/* Helper function to allocate shadow stack. Copyright (C) 2023-2024 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the GNU C Library; if not, see . */ #include #include #include #include #include #include /* NB: This can be treated as a syscall by caller. */ long int __allocate_shadow_stack (size_t stack_size, shadow_stack_size_t *child_stack) { #ifdef __NR_map_shadow_stack size_t shadow_stack_size = stack_size >> STACK_SIZE_TO_SHADOW_STACK_SIZE_SHIFT; /* Align shadow stack to 8 bytes. */ shadow_stack_size = ALIGN_UP (shadow_stack_size, 8); /* Since sigaltstack shares shadow stack with the current context in the thread, add extra 20 stack frames in shadow stack for signal handlers. */ shadow_stack_size += 20 * 8; void *shadow_stack = (void *)INLINE_SYSCALL_CALL (map_shadow_stack, NULL, shadow_stack_size, SHADOW_STACK_SET_TOKEN); /* Report the map_shadow_stack error. */ if (shadow_stack == MAP_FAILED) return -errno; /* Save the shadow stack base and size on child stack. */ child_stack[0] = (uintptr_t) shadow_stack; child_stack[1] = shadow_stack_size; return 0; #else return -ENOSYS; #endif }