/* Machine-dependent ELF dynamic relocation inline functions. IA-64 version. Copyright (C) 1995, 1996, 1997, 2000 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with the GNU C Library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef dl_machine_h #define dl_machine_h 1 #define ELF_MACHINE_NAME "ia64" #include #include #include #include /* Translate a processor specific dynamic tag to the index in l_info array. */ #define DT_IA_64(x) (DT_IA_64_##x - DT_LOPROC + DT_NUM) /* An FPTR is a function descriptor. Properly they consist of just FUNC and GP. But we want to traverse a binary tree too. */ #define IA64_BOOT_FPTR_SIZE 256 struct ia64_fptr { Elf64_Addr func; Elf64_Addr gp; struct ia64_fptr *next; }; extern struct ia64_fptr __boot_ldso_fptr[]; extern struct ia64_fptr *__fptr_next; extern struct ia64_fptr *__fptr_root; extern int __fptr_count; extern Elf64_Addr __ia64_make_fptr (const struct link_map *, Elf64_Addr, struct ia64_fptr **, struct ia64_fptr *); /* Return nonzero iff E_MACHINE is compatible with the running host. */ static inline int elf_machine_matches_host (Elf64_Word e_machine) { return e_machine == EM_IA_64; } /* Return the link-time address of _DYNAMIC. */ static inline Elf64_Addr elf_machine_dynamic (void) { Elf64_Addr *p; __asm__( ".section .sdata\n" " .type __dynamic_ltv#, @object\n" " .size __dynamic_ltv#, 8\n" "__dynamic_ltv:\n" " data8 @ltv(_DYNAMIC#)\n" ".previous\n" " addl %0 = @gprel(__dynamic_ltv#), gp ;;" : "=r"(p)); return *p; } /* Return the run-time load address of the shared object. */ static inline Elf64_Addr elf_machine_load_address (void) { Elf64_Addr ip; int *p; __asm__( "1: mov %0 = ip\n" ".section .sdata\n" "2: data4 @ltv(1b)\n" " .align 8\n" ".previous\n" " addl %1 = @gprel(2b), gp ;;" : "=r"(ip), "=r"(p)); return ip - (Elf64_Addr)*p; } /* Set up the loaded object described by L so its unrelocated PLT entries will jump to the on-demand fixup code in dl-runtime.c. */ static inline int elf_machine_runtime_setup (struct link_map *l, int lazy, int profile) { extern void _dl_runtime_resolve (void); extern void _dl_runtime_profile (void); if (lazy) { register Elf64_Addr gp __asm__("gp"); Elf64_Addr *reserve, doit; /* * Careful with the typecast here or it will try to add l-l_addr * pointer elements */ reserve = (Elf64_Addr *) (l->l_info[DT_IA_64(PLT_RESERVE)]->d_un.d_ptr + l->l_addr); /* Identify this shared object. */ reserve[0] = (Elf64_Addr) l; /* This function will be called to perform the relocation. */ if (!profile) doit = (Elf64_Addr) ((struct ia64_fptr *)&_dl_runtime_resolve)->func; else { if (_dl_name_match_p (_dl_profile, l)) { /* This is the object we are looking for. Say that we really want profiling and the timers are started. */ _dl_profile_map = l; } doit = (Elf64_Addr) ((struct ia64_fptr *)&_dl_runtime_profile)->func; } reserve[1] = doit; reserve[2] = gp; } return lazy; } /* This code is used in dl-runtime.c to call the `fixup' function and then redirect to the address it returns. `fixup()' takes two arguments, however fixup_profile() takes three. The ABI specifies that we will never see more than 8 input registers to a function call, thus it is safe to simply allocate those, and simpler than playing stack games. - 12/09/99 Jes */ #define TRAMPOLINE_TEMPLATE(tramp_name, fixup_name) \ extern void tramp_name (void); \ asm ( "\ .global " #tramp_name "# .proc " #tramp_name "# " #tramp_name ": { .mmi alloc loc0 = ar.pfs, 8, 2, 3, 0 adds r2 = -144, r12 adds r3 = -128, r12 } { .mii adds r12 = -160, r12 mov loc1 = b0 mov out2 = b0 /* needed by fixup_profile */ ;; } { .mmi stf.spill [r2] = f8, 32 stf.spill [r3] = f9, 32 mov out0 = r16 ;; } { .mmi stf.spill [r2] = f10, 32 stf.spill [r3] = f11, 32 shl out1 = r15, 4 ;; } { .mmi stf.spill [r2] = f12, 32 stf.spill [r3] = f13, 32 shladd out1 = r15, 3, out1 ;; } { .mmb stf.spill [r2] = f14 stf.spill [r3] = f15 br.call.sptk.many b0 = " #fixup_name "# } { .mii ld8 r9 = [ret0], 8 adds r2 = 16, r12 adds r3 = 32, r12 ;; } { .mmi ldf.fill f8 = [r2], 32 ldf.fill f9 = [r3], 32 mov b0 = loc1 ;; } { .mmi ldf.fill f10 = [r2], 32 ldf.fill f11 = [r3], 32 mov b6 = r9 ;; } { .mmi ldf.fill f12 = [r2], 32 ldf.fill f13 = [r3], 32 mov ar.pfs = loc0 ;; } { .mmi ldf.fill f14 = [r2], 32 ldf.fill f15 = [r3], 32 adds r12 = 160, r12 ;; } /* An alloc is needed for the break system call to work. We don't care about the old value of the pfs register. */ { .mmb alloc r2 = ar.pfs, 0, 0, 8, 0 ld8 gp = [ret0] br.sptk.many b6 ;; } .endp " #tramp_name "#") #ifndef PROF #define ELF_MACHINE_RUNTIME_TRAMPOLINE \ TRAMPOLINE_TEMPLATE (_dl_runtime_resolve, fixup); \ TRAMPOLINE_TEMPLATE (_dl_runtime_profile, profile_fixup); #else #define ELF_MACHINE_RUNTIME_TRAMPOLINE \ TRAMPOLINE_TEMPLATE (_dl_runtime_resolve, fixup); \ strong_alias (_dl_runtime_resolve, _dl_runtime_profile); #endif /* Initial entry point code for the dynamic linker. The C function `_dl_start' is the real entry point; its return value is the user program's entry point. */ #define RTLD_START asm ("\ .text .global _start# .proc _start# _start: 0: { .mii alloc loc0 = ar.pfs, 0, 3, 4, 0 mov r2 = ip addl r3 = @gprel(0b), r0 ;; } { .mlx /* Calculate the GP, and save a copy in loc1. */ sub gp = r2, r3 movl r8 = 0x9804c0270033f ;; } { .mii mov ar.fpsr = r8 sub loc1 = r2, r3 /* _dl_start wants a pointer to the pointer to the arg block and the arg block starts with an integer, thus the magic 16. */ adds out0 = 16, sp } { .bbb br.call.sptk.many b0 = _dl_start# ;; } .endp _start# /* FALLTHRU */ .global _dl_start_user# .proc _dl_start_user# _dl_start_user: { .mii /* Save the pointer to the user entry point fptr in loc2. */ mov loc2 = ret0 /* Store the highest stack address. */ addl r2 = @ltoff(__libc_stack_end#), gp addl r3 = @gprel(_dl_skip_args), gp ;; } { .mmi ld8 r2 = [r2] ld4 r3 = [r3] adds r11 = 24, sp /* Load the address of argv. */ ;; } { .mii st8 [r2] = sp adds r10 = 16, sp /* Load the address of argc. */ mov out2 = r11 ;; /* See if we were run as a command with the executable file name as an extra leading argument. If so, adjust the argv pointer to skip _dl_skip_args words. Note that _dl_skip_args is an integer, not a long - Jes The stack pointer has to be 16 byte aligned. We cannot simply addjust the stack pointer. We have to move the whole argv and envp. H.J. */ } { .mmi ld8 out1 = [r10] /* is argc actually stored as a long or as an int? */ ;; sub out1 = out1, r3 /* Get the new argc. */ shladd r15 = r3, 3, r11 /* The address of the argv we move */ ;; } /* ??? Could probably merge these two loops into 3 bundles. using predication to control which set of copies we're on. */ 1: /* Copy argv. */ { .mfi ld8 r16 = [r15], 8 /* Load the value in the old argv. */ ;; } { .mib st8 [r11] = r16, 8 /* Store it in the new argv. */ cmp.ne p6, p7 = 0, r16 (p6) br.cond.dptk.few 1b ;; } { .mib mov out3 = r11 addl out0 = @ltoff(_dl_loaded), gp } 1: /* Copy env. */ { .mfi ld8 r16 = [r15], 8 /* Load the value in the old env. */ ;; } { .mib st8 [r11] = r16, 8 /* Store it in the new env. */ cmp.ne p6, p7 = 0, r16 (p6) br.cond.dptk.few 1b ;; } { .mmb st8 [r10] = out1 /* Record the new argc. */ ld8 out0 = [out0] } { .mfb ld8 out0 = [out0] /* get the linkmap */ br.call.sptk.many b0 = _dl_init# ;; } /* Pass our finializer function to the user, and jump to the user's entry point. */ { .mmi ld8 r3 = [loc2], 8 mov b0 = r0 } { .mmi addl ret0 = @ltoff(@fptr(_dl_fini#)), gp ;; mov b6 = r3 } { .mmi ld8 ret0 = [ret0] ld8 gp = [loc2] mov ar.pfs = loc0 ;; } { .mfb br.sptk.many b6 ;; } .endp _dl_start_user# .previous"); #ifndef RTLD_START_SPECIAL_INIT #define RTLD_START_SPECIAL_INIT /* nothing */ #endif /* Nonzero iff TYPE describes relocation of a PLT entry, so PLT entries should not be allowed to define the value. */ /* ??? Ignore IPLTMSB for now. */ #define elf_machine_lookup_noplt_p(type) ((type) == R_IA64_IPLTLSB) /* Nonzero iff TYPE should not be allowed to resolve to one of the main executable's symbols, as for a COPY reloc, which we don't use. */ #define elf_machine_lookup_noexec_p(type) (0) /* A reloc type used for ld.so cmdline arg lookups to reject PLT entries. */ #define ELF_MACHINE_JMP_SLOT R_IA64_IPLTLSB /* According to the IA-64 specific documentation, Rela is always used. */ #define ELF_MACHINE_NO_REL 1 /* Since ia64's stack has to be 16byte aligned, we cannot arbitrarily move the stack pointer. */ #define ELF_MACHINE_FIXED_STACK 1 /* Return the address of the entry point. */ extern ElfW(Addr) _dl_start_address (const struct link_map *map, ElfW(Addr) start); #define ELF_MACHINE_START_ADDRESS(map, start) \ _dl_start_address ((map), (start)) #define elf_machine_profile_fixup_plt(l, reloc, rel_addr, value) \ elf_machine_fixup_plt ((l), (reloc), (rel_addr), (value)) #define elf_machine_profile_plt(reloc_addr) ((Elf64_Addr) (reloc_addr)) /* Fixup a PLT entry to bounce directly to the function at VALUE. */ static inline Elf64_Addr elf_machine_fixup_plt (struct link_map *l, lookup_t t, const Elf64_Rela *reloc, Elf64_Addr *reloc_addr, Elf64_Addr value) { /* l is the link_map for the caller, t is the link_map for the object * being called */ /* got has already been relocated in elf_get_dynamic_info() */ reloc_addr[1] = t->l_info[DT_PLTGOT]->d_un.d_ptr; reloc_addr[0] = value; return (Elf64_Addr) reloc_addr; } /* Return the final value of a plt relocation. */ static inline Elf64_Addr elf_machine_plt_value (struct link_map *map, const Elf64_Rela *reloc, Elf64_Addr value) { /* No need to handle rel vs rela since IA64 is rela only */ return value + reloc->r_addend; } #endif /* !dl_machine_h */ #ifdef RESOLVE_MAP #define R_IA64_TYPE(R) ((R) & -8) #define R_IA64_FORMAT(R) ((R) & 7) #define R_IA64_FORMAT_32MSB 4 #define R_IA64_FORMAT_32LSB 5 #define R_IA64_FORMAT_64MSB 6 #define R_IA64_FORMAT_64LSB 7 /* Perform the relocation specified by RELOC and SYM (which is fully resolved). MAP is the object containing the reloc. */ static inline void elf_machine_rela (struct link_map *map, const Elf64_Rela *reloc, const Elf64_Sym *sym, const struct r_found_version *version, Elf64_Addr *const reloc_addr) { unsigned long const r_type = ELF64_R_TYPE (reloc->r_info); Elf64_Addr value; #ifndef RTLD_BOOTSTRAP /* This is defined in rtld.c, but nowhere in the static libc.a; make the reference weak so static programs can still link. This declaration cannot be done when compiling rtld.c (i.e. #ifdef RTLD_BOOTSTRAP) because rtld.c contains the common defn for _dl_rtld_map, which is incompatible with a weak decl in the same file. */ weak_extern (_dl_rtld_map); #endif /* We cannot use a switch here because we cannot locate the switch jump table until we've self-relocated. */ if (R_IA64_TYPE (r_type) == R_IA64_TYPE (R_IA64_REL64LSB)) { value = *reloc_addr; #ifndef RTLD_BOOTSTRAP /* Already done in dynamic linker. */ if (map != &_dl_rtld_map) #endif value += map->l_addr; } else if (r_type == R_IA64_NONE) return; else { struct link_map *sym_map; /* * RESOLVE_MAP() will return NULL if it fail to locate the symbol */ if ((sym_map = RESOLVE_MAP (&sym, version, r_type))) { value = sym ? sym_map->l_addr + sym->st_value : 0; value += reloc->r_addend; if (R_IA64_TYPE (r_type) == R_IA64_TYPE (R_IA64_DIR64LSB)) ;/* No adjustment. */ else if (r_type == R_IA64_IPLTLSB) { elf_machine_fixup_plt (NULL, sym_map, reloc, reloc_addr, value); return; } else if (R_IA64_TYPE (r_type) == R_IA64_TYPE (R_IA64_FPTR64LSB)) #ifndef RTLD_BOOTSTRAP value = __ia64_make_fptr (sym_map, value, &__fptr_root, NULL); #else { struct ia64_fptr *p_boot_ldso_fptr; struct ia64_fptr **p_fptr_root; int *p_fptr_count; /* Special care must be taken to address these variables during bootstrap. Further, since we don't know exactly when __fptr_next will be relocated, we index directly off __boot_ldso_fptr. */ asm ("addl %0 = @gprel(__boot_ldso_fptr#), gp\n\t" "addl %1 = @gprel(__fptr_root#), gp\n\t" "addl %2 = @gprel(__fptr_count#), gp" : "=r"(p_boot_ldso_fptr), "=r"(p_fptr_root), "=r"(p_fptr_count)); /* * Go from the top - __ia64_make_fptr goes from the bottom, * this way we will never clash. */ value = __ia64_make_fptr (sym_map, value, p_fptr_root, &p_boot_ldso_fptr[--*p_fptr_count]); } #endif else if (R_IA64_TYPE (r_type) == R_IA64_TYPE (R_IA64_PCREL64LSB)) value -= (Elf64_Addr)reloc_addr & -16; else assert (! "unexpected dynamic reloc type"); } else value = 0; } /* ??? Ignore MSB and Instruction format for now. */ if (R_IA64_FORMAT (r_type) == R_IA64_FORMAT_64LSB) *reloc_addr = value; else if (R_IA64_FORMAT (r_type) == R_IA64_FORMAT_32LSB) *(int *)reloc_addr = value; else if (r_type == R_IA64_IPLTLSB) { reloc_addr[0] = 0; reloc_addr[1] = 0; } else assert (! "unexpected dynamic reloc format"); } /* Perform a RELATIVE reloc on the .got entry that transfers to the .plt. */ static inline void elf_machine_lazy_rel (struct link_map *map, Elf64_Addr l_addr, const Elf64_Rela *reloc) { Elf64_Addr * const reloc_addr = (void *)(l_addr + reloc->r_offset); unsigned long const r_type = ELF64_R_TYPE (reloc->r_info); if (r_type == R_IA64_IPLTLSB) { reloc_addr[0] += l_addr; reloc_addr[1] += l_addr; } else if (r_type == R_IA64_NONE) return; else assert (! "unexpected PLT reloc type"); } #endif /* RESOLVE_MAP */