/* Set current rounding direction. Copyright (C) 1999-2015 Free Software Foundation, Inc. This file is part of the GNU C Library. Contributed by Christian Boissat , 1999. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the GNU C Library; if not, see . */ #include int fesetround (int round) { fenv_t fpsr; if (round & ~3) return 1; /* Get the current state. */ __asm__ __volatile__ ("mov.m %0=ar.fpsr" : "=r" (fpsr)); /* Set the relevant bits. */ fpsr = (fpsr & ~(3UL << 10)) | ((fenv_t) round << 10); /* Put the new state in effect. */ __asm__ __volatile__ ("mov.m ar.fpsr=%0" :: "r" (fpsr) : "memory"); return 0; } libm_hidden_def (fesetround)