks and less
    fragmentation.

    To simplify use in double-linked lists, each bin header acts
    as a malloc_chunk. This avoids special-casing for headers.
    But to conserve space and improve locality, we allocate
    only the fd/bk pointers of bins, and then use repositioning tricks
    to treat these as the fields of a malloc_chunk*.
*/

typedef struct malloc_chunk* mbinptr;

/* addressing -- note that bin_at(0) does not exist */
#define bin_at(m, i) \
  (mbinptr) (((char *) &((m)->bins[((i) - 1) * 2]))			      \
	     - offsetof (struct malloc_chunk, fd))

/* analog of ++bin */
#define next_bin(b)  ((mbinptr)((char*)(b) + (sizeof(mchunkptr)<<1)))

/* Reminders about list directionality within bins */
#define first(b)     ((b)->fd)
#define last(b)      ((b)->bk)

/* Take a chunk off a bin list */
#define unlink(P, BK, FD) {                                            \
  FD = P->fd;                                                          \
  BK = P->bk;                                                          \
  if (__builtin_expect (FD->bk != P || BK->fd != P, 0))                \
    malloc_printerr (check_action, "corrupted double-linked list", P); \
  else {                                                               \
    FD->bk = BK;                                                       \
    BK->fd = FD;                                                       \
    if (!in_smallbin_range (P->size)				       \
	&& __builtin_expect (P->fd_nextsize != NULL, 0)) {	       \
      assert (P->fd_nextsize->bk_nextsize == P);		       \
      assert (P->bk_nextsize->fd_nextsize == P);		       \
      if (FD->fd_nextsize == NULL) {				       \
	if (P->fd_nextsize == P)				       \
	  FD->fd_nextsize = FD->bk_nextsize = FD;		       \
	else {							       \
	  FD->fd_nextsize = P->fd_nextsize;			       \
	  FD->bk_nextsize = P->bk_nextsize;			       \
	  P->fd_nextsize->bk_nextsize = FD;			       \
	  P->bk_nextsize->fd_nextsize = FD;			       \
	}							       \
      }	else {							       \
	P->fd_nextsize->bk_nextsize = P->bk_nextsize;		       \
	P->bk_nextsize->fd_nextsize = P->fd_nextsize;		       \
      }								       \
    }								       \
  }                                                                    \
}

/*
  Indexing

    Bins for sizes < 512 bytes contain chunks of all the same size, spaced
    8 bytes apart. Larger bins are approximately logarithmically spaced:

    64 bins of size       8
    32 bins of size      64
    16 bins of size     512
     8 bins of size    4096
     4 bins of size   32768
     2 bins of size  262144
     1 bin  of size what's left

    There is actually a little bit of slop in the numbers in bin_index
    for the sake of speed. This makes no difference elsewhere.

    The bins top out around 1MB because we expect to service large
    requests via mmap.

    Bin 0 does not exist.  Bin 1 is the unordered list; if that would be
    a valid chunk size the small bins are bumped up one.
*/

#define NBINS             128
#define NSMALLBINS         64
#define SMALLBIN_WIDTH    MALLOC_ALIGNMENT
#define SMALLBIN_CORRECTION (MALLOC_ALIGNMENT > 2 * SIZE_SZ)
#define MIN_LARGE_SIZE    ((NSMALLBINS - SMALLBIN_CORRECTION) * SMALLBIN_WIDTH)

#define in_smallbin_range(sz)  \
  ((unsigned long)(sz) < (unsigned long)MIN_LARGE_SIZE)

#define smallbin_index(sz) \
  ((SMALLBIN_WIDTH == 16 ? (((unsigned)(sz)) >> 4) : (((unsigned)(sz)) >> 3)) \
   + SMALLBIN_CORRECTION)

#define largebin_index_32(sz)                                                \
(((((unsigned long)(sz)) >>  6) <= 38)?  56 + (((unsigned long)(sz)) >>  6): \
 ((((unsigned long)(sz)) >>  9) <= 20)?  91 + (((unsigned long)(sz)) >>  9): \
 ((((unsigned long)(sz)) >> 12) <= 10)? 110 + (((unsigned long)(sz)) >> 12): \
 ((((unsigned long)(sz)) >> 15) <=  4)? 119 + (((unsigned long)(sz)) >> 15): \
 ((((unsigned long)(sz)) >> 18) <=  2)? 124 + (((unsigned long)(sz)) >> 18): \
					126)

#define largebin_index_32_big(sz)                                            \
(((((unsigned long)(sz)) >>  6) <= 45)?  49 + (((unsigned long)(sz)) >>  6): \
 ((((unsigned long)(sz)) >>  9) <= 20)?  91 + (((unsigned long)(sz)) >>  9): \
 ((((unsigned long)(sz)) >> 12) <= 10)? 110 + (((unsigned long)(sz)) >> 12): \
 ((((unsigned long)(sz)) >> 15) <=  4)? 119 + (((unsigned long)(sz)) >> 15): \
 ((((unsigned long)(sz)) >> 18) <=  2)? 124 + (((unsigned long)(sz)) >> 18): \
                                        126)

// XXX It remains to be seen whether it is good to keep the widths of
// XXX the buckets the same or whether it should be scaled by a factor
// XXX of two as well.
#define largebin_index_64(sz)                                                \
(((((unsigned long)(sz)) >>  6) <= 48)?  48 + (((unsigned long)(sz)) >>  6): \
 ((((unsigned long)(sz)) >>  9) <= 20)?  91 + (((unsigned long)(sz)) >>  9): \
 ((((unsigned long)(sz)) >> 12) <= 10)? 110 + (((unsigned long)(sz)) >> 12): \
 ((((unsigned long)(sz)) >> 15) <=  4)? 119 + (((unsigned long)(sz)) >> 15): \
 ((((unsigned long)(sz)) >> 18) <=  2)? 124 + (((unsigned long)(sz)) >> 18): \
					126)

#define largebin_index(sz) \
  (SIZE_SZ == 8 ? largebin_index_64 (sz)                                     \
   : MALLOC_ALIGNMENT == 16 ? largebin_index_32_big (sz)                     \
   : largebin_index_32 (sz))

#define bin_index(sz) \
 ((in_smallbin_range(sz)) ? smallbin_index(sz) : largebin_index(sz))


/*
  Unsorted chunks

    All remainders from chunk splits, as well as all returned chunks,
    are first placed in the "unsorted" bin. They are then placed
    in regular bins after malloc gives them ONE chance to be used before
    binning. So, basically, the unsorted_chunks list acts as a queue,
    with chunks being placed on it in free (and malloc_consolidate),
    and taken off (to be either used or placed in bins) in malloc.

    The NON_MAIN_ARENA flag is never set for unsorted chunks, so it
    does not have to be taken into account in size comparisons.
*/

/* The otherwise unindexable 1-bin is used to hold unsorted chunks. */
#define unsorted_chunks(M)          (bin_at(M, 1))

/*
  Top

    The top-most available chunk (i.e., the one bordering the end of
    available memory) is treated specially. It is never included in
    any bin, is used only if no other chunk is available, and is
    released back to the system if it is very large (see
    M_TRIM_THRESHOLD).  Because top initially
    points to its own bin with initial zero size, thus forcing
    extension on the first malloc request, we avoid having any special
    code in malloc to check whether it even exists yet. But we still
    need to do so when getting memory from system, so we make
    initial_top treat the bin as a legal but unusable chunk during the
    interval between initialization and the first call to
    sysmalloc. (This is somewhat delicate, since it relies on
    the 2 preceding words to be zero during this interval as well.)
*/

/* Conveniently, the unsorted bin can be used as dummy top on first call */
#define initial_top(M)              (unsorted_chunks(M))

/*
  Binmap

    To help compensate for the large number of bins, a one-level index
    structure is used for bin-by-bin searching.  `binmap' is a
    bitvector recording whether bins are definitely empty so they can
    be skipped over during during traversals.  The bits are NOT always
    cleared as soon as bins are empty, but instead only
    when they are noticed to be empty during traversal in malloc.
*/

/* Conservatively use 32 bits per map word, even if on 64bit system */
#define BINMAPSHIFT      5
#define BITSPERMAP       (1U << BINMAPSHIFT)
#define BINMAPSIZE       (NBINS / BITSPERMAP)

#define idx2block(i)     ((i) >> BINMAPSHIFT)
#define idx2bit(i)       ((1U << ((i) & ((1U << BINMAPSHIFT)-1))))

#define mark_bin(m,i)    ((m)->binmap[idx2block(i)] |=  idx2bit(i))
#define unmark_bin(m,i)  ((m)->binmap[idx2block(i)] &= ~(idx2bit(i)))
#define get_binmap(m,i)  ((m)->binmap[idx2block(i)] &   idx2bit(i))

/*
  Fastbins

    An array of lists holding recently freed small chunks.  Fastbins
    are not doubly linked.  It is faster to single-link them, and
    since chunks are never removed from the middles of these lists,
    double linking is not necessary. Also, unlike regular bins, they
    are not even processed in FIFO order (they use faster LIFO) since
    ordering doesn't much matter in the transient contexts in which
    fastbins are normally used.

    Chunks in fastbins keep their inuse bit set, so they cannot
    be consolidated with other free chunks. malloc_consolidate
    releases all chunks in fastbins and consolidates them with
    other free chunks.
*/

typedef struct malloc_chunk* mfastbinptr;
#define fastbin(ar_ptr, idx) ((ar_ptr)->fastbinsY[idx])

/* offset 2 to use otherwise unindexable first 2 bins */
#define fastbin_index(sz) \
  ((((unsigned int)(sz)) >> (SIZE_SZ == 8 ? 4 : 3)) - 2)


/* The maximum fastbin request size we support */
#define MAX_FAST_SIZE     (80 * SIZE_SZ / 4)

#define NFASTBINS  (fastbin_index(request2size(MAX_FAST_SIZE))+1)

/*
  FASTBIN_CONSOLIDATION_THRESHOLD is the size of a chunk in free()
  that triggers automatic consolidation of possibly-surrounding
  fastbin chunks. This is a heuristic, so the exact value should not
  matter too much. It is defined at half the default trim threshold as a
  compromise heuristic to only attempt consolidation if it is likely
  to lead to trimming. However, it is not dynamically tunable, since
  consolidation reduces fragmentation surrounding large chunks even
  if trimming is not used.
*/

#define FASTBIN_CONSOLIDATION_THRESHOLD  (65536UL)

/*
  Since the lowest 2 bits in max_fast don't matter in size comparisons,
  they are used as flags.
*/

/*
  FASTCHUNKS_BIT held in max_fast indicates that there are probably
  some fastbin chunks. It is set true on entering a chunk into any
  fastbin, and cleared only in malloc_consolidate.

  The truth value is inverted so that have_fastchunks will be true
  upon startup (since statics are zero-filled), simplifying
  initialization checks.
*/

#define FASTCHUNKS_BIT        (1U)

#define have_fastchunks(M)     (((M)->flags &  FASTCHUNKS_BIT) == 0)
#define clear_fastchunks(M)    catomic_or (&(M)->flags, FASTCHUNKS_BIT)
#define set_fastchunks(M)      catomic_and (&(M)->flags, ~FASTCHUNKS_BIT)

/*
  NONCONTIGUOUS_BIT indicates that MORECORE does not return contiguous
  regions.  Otherwise, contiguity is exploited in merging together,
  when possible, results from consecutive MORECORE calls.

  The initial value comes from MORECORE_CONTIGUOUS, but is
  changed dynamically if mmap is ever used as an sbrk substitute.
*/

#define NONCONTIGUOUS_BIT     (2U)

#define contiguous(M)          (((M)->flags &  NONCONTIGUOUS_BIT) == 0)
#define noncontiguous(M)       (((M)->flags &  NONCONTIGUOUS_BIT) != 0)
#define set_noncontiguous(M)   ((M)->flags |=  NONCONTIGUOUS_BIT)
#define set_contiguous(M)      ((M)->flags &= ~NONCONTIGUOUS_BIT)

/*
   Set value of max_fast.
   Use impossibly small value if 0.
   Precondition: there are no existing fastbin chunks.
   Setting the value clears fastchunk bit but preserves noncontiguous bit.
*/

#define set_max_fast(s) \
  global_max_fast = (((s) == 0)						      \
		     ? SMALLBIN_WIDTH: ((s + SIZE_SZ) & ~MALLOC_ALIGN_MASK))
#define get_max_fast() global_max_fast


/*
   ----------- Internal state representation and initialization -----------
*/

struct malloc_state {
  /* Serialize access.  */
  mutex_t mutex;

  /* Flags (formerly in max_fast).  */
  int flags;

#if THREAD_STATS
  /* Statistics for locking.  Only used if THREAD_STATS is defined.  */
  long stat_lock_direct, stat_lock_loop, stat_lock_wait;
#endif

  /* Fastbins */
  mfastbinptr      fastbinsY[NFASTBINS];

  /* Base of the topmost chunk -- not otherwise kept in a bin */
  mchunkptr        top;

  /* The remainder from the most recent split of a small request */
  mchunkptr        last_remainder;

  /* Normal bins packed as described above */
  mchunkptr        bins[NBINS * 2 - 2];

  /* Bitmap of bins */
  unsigned int     binmap[BINMAPSIZE];

  /* Linked list */
  struct malloc_state *next;

#ifdef PER_THREAD
  /* Linked list for free arenas.  */
  struct malloc_state *next_free;
#endif

  /* Memory allocated from the system in this arena.  */
  INTERNAL_SIZE_T system_mem;
  INTERNAL_SIZE_T max_system_mem;
};

struct malloc_par {
  /* Tunable parameters */
  unsigned long    trim_threshold;
  INTERNAL_SIZE_T  top_pad;
  INTERNAL_SIZE_T  mmap_threshold;
#ifdef PER_THREAD
  INTERNAL_SIZE_T  arena_test;
  INTERNAL_SIZE_T  arena_max;
#endif

  /* Memory map support */
  int              n_mmaps;
  int              n_mmaps_max;
  int              max_n_mmaps;
  /* the mmap_threshold is dynamic, until the user sets
     it manually, at which point we need to disable any
     dynamic behavior. */
  int              no_dyn_threshold;

  /* Statistics */
  INTERNAL_SIZE_T  mmapped_mem;
  /*INTERNAL_SIZE_T  sbrked_mem;*/
  /*INTERNAL_SIZE_T  max_sbrked_mem;*/
  INTERNAL_SIZE_T  max_mmapped_mem;
  INTERNAL_SIZE_T  max_total_mem; /* only kept for NO_THREADS */

  /* First address handed out by MORECORE/sbrk.  */
  char*            sbrk_base;
};

/* There are several instances of this struct ("arenas") in this
   malloc.  If you are adapting this malloc in a way that does NOT use
   a static or mmapped malloc_state, you MUST explicitly zero-fill it
   before using. This malloc relies on the property that malloc_state
   is initialized to all zeroes (as is true of C statics).  */

static struct malloc_state main_arena =
  {
    .mutex = MUTEX_INITIALIZER,
    .next = &main_arena
  };

/* There is only one instance of the malloc parameters.  */

static struct malloc_par mp_ =
  {
    .top_pad        = DEFAULT_TOP_PAD,
    .n_mmaps_max    = DEFAULT_MMAP_MAX,
    .mmap_threshold = DEFAULT_MMAP_THRESHOLD,
    .trim_threshold = DEFAULT_TRIM_THRESHOLD,
#ifdef PER_THREAD
# define NARENAS_FROM_NCORES(n) ((n) * (sizeof(long) == 4 ? 2 : 8))
    .arena_test     = NARENAS_FROM_NCORES (1)
#endif
  };


#ifdef PER_THREAD
/*  Non public mallopt parameters.  */
#define M_ARENA_TEST -7
#define M_ARENA_MAX  -8
#endif


/* Maximum size of memory handled in fastbins.  */
static INTERNAL_SIZE_T global_max_fast;

/*
  Initialize a malloc_state struct.

  This is called only from within malloc_consolidate, which needs
  be called in the same contexts anyway.  It is never called directly
  outside of malloc_consolidate because some optimizing compilers try
  to inline it at all call points, which turns out not to be an
  optimization at all. (Inlining it in malloc_consolidate is fine though.)
*/

static void malloc_init_state(mstate av)
{
  int     i;
  mbinptr bin;

  /* Establish circular links for normal bins */
  for (i = 1; i < NBINS; ++i) {
    bin = bin_at(av,i);
    bin->fd = bin->bk = bin;
  }

#if MORECORE_CONTIGUOUS
  if (av != &main_arena)
#endif
    set_noncontiguous(av);
  if (av == &main_arena)
    set_max_fast(DEFAULT_MXFAST);
  av->flags |= FASTCHUNKS_BIT;

  av->top            = initial_top(av);
}

/*
   Other internal utilities operating on mstates
*/

static void*  sysmalloc(INTERNAL_SIZE_T, mstate);
static int      systrim(size_t, mstate);
static void     malloc_consolidate(mstate);


/* -------------- Early definitions for debugging hooks ---------------- */

/* Define and initialize the hook variables.  These weak definitions must
   appear before any use of the variables in a function (arena.c uses one).  */
#ifndef weak_variable
/* In GNU libc we want the hook variables to be weak definitions to
   avoid a problem with Emacs.  */
# define weak_variable weak_function
#endif

/* Forward declarations.  */
static void* malloc_hook_ini __MALLOC_P ((size_t sz,
					    const __malloc_ptr_t caller));
static void* realloc_hook_ini __MALLOC_P ((void* ptr, size_t sz,
					     const __malloc_ptr_t caller));
static void* memalign_hook_ini __MALLOC_P ((size_t alignment, size_t sz,
					      const __malloc_ptr_t caller));

void weak_variable (*__malloc_initialize_hook) (void) = NULL;
void weak_variable (*__free_hook) (__malloc_ptr_t __ptr,
				   const __malloc_ptr_t) = NULL;
__malloc_ptr_t weak_variable (*__malloc_hook)
     (size_t __size, const __malloc_ptr_t) = malloc_hook_ini;
__malloc_ptr_t weak_variable (*__realloc_hook)
     (__malloc_ptr_t __ptr, size_t __size, const __malloc_ptr_t)
     = realloc_hook_ini;
__malloc_ptr_t weak_variable (*__memalign_hook)
     (size_t __alignment, size_t __size, const __malloc_ptr_t)
     = memalign_hook_ini;
void weak_variable (*__after_morecore_hook) (void) = NULL;


/* ---------------- Error behavior ------------------------------------ */

#ifndef DEFAULT_CHECK_ACTION
#define DEFAULT_CHECK_ACTION 3
#endif

static int check_action = DEFAULT_CHECK_ACTION;


/* ------------------ Testing support ----------------------------------*/

static int perturb_byte;

#define alloc_perturb(p, n) memset (p, (perturb_byte ^ 0xff) & 0xff, n)
#define free_perturb(p, n) memset (p, perturb_byte & 0xff, n)


/* ------------------- Support for multiple arenas -------------------- */
#include "arena.c"

/*
  Debugging support

  These routines make a number of assertions about the states
  of data structures that should be true at all times. If any
  are not true, it's very likely that a user program has somehow
  trashed memory. (It's also possible that there is a coding error
  in malloc. In which case, please report it!)
*/

#if ! MALLOC_DEBUG

#define check_chunk(A,P)
#define check_free_chunk(A,P)
#define check_inuse_chunk(A,P)
#define check_remalloced_chunk(A,P,N)
#define check_malloced_chunk(A,P,N)
#define check_malloc_state(A)

#else

#define check_chunk(A,P)              do_check_chunk(A,P)
#define check_free_chunk(A,P)         do_check_free_chunk(A,P)
#define check_inuse_chunk(A,P)        do_check_inuse_chunk(A,P)
#define check_remalloced_chunk(A,P,N) do_check_remalloced_chunk(A,P,N)
#define check_malloced_chunk(A,P,N)   do_check_malloced_chunk(A,P,N)
#define check_malloc_state(A)         do_check_malloc_state(A)

/*
  Properties of all chunks
*/

static void do_check_chunk(mstate av, mchunkptr p)
{
  unsigned long sz = chunksize(p);
  /* min and max possible addresses assuming contiguous allocation */
  char* max_address = (char*)(av->top) + chunksize(av->top);
  char* min_address = max_address - av->system_mem;

  if (!chunk_is_mmapped(p)) {

    /* Has legal address ... */
    if (p != av->top) {
      if (contiguous(av)) {
	assert(((char*)p) >= min_address);
	assert(((char*)p + sz) <= ((char*)(av->top)));
      }
    }
    else {
      /* top size is always at least MINSIZE */
      assert((unsigned long)(sz) >= MINSIZE);
      /* top predecessor always marked inuse */
      assert(prev_inuse(p));
    }

  }
  else {
    /* address is outside main heap  */
    if (contiguous(av) && av->top != initial_top(av)) {
      assert(((char*)p) < min_address || ((char*)p) >= max_address);
    }
    /* chunk is page-aligned */
    assert(((p->prev_size + sz) & (GLRO(dl_pagesize)-1)) == 0);
    /* mem is aligned */
    assert(aligned_OK(chunk2mem(p)));
  }
}

/*
  Properties of free chunks
*/

static void do_check_free_chunk(mstate av, mchunkptr p)
{
  INTERNAL_SIZE_T sz = p->size & ~(PREV_INUSE|NON_MAIN_ARENA);
  mchunkptr next = chunk_at_offset(p, sz);

  do_check_chunk(av, p);

  /* Chunk must claim to be free ... */
  assert(!inuse(p));
  assert (!chunk_is_mmapped(p));

  /* Unless a special marker, must have OK fields */
  if ((unsigned long)(sz) >= MINSIZE)
  {
    assert((sz & MALLOC_ALIGN_MASK) == 0);
    assert(aligned_OK(chunk2mem(p)));
    /* ... matching footer field */
    assert(next->prev_size == sz);
    /* ... and is fully consolidated */
    assert(prev_inuse(p));
    assert (next == av->top || inuse(next));

    /* ... and has minimally sane links */
    assert(p->fd->bk == p);
    assert(p->bk->fd == p);
  }
  else /* markers are always of size SIZE_SZ */
    assert(sz == SIZE_SZ);
}

/*
  Properties of inuse chunks
*/

static void do_check_inuse_chunk(mstate av, mchunkptr p)
{
  mchunkptr next;

  do_check_chunk(av, p);

  if (chunk_is_mmapped(p))
    return; /* mmapped chunks have no next/prev */

  /* Check whether it claims to be in use ... */
  assert(inuse(p));

  next = next_chunk(p);

  /* ... and is surrounded by OK chunks.
    Since more things can be checked with free chunks than inuse ones,
    if an inuse chunk borders them and debug is on, it's worth doing them.
  */
  if (!prev_inuse(p))  {
    /* Note that we cannot even look at prev unless it is not inuse */
    mchunkptr prv = prev_chunk(p);
    assert(next_chunk(prv) == p);
    do_check_free_chunk(av, prv);
  }

  if (next == av->top) {
    assert(prev_inuse(next));
    assert(chunksize(next) >= MINSIZE);
  }
  else if (!inuse(next))
    do_check_free_chunk(av, next);
}

/*
  Properties of chunks recycled from fastbins
*/

static void do_check_remalloced_chunk(mstate av, mchunkptr p, INTERNAL_SIZE_T s)
{
  INTERNAL_SIZE_T sz = p->size & ~(PREV_INUSE|NON_MAIN_ARENA);

  if (!chunk_is_mmapped(p)) {
    assert(av == arena_for_chunk(p));
    if (chunk_non_main_arena(p))
      assert(av != &main_arena);
    else
      assert(av == &main_arena);
  }

  do_check_inuse_chunk(av, p);

  /* Legal size ... */
  assert((sz & MALLOC_ALIGN_MASK) == 0);
  assert((unsigned long)(sz) >= MINSIZE);
  /* ... and alignment */
  assert(aligned_OK(chunk2mem(p)));
  /* chunk is less than MINSIZE more than request */
  assert((long)(sz) - (long)(s) >= 0);
  assert((long)(sz) - (long)(s + MINSIZE) < 0);
}

/*
  Properties of nonrecycled chunks at the point they are malloced
*/

static void do_check_malloced_chunk(mstate av, mchunkptr p, INTERNAL_SIZE_T s)
{
  /* same as recycled case ... */
  do_check_remalloced_chunk(av, p, s);

  /*
    ... plus,  must obey implementation invariant that prev_inuse is
    always true of any allocated chunk; i.e., that each allocated
    chunk borders either a previously allocated and still in-use
    chunk, or the base of its memory arena. This is ensured
    by making all allocations from the `lowest' part of any found
    chunk.  This does not necessarily hold however for chunks
    recycled via fastbins.
  */

  assert(prev_inuse(p));
}


/*
  Properties of malloc_state.

  This may be useful for debugging malloc, as well as detecting user
  programmer errors that somehow write into malloc_state.

  If you are extending or experimenting with this malloc, you can
  probably figure out how to hack this routine to print out or
  display chunk addresses, sizes, bins, and other instrumentation.
*/

static void do_check_malloc_state(mstate av)
{
  int i;
  mchunkptr p;
  mchunkptr q;
  mbinptr b;
  unsigned int idx;
  INTERNAL_SIZE_T size;
  unsigned long total = 0;
  int max_fast_bin;

  /* internal size_t must be no wider than pointer type */
  assert(sizeof(INTERNAL_SIZE_T) <= sizeof(char*));

  /* alignment is a power of 2 */
  assert((MALLOC_ALIGNMENT & (MALLOC_ALIGNMENT-1)) == 0);

  /* cannot run remaining checks until fully initialized */
  if (av->top == 0 || av->top == initial_top(av))
    return;

  /* pagesize is a power of 2 */
  assert((GLRO(dl_pagesize) & (GLRO(dl_pagesize)-1)) == 0);

  /* A contiguous main_arena is consistent with sbrk_base.  */
  if (av == &main_arena && contiguous(av))
    assert((char*)mp_.sbrk_base + av->system_mem ==
	   (char*)av->top + chunksize(av->top));

  /* properties of fastbins */

  /* max_fast is in allowed range */
  assert((get_max_fast () & ~1) <= request2size(MAX_FAST_SIZE));

  max_fast_bin = fastbin_index(get_max_fast ());

  for (i = 0; i < NFASTBINS; ++i) {
    p = fastbin (av, i);

    /* The following test can only be performed for the main arena.
       While mallopt calls malloc_consolidate to get rid of all fast
       bins (especially those larger than the new maximum) this does
       only happen for the main arena.  Trying to do this for any
       other arena would mean those arenas have to be locked and
       malloc_consolidate be called for them.  This is excessive.  And
       even if this is acceptable to somebody it still cannot solve
       the problem completely since if the arena is locked a
       concurrent malloc call might create a new arena which then
       could use the newly invalid fast bins.  */

    /* all bins past max_fast are empty */
    if (av == &main_arena && i > max_fast_bin)
      assert(p == 0);

    while (p != 0) {
      /* each chunk claims to be inuse */
      do_check_inuse_chunk(av, p);
      total += chunksize(p);
      /* chunk belongs in this bin */
      assert(fastbin_index(chunksize(p)) == i);
      p = p->fd;
    }
  }

  if (total != 0)
    assert(have_fastchunks(av));
  else if (!have_fastchunks(av))
    assert(total == 0);

  /* check normal bins */
  for (i = 1; i < NBINS; ++i) {
    b = bin_at(av,i);

    /* binmap is accurate (except for bin 1 == unsorted_chunks) */
    if (i >= 2) {
      unsigned int binbit = get_binmap(av,i);
      int empty = last(b) == b;
      if (!binbit)
	assert(empty);
      else if (!empty)
	assert(binbit);
    }

    for (p = last(b); p != b; p = p->bk) {
      /* each chunk claims to be free */
      do_check_free_chunk(av, p);
      size = chunksize(p);
      total += size;
      if (i >= 2) {
	/* chunk belongs in bin */
	idx = bin_index(size);
	assert(idx == i);
	/* lists are sorted */
	assert(p->bk == b ||
	       (unsigned long)chunksize(p->bk) >= (unsigned long)chunksize(p));

	if (!in_smallbin_range(size))
	  {
	    if (p->fd_nextsize != NULL)
	      {
		if (p->fd_nextsize == p)
		  assert (p->bk_nextsize == p);
		else
		  {
		    if (p->fd_nextsize == first (b))
		      assert (chunksize (p) < chunksize (p->fd_nextsize));
		    else
		      assert (chunksize (p) > chunksize (p->fd_nextsize));

		    if (p == first (b))
		      assert (chunksize (p) > chunksize (p->bk_nextsize));
		    else
		      assert (chunksize (p) < chunksize (p->bk_nextsize));
		  }
	      }
	    else
	      assert (p->bk_nextsize == NULL);
	  }
      } else if (!in_smallbin_range(size))
	assert (p->fd_nextsize == NULL && p->bk_nextsize == NULL);
      /* chunk is followed by a legal chain of inuse chunks */
      for (q = next_chunk(p);
	   (q != av->top && inuse(q) &&
	     (unsigned long)(chunksize(q)) >= MINSIZE);
	   q = next_chunk(q))
	do_check_inuse_chunk(av, q);
    }
  }

  /* top chunk is OK */
  check_chunk(av, av->top);

  /* sanity checks for statistics */

  assert(mp_.n_mmaps <= mp_.max_n_mmaps);

  assert((unsigned long)(av->system_mem) <=
	 (unsigned long)(av->max_system_mem));

  assert((unsigned long)(mp_.mmapped_mem) <=
	 (unsigned long)(mp_.max_mmapped_mem));
}
#endif


/* ----------------- Support for debugging hooks -------------------- */
#include "hooks.c"


/* ----------- Routines dealing with system allocation -------------- */

/*
  sysmalloc handles malloc cases requiring more memory from the system.
  On entry, it is assumed that av->top does not have enough
  space to service request for nb bytes, thus requiring that av->top
  be extended or replaced.
*/

static void* sysmalloc(INTERNAL_SIZE_T nb, mstate av)
{
  mchunkptr       old_top;        /* incoming value of av->top */
  INTERNAL_SIZE_T old_size;       /* its size */
  char*           old_end;        /* its end address */

  long            size;           /* arg to first MORECORE or mmap call */
  char*           brk;            /* return value from MORECORE */

  long            correction;     /* arg to 2nd MORECORE call */
  char*           snd_brk;        /* 2nd return val */

  INTERNAL_SIZE_T front_misalign; /* unusable bytes at front of new space */
  INTERNAL_SIZE_T end_misalign;   /* partial page left at end of new space */
  char*           aligned_brk;    /* aligned offset into brk */

  mchunkptr       p;              /* the allocated/returned chunk */
  mchunkptr       remainder;      /* remainder from allocation */
  unsigned long   remainder_size; /* its size */

  unsigned long   sum;            /* for updating stats */

  size_t          pagemask  = GLRO(dl_pagesize) - 1;
  bool            tried_mmap = false;


  /*
    If have mmap, and the request size meets the mmap threshold, and
    the system supports mmap, and there are few enough currently
    allocated mmapped regions, try to directly map this request
    rather than expanding top.
  */

  if ((unsigned long)(nb) >= (unsigned long)(mp_.mmap_threshold) &&
      (mp_.n_mmaps < mp_.n_mmaps_max)) {

    char* mm;             /* return value from mmap call*/

  try_mmap:
    /*
      Round up size to nearest page.  For mmapped chunks, the overhead
      is one SIZE_SZ unit larger than for normal chunks, because there
      is no following chunk whose prev_size field could be used.

      See the front_misalign handling below, for glibc there is no
      need for further alignments unless we have have high alignment.
    */
    if (MALLOC_ALIGNMENT == 2 * SIZE_SZ)
      size = (nb + SIZE_SZ + pagemask) & ~pagemask;
    else
      size = (nb + SIZE_SZ + MALLOC_ALIGN_MASK + pagemask) & ~pagemask;
    tried_mmap = true;

    /* Don't try if size wraps around 0 */
    if ((unsigned long)(size) > (unsigned long)(nb)) {

      mm = (char*)(MMAP(0, size, PROT_READ|PROT_WRITE, 0));

      if (mm != MAP_FAILED) {

	/*
	  The offset to the start of the mmapped region is stored
	  in the prev_size field of the chunk. This allows us to adjust
	  returned start address to meet alignment requirements here
	  and in memalign(), and still be able to compute proper
	  address argument for later munmap in free() and realloc().
	*/

	if (MALLOC_ALIGNMENT == 2 * SIZE_SZ)
	  {
	    /* For glibc, chunk2mem increases the address by 2*SIZE_SZ and
	       MALLOC_ALIGN_MASK is 2*SIZE_SZ-1.  Each mmap'ed area is page
	       aligned and therefore definitely MALLOC_ALIGN_MASK-aligned.  */
	    assert (((INTERNAL_SIZE_T)chunk2mem(mm) & MALLOC_ALIGN_MASK) == 0);
	    front_misalign = 0;
	  }
	else
	  front_misalign = (INTERNAL_SIZE_T)chunk2mem(mm) & MALLOC_ALIGN_MASK;
	if (front_misalign > 0) {
	  correction = MALLOC_ALIGNMENT - front_misalign;
	  p = (mchunkptr)(mm + correction);
	  p->prev_size = correction;
	  set_head(p, (size - correction) |IS_MMAPPED);
	}
	else
	  {
	    p = (mchunkptr)mm;
	    set_head(p, size|IS_MMAPPED);
	  }

	/* update statistics */

	if (++mp_.n_mmaps > mp_.max_n_mmaps)
	  mp_.max_n_mmaps = mp_.n_mmaps;

	sum = mp_.mmapped_mem += size;
	if (sum > (unsigned long)(mp_.max_mmapped_mem))
	  mp_.max_mmapped_mem = sum;

	check_chunk(av, p);

	return chunk2mem(p);
      }
    }
  }

  /* Record incoming configuration of top */

  old_top  = av->top;
  old_size = chunksize(old_top);
  old_end  = (char*)(chunk_at_offset(old_top, old_size));

  brk = snd_brk = (char*)(MORECORE_FAILURE);

  /*
     If not the first time through, we require old_size to be
     at least MINSIZE and to have prev_inuse set.
  */

  assert((old_top == initial_top(av) && old_size == 0) ||
	 ((unsigned long) (old_size) >= MINSIZE &&
	  prev_inuse(old_top) &&
	  ((unsigned long)old_end & pagemask) == 0));

  /* Precondition: not enough current space to satisfy nb request */
  assert((unsigned long)(old_size) < (unsigned long)(nb + MINSIZE));


  if (av != &main_arena) {

    heap_info *old_heap, *heap;
    size_t old_heap_size;

    /* First try to extend the current heap. */
    old_heap = heap_for_ptr(old_top);
    old_heap_size = old_heap->size;
    if ((long) (MINSIZE + nb - old_size) > 0
	&& grow_heap(old_heap, MINSIZE + nb - old_size) == 0) {
      av->system_mem += old_heap->size - old_heap_size;
      arena_mem += old_heap->size - old_heap_size;
      set_head(old_top, (((char *)old_heap + old_heap->size) - (char *)old_top)
	       | PREV_INUSE);
    }
    else if ((heap = new_heap(nb + (MINSIZE + sizeof(*heap)), mp_.top_pad))) {
      /* Use a newly allocated heap.  */
      heap->ar_ptr = av;
      heap->prev = old_heap;
      av->system_mem += heap->size;
      arena_mem += heap->size;
      /* Set up the new top.  */
      top(av) = chunk_at_offset(heap, sizeof(*heap));
      set_head(top(av), (heap->size - sizeof(*heap)) | PREV_INUSE);

      /* Setup fencepost and free the old top chunk. */
      /* The fencepost takes at least MINSIZE bytes, because it might
	 become the top chunk again later.  Note that a footer is set
	 up, too, although the chunk is marked in use. */
      old_size -= MINSIZE;
      set_head(chunk_at_offset(old_top, old_size + 2*SIZE_SZ), 0|PREV_INUSE);
      if (old_size >= MINSIZE) {
	set_head(chunk_at_offset(old_top, old_size), (2*SIZE_SZ)|PREV_INUSE);
	set_foot(chunk_at_offset(old_top, old_size), (2*SIZE_SZ));
	set_head(old_top, old_size|PREV_INUSE|NON_MAIN_ARENA);
	_int_free(av, old_top, 1);
      } else {
	set_head(old_top, (old_size + 2*SIZE_SZ)|PREV_INUSE);
	set_foot(old_top, (old_size + 2*SIZE_SZ));
      }
    }
    else if (!tried_mmap)
      /* We can at least try to use to mmap memory.  */
      goto try_mmap;

  } else { /* av == main_arena */


  /* Request enough space for nb + pad + overhead */

  size = nb + mp_.top_pad + MINSIZE;

  /*
    If contiguous, we can subtract out existing space that we hope to
    combine with new space. We add it back later only if
    we don't actually get contiguous space.
  */

  if (contiguous(av))
    size -= old_size;

  /*
    Round to a multiple of page size.
    If MORECORE is not contiguous, this ensures that we only call it
    with whole-page arguments.  And if MORECORE is contiguous and
    this is not first time through, this preserves page-alignment of
    previous calls. Otherwise, we correct to page-align below.
  */

  size = (size + pagemask) & ~pagemask;

  /*
    Don't try to call MORECORE if argument is so big as to appear
    negative. Note that since mmap takes size_t arg, it may succeed
    below even if we cannot call MORECORE.
  */

  if (size > 0)
    brk = (char*)(MORECORE(size));

  if (brk != (char*)(MORECORE_FAILURE)) {
    /* Call the `morecore' hook if necessary.  */
    void (*hook) (void) = force_reg (__after_morecore_hook);
    if (__builtin_expect (hook != NULL, 0))
      (*hook) ();
  } else {
  /*
    If have mmap, try using it as a backup when MORECORE fails or
    cannot be used. This is worth doing on systems that have "holes" in
    address space, so sbrk cannot extend to give contiguous space, but
    space is available elsewhere.  Note that we ignore mmap max count
    and threshold limits, since the space will not be used as a
    segregated mmap region.
  */

    /* Cannot merge with old top, so add its size back in */
    if (contiguous(av))
      size = (size + old_size + pagemask) & ~pagemask;

    /* If we are relying on mmap as backup, then use larger units */
    if ((unsigned long)(size) < (unsigned long)(MMAP_AS_MORECORE_SIZE))
      size = MMAP_AS_MORECORE_SIZE;

    /* Don't try if size wraps around 0 */
    if ((unsigned long)(size) > (unsigned long)(nb)) {

      char *mbrk = (char*)(MMAP(0, size, PROT_READ|PROT_WRITE, 0));

      if (mbrk != MAP_FAILED) {

	/* We do not need, and cannot use, another sbrk call to find end */
	brk = mbrk;
	snd_brk = brk + size;

	/*
	   Record that we no longer have a contiguous sbrk region.
	   After the first time mmap is used as backup, we do not
	   ever rely on contiguous space since this could incorrectly
	   bridge regions.
	*/
	set_noncontiguous(av);
      }
    }
  }

  if (brk != (char*)(MORECORE_FAILURE)) {
    if (mp_.sbrk_base == 0)
      mp_.sbrk_base = brk;
    av->system_mem += size;

    /*
      If MORECORE extends previous space, we can likewise extend top size.
    */

    if (brk == old_end && snd_brk == (char*)(MORECORE_FAILURE))
      set_head(old_top, (size + old_size) | PREV_INUSE);

    else if (contiguous(av) && old_size && brk < old_end) {
      /* Oops!  Someone else killed our space..  Can't touch anything.  */
      malloc_printerr (3, "break adjusted to free malloc space", brk);
    }

    /*
      Otherwise, make adjustments:

      * If the first time through or noncontiguous, we need to call sbrk
	just to find out where the end of memory lies.

      * We need to ensure that all returned chunks from malloc will meet
	MALLOC_ALIGNMENT

      * If there was an intervening foreign sbrk, we need to adjust sbrk
	request size to account for fact that we will not be able to
	combine new space with existing space in old_top.

      * Almost all systems internally allocate whole pages at a time, in
	which case we might as well use the whole last page of request.
	So we allocate enough more memory to hit a page boundary now,
	which in turn causes future contiguous calls to page-align.
    */

    else {
      front_misalign = 0;
      end_misalign = 0;
      correction = 0;
      aligned_brk = brk;

      /* handle contiguous cases */
      if (contiguous(av)) {

	/* Count foreign sbrk as system_mem.  */
	if (old_size)
	  av->system_mem += brk - old_end;

	/* Guarantee alignment of first new chunk made from this space */

	front_misalign = (INTERNAL_SIZE_T)chunk2mem(brk) & MALLOC_ALIGN_MASK;
	if (front_misalign > 0) {

	  /*
	    Skip over some bytes to arrive at an aligned position.
	    We don't need to specially mark these wasted front bytes.
	    They will never be accessed anyway because
	    prev_inuse of av->top (and any chunk created from its start)
	    is always true after initialization.
	  */

	  correction = MALLOC_ALIGNMENT - front_misalign;
	  aligned_brk += correction;
	}

	/*
	  If this isn't adjacent to existing space, then we will not
	  be able to merge with old_top space, so must add to 2nd request.
	*/

	correction += old_size;

	/* Extend the end address to hit a page boundary */
	end_misalign = (INTERNAL_SIZE_T)(brk + size + correction);
	correction += ((end_misalign + pagemask) & ~pagemask) - end_misalign;

	assert(correction >= 0);
	snd_brk = (char*)(MORECORE(correction));

	/*
	  If can't allocate correction, try to at least find out current
	  brk.  It might be enough to proceed without failing.

	  Note that if second sbrk did NOT fail, we assume that space
	  is contiguous with first sbrk. This is a safe assumption unless
	  program is multithreaded but doesn't use locks and a foreign sbrk
	  occurred between our first and second calls.
	*/

	if (snd_brk == (char*)(MORECORE_FAILURE)) {
	  correction = 0;
	  snd_brk = (char*)(MORECORE(0));
	} else {
	  /* Call the `morecore' hook if necessary.  */
	  void (*hook) (void) = force_reg (__after_morecore_hook);
	  if (__builtin_expect (hook != NULL, 0))
	    (*hook) ();
	}
      }

      /* handle non-contiguous cases */
      else {
	if (MALLOC_ALIGNMENT == 2 * SIZE_SZ)
	  /* MORECORE/mmap must correctly align */
	  assert(((unsigned long)chunk2mem(brk) & MALLOC_ALIGN_MASK) == 0);
	else {
	  front_misalign = (INTERNAL_SIZE_T)chunk2mem(brk) & MALLOC_ALIGN_MASK;
	  if (front_misalign > 0) {

	    /*
	      Skip over some bytes to arrive at an aligned position.
	      We don't need to specially mark these wasted front bytes.
	      They will never be accessed anyway because
	      prev_inuse of av->top (and any chunk created from its start)
	      is always true after initialization.
	    */

	    aligned_brk += MALLOC_ALIGNMENT - front_misalign;
	  }
	}

	/* Find out current end of memory */
	if (snd_brk == (char*)(MORECORE_FAILURE)) {
	  snd_brk = (char*)(MORECORE(0));
	}
      }

      /* Adjust top based on results of second sbrk */
      if (snd_brk != (char*)(MORECORE_FAILURE)) {
	av->top = (mchunkptr)aligned_brk;
	set_head(av->top, (snd_brk - aligned_brk + correction) | PREV_INUSE);
	av->system_mem += correction;

	/*
	  If not the first time through, we either have a
	  gap due to foreign sbrk or a non-contiguous region.  Insert a
	  double fencepost at old_top to prevent consolidation with space
	  we don't own. These fenceposts are artificial chunks that are
	  marked as inuse and are in any case too small to use.  We need
	  two to make sizes and alignments work out.
	*/

	if (old_size != 0) {
	  /*
	     Shrink old_top to insert fenceposts, keeping size a
	     multiple of MALLOC_ALIGNMENT. We know there is at least
	     enough space in old_top to do this.
	  */
	  old_size = (old_size - 4*SIZE_SZ) & ~MALLOC_ALIGN_MASK;
	  set_head(old_top, old_size | PREV_INUSE);

	  /*
	    Note that the following assignments completely overwrite
	    old_top when old_size was previously MINSIZE.  This is
	    intentional. We need the fencepost, even if old_top otherwise gets
	    lost.
	  */
	  chunk_at_offset(old_top, old_size            )->size =
	    (2*SIZE_SZ)|PREV_INUSE;

	  chunk_at_offset(old_top, old_size + 2*SIZE_SZ)->size =
	    (2*SIZE_SZ)|PREV_INUSE;

	  /* If possible, release the rest. */
	  if (old_size >= MINSIZE) {
	    _int_free(av, old_top, 1);
	  }

	}
      }
    }
  }

  } /* if (av !=  &main_arena) */

  if ((unsigned long)av->system_mem > (unsigned long)(av->max_system_mem))
    av->max_system_mem = av->system_mem;
  check_malloc_state(av);

  /* finally, do the allocation */
  p = av->top;
  size = chunksize(p);

  /* check that one of the above allocation paths succeeded */
  if ((unsigned long)(size) >= (unsigned long)(nb + MINSIZE)) {
    remainder_size = size - nb;
    remainder = chunk_at_offset(p, nb);
    av->top = remainder;
    set_head(p, nb | PREV_INUSE | (av != &main_arena ? NON_MAIN_ARENA : 0));
    set_head(remainder, remainder_size | PREV_INUSE);
    check_malloced_chunk(av, p, nb);
    return chunk2mem(p);
  }

  /* catch all failure paths */
  __set_errno (ENOMEM);
  return 0;
}


/*
  systrim is an inverse of sorts to sysmalloc.  It gives memory back
  to the system (via negative arguments to sbrk) if there is unused
  memory at the `high' end of the malloc pool. It is called
  automatically by free() when top space exceeds the trim
  threshold. It is also called by the public malloc_trim routine.  It
  returns 1 if it actually released any memory, else 0.
*/

static int systrim(size_t pad, mstate av)
{
  long  top_size;        /* Amount of top-most memory */
  long  extra;           /* Amount to release */
  long  released;        /* Amount actually released */
  char* current_brk;     /* address returned by pre-check sbrk call */
  char* new_brk;         /* address returned by post-check sbrk call */
  size_t pagesz;

  pagesz = GLRO(dl_pagesize);
  top_size = chunksize(av->top);

  /* Release in pagesize units, keeping at least one page */
  extra = (top_size - pad - MINSIZE - 1) & ~(pagesz - 1);

  if (extra > 0) {

    /*
      Only proceed if end of memory is where we last set it.
      This avoids problems if there were foreign sbrk calls.
    */
    current_brk = (char*)(MORECORE(0));
    if (current_brk == (char*)(av->top) + top_size) {

      /*
	Attempt to release memory. We ignore MORECORE return value,
	and instead call again to find out where new end of memory is.
	This avoids problems if first call releases less than we asked,
	of if failure somehow altered brk value. (We could still
	encounter problems if it altered brk in some very bad way,
	but the only thing we can do is adjust anyway, which will cause
	some downstream failure.)
      */

      MORECORE(-extra);
      /* Call the `morecore' hook if necessary.  */
      void (*hook) (void) = force_reg (__after_morecore_hook);
      if (__builtin_expect (hook != NULL, 0))
	(*hook) ();
      new_brk = (char*)(MORECORE(0));

      if (new_brk != (char*)MORECORE_FAILURE) {
	released = (long)(current_brk - new_brk);

	if (released != 0) {
	  /* Success. Adjust top. */
	  av->system_mem -= released;
	  set_head(av->top, (top_size - released) | PREV_INUSE);
	  check_malloc_state(av);
	  return 1;
	}
      }
    }
  }
  return 0;
}

static void
internal_function
munmap_chunk(mchunkptr p)
{
  INTERNAL_SIZE_T size = chunksize(p);

  assert (chunk_is_mmapped(p));

  uintptr_t block = (uintptr_t) p - p->prev_size;
  size_t total_size = p->prev_size + size;
  /* Unfortunately we have to do the compilers job by hand here.  Normally
     we would test BLOCK and TOTAL-SIZE separately for compliance with the
     page size.  But gcc does not recognize the optimization possibility
     (in the moment at least) so we combine the two values into one before
     the bit test.  */
  if (__builtin_expect (((block | total_size) & (GLRO(dl_pagesize) - 1)) != 0, 0))
    {
      malloc_printerr (check_action, "munmap_chunk(): invalid pointer",
		       chunk2mem (p));
      return;
    }

  mp_.n_mmaps--;
  mp_.mmapped_mem -= total_size;

  /* If munmap failed the process virtual memory address space is in a
     bad shape.  Just leave the block hanging around, the process will
     terminate shortly anyway since not much can be done.  */
  __munmap((char *)block, total_size);
}

#if HAVE_MREMAP

static mchunkptr
internal_function
mremap_chunk(mchunkptr p, size_t new_size)
{
  size_t page_mask = GLRO(dl_pagesize) - 1;
  INTERNAL_SIZE_T offset = p->prev_size;
  INTERNAL_SIZE_T size = chunksize(p);
  char *cp;

  assert (chunk_is_mmapped(p));
  assert(((size + offset) & (GLRO(dl_pagesize)-1)) == 0);

  /* Note the extra SIZE_SZ overhead as in mmap_chunk(). */
  new_size = (new_size + offset + SIZE_SZ + page_mask) & ~page_mask;

  /* No need to remap if the number of pages does not change.  */
  if (size + offset == new_size)
    return p;

  cp = (char *)__mremap((char *)p - offset, size + offset, new_size,
			MREMAP_MAYMOVE);

  if (cp == MAP_FAILED) return 0;

  p = (mchunkptr)(cp + offset);

  assert(aligned_OK(chunk2mem(p)));

  assert((p->prev_size == offset));
  set_head(p, (new_size - offset)|IS_MMAPPED);

  mp_.mmapped_mem -= size + offset;
  mp_.mmapped_mem += new_size;
  if ((unsigned long)mp_.mmapped_mem > (unsigned long)mp_.max_mmapped_mem)
    mp_.max_mmapped_mem = mp_.mmapped_mem;
  return p;
}

#endif /* HAVE_MREMAP */

/*------------------------ Public wrappers. --------------------------------*/

void*
__libc_malloc(size_t bytes)
{
  mstate ar_ptr;
  void *victim;

  __malloc_ptr_t (*hook) (size_t, const __malloc_ptr_t)
    = force_reg (__malloc_hook);
  if (__builtin_expect (hook != NULL, 0))
    return (*hook)(bytes, RETURN_ADDRESS (0));

  arena_lookup(ar_ptr);

  arena_lock(ar_ptr, bytes);
  if(!ar_ptr)
    return 0;
  victim = _int_malloc(ar_ptr, bytes);
  if(!victim) {
    /* Maybe the failure is due to running out of mmapped areas. */
    if(ar_ptr != &main_arena) {
      (void)mutex_unlock(&ar_ptr->mutex);
      ar_ptr = &main_arena;
      (void)mutex_lock(&ar_ptr->mutex);
      victim = _int_malloc(ar_ptr, bytes);
      (void)mutex_unlock(&ar_ptr->mutex);
    } else {
      /* ... or sbrk() has failed and there is still a chance to mmap() */
      ar_ptr = arena_get2(ar_ptr->next ? ar_ptr : 0, bytes);
      (void)mutex_unlock(&main_arena.mutex);
      if(ar_ptr) {
	victim = _int_malloc(ar_ptr, bytes);
	(void)mutex_unlock(&ar_ptr->mutex);
      }
    }
  } else
    (void)mutex_unlock(&ar_ptr->mutex);
  assert(!victim || chunk_is_mmapped(mem2chunk(victim)) ||
	 ar_ptr == arena_for_chunk(mem2chunk(victim)));
  return victim;
}
libc_hidden_def(__libc_malloc)

void
__libc_free(void* mem)
{
  mstate ar_ptr;
  mchunkptr p;                          /* chunk corresponding to mem */

  void (*hook) (__malloc_ptr_t, const __malloc_ptr_t)
    = force_reg (__free_hook);
  if (__builtin_expect (hook != NULL, 0)) {
    (*hook)(mem, RETURN_ADDRESS (0));
    return;
  }

  if (mem == 0)                              /* free(0) has no effect */
    return;

  p = mem2chunk(mem);

  if (chunk_is_mmapped(p))                       /* release mmapped memory. */
  {
    /* see if the dynamic brk/mmap threshold needs adjusting */
    if (!mp_.no_dyn_threshold
	&& p->size > mp_.mmap_threshold
	&& p->size <= DEFAULT_MMAP_THRESHOLD_MAX)
      {
	mp_.mmap_threshold = chunksize (p);
	mp_.trim_threshold = 2 * mp_.mmap_threshold;
      }
    munmap_chunk(p);
    return;
  }

  ar_ptr = arena_for_chunk(p);
  _int_free(ar_ptr, p, 0);
}
libc_hidden_def (__libc_free)

void*
__libc_realloc(void* oldmem, size_t bytes)
{
  mstate ar_ptr;
  INTERNAL_SIZE_T    nb;      /* padded request size */

  void* newp;             /* chunk to return */

  __malloc_ptr_t (*hook) (__malloc_ptr_t, size_t, const __malloc_ptr_t) =
    force_reg (__realloc_hook);
  if (__builtin_expect (hook != NULL, 0))
    return (*hook)(oldmem, bytes, RETURN_ADDRESS (0));

#if REALLOC_ZERO_BYTES_FREES
  if (bytes == 0 && oldmem != NULL) { __libc_free(oldmem); return 0; }
#endif

  /* realloc of null is supposed to be same as malloc */
  if (oldmem == 0) return __libc_malloc(bytes);

  /* chunk corresponding to oldmem */
  const mchunkptr oldp    = mem2chunk(oldmem);
  /* its size */
  const INTERNAL_SIZE_T oldsize = chunksize(oldp);

  /* Little security check which won't hurt performance: the
     allocator never wrapps around at the end of the address space.
     Therefore we can exclude some size values which might appear
     here by accident or by "design" from some intruder.  */
  if (__builtin_expect ((uintptr_t) oldp > (uintptr_t) -oldsize, 0)
      || __builtin_expect (misaligned_chunk (oldp), 0))
    {
      malloc_printerr (check_action, "realloc(): invalid pointer", oldmem);
      return NULL;
    }

  checked_request2size(bytes, nb);

  if (chunk_is_mmapped(oldp))
  {
    void* newmem;

#if HAVE_MREMAP
    newp = mremap_chunk(oldp, nb);
    if(newp) return chunk2mem(newp);
#endif
    /* Note the extra SIZE_SZ overhead. */
    if(oldsize - SIZE_SZ >= nb) return oldmem; /* do nothing */
    /* Must alloc, copy, free. */
    newmem = __libc_malloc(bytes);
    if (newmem == 0) return 0; /* propagate failure */
    MALLOC_COPY(newmem, oldmem, oldsize - 2*SIZE_SZ);
    munmap_chunk(oldp);
    return newmem;
  }

  ar_ptr = arena_for_chunk(oldp);
#if THREAD_STATS
  if(!mutex_trylock(&ar_ptr->mutex))
    ++(ar_ptr->stat_lock_direct);
  else {
    (void)mutex_lock(&ar_ptr->mutex);
    ++(ar_ptr->stat_lock_wait);
  }
#else
  (void)mutex_lock(&ar_ptr->mutex);
#endif

#if !defined PER_THREAD
  /* As in malloc(), remember this arena for the next allocation. */
  tsd_setspecific(arena_key, (void *)ar_ptr);
#endif

  newp = _int_realloc(ar_ptr, oldp, oldsize, nb);

  (void)mutex_unlock(&ar_ptr->mutex);
  assert(!newp || chunk_is_mmapped(mem2chunk(newp)) ||
	 ar_ptr == arena_for_chunk(mem2chunk(newp)));

  if (newp == NULL)
    {
      /* Try harder to allocate memory in other arenas.  */
      newp = __libc_malloc(bytes);
      if (newp != NULL)
	{
	  MALLOC_COPY (newp, oldmem, oldsize - SIZE_SZ);
	  _int_free(ar_ptr, oldp, 0);
	}
    }

  return newp;
}
libc_hidden_def (__libc_realloc)

void*
__libc_memalign(size_t alignment, size_t bytes)
{
  mstate ar_ptr;
  void *p;

  __malloc_ptr_t (*hook) __MALLOC_PMT ((size_t, size_t,
					const __malloc_ptr_t)) =
    force_reg (__memalign_hook);
  if (__builtin_expect (hook != NULL, 0))
    return (*hook)(alignment, bytes, RETURN_ADDRESS (0));

  /* If need less alignment than we give anyway, just relay to malloc */
  if (alignment <= MALLOC_ALIGNMENT) return __libc_malloc(bytes);

  /* Otherwise, ensure that it is at least a minimum chunk size */
  if (alignment <  MINSIZE) alignment = MINSIZE;

  arena_get(ar_ptr, bytes + alignment + MINSIZE);
  if(!ar_ptr)
    return 0;
  p = _int_memalign(ar_ptr, alignment, bytes);
  if(!p) {
    /* Maybe the failure is due to running out of mmapped areas. */
    if(ar_ptr != &main_arena) {
      (void)mutex_unlock(&ar_ptr->mutex);
      ar_ptr = &main_arena;
      (void)mutex_lock(&ar_ptr->mutex);
      p = _int_memalign(ar_ptr, alignment, bytes);
      (void)mutex_unlock(&ar_ptr->mutex);
    } else {
      /* ... or sbrk() has failed and there is still a chance to mmap() */
      mstate prev = ar_ptr->next ? ar_ptr : 0;
      (void)mutex_unlock(&ar_ptr->mutex);
      ar_ptr = arena_get2(prev, bytes);
      if(ar_ptr) {
	p = _int_memalign(ar_ptr, alignment, bytes);
	(void)mutex_unlock(&ar_ptr->mutex);
      }
    }
  } else
    (void)mutex_unlock(&ar_ptr->mutex);
  assert(!p || chunk_is_mmapped(mem2chunk(p)) ||
	 ar_ptr == arena_for_chunk(mem2chunk(p)));
  return p;
}
/* For ISO C11.  */
weak_alias (__libc_memalign, aligned_alloc)
libc_hidden_def (__libc_memalign)

void*
__libc_valloc(size_t bytes)
{
  mstate ar_ptr;
  void *p;

  if(__malloc_initialized < 0)
    ptmalloc_init ();

  size_t pagesz = GLRO(dl_pagesize);

  __malloc_ptr_t (*hook) __MALLOC_PMT ((size_t, size_t,
					const __malloc_ptr_t)) =
    force_reg (__memalign_hook);
  if (__builtin_expect (hook != NULL, 0))
    return (*hook)(pagesz, bytes, RETURN_ADDRESS (0));

  arena_get(ar_ptr, bytes + pagesz + MINSIZE);
  if(!ar_ptr)
    return 0;
  p = _int_valloc(ar_ptr, bytes);
  (void)mutex_unlock(&ar_ptr->mutex);
  if(!p) {
    /* Maybe the failure is due to running out of mmapped areas. */
    if(ar_ptr != &main_arena) {
      ar_ptr = &main_arena;
      (void)mutex_lock(&ar_ptr->mutex);
      p = _int_memalign(ar_ptr, pagesz, bytes);
      (void)mutex_unlock(&ar_ptr->mutex);
    } else {
      /* ... or sbrk() has failed and there is still a chance to mmap() */
      ar_ptr = arena_get2(ar_ptr->next ? ar_ptr : 0, bytes);
      if(ar_ptr) {
	p = _int_memalign(ar_ptr, pagesz, bytes);
	(void)mutex_unlock(&ar_ptr->mutex);
      }
    }
  }
  assert(!p || chunk_is_mmapped(mem2chunk(p)) ||
	 ar_ptr == arena_for_chunk(mem2chunk(p)));

  return p;
}

void*
__libc_pvalloc(size_t bytes)
{
  mstate ar_ptr;
  void *p;

  if(__malloc_initialized < 0)
    ptmalloc_init ();

  size_t pagesz = GLRO(dl_pagesize);
  size_t page_mask = GLRO(dl_pagesize) - 1;
  size_t rounded_bytes = (bytes + page_mask) & ~(page_mask);

  __malloc_ptr_t (*hook) __MALLOC_PMT ((size_t, size_t,
					const __malloc_ptr_t)) =
    force_reg (__memalign_hook);
  if (__builtin_expect (hook != NULL, 0))
    return (*hook)(pagesz, rounded_bytes, RETURN_ADDRESS (0));

  arena_get(ar_ptr, bytes + 2*pagesz + MINSIZE);
  p = _int_pvalloc(ar_ptr, bytes);
  (void)mutex_unlock(&ar_ptr->mutex);
  if(!p) {
    /* Maybe the failure is due to running out of mmapped areas. */
    if(ar_ptr != &main_arena) {
      ar_ptr = &main_arena;
      (void)mutex_lock(&ar_ptr->mutex);
      p = _int_memalign(ar_ptr, pagesz, rounded_bytes);
      (void)mutex_unlock(&ar_ptr->mutex);
    } else {
      /* ... or sbrk() has failed and there is still a chance to mmap() */
      ar_ptr = arena_get2(ar_ptr->next ? ar_ptr : 0,
			  bytes + 2*pagesz + MINSIZE);
      if(ar_ptr) {
	p = _int_memalign(ar_ptr, pagesz, rounded_bytes);
	(void)mutex_unlock(&ar_ptr->mutex);
      }
    }
  }
  assert(!p || chunk_is_mmapped(mem2chunk(p)) ||
	 ar_ptr == arena_for_chunk(mem2chunk(p)));

  return p;
}

void*
__libc_calloc(size_t n, size_t elem_size)
{
  mstate av;
  mchunkptr oldtop, p;
  INTERNAL_SIZE_T bytes, sz, csz, oldtopsize;
  void* mem;
  unsigned long clearsize;
  unsigned long nclears;
  INTERNAL_SIZE_T* d;

  /* size_t is unsigned so the behavior on overflow is defined.  */
  bytes = n * elem_size;
#define HALF_INTERNAL_SIZE_T \
  (((INTERNAL_SIZE_T) 1) << (8 * sizeof (INTERNAL_SIZE_T) / 2))
  if (__builtin_expect ((n | elem_size) >= HALF_INTERNAL_SIZE_T, 0)) {
    if (elem_size != 0 && bytes / elem_size != n) {
      __set_errno (ENOMEM);
      return 0;
    }
  }

  __malloc_ptr_t (*hook) __MALLOC_PMT ((size_t, const __malloc_ptr_t)) =
    force_reg (__malloc_hook);
  if (__builtin_expect (hook != NULL, 0)) {
    sz = bytes;
    mem = (*hook)(sz, RETURN_ADDRESS (0));
    if(mem == 0)
      return 0;
    return memset(mem, 0, sz);
  }

  sz = bytes;

  arena_get(av, sz);
  if(!av)
    return 0;

  /* Check if we hand out the top chunk, in which case there may be no
     need to clear. */
#if MORECORE_CLEARS
  oldtop = top(av);
  oldtopsize = chunksize(top(av));
#if MORECORE_CLEARS < 2
  /* Only newly allocated memory is guaranteed to be cleared.  */
  if (av == &main_arena &&
      oldtopsize < mp_.sbrk_base + av->max_system_mem - (char *)oldtop)
    oldtopsize = (mp_.sbrk_base + av->max_system_mem - (char *)oldtop);
#endif
  if (av != &main_arena)
    {
      heap_info *heap = heap_for_ptr (oldtop);
      if (oldtopsize < (char *) heap + heap->mprotect_size - (char *) oldtop)
	oldtopsize = (char *) heap + heap->mprotect_size - (char *) oldtop;
    }
#endif
  mem = _int_malloc(av, sz);

  /* Only clearing follows, so we can unlock early. */
  (void)mutex_unlock(&av->mutex);

  assert(!mem || chunk_is_mmapped(mem2chunk(mem)) ||
	 av == arena_for_chunk(mem2chunk(mem)));

  if (mem == 0) {
    /* Maybe the failure is due to running out of mmapped areas. */
    if(av != &main_arena) {
      (void)mutex_lock(&main_arena.mutex);
      mem = _int_malloc(&main_arena, sz);
      (void)mutex_unlock(&main_arena.mutex);
    } else {
      /* ... or sbrk() has failed and there is still a chance to mmap() */
      (void)mutex_lock(&main_arena.mutex);
      av = arena_get2(av->next ? av : 0, sz);
      (void)mutex_unlock(&main_arena.mutex);
      if(av) {
	mem = _int_malloc(av, sz);
	(void)mutex_unlock(&av->mutex);
      }
    }
    if (mem == 0) return 0;
  }
  p = mem2chunk(mem);

  /* Two optional cases in which clearing not necessary */
  if (chunk_is_mmapped (p))
    {
      if (__builtin_expect (perturb_byte, 0))
	MALLOC_ZERO (mem, sz);
      return mem;
    }

  csz = chunksize(p);

#if MORECORE_CLEARS
  if (perturb_byte == 0 && (p == oldtop && csz > oldtopsize)) {
    /* clear only the bytes from non-freshly-sbrked memory */
    csz = oldtopsize;
  }
#endif

  /* Unroll clear of <= 36 bytes (72 if 8byte sizes).  We know that
     contents have an odd number of INTERNAL_SIZE_T-sized words;
     minimally 3.  */
  d = (INTERNAL_SIZE_T*)mem;
  clearsize = csz - SIZE_SZ;
  nclears = clearsize / sizeof(INTERNAL_SIZE_T);
  assert(nclears >= 3);

  if (nclears > 9)
    MALLOC_ZERO(d, clearsize);

  else {
    *(d+0) = 0;
    *(d+1) = 0;
    *(d+2) = 0;
    if (nclears > 4) {
      *(d+3) = 0;
      *(d+4) = 0;
      if (nclears > 6) {
	*(d+5) = 0;
	*(d+6) = 0;
	if (nclears > 8) {
	  *(d+7) = 0;
	  *(d+8) = 0;
	}
      }
    }
  }

  return mem;
}

/*
  ------------------------------ malloc ------------------------------
*/

static void*
_int_malloc(mstate av, size_t bytes)
{
  INTERNAL_SIZE_T nb;               /* normalized request size */
  unsigned int    idx;              /* associated bin index */
  mbinptr         bin;              /* associated bin */

  mchunkptr       victim;           /* inspected/selected chunk */
  INTERNAL_SIZE_T size;             /* its size */
  int             victim_index;     /* its bin index */

  mchunkptr       remainder;        /* remainder from a split */
  unsigned long   remainder_size;   /* its size */

  unsigned int    block;            /* bit map traverser */
  unsigned int    bit;              /* bit map traverser */
  unsigned int    map;              /* current word of binmap */

  mchunkptr       fwd;              /* misc temp for linking */
  mchunkptr       bck;              /* misc temp for linking */

  const char *errstr = NULL;

  /*
    Convert request size to internal form by adding SIZE_SZ bytes
    overhead plus possibly more to obtain necessary alignment and/or
    to obtain a size of at least MINSIZE, the smallest allocatable
    size. Also, checked_request2size traps (returning 0) request sizes
    that are so large that they wrap around zero when padded and
    aligned.
  */

  checked_request2size(bytes, nb);

  /*
    If the size qualifies as a fastbin, first check corresponding bin.
    This code is safe to execute even if av is not yet initialized, so we
    can try it without checking, which saves some time on this fast path.
  */

  if ((unsigned long)(nb) <= (unsigned long)(get_max_fast ())) {
    idx = fastbin_index(nb);
    mfastbinptr* fb = &fastbin (av, idx);
    mchunkptr pp = *fb;
    do
      {
	victim = pp;
	if (victim == NULL)
	  break;
      }
    while ((pp = catomic_compare_and_exchange_val_acq (fb, victim->fd, victim))
	   != victim);
    if (victim != 0) {
      if (__builtin_expect (fastbin_index (chunksize (victim)) != idx, 0))
	{
	  errstr = "malloc(): memory corruption (fast)";
	errout:
	  malloc_printerr (check_action, errstr, chunk2mem (victim));
	  return NULL;
	}
      check_remalloced_chunk(av, victim, nb);
      void *p = chunk2mem(victim);
      if (__builtin_expect (perturb_byte, 0))
	alloc_perturb (p, bytes);
      return p;
    }
  }

  /*
    If a small request, check regular bin.  Since these "smallbins"
    hold one size each, no searching within bins is necessary.
    (For a large request, we need to wait until unsorted chunks are
    processed to find best fit. But for small ones, fits are exact
    anyway, so we can check now, which is faster.)
  */

  if (in_smallbin_range(nb)) {
    idx = smallbin_index(nb);
    bin = bin_at(av,idx);

    if ( (victim = last(bin)) != bin) {
      if (victim == 0) /* initialization check */
	malloc_consolidate(av);
      else {
	bck = victim->bk;
	if (__builtin_expect (bck->fd != victim, 0))
	  {
	    errstr = "malloc(): smallbin double linked list corrupted";
	    goto errout;
	  }
	set_inuse_bit_at_offset(victim, nb);
	bin->bk = bck;
	bck->fd = bin;

	if (av != &main_arena)
	  victim->size |= NON_MAIN_ARENA;
	check_malloced_chunk(av, victim, nb);
	void *p = chunk2mem(victim);
	if (__builtin_expect (perturb_byte, 0))
	  alloc_perturb (p, bytes);
	return p;
      }
    }
  }

  /*
     If this is a large request, consolidate fastbins before continuing.
     While it might look excessive to kill all fastbins before
     even seeing if there is space available, this avoids
     fragmentation problems normally associated with fastbins.
     Also, in practice, programs tend to have runs of either small or
     large requests, but less often mixtures, so consolidation is not
     invoked all that often in most programs. And the programs that
     it is called frequently in otherwise tend to fragment.
  */

  else {
    idx = largebin_index(nb);
    if (have_fastchunks(av))
      malloc_consolidate(av);
  }

  /*
    Process recently freed or remaindered chunks, taking one only if
    it is exact fit, or, if this a small request, the chunk is remainder from
    the most recent non-exact fit.  Place other traversed chunks in
    bins.  Note that this step is the only place in any routine where
    chunks are placed in bins.

    The outer loop here is needed because we might not realize until
    near the end of malloc that we should have consolidated, so must
    do so and retry. This happens at most once, and only when we would
    otherwise need to expand memory to service a "small" request.
  */

  for(;;) {

    int iters = 0;
    while ( (victim = unsorted_chunks(av)->bk) != unsorted_chunks(av)) {
      bck = victim->bk;
      if (__builtin_expect (victim->size <= 2 * SIZE_SZ, 0)
	  || __builtin_expect (victim->size > av->system_mem, 0))
	malloc_printerr (check_action, "malloc(): memory corruption",
			 chunk2mem (victim));
      size = chunksize(victim);

      /*
	 If a small request, try to use last remainder if it is the
	 only chunk in unsorted bin.  This helps promote locality for
	 runs of consecutive small requests. This is the only
	 exception to best-fit, and applies only when there is
	 no exact fit for a small chunk.
      */

      if (in_smallbin_range(nb) &&
	  bck == unsorted_chunks(av) &&
	  victim == av->last_remainder &&
	  (unsigned long)(size) > (unsigned long)(nb + MINSIZE)) {

	/* split and reattach remainder */
	remainder_size = size - nb;
	remainder = chunk_at_offset(victim, nb);
	unsorted_chunks(av)->bk = unsorted_chunks(av)->fd = remainder;
	av->last_remainder = remainder;
	remainder->bk = remainder->fd = unsorted_chunks(av);
	if (!in_smallbin_range(remainder_size))
	  {
	    remainder->fd_nextsize = NULL;
	    remainder->bk_nextsize = NULL;
	  }

	set_head(victim, nb | PREV_INUSE |
		 (av != &main_arena ? NON_MAIN_ARENA : 0));
	set_head(remainder, remainder_size | PREV_INUSE);
	set_foot(remainder, remainder_size);

	check_malloced_chunk(av, victim, nb);
	void *p = chunk2mem(victim);
	if (__builtin_expect (perturb_byte, 0))
	  alloc_perturb (p, bytes);
	return p;
      }

      /* remove from unsorted list */
      unsorted_chunks(av)->bk = bck;
      bck->fd = unsorted_chunks(av);

      /* Take now instead of binning if exact fit */

      if (size == nb) {
	set_inuse_bit_at_offset(victim, size);
	if (av != &main_arena)
	  victim->size |= NON_MAIN_ARENA;
	check_malloced_chunk(av, victim, nb);
	void *p = chunk2mem(victim);
	if (__builtin_expect (perturb_byte, 0))
	  alloc_perturb (p, bytes);
	return p;
      }

      /* place chunk in bin */

      if (in_smallbin_range(size)) {
	victim_index = smallbin_index(size);
	bck = bin_at(av, victim_index);
	fwd = bck->fd;
      }
      else {
	victim_index = largebin_index(size);
	bck = bin_at(av, victim_index);
	fwd = bck->fd;

	/* maintain large bins in sorted order */
	if (fwd != bck) {
	  /* Or with inuse bit to speed comparisons */
	  size |= PREV_INUSE;
	  /* if smaller than smallest, bypass loop below */
	  assert((bck->bk->size & NON_MAIN_ARENA) == 0);
	  if ((unsigned long)(size) < (unsigned long)(bck->bk->size)) {
	    fwd = bck;
	    bck = bck->bk;

	    victim->fd_nextsize = fwd->fd;
	    victim->bk_nextsize = fwd->fd->bk_nextsize;
	    fwd->fd->bk_nextsize = victim->bk_nextsize->fd_nextsize = victim;
	  }
	  else {
	    assert((fwd->size & NON_MAIN_ARENA) == 0);
	    while ((unsigned long) size < fwd->size)
	      {
		fwd = fwd->fd_nextsize;
		assert((fwd->size & NON_MAIN_ARENA) == 0);
	      }

	    if ((unsigned long) size == (unsigned long) fwd->size)
	      /* Always insert in the second position.  */
	      fwd = fwd->fd;
	    else
	      {
		victim->fd_nextsize = fwd;
		victim->bk_nextsize = fwd->bk_nextsize;
		fwd->bk_nextsize = victim;
		victim->bk_nextsize->fd_nextsize = victim;
	      }
	    bck = fwd->bk;
	  }
	} else
	  victim->fd_nextsize = victim->bk_nextsize = victim;
      }

      mark_bin(av, victim_index);
      victim->bk = bck;
      victim->fd = fwd;
      fwd->bk = victim;
      bck->fd = victim;

#define MAX_ITERS	10000
      if (++iters >= MAX_ITERS)
	break;
    }

    /*
      If a large request, scan through the chunks of current bin in
      sorted order to find smallest that fits.  Use the skip list for this.
    */

    if (!in_smallbin_range(nb)) {
      bin = bin_at(av, idx);

      /* skip scan if empty or largest chunk is too small */
      if ((victim = first(bin)) != bin &&
	  (unsigned long)(victim->size) >= (unsigned long)(nb)) {

	victim = victim->bk_nextsize;
	while (((unsigned long)(size = chunksize(victim)) <
		(unsigned long)(nb)))
	  victim = victim->bk_nextsize;

	/* Avoid removing the first entry for a size so that the skip
	   list does not have to be rerouted.  */
	if (victim != last(bin) && victim->size == victim->fd->size)
	  victim = victim->fd;

	remainder_size = size - nb;
	unlink(victim, bck, fwd);

	/* Exhaust */
	if (remainder_size < MINSIZE)  {
	  set_inuse_bit_at_offset(victim, size);
	  if (av != &main_arena)
	    victim->size |= NON_MAIN_ARENA;
	}
	/* Split */
	else {
	  remainder = chunk_at_offset(victim, nb);
	  /* We cannot assume the unsorted list is empty and therefore
	     have to perform a complete insert here.  */
	  bck = unsorted_chunks(av);
	  fwd = bck->fd;
	  if (__builtin_expect (fwd->bk != bck, 0))
	    {
	      errstr = "malloc(): corrupted unsorted chunks";
	      goto errout;
	    }
	  remainder->bk = bck;
	  remainder->fd = fwd;
	  bck->fd = remainder;
	  fwd->bk = remainder;
	  if (!in_smallbin_range(remainder_size))
	    {
	      remainder->fd_nextsize = NULL;
	      remainder->bk_nextsize = NULL;
	    }
	  set_head(victim, nb | PREV_INUSE |
		   (av != &main_arena ? NON_MAIN_ARENA : 0));
	  set_head(remainder, remainder_size | PREV_INUSE);
	  set_foot(remainder, remainder_size);
	}
	check_malloced_chunk(av, victim, nb);
	void *p = chunk2mem(victim);
	if (__builtin_expect (perturb_byte, 0))
	  alloc_perturb (p, bytes);
	return p;
      }
    }

    /*
      Search for a chunk by scanning bins, starting with next largest
      bin. This search is strictly by best-fit; i.e., the smallest
      (with ties going to approximately the least recently used) chunk
      that fits is selected.

      The bitmap avoids needing to check that most blocks are nonempty.
      The particular case of skipping all bins during warm-up phases
      when no chunks have been returned yet is faster than it might look.
    */

    ++idx;
    bin = bin_at(av,idx);
    block = idx2block(idx);
    map = av->binmap[block];
    bit = idx2bit(idx);

    for (;;) {

      /* Skip rest of block if there are no more set bits in this block.  */
      if (bit > map || bit == 0) {
	do {
	  if (++block >= BINMAPSIZE)  /* out of bins */
	    goto use_top;
	} while ( (map = av->binmap[block]) == 0);

	bin = bin_at(av, (block << BINMAPSHIFT));
	bit = 1;
      }

      /* Advance to bin with set bit. There must be one. */
      while ((bit & map) == 0) {
	bin = next_bin(bin);
	bit <<= 1;
	assert(bit != 0);
      }

      /* Inspect the bin. It is likely to be non-empty */
      victim = last(bin);

      /*  If a false alarm (empty bin), clear the bit. */
      if (victim == bin) {
	av->binmap[block] = map &= ~bit; /* Write through */
	bin = next_bin(bin);
	bit <<= 1;
      }

      else {
	size = chunksize(victim);

	/*  We know the first chunk in this bin is big enough to use. */
	assert((unsigned long)(size) >= (unsigned long)(nb));

	remainder_size = size - nb;

	/* unlink */
	unlink(victim, bck, fwd);

	/* Exhaust */
	if (remainder_size < MINSIZE) {
	  set_inuse_bit_at_offset(victim, size);
	  if (av != &main_arena)
	    victim->size |= NON_MAIN_ARENA;
	}

	/* Split */
	else {
	  remainder = chunk_at_offset(victim, nb);

	  /* We cannot assume the unsorted list is empty and therefore
	     have to perform a complete insert here.  */
	  bck = unsorted_chunks(av);
	  fwd = bck->fd;
	  if (__builtin_expect (fwd->bk != bck, 0))
	    {
	      errstr = "malloc(): corrupted unsorted chunks 2";
	      goto errout;
	    }
	  remainder->bk = bck;
	  remainder->fd = fwd;
	  bck->fd = remainder;
	  fwd->bk = remainder;

	  /* advertise as last remainder */
	  if (in_smallbin_range(nb))
	    av->last_remainder = remainder;
	  if (!in_smallbin_range(remainder_size))
	    {
	      remainder->fd_nextsize = NULL;
	      remainder->bk_nextsize = NULL;
	    }
	  set_head(victim, nb | PREV_INUSE |
		   (av != &main_arena ? NON_MAIN_ARENA : 0));
	  set_head(remainder, remainder_size | PREV_INUSE);
	  set_foot(remainder, remainder_size);
	}
	check_malloced_chunk(av, victim, nb);
	void *p = chunk2mem(victim);
	if (__builtin_expect (perturb_byte, 0))
	  alloc_perturb (p, bytes);
	return p;
      }
    }

  use_top:
    /*
      If large enough, split off the chunk bordering the end of memory
      (held in av->top). Note that this is in accord with the best-fit
      search rule.  In effect, av->top is treated as larger (and thus
      less well fitting) than any other available chunk since it can
      be extended to be as large as necessary (up to system
      limitations).

      We require that av->top always exists (i.e., has size >=
      MINSIZE) after initialization, so if it would otherwise be
      exhausted by current request, it is replenished. (The main
      reason for ensuring it exists is that we may need MINSIZE space
      to put in fenceposts in sysmalloc.)
    */

    victim = av->top;
    size = chunksize(victim);

    if ((unsigned long)(size) >= (unsigned long)(nb + MINSIZE)) {
      remainder_size = size - nb;
      remainder = chunk_at_offset(victim, nb);
      av->top = remainder;
      set_head(victim, nb | PREV_INUSE |
	       (av != &main_arena ? NON_MAIN_ARENA : 0));
      set_head(remainder, remainder_size | PREV_INUSE);

      check_malloced_chunk(av, victim, nb);
      void *p = chunk2mem(victim);
      if (__builtin_expect (perturb_byte, 0))
	alloc_perturb (p, bytes);
      return p;
    }

    /* When we are using atomic ops to free fast chunks we can get
       here for all block sizes.  */
    else if (have_fastchunks(av)) {
      malloc_consolidate(av);
      /* restore original bin index */
      if (in_smallbin_range(nb))
	idx = smallbin_index(nb);
      else
	idx = largebin_index(nb);
    }

    /*
       Otherwise, relay to handle system-dependent cases
    */
    else {
      void *p = sysmalloc(nb, av);
      if (p != NULL && __builtin_expect (perturb_byte, 0))
	alloc_perturb (p, bytes);
      return p;
    }
  }
}

/*
  ------------------------------ free ------------------------------
*/

static void
_int_free(mstate av, mchunkptr p, int have_lock)
{
  INTERNAL_SIZE_T size;        /* its size */
  mfastbinptr*    fb;          /* associated fastbin */
  mchunkptr       nextchunk;   /* next contiguous chunk */
  INTERNAL_SIZE_T nextsize;    /* its size */
  int             nextinuse;   /* true if nextchunk is used */
  INTERNAL_SIZE_T prevsize;    /* size of previous contiguous chunk */
  mchunkptr       bck;         /* misc temp for linking */
  mchunkptr       fwd;         /* misc temp for linking */

  const char *errstr = NULL;
  int locked = 0;

  size = chunksize(p);

  /* Little security check which won't hurt performance: the
     allocator never wrapps around at the end of the address space.
     Therefore we can exclude some size values which might appear
     here by accident or by "design" from some intruder.  */
  if (__builtin_expect ((uintptr_t) p > (uintptr_t) -size, 0)
      || __builtin_expect (misaligned_chunk (p), 0))
    {
      errstr = "free(): invalid pointer";
    errout:
      if (! have_lock && locked)
	(void)mutex_unlock(&av->mutex);
      malloc_printerr (check_action, errstr, chunk2mem(p));
      return;
    }
  /* We know that each chunk is at least MINSIZE bytes in size.  */
  if (__builtin_expect (size < MINSIZE, 0))
    {
      errstr = "free(): invalid size";
      goto errout;
    }

  check_inuse_chunk(av, p);

  /*
    If eligible, place chunk on a fastbin so it can be found
    and used quickly in malloc.
  */

  if ((unsigned long)(size) <= (unsigned long)(get_max_fast ())

#if TRIM_FASTBINS
      /*
	If TRIM_FASTBINS set, don't place chunks
	bordering top into fastbins
      */
      && (chunk_at_offset(p, size) != av->top)
#endif
      ) {

    if (__builtin_expect (chunk_at_offset (p, size)->size <= 2 * SIZE_SZ, 0)
	|| __builtin_expect (chunksize (chunk_at_offset (p, size))
			     >= av->system_mem, 0))
      {
	/* We might not have a lock at this point and concurrent modifications
	   of system_mem might have let to a false positive.  Redo the test
	   after getting the lock.  */
	if (have_lock
	    || ({ assert (locked == 0);
		  mutex_lock(&av->mutex);
		  locked = 1;
		  chunk_at_offset (p, size)->size <= 2 * SIZE_SZ
		    || chunksize (chunk_at_offset (p, size)) >= av->system_mem;
	      }))
	  {
	    errstr = "free(): invalid next size (fast)";
	    goto errout;
	  }
	if (! have_lock)
	  {
	    (void)mutex_unlock(&av->mutex);
	    locked = 0;
	  }
      }

    if (__builtin_expect (perturb_byte, 0))
      free_perturb (chunk2mem(p), size - 2 * SIZE_SZ);

    set_fastchunks(av);
    unsigned int idx = fastbin_index(size);
    fb = &fastbin (av, idx);

    mchunkptr fd;
    mchunkptr old = *fb;
    unsigned int old_idx = ~0u;
    do
      {
	/* Another simple check: make sure the top of the bin is not the
	   record we are going to add (i.e., double free).  */
	if (__builtin_expect (old == p, 0))
	  {
	    errstr = "double free or corruption (fasttop)";
	    goto errout;
	  }
	if (old != NULL)
	  old_idx = fastbin_index(chunksize(old));
	p->fd = fd = old;
      }
    while ((old = catomic_compare_and_exchange_val_rel (fb, p, fd)) != fd);

    if (fd != NULL && __builtin_expect (old_idx != idx, 0))
      {
	errstr = "invalid fastbin entry (free)";
	goto errout;
      }
  }

  /*
    Consolidate other non-mmapped chunks as they arrive.
  */

  else if (!chunk_is_mmapped(p)) {
    if (! have_lock) {
#if THREAD_STATS
      if(!mutex_trylock(&av->mutex))
	++(av->stat_lock_direct);
      else {
	(void)mutex_lock(&av->mutex);
	++(av->stat_lock_wait);
      }
#else
      (void)mutex_lock(&av->mutex);
#endif
      locked = 1;
    }

    nextchunk = chunk_at_offset(p, size);

    /* Lightweight tests: check whether the block is already the
       top block.  */
    if (__builtin_expect (p == av->top, 0))
      {
	errstr = "double free or corruption (top)";
	goto errout;
      }
    /* Or whether the next chunk is beyond the boundaries of the arena.  */
    if (__builtin_expect (contiguous (av)
			  && (char *) nextchunk
			  >= ((char *) av->top + chunksize(av->top)), 0))
      {
	errstr = "double free or corruption (out)";
	goto errout;
      }
    /* Or whether the block is actually not marked used.  */
    if (__builtin_expect (!prev_inuse(nextchunk), 0))
      {
	errstr = "double free or corruption (!prev)";
	goto errout;
      }

    nextsize = chunksize(nextchunk);
    if (__builtin_expect (nextchunk->size <= 2 * SIZE_SZ, 0)
	|| __builtin_expect (nextsize >= av->system_mem, 0))
      {
	errstr = "free(): invalid next size (normal)";
	goto errout;
      }

    if (__builtin_expect (perturb_byte, 0))
      free_perturb (chunk2mem(p), size - 2 * SIZE_SZ);

    /* consolidate backward */
    if (!prev_inuse(p)) {
      prevsize = p->prev_size;
      size += prevsize;
      p = chunk_at_offset(p, -((long) prevsize));
      unlink(p, bck, fwd);
    }

    if (nextchunk != av->top) {
      /* get and clear inuse bit */
      nextinuse = inuse_bit_at_offset(nextchunk, nextsize);

      /* consolidate forward */
      if (!nextinuse) {
	unlink(nextchunk, bck, fwd);
	size += nextsize;
      } else
	clear_inuse_bit_at_offset(nextchunk, 0);

      /*
	Place the chunk in unsorted chunk list. Chunks are
	not placed into regular bins until after they have
	been given one chance to be used in malloc.
      */

      bck = unsorted_chunks(av);
      fwd = bck->fd;
      if (__builtin_expect (fwd->bk != bck, 0))
	{
	  errstr = "free(): corrupted unsorted chunks";
	  goto errout;
	}
      p->fd = fwd;
      p->bk = bck;
      if (!in_smallbin_range(size))
	{
	  p->fd_nextsize = NULL;
	  p->bk_nextsize = NULL;
	}
      bck->fd = p;
      fwd->bk = p;

      set_head(p, size | PREV_INUSE);
      set_foot(p, size);

      check_free_chunk(av, p);
    }

    /*
      If the chunk borders the current high end of memory,
      consolidate into top
    */

    else {
      size += nextsize;
      set_head(p, size | PREV_INUSE);
      av->top = p;
      check_chunk(av, p);
    }

    /*
      If freeing a large space, consolidate possibly-surrounding
      chunks. Then, if the total unused topmost memory exceeds trim
      threshold, ask malloc_trim to reduce top.

      Unless max_fast is 0, we don't know if there are fastbins
      bordering top, so we cannot tell for sure whether threshold
      has been reached unless fastbins are consolidated.  But we
      don't want to consolidate on each free.  As a compromise,
      consolidation is performed if FASTBIN_CONSOLIDATION_THRESHOLD
      is reached.
    */

    if ((unsigned long)(size) >= FASTBIN_CONSOLIDATION_THRESHOLD) {
      if (have_fastchunks(av))
	malloc_consolidate(av);

      if (av == &main_arena) {
#ifndef MORECORE_CANNOT_TRIM
	if ((unsigned long)(chunksize(av->top)) >=
	    (unsigned long)(mp_.trim_threshold))
	  systrim(mp_.top_pad, av);
#endif
      } else {
	/* Always try heap_trim(), even if the top chunk is not
	   large, because the corresponding heap might go away.  */
	heap_info *heap = heap_for_ptr(top(av));

	assert(heap->ar_ptr == av);
	heap_trim(heap, mp_.top_pad);
      }
    }

    if (! have_lock) {
      assert (locked);
      (void)mutex_unlock(&av->mutex);
    }
  }
  /*
    If the chunk was allocated via mmap, release via munmap().
  */

  else {
    munmap_chunk (p);
  }
}

/*
  ------------------------- malloc_consolidate -------------------------

  malloc_consolidate is a specialized version of free() that tears
  down chunks held in fastbins.  Free itself cannot be used for this
  purpose since, among other things, it might place chunks back onto
  fastbins.  So, instead, we need to use a minor variant of the same
  code.

  Also, because this routine needs to be called the first time through
  malloc anyway, it turns out to be the perfect place to trigger
  initialization code.
*/

static void malloc_consolidate(mstate av)
{
  mfastbinptr*    fb;                 /* current fastbin being consolidated */
  mfastbinptr*    maxfb;              /* last fastbin (for loop control) */
  mchunkptr       p;                  /* current chunk being consolidated */
  mchunkptr       nextp;              /* next chunk to consolidate */
  mchunkptr       unsorted_bin;       /* bin header */
  mchunkptr       first_unsorted;     /* chunk to link to */

  /* These have same use as in free() */
  mchunkptr       nextchunk;
  INTERNAL_SIZE_T size;
  INTERNAL_SIZE_T nextsize;
  INTERNAL_SIZE_T prevsize;
  int             nextinuse;
  mchunkptr       bck;
  mchunkptr       fwd;

  /*
    If max_fast is 0, we know that av hasn't
    yet been initialized, in which case do so below
  */

  if (get_max_fast () != 0) {
    clear_fastchunks(av);

    unsorted_bin = unsorted_chunks(av);

    /*
      Remove each chunk from fast bin and consolidate it, placing it
      then in unsorted bin. Among other reasons for doing this,
      placing in unsorted bin avoids needing to calculate actual bins
      until malloc is sure that chunks aren't immediately going to be
      reused anyway.
    */

    maxfb = &fastbin (av, NFASTBINS - 1);
    fb = &fastbin (av, 0);
    do {
      p = atomic_exchange_acq (fb, 0);
      if (p != 0) {
	do {
	  check_inuse_chunk(av, p);
	  nextp = p->fd;

	  /* Slightly streamlined version of consolidation code in free() */
	  size = p->size & ~(PREV_INUSE|NON_MAIN_ARENA);
	  nextchunk = chunk_at_offset(p, size);
	  nextsize = chunksize(nextchunk);

	  if (!prev_inuse(p)) {
	    prevsize = p->prev_size;
	    size += prevsize;
	    p = chunk_at_offset(p, -((long) prevsize));
	    unlink(p, bck, fwd);
	  }

	  if (nextchunk != av->top) {
	    nextinuse = inuse_bit_at_offset(nextchunk, nextsize);

	    if (!nextinuse) {
	      size += nextsize;
	      unlink(nextchunk, bck, fwd);
	    } else
	      clear_inuse_bit_at_offset(nextchunk, 0);

	    first_unsorted = unsorted_bin->fd;
	    unsorted_bin->fd = p;
	    first_unsorted->bk = p;

	    if (!in_smallbin_range (size)) {
	      p->fd_nextsize = NULL;
	      p->bk_nextsize = NULL;
	    }

	    set_head(p, size | PREV_INUSE);
	    p->bk = unsorted_bin;
	    p->fd = first_unsorted;
	    set_foot(p, size);
	  }

	  else {
	    size += nextsize;
	    set_head(p, size | PREV_INUSE);
	    av->top = p;
	  }

	} while ( (p = nextp) != 0);

      }
    } while (fb++ != maxfb);
  }
  else {
    malloc_init_state(av);
    check_malloc_state(av);
  }
}

/*
  ------------------------------ realloc ------------------------------
*/

void*
_int_realloc(mstate av, mchunkptr oldp, INTERNAL_SIZE_T oldsize,
	     INTERNAL_SIZE_T nb)
{
  mchunkptr        newp;            /* chunk to return */
  INTERNAL_SIZE_T  newsize;         /* its size */
  void*          newmem;          /* corresponding user mem */

  mchunkptr        next;            /* next contiguous chunk after oldp */

  mchunkptr        remainder;       /* extra space at end of newp */
  unsigned long    remainder_size;  /* its size */

  mchunkptr        bck;             /* misc temp for linking */
  mchunkptr        fwd;             /* misc temp for linking */

  unsigned long    copysize;        /* bytes to copy */
  unsigned int     ncopies;         /* INTERNAL_SIZE_T words to copy */
  INTERNAL_SIZE_T* s;               /* copy source */
  INTERNAL_SIZE_T* d;               /* copy destination */

  const char *errstr = NULL;

  /* oldmem size */
  if (__builtin_expect (oldp->size <= 2 * SIZE_SZ, 0)
      || __builtin_expect (oldsize >= av->system_mem, 0))
    {
      errstr = "realloc(): invalid old size";
    errout:
      malloc_printerr (check_action, errstr, chunk2mem(oldp));
      return NULL;
    }

  check_inuse_chunk(av, oldp);

  /* All callers already filter out mmap'ed chunks.  */
  assert (!chunk_is_mmapped(oldp));

  next = chunk_at_offset(oldp, oldsize);
  INTERNAL_SIZE_T nextsize = chunksize(next);
  if (__builtin_expect (next->size <= 2 * SIZE_SZ, 0)
      || __builtin_expect (nextsize >= av->system_mem, 0))
    {
      errstr = "realloc(): invalid next size";
      goto errout;
    }

  if ((unsigned long)(oldsize) >= (unsigned long)(nb)) {
    /* already big enough; split below */
    newp = oldp;
    newsize = oldsize;
  }

  else {
    /* Try to expand forward into top */
    if (next == av->top &&
	(unsigned long)(newsize = oldsize + nextsize) >=
	(unsigned long)(nb + MINSIZE)) {
      set_head_size(oldp, nb | (av != &main_arena ? NON_MAIN_ARENA : 0));
      av->top = chunk_at_offset(oldp, nb);
      set_head(av->top, (newsize - nb) | PREV_INUSE);
      check_inuse_chunk(av, oldp);
      return chunk2mem(oldp);
    }

    /* Try to expand forward into next chunk;  split off remainder below */
    else if (next != av->top &&
	     !inuse(next) &&
	     (unsigned long)(newsize = oldsize + nextsize) >=
	     (unsigned long)(nb)) {
      newp = oldp;
      unlink(next, bck, fwd);
    }

    /* allocate, copy, free */
    else {
      newmem = _int_malloc(av, nb - MALLOC_ALIGN_MASK);
      if (newmem == 0)
	return 0; /* propagate failure */

      newp = mem2chunk(newmem);
      newsize = chunksize(newp);

      /*
	Avoid copy if newp is next chunk after oldp.
      */
      if (newp == next) {
	newsize += oldsize;
	newp = oldp;
      }
      else {
	/*
	  Unroll copy of <= 36 bytes (72 if 8byte sizes)
	  We know that contents have an odd number of
	  INTERNAL_SIZE_T-sized words; minimally 3.
	*/

	copysize = oldsize - SIZE_SZ;
	s = (INTERNAL_SIZE_T*)(chunk2mem(oldp));
	d = (INTERNAL_SIZE_T*)(newmem);
	ncopies = copysize / sizeof(INTERNAL_SIZE_T);
	assert(ncopies >= 3);

	if (ncopies > 9)
	  MALLOC_COPY(d, s, copysize);

	else {
	  *(d+0) = *(s+0);
	  *(d+1) = *(s+1);
	  *(d+2) = *(s+2);
	  if (ncopies > 4) {
	    *(d+3) = *(s+3);
	    *(d+4) = *(s+4);
	    if (ncopies > 6) {
	      *(d+5) = *(s+5);
	      *(d+6) = *(s+6);
	      if (ncopies > 8) {
		*(d+7) = *(s+7);
		*(d+8) = *(s+8);
	      }
	    }
	  }
	}

	_int_free(av, oldp, 1);
	check_inuse_chunk(av, newp);
	return chunk2mem(newp);
      }
    }
  }

  /* If possible, free extra space in old or extended chunk */

  assert((unsigned long)(newsize) >= (unsigned long)(nb));

  remainder_size = newsize - nb;

  if (remainder_size < MINSIZE) { /* not enough extra to split off */
    set_head_size(newp, newsize | (av != &main_arena ? NON_MAIN_ARENA : 0));
    set_inuse_bit_at_offset(newp, newsize);
  }
  else { /* split remainder */
    remainder = chunk_at_offset(newp, nb);
    set_head_size(newp, nb | (av != &main_arena ? NON_MAIN_ARENA : 0));
    set_head(remainder, remainder_size | PREV_INUSE |
	     (av != &main_arena ? NON_MAIN_ARENA : 0));
    /* Mark remainder as inuse so free() won't complain */
    set_inuse_bit_at_offset(remainder, remainder_size);
    _int_free(av, remainder, 1);
  }

  check_inuse_chunk(av, newp);
  return chunk2mem(newp);
}

/*
  ------------------------------ memalign ------------------------------
*/

static void*
_int_memalign(mstate av, size_t alignment, size_t bytes)
{
  INTERNAL_SIZE_T nb;             /* padded  request size */
  char*           m;              /* memory returned by malloc call */
  mchunkptr       p;              /* corresponding chunk */
  char*           brk;            /* alignment point within p */
  mchunkptr       newp;           /* chunk to return */
  INTERNAL_SIZE_T newsize;        /* its size */
  INTERNAL_SIZE_T leadsize;       /* leading space before alignment point */
  mchunkptr       remainder;      /* spare room at end to split off */
  unsigned long   remainder_size; /* its size */
  INTERNAL_SIZE_T size;

  /* If need less alignment than we give anyway, just relay to malloc */

  if (alignment <= MALLOC_ALIGNMENT) return _int_malloc(av, bytes);

  /* Otherwise, ensure that it is at least a minimum chunk size */

  if (alignment <  MINSIZE) alignment = MINSIZE;

  /* Make sure alignment is power of 2 (in case MINSIZE is not).  */
  if ((alignment & (alignment - 1)) != 0) {
    size_t a = MALLOC_ALIGNMENT * 2;
    while ((unsigned long)a < (unsigned long)alignment) a <<= 1;
    alignment = a;
  }

  checked_request2size(bytes, nb);

  /*
    Strategy: find a spot within that chunk that meets the alignment
    request, and then possibly free the leading and trailing space.
  */


  /* Call malloc with worst case padding to hit alignment. */

  m  = (char*)(_int_malloc(av, nb + alignment + MINSIZE));

  if (m == 0) return 0; /* propagate failure */

  p = mem2chunk(m);

  if ((((unsigned long)(m)) % alignment) != 0) { /* misaligned */

    /*
      Find an aligned spot inside chunk.  Since we need to give back
      leading space in a chunk of at least MINSIZE, if the first
      calculation places us at a spot with less than MINSIZE leader,
      we can move to the next aligned spot -- we've allocated enough
      total room so that this is always possible.
    */

    brk = (char*)mem2chunk(((unsigned long)(m + alignment - 1)) &
			   -((signed long) alignment));
    if ((unsigned long)(brk - (char*)(p)) < MINSIZE)
      brk += alignment;

    newp = (mchunkptr)brk;
    leadsize = brk - (char*)(p);
    newsize = chunksize(p) - leadsize;

    /* For mmapped chunks, just adjust offset */
    if (chunk_is_mmapped(p)) {
      newp->prev_size = p->prev_size + leadsize;
      set_head(newp, newsize|IS_MMAPPED);
      return chunk2mem(newp);
    }

    /* Otherwise, give back leader, use the rest */
    set_head(newp, newsize | PREV_INUSE |
	     (av != &main_arena ? NON_MAIN_ARENA : 0));
    set_inuse_bit_at_offset(newp, newsize);
    set_head_size(p, leadsize | (av != &main_arena ? NON_MAIN_ARENA : 0));
    _int_free(av, p, 1);
    p = newp;

    assert (newsize >= nb &&
	    (((unsigned long)(chunk2mem(p))) % alignment) == 0);
  }

  /* Also give back spare room at the end */
  if (!chunk_is_mmapped(p)) {
    size = chunksize(p);
    if ((unsigned long)(size) > (unsigned long)(nb + MINSIZE)) {
      remainder_size = size - nb;
      remainder = chunk_at_offset(p, nb);
      set_head(remainder, remainder_size | PREV_INUSE |
	       (av != &main_arena ? NON_MAIN_ARENA : 0));
      set_head_size(p, nb);
      _int_free(av, remainder, 1);
    }
  }

  check_inuse_chunk(av, p);
  return chunk2mem(p);
}


/*
  ------------------------------ valloc ------------------------------
*/

static void*
_int_valloc(mstate av, size_t bytes)
{
  /* Ensure initialization/consolidation */
  if (have_fastchunks(av)) malloc_consolidate(av);
  return _int_memalign(av, GLRO(dl_pagesize), bytes);
}

/*
  ------------------------------ pvalloc ------------------------------
*/


static void*
_int_pvalloc(mstate av, size_t bytes)
{
  size_t pagesz;

  /* Ensure initialization/consolidation */
  if (have_fastchunks(av)) malloc_consolidate(av);
  pagesz = GLRO(dl_pagesize);
  return _int_memalign(av, pagesz, (bytes + pagesz - 1) & ~(pagesz - 1));
}


/*
  ------------------------------ malloc_trim ------------------------------
*/

static int mtrim(mstate av, size_t pad)
{
  /* Ensure initialization/consolidation */
  malloc_consolidate (av);

  const size_t ps = GLRO(dl_pagesize);
  int psindex = bin_index (ps);
  const size_t psm1 = ps - 1;

  int result = 0;
  for (int i = 1; i < NBINS; ++i)
    if (i == 1 || i >= psindex)
      {
	mbinptr bin = bin_at (av, i);

	for (mchunkptr p = last (bin); p != bin; p = p->bk)
	  {
	    INTERNAL_SIZE_T size = chunksize (p);

	    if (size > psm1 + sizeof (struct malloc_chunk))
	      {
		/* See whether the chunk contains at least one unused page.  */
		char *paligned_mem = (char *) (((uintptr_t) p
						+ sizeof (struct malloc_chunk)
						+ psm1) & ~psm1);

		assert ((char *) chunk2mem (p) + 4 * SIZE_SZ <= paligned_mem);
		assert ((char *) p + size > paligned_mem);

		/* This is the size we could potentially free.  */
		size -= paligned_mem - (char *) p;

		if (size > psm1)
		  {
#ifdef MALLOC_DEBUG
		    /* When debugging we simulate destroying the memory
		       content.  */
		    memset (paligned_mem, 0x89, size & ~psm1);
#endif
		    madvise (paligned_mem, size & ~psm1, MADV_DONTNEED);

		    result = 1;
		  }
	      }
	  }
      }

#ifndef MORECORE_CANNOT_TRIM
  return result | (av == &main_arena ? systrim (pad, av) : 0);
#else
  return result;
#endif
}


int
__malloc_trim(size_t s)
{
  int result = 0;

  if(__malloc_initialized < 0)
    ptmalloc_init ();

  mstate ar_ptr = &main_arena;
  do
    {
      (void) mutex_lock (&ar_ptr->mutex);
      result |= mtrim (ar_ptr, s);
      (void) mutex_unlock (&ar_ptr->mutex);

      ar_ptr = ar_ptr->next;
    }
  while (ar_ptr != &main_arena);

  return result;
}


/*
  ------------------------- malloc_usable_size -------------------------
*/

static size_t
musable(void* mem)
{
  mchunkptr p;
  if (mem != 0) {
    p = mem2chunk(mem);
    if (chunk_is_mmapped(p))
      return chunksize(p) - 2*SIZE_SZ;
    else if (inuse(p))
      return chunksize(p) - SIZE_SZ;
  }
  return 0;
}


size_t
__malloc_usable_size(void* m)
{
  size_t result;

  result = musable(m);
  return result;
}

/*
  ------------------------------ mallinfo ------------------------------
  Accumulate malloc statistics for arena AV into M.
*/

static void
int_mallinfo(mstate av, struct mallinfo *m)
{
  size_t i;
  mbinptr b;
  mchunkptr p;
  INTERNAL_SIZE_T avail;
  INTERNAL_SIZE_T fastavail;
  int nblocks;
  int nfastblocks;

  /* Ensure initialization */
  if (av->top == 0)  malloc_consolidate(av);

  check_malloc_state(av);

  /* Account for top */
  avail = chunksize(av->top);
  nblocks = 1;  /* top always exists */

  /* traverse fastbins */
  nfastblocks = 0;
  fastavail = 0;

  for (i = 0; i < NFASTBINS; ++i) {
    for (p = fastbin (av, i); p != 0; p = p->fd) {
      ++nfastblocks;
      fastavail += chunksize(p);
    }
  }

  avail += fastavail;

  /* traverse regular bins */
  for (i = 1; i < NBINS; ++i) {
    b = bin_at(av, i);
    for (p = last(b); p != b; p = p->bk) {
      ++nblocks;
      avail += chunksize(p);
    }
  }

  m->smblks += nfastblocks;
  m->ordblks += nblocks;
  m->fordblks += avail;
  m->uordblks += av->system_mem - avail;
  m->arena += av->system_mem;
  m->fsmblks += fastavail;
  if (av == &main_arena)
    {
      m->hblks = mp_.n_mmaps;
      m->hblkhd = mp_.mmapped_mem;
      m->usmblks = mp_.max_total_mem;
      m->keepcost = chunksize(av->top);
    }
}


struct mallinfo __libc_mallinfo()
{
  struct mallinfo m;
  mstate ar_ptr;

  if(__malloc_initialized < 0)
    ptmalloc_init ();

  memset(&m, 0, sizeof (m));
  ar_ptr = &main_arena;
  do {
    (void)mutex_lock(&ar_ptr->mutex);
    int_mallinfo(ar_ptr, &m);
    (void)mutex_unlock(&ar_ptr->mutex);

    ar_ptr = ar_ptr->next;
  } while (ar_ptr != &main_arena);

  return m;
}

/*
  ------------------------------ malloc_stats ------------------------------
*/

void
__malloc_stats()
{
  int i;
  mstate ar_ptr;
  unsigned int in_use_b = mp_.mmapped_mem, system_b = in_use_b;
#if THREAD_STATS
  long stat_lock_direct = 0, stat_lock_loop = 0, stat_lock_wait = 0;
#endif

  if(__malloc_initialized < 0)
    ptmalloc_init ();
  _IO_flockfile (stderr);
  int old_flags2 = ((_IO_FILE *) stderr)->_flags2;
  ((_IO_FILE *) stderr)->_flags2 |= _IO_FLAGS2_NOTCANCEL;
  for (i=0, ar_ptr = &main_arena;; i++) {
    struct mallinfo mi;

    memset(&mi, 0, sizeof(mi));
    (void)mutex_lock(&ar_ptr->mutex);
    int_mallinfo(ar_ptr, &mi);
    fprintf(stderr, "Arena %d:\n", i);
    fprintf(stderr, "system bytes     = %10u\n", (unsigned int)mi.arena);
    fprintf(stderr, "in use bytes     = %10u\n", (unsigned int)mi.uordblks);
#if MALLOC_DEBUG > 1
    if (i > 0)
      dump_heap(heap_for_ptr(top(ar_ptr)));
#endif
    system_b += mi.arena;
    in_use_b += mi.uordblks;
#if THREAD_STATS
    stat_lock_direct += ar_ptr->stat_lock_direct;
    stat_lock_loop += ar_ptr->stat_lock_loop;
    stat_lock_wait += ar_ptr->stat_lock_wait;
#endif
    (void)mutex_unlock(&ar_ptr->mutex);
    ar_ptr = ar_ptr->next;
    if(ar_ptr == &main_arena) break;
  }
  fprintf(stderr, "Total (incl. mmap):\n");
  fprintf(stderr, "system bytes     = %10u\n", system_b);
  fprintf(stderr, "in use bytes     = %10u\n", in_use_b);
  fprintf(stderr, "max mmap regions = %10u\n", (unsigned int)mp_.max_n_mmaps);
  fprintf(stderr, "max mmap bytes   = %10lu\n",
	  (unsigned long)mp_.max_mmapped_mem);
#if THREAD_STATS
  fprintf(stderr, "heaps created    = %10d\n",  stat_n_heaps);
  fprintf(stderr, "locked directly  = %10ld\n", stat_lock_direct);
  fprintf(stderr, "locked in loop   = %10ld\n", stat_lock_loop);
  fprintf(stderr, "locked waiting   = %10ld\n", stat_lock_wait);
  fprintf(stderr, "locked total     = %10ld\n",
	  stat_lock_direct + stat_lock_loop + stat_lock_wait);
#endif
  ((_IO_FILE *) stderr)->_flags2 |= old_flags2;
  _IO_funlockfile (stderr);
}


/*
  ------------------------------ mallopt ------------------------------
*/

int __libc_mallopt(int param_number, int value)
{
  mstate av = &main_arena;
  int res = 1;

  if(__malloc_initialized < 0)
    ptmalloc_init ();
  (void)mutex_lock(&av->mutex);
  /* Ensure initialization/consolidation */
  malloc_consolidate(av);

  switch(param_number) {
  case M_MXFAST:
    if (value >= 0 && value <= MAX_FAST_SIZE) {
      set_max_fast(value);
    }
    else
      res = 0;
    break;

  case M_TRIM_THRESHOLD:
    mp_.trim_threshold = value;
    mp_.no_dyn_threshold = 1;
    break;

  case M_TOP_PAD:
    mp_.top_pad = value;
    mp_.no_dyn_threshold = 1;
    break;

  case M_MMAP_THRESHOLD:
    /* Forbid setting the threshold too high. */
    if((unsigned long)value > HEAP_MAX_SIZE/2)
      res = 0;
    else
      mp_.mmap_threshold = value;
      mp_.no_dyn_threshold = 1;
    break;

  case M_MMAP_MAX:
      mp_.n_mmaps_max = value;
      mp_.no_dyn_threshold = 1;
    break;

  case M_CHECK_ACTION:
    check_action = value;
    break;

  case M_PERTURB:
    perturb_byte = value;
    break;

#ifdef PER_THREAD
  case M_ARENA_TEST:
    if (value > 0)
      mp_.arena_test = value;
    break;

  case M_ARENA_MAX:
    if (value > 0)
      mp_.arena_max = value;
    break;
#endif
  }
  (void)mutex_unlock(&av->mutex);
  return res;
}
libc_hidden_def (__libc_mallopt)


/*
  -------------------- Alternative MORECORE functions --------------------
*/


/*
  General Requirements for MORECORE.

  The MORECORE function must have the following properties:

  If MORECORE_CONTIGUOUS is false:

    * MORECORE must allocate in multiples of pagesize. It will
      only be called with arguments that are multiples of pagesize.

    * MORECORE(0) must return an address that is at least
      MALLOC_ALIGNMENT aligned. (Page-aligning always suffices.)

  else (i.e. If MORECORE_CONTIGUOUS is true):

    * Consecutive calls to MORECORE with positive arguments
      return increasing addresses, indicating that space has been
      contiguously extended.

    * MORECORE need not allocate in multiples of pagesize.
      Calls to MORECORE need not have args of multiples of pagesize.

    * MORECORE need not page-align.

  In either case:

    * MORECORE may allocate more memory than requested. (Or even less,
      but this will generally result in a malloc failure.)

    * MORECORE must not allocate memory when given argument zero, but
      instead return one past the end address of memory from previous
      nonzero call. This malloc does NOT call MORECORE(0)
      until at least one call with positive arguments is made, so
      the initial value returned is not important.

    * Even though consecutive calls to MORECORE need not return contiguous
      addresses, it must be OK for malloc'ed chunks to span multiple
      regions in those cases where they do happen to be contiguous.

    * MORECORE need not handle negative arguments -- it may instead
      just return MORECORE_FAILURE when given negative arguments.
      Negative arguments are always multiples of pagesize. MORECORE
      must not misinterpret negative args as large positive unsigned
      args. You can suppress all such calls from even occurring by defining
      MORECORE_CANNOT_TRIM,

  There is some variation across systems about the type of the
  argument to sbrk/MORECORE. If size_t is unsigned, then it cannot
  actually be size_t, because sbrk supports negative args, so it is
  normally the signed type of the same width as size_t (sometimes
  declared as "intptr_t", and sometimes "ptrdiff_t").  It doesn't much
  matter though. Internally, we use "long" as arguments, which should
  work across all reasonable possibilities.

  Additionally, if MORECORE ever returns failure for a positive
  request, then mmap is used as a noncontiguous system allocator. This
  is a useful backup strategy for systems with holes in address spaces
  -- in this case sbrk cannot contiguously expand the heap, but mmap
  may be able to map noncontiguous space.

  If you'd like mmap to ALWAYS be used, you can define MORECORE to be
  a function that always returns MORECORE_FAILURE.

  If you are using this malloc with something other than sbrk (or its
  emulation) to supply memory regions, you probably want to set
  MORECORE_CONTIGUOUS as false.  As an example, here is a custom
  allocator kindly contributed for pre-OSX macOS.  It uses virtually
  but not necessarily physically contiguous non-paged memory (locked
  in, present and won't get swapped out).  You can use it by
  uncommenting this section, adding some #includes, and setting up the
  appropriate defines above:

      #define MORECORE osMoreCore
      #define MORECORE_CONTIGUOUS 0

  There is also a shutdown routine that should somehow be called for
  cleanup upon program exit.

  #define MAX_POOL_ENTRIES 100
  #define MINIMUM_MORECORE_SIZE  (64 * 1024)
  static int next_os_pool;
  void *our_os_pools[MAX_POOL_ENTRIES];

  void *osMoreCore(int size)
  {
    void *ptr = 0;
    static void *sbrk_top = 0;

    if (size > 0)
    {
      if (size < MINIMUM_MORECORE_SIZE)
	 size = MINIMUM_MORECORE_SIZE;
      if (CurrentExecutionLevel() == kTaskLevel)
	 ptr = PoolAllocateResident(size + RM_PAGE_SIZE, 0);
      if (ptr == 0)
      {
	return (void *) MORECORE_FAILURE;
      }
      // save ptrs so they can be freed during cleanup
      our_os_pools[next_os_pool] = ptr;
      next_os_pool++;
      ptr = (void *) ((((unsigned long) ptr) + RM_PAGE_MASK) & ~RM_PAGE_MASK);
      sbrk_top = (char *) ptr + size;
      return ptr;
    }
    else if (size < 0)
    {
      // we don't currently support shrink behavior
      return (void *) MORECORE_FAILURE;
    }
    else
    {
      return sbrk_top;
    }
  }

  // cleanup any allocated memory pools
  // called as last thing before shutting down driver

  void osCleanupMem(void)
  {
    void **ptr;

    for (ptr = our_os_pools; ptr < &our_os_pools[MAX_POOL_ENTRIES]; ptr++)
      if (*ptr)
      {
	 PoolDeallocate(*ptr);
	 *ptr = 0;
      }
  }

*/


/* Helper code.  */

extern char **__libc_argv attribute_hidden;

static void
malloc_printerr(int action, const char *str, void *ptr)
{
  if ((action & 5) == 5)
    __libc_message (action & 2, "%s\n", str);
  else if (action & 1)
    {
      char buf[2 * sizeof (uintptr_t) + 1];

      buf[sizeof (buf) - 1] = '\0';
      char *cp = _itoa_word ((uintptr_t) ptr, &buf[sizeof (buf) - 1], 16, 0);
      while (cp > buf)
	*--cp = '0';

      __libc_message (action & 2,
		      "*** glibc detected *** %s: %s: 0x%s ***\n",
		      __libc_argv[0] ?: "<unknown>", str, cp);
    }
  else if (action & 2)
    abort ();
}

#include <sys/param.h>

/* We need a wrapper function for one of the additions of POSIX.  */
int
__posix_memalign (void **memptr, size_t alignment, size_t size)
{
  void *mem;

  /* Test whether the SIZE argument is valid.  It must be a power of
     two multiple of sizeof (void *).  */
  if (alignment % sizeof (void *) != 0
      || !powerof2 (alignment / sizeof (void *)) != 0
      || alignment == 0)
    return EINVAL;

  /* Call the hook here, so that caller is posix_memalign's caller
     and not posix_memalign itself.  */
  __malloc_ptr_t (*hook) __MALLOC_PMT ((size_t, size_t,
					const __malloc_ptr_t)) =
    force_reg (__memalign_hook);
  if (__builtin_expect (hook != NULL, 0))
    mem = (*hook)(alignment, size, RETURN_ADDRESS (0));
  else
    mem = __libc_memalign (alignment, size);

  if (mem != NULL) {
    *memptr = mem;
    return 0;
  }

  return ENOMEM;
}
weak_alias (__posix_memalign, posix_memalign)


int
malloc_info (int options, FILE *fp)
{
  /* For now, at least.  */
  if (options != 0)
    return EINVAL;

  int n = 0;
  size_t total_nblocks = 0;
  size_t total_nfastblocks = 0;
  size_t total_avail = 0;
  size_t total_fastavail = 0;
  size_t total_system = 0;
  size_t total_max_system = 0;
  size_t total_aspace = 0;
  size_t total_aspace_mprotect = 0;

  void mi_arena (mstate ar_ptr)
  {
    fprintf (fp, "<heap nr=\"%d\">\n<sizes>\n", n++);

    size_t nblocks = 0;
    size_t nfastblocks = 0;
    size_t avail = 0;
    size_t fastavail = 0;
    struct
    {
      size_t from;
      size_t to;
      size_t total;
      size_t count;
    } sizes[NFASTBINS + NBINS - 1];
#define nsizes (sizeof (sizes) / sizeof (sizes[0]))

    mutex_lock (&ar_ptr->mutex);

    for (size_t i = 0; i < NFASTBINS; ++i)
      {
	mchunkptr p = fastbin (ar_ptr, i);
	if (p != NULL)
	  {
	    size_t nthissize = 0;
	    size_t thissize = chunksize (p);

	    while (p != NULL)
	      {
		++nthissize;
		p = p->fd;
	      }

	    fastavail += nthissize * thissize;
	    nfastblocks += nthissize;
	    sizes[i].from = thissize - (MALLOC_ALIGNMENT - 1);
	    sizes[i].to = thissize;
	    sizes[i].count = nthissize;
	  }
	else
	  sizes[i].from = sizes[i].to = sizes[i].count = 0;

	sizes[i].total = sizes[i].count * sizes[i].to;
      }

    mbinptr bin = bin_at (ar_ptr, 1);
    struct malloc_chunk *r = bin->fd;
    if (r != NULL)
      {
	while (r != bin)
	  {
	    ++sizes[NFASTBINS].count;
	    sizes[NFASTBINS].total += r->size;
	    sizes[NFASTBINS].from = MIN (sizes[NFASTBINS].from, r->size);
	    sizes[NFASTBINS].to = MAX (sizes[NFASTBINS].to, r->size);
	    r = r->fd;
	  }
	nblocks += sizes[NFASTBINS].count;
	avail += sizes[NFASTBINS].total;
      }

    for (size_t i = 2; i < NBINS; ++i)
      {
	bin = bin_at (ar_ptr, i);
	r = bin->fd;
	sizes[NFASTBINS - 1 + i].from = ~((size_t) 0);
	sizes[NFASTBINS - 1 + i].to = sizes[NFASTBINS - 1 + i].total
	  = sizes[NFASTBINS - 1 + i].count = 0;

	if (r != NULL)
	  while (r != bin)
	    {
	      ++sizes[NFASTBINS - 1 + i].count;
	      sizes[NFASTBINS - 1 + i].total += r->size;
	      sizes[NFASTBINS - 1 + i].from
		= MIN (sizes[NFASTBINS - 1 + i].from, r->size);
	      sizes[NFASTBINS - 1 + i].to = MAX (sizes[NFASTBINS - 1 + i].to,
						 r->size);

	      r = r->fd;
	    }

	if (sizes[NFASTBINS - 1 + i].count == 0)
	  sizes[NFASTBINS - 1 + i].from = 0;
	nblocks += sizes[NFASTBINS - 1 + i].count;
	avail += sizes[NFASTBINS - 1 + i].total;
      }

    mutex_unlock (&ar_ptr->mutex);

    total_nfastblocks += nfastblocks;
    total_fastavail += fastavail;

    total_nblocks += nblocks;
    total_avail += avail;

    for (size_t i = 0; i < nsizes; ++i)
      if (sizes[i].count != 0 && i != NFASTBINS)
	fprintf (fp, "\
<size from=\"%zu\" to=\"%zu\" total=\"%zu\" count=\"%zu\"/>\n",
		 sizes[i].from, sizes[i].to, sizes[i].total, sizes[i].count);

    if (sizes[NFASTBINS].count != 0)
      fprintf (fp, "\
<unsorted from=\"%zu\" to=\"%zu\" total=\"%zu\" count=\"%zu\"/>\n",
	       sizes[NFASTBINS].from, sizes[NFASTBINS].to,
	       sizes[NFASTBINS].total, sizes[NFASTBINS].count);

    total_system += ar_ptr->system_mem;
    total_max_system += ar_ptr->max_system_mem;

    fprintf (fp,
	     "</sizes>\n<total type=\"fast\" count=\"%zu\" size=\"%zu\"/>\n"
	     "<total type=\"rest\" count=\"%zu\" size=\"%zu\"/>\n"
	     "<system type=\"current\" size=\"%zu\"/>\n"
	     "<system type=\"max\" size=\"%zu\"/>\n",
	     nfastblocks, fastavail, nblocks, avail,
	     ar_ptr->system_mem, ar_ptr->max_system_mem);

    if (ar_ptr != &main_arena)
      {
	heap_info *heap = heap_for_ptr(top(ar_ptr));
	fprintf (fp,
		 "<aspace type=\"total\" size=\"%zu\"/>\n"
		 "<aspace type=\"mprotect\" size=\"%zu\"/>\n",
		 heap->size, heap->mprotect_size);
	total_aspace += heap->size;
	total_aspace_mprotect += heap->mprotect_size;
      }
    else
      {
	fprintf (fp,
		 "<aspace type=\"total\" size=\"%zu\"/>\n"
		 "<aspace type=\"mprotect\" size=\"%zu\"/>\n",
		 ar_ptr->system_mem, ar_ptr->system_mem);
	total_aspace += ar_ptr->system_mem;
	total_aspace_mprotect += ar_ptr->system_mem;
      }

    fputs ("</heap>\n", fp);
  }

  if(__malloc_initialized < 0)
    ptmalloc_init ();

  fputs ("<malloc version=\"1\">\n", fp);

  /* Iterate over all arenas currently in use.  */
  mstate ar_ptr = &main_arena;
  do
    {
      mi_arena (ar_ptr);
      ar_ptr = ar_ptr->next;
    }
  while (ar_ptr != &main_arena);

  fprintf (fp,
	   "<total type=\"fast\" count=\"%zu\" size=\"%zu\"/>\n"
	   "<total type=\"rest\" count=\"%zu\" size=\"%zu\"/>\n"
	   "<system type=\"current\" size=\"%zu\"/>\n"
	   "<system type=\"max\" size=\"%zu\"/>\n"
	   "<aspace type=\"total\" size=\"%zu\"/>\n"
	   "<aspace type=\"mprotect\" size=\"%zu\"/>\n"
	   "</malloc>\n",
	   total_nfastblocks, total_fastavail, total_nblocks, total_avail,
	   total_system, total_max_system,
	   total_aspace, total_aspace_mprotect);

  return 0;
}


strong_alias (__libc_calloc, __calloc) weak_alias (__libc_calloc, calloc)
strong_alias (__libc_free, __cfree) weak_alias (__libc_free, cfree)
strong_alias (__libc_free, __free) strong_alias (__libc_free, free)
strong_alias (__libc_malloc, __malloc) strong_alias (__libc_malloc, malloc)
strong_alias (__libc_memalign, __memalign)
weak_alias (__libc_memalign, memalign)
strong_alias (__libc_realloc, __realloc) strong_alias (__libc_realloc, realloc)
strong_alias (__libc_valloc, __valloc) weak_alias (__libc_valloc, valloc)
strong_alias (__libc_pvalloc, __pvalloc) weak_alias (__libc_pvalloc, pvalloc)
strong_alias (__libc_mallinfo, __mallinfo)
weak_alias (__libc_mallinfo, mallinfo)
strong_alias (__libc_mallopt, __mallopt) weak_alias (__libc_mallopt, mallopt)

weak_alias (__malloc_stats, malloc_stats)
weak_alias (__malloc_usable_size, malloc_usable_size)
weak_alias (__malloc_trim, malloc_trim)
weak_alias (__malloc_get_state, malloc_get_state)
weak_alias (__malloc_set_state, malloc_set_state)


/* ------------------------------------------------------------
History:

[see ftp://g.oswego.edu/pub/misc/malloc.c for the history of dlmalloc]

*/
/*
 * Local variables:
 * c-basic-offset: 2
 * End:
 */