/* Compute sine and cosine of argument. Copyright (C) 2018-2024 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the GNU C Library; if not, see . */ #include #include #include #include #include #include "math_config.h" #include "s_sincosf.h" #ifndef SECTION # define SECTION #endif #ifndef SINCOSF # define SINCOSF_FUNC __sincosf #else # define SINCOSF_FUNC SINCOSF #endif /* Fast sincosf implementation. Worst-case ULP is 0.5607, maximum relative error is 0.5303 * 2^-23. A single-step range reduction is used for small values. Large inputs have their range reduced using fast integer arithmetic. */ void SECTION SINCOSF_FUNC (float y, float *sinp, float *cosp) { double x = y; double s; int n; const sincos_t *p = &__sincosf_table[0]; if (abstop12 (y) < abstop12 (pio4)) { double x2 = x * x; if (__glibc_unlikely (abstop12 (y) < abstop12 (0x1p-12f))) { /* Force underflow for tiny y. */ if (__glibc_unlikely (abstop12 (y) < abstop12 (0x1p-126f))) math_force_eval ((float)x2); *sinp = y; *cosp = 1.0f; return; } sincosf_poly (x, x2, p, 0, sinp, cosp); } else if (abstop12 (y) < abstop12 (120.0f)) { x = reduce_fast (x, p, &n); /* Setup the signs for sin and cos. */ s = p->sign[n & 3]; if (n & 2) p = &__sincosf_table[1]; sincosf_poly (x * s, x * x, p, n, sinp, cosp); } else if (__glibc_likely (abstop12 (y) < abstop12 (INFINITY))) { uint32_t xi = asuint (y); int sign = xi >> 31; x = reduce_large (xi, &n); /* Setup signs for sin and cos - include original sign. */ s = p->sign[(n + sign) & 3]; if ((n + sign) & 2) p = &__sincosf_table[1]; sincosf_poly (x * s, x * x, p, n, sinp, cosp); } else { /* Return NaN if Inf or NaN for both sin and cos. */ *sinp = *cosp = y - y; #if WANT_ERRNO /* Needed to set errno for +-Inf, the add is a hack to work around a gcc register allocation issue: just passing y affects code generation in the fast path (PR86901). */ __math_invalidf (y + y); #endif } } #ifndef SINCOSF libm_alias_float (__sincos, sincos) #endif