/* * IBM Accurate Mathematical Library * Written by International Business Machines Corp. * Copyright (C) 2001 Free Software Foundation, Inc. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /************************************************************************/ /* MODULE_NAME: mpa.h */ /* */ /* FUNCTIONS: */ /* mcr */ /* acr */ /* cr */ /* cpy */ /* cpymn */ /* mp_dbl */ /* dbl_mp */ /* add */ /* sub */ /* mul */ /* inv */ /* dvd */ /* */ /* Arithmetic functions for multiple precision numbers. */ /* Common types and definition */ /************************************************************************/ typedef struct {/* This structure holds the details of a multi-precision */ int e; /* floating point number, x: d[0] holds its sign (-1,0 or 1) */ double d[40]; /* e holds its exponent (...,-2,-1,0,1,2,...) and */ } mp_no; /* d[1]...d[p] hold its mantissa digits. The value of x is, */ /* x = d[1]*r**(e-1) + d[2]*r**(e-2) + ... + d[p]*r**(e-p). */ /* Here r = 2**24, 0 <= d[i] < r and 1 <= p <= 32. */ /* p is a global variable. A multi-precision number is */ /* always normalized. Namely, d[1] > 0. An exception is */ /* a zero which is characterized by d[0] = 0. The terms */ /* d[p+1], d[p+2], ... of a none zero number have no */ /* significance and so are the terms e, d[1],d[2],... */ /* of a zero. */ typedef union { int i[2]; double d; } number; #define X x->d #define Y y->d #define Z z->d #define EX x->e #define EY y->e #define EZ z->e #define MAX(x,y) ((x) < (y) ? (y) : (x)) #define MIN(x,y) ((x) < (y) ? (x) : (y)) #define ABS(x) ((x) < 0 ? -(x) : (x)) int __acr(const mp_no *, const mp_no *, int); int __cr(const mp_no *, const mp_no *, int); void __cpy(const mp_no *, mp_no *, int); void __cpymn(const mp_no *, int, mp_no *, int); void __mp_dbl(const mp_no *, double *, int); void __dbl_mp(double, mp_no *, int); void __add(const mp_no *, const mp_no *, mp_no *, int); void __sub(const mp_no *, const mp_no *, mp_no *, int); void __mul(const mp_no *, const mp_no *, mp_no *, int); void __inv(const mp_no *, mp_no *, int); void __dvd(const mp_no *, const mp_no *, mp_no *, int); extern void __mpatan (mp_no *, mp_no *, int); extern void __mpatan2 (mp_no *, mp_no *, mp_no *, int); extern void __mpsqrt (mp_no *, mp_no *, int); extern void __mpexp (mp_no *, mp_no *__y, int); extern void __c32 (mp_no *, mp_no *, mp_no *, int); extern int __mpranred (double, mp_no *, int);