@node Resource Usage And Limitation, Non-Local Exits, Date and Time, Top @c %MENU% Functions for examining resource usage and getting and setting limits @chapter Resource Usage And Limitation This chapter describes functions for examining how much of various kinds of resources (CPU time, memory, etc.) a process has used and getting and setting limits on future usage. @menu * Resource Usage:: Measuring various resources used. * Limits on Resources:: Specifying limits on resource usage. * Priority:: Reading or setting process run priority. * Memory Resources:: Querying memory available resources. * Processor Resources:: Learn about the processors available. @end menu @node Resource Usage @section Resource Usage @pindex sys/resource.h The function @code{getrusage} and the data type @code{struct rusage} are used to examine the resource usage of a process. They are declared in @file{sys/resource.h}. @comment sys/resource.h @comment BSD @deftypefun int getrusage (int @var{processes}, struct rusage *@var{rusage}) This function reports resource usage totals for processes specified by @var{processes}, storing the information in @code{*@var{rusage}}. In most systems, @var{processes} has only two valid values: @table @code @comment sys/resource.h @comment BSD @item RUSAGE_SELF Just the current process. @comment sys/resource.h @comment BSD @item RUSAGE_CHILDREN All child processes (direct and indirect) that have already terminated. @end table In the GNU system, you can also inquire about a particular child process by specifying its process ID. The return value of @code{getrusage} is zero for success, and @code{-1} for failure. @table @code @item EINVAL The argument @var{processes} is not valid. @end table @end deftypefun One way of getting resource usage for a particular child process is with the function @code{wait4}, which returns totals for a child when it terminates. @xref{BSD Wait Functions}. @comment sys/resource.h @comment BSD @deftp {Data Type} {struct rusage} This data type stores various resource usage statistics. It has the following members, and possibly others: @table @code @item struct timeval ru_utime Time spent executing user instructions. @item struct timeval ru_stime Time spent in operating system code on behalf of @var{processes}. @item long int ru_maxrss The maximum resident set size used, in kilobytes. That is, the maximum number of kilobytes of physical memory that @var{processes} used simultaneously. @item long int ru_ixrss An integral value expressed in kilobytes times ticks of execution, which indicates the amount of memory used by text that was shared with other processes. @item long int ru_idrss An integral value expressed the same way, which is the amount of unshared memory used for data. @item long int ru_isrss An integral value expressed the same way, which is the amount of unshared memory used for stack space. @item long int ru_minflt The number of page faults which were serviced without requiring any I/O. @item long int ru_majflt The number of page faults which were serviced by doing I/O. @item long int ru_nswap The number of times @var{processes} was swapped entirely out of main memory. @item long int ru_inblock The number of times the file system had to read from the disk on behalf of @var{processes}. @item long int ru_oublock The number of times the file system had to write to the disk on behalf of @var{processes}. @item long int ru_msgsnd Number of IPC messages sent. @item long int ru_msgrcv Number of IPC messages received. @item long int ru_nsignals Number of signals received. @item long int ru_nvcsw The number of times @var{processes} voluntarily invoked a context switch (usually to wait for some service). @item long int ru_nivcsw The number of times an involuntary context switch took place (because a time slice expired, or another process of higher priority was scheduled). @end table @end deftp @code{vtimes} is a historical function that does some of what @code{getrusage} does. @code{getrusage} is a better choice. @code{vtimes} and its @code{vtimes} data structure are declared in @file{sys/vtimes.h}. @pindex sys/vtimes.h @comment vtimes.h @deftypefun int vtimes (struct vtimes @var{current}, struct vtimes @var{child}) @code{vtimes} reports resource usage totals for a process. If @var{current} is non-null, @code{vtimes} stores resource usage totals for the invoking process alone in the structure to which it points. If @var{child} is non-null, @code{vtimes} stores resource usage totals for all past children (which have terminated) of the invoking process in the structure to which it points. @deftp {Data Type} {struct vtimes} This data type contains information about the resource usage of a process. Each member corresponds to a member of the @code{struct rusage} data type described above. @table @code @item vm_utime User CPU time. Analogous to @code{ru_utime} in @code{struct rusage} @item vm_stime System CPU time. Analogous to @code{ru_stime} in @code{struct rusage} @item vm_idsrss Data and stack memory. The sum of the values that would be reported as @code{ru_idrss} and @code{ru_isrss} in @code{struct rusage} @item vm_ixrss Shared memory. Analogous to @code{ru_ixrss} in @code{struct rusage} @item vm_maxrss Maximent resident set size. Analogous to @code{ru_maxrss} in @code{struct rusage} @item vm_majflt Major page faults. Analogous to @code{ru_majflt} in @code{struct rusage} @item vm_minflt Minor page faults. Analogous to @code{ru_minflt} in @code{struct rusage} @item vm_nswap Swap count. Analogous to @code{ru_nswap} in @code{struct rusage} @item vm_inblk Disk reads. Analogous to @code{ru_inblk} in @code{struct rusage} @item vm_oublk Disk writes. Analogous to @code{ru_oublk} in @code{struct rusage} @end table @end deftp The return value is zero if the function succeeds; @code{-1} otherwise. @end deftypefun An additional historical function for examining resource usage, @code{vtimes}, is supported but not documented here. It is declared in @file{sys/vtimes.h}. @node Limits on Resources @section Limiting Resource Usage @cindex resource limits @cindex limits on resource usage @cindex usage limits You can specify limits for the resource usage of a process. When the process tries to exceed a limit, it may get a signal, or the system call by which it tried to do so may fail, depending on the resource. Each process initially inherits its limit values from its parent, but it can subsequently change them. There are two per-process limits associated with a resource: @cindex limit @table @dfn @item current limit The current limit is the value the system will not allow usage to exceed. It is also called the ``soft limit'' because the process being limited can generally raise the current limit at will. @cindex current limit @cindex soft limit @item maximum limit The maximum limit is the maximum value to which a process is allowed to set its current limit. It is also called the ``hard limit'' because there is no way for a process to get around it. A process may lower its own maximum limit, but only the superuser may increase a maximum limit. @cindex maximum limit @cindex hard limit @end table @pindex sys/resource.h The symbols for use with @code{getrlimit}, @code{setrlimit}, @code{getrlimit64}, and @code{seterlimit64} are defined in @file{sys/resource.h}. @comment sys/resource.h @comment BSD @deftypefun int getrlimit (int @var{resource}, struct rlimit *@var{rlp}) Read the current and maximum limits for the resource @var{resource} and store them in @code{*@var{rlp}}. The return value is @code{0} on success and @code{-1} on failure. The only possible @code{errno} error condition is @code{EFAULT}. When the sources are compiled with @code{_FILE_OFFSET_BITS == 64} on a 32-bit system this function is in fact @code{getrlimit64}. Thus, the LFS interface transparently replaces the old interface. @end deftypefun @comment sys/resource.h @comment Unix98 @deftypefun int getrlimit64 (int @var{resource}, struct rlimit64 *@var{rlp}) This function is similar to @code{getrlimit} but its second parameter is a pointer to a variable of type @code{struct rlimit64}, which allows it to read values which wouldn't fit in the member of a @code{struct rlimit}. If the sources are compiled with @code{_FILE_OFFSET_BITS == 64} on a 32-bit machine, this function is available under the name @code{getrlimit} and so transparently replaces the old interface. @end deftypefun @comment sys/resource.h @comment BSD @deftypefun int setrlimit (int @var{resource}, const struct rlimit *@var{rlp}) Store the current and maximum limits for the resource @var{resource} in @code{*@var{rlp}}. The return value is @code{0} on success and @code{-1} on failure. The following @code{errno} error condition is possible: @table @code @item EPERM @itemize @bullet @item The process tried to raise a current limit beyond the maximum limit. @item The process tried to raise a maximum limit, but is not superuser. @end itemize @end table When the sources are compiled with @code{_FILE_OFFSET_BITS == 64} on a 32-bit system this function is in fact @code{setrlimit64}. Thus, the LFS interface transparently replaces the old interface. @end deftypefun @comment sys/resource.h @comment Unix98 @deftypefun int setrlimit64 (int @var{resource}, const struct rlimit64 *@var{rlp}) This function is similar to @code{setrlimit} but its second parameter is a pointer to a variable of type @code{struct rlimit64} which allows it to set values which wouldn't fit in the member of a @code{struct rlimit}. If the sources are compiled with @code{_FILE_OFFSET_BITS == 64} on a 32-bit machine this function is available under the name @code{setrlimit} and so transparently replaces the old interface. @end deftypefun @comment sys/resource.h @comment BSD @deftp {Data Type} {struct rlimit} This structure is used with @code{getrlimit} to receive limit values, and with @code{setrlimit} to specify limit values for a particular process and resource. It has two fields: @table @code @item rlim_t rlim_cur The current limit @item rlim_t rlim_max The maximum limit. @end table For @code{getrlimit}, the structure is an output; it receives the current values. For @code{setrlimit}, it specifies the new values. @end deftp For the LFS functions a similar type is defined in @file{sys/resource.h}. @comment sys/resource.h @comment Unix98 @deftp {Data Type} {struct rlimit64} This structure is analogous to the @code{rlimit} structure above, but its components have wider ranges. It has two fields: @table @code @item rlim64_t rlim_cur This is analogous to @code{rlimit.rlim_cur}, but with a different type. @item rlim64_t rlim_max This is analogous to @code{rlimit.rlim_max}, but with a different type. @end table @end deftp Here is a list of resources for which you can specify a limit. Memory and file sizes are measured in bytes. @table @code @comment sys/resource.h @comment BSD @item RLIMIT_CPU @vindex RLIMIT_CPU The maximum amount of CPU time the process can use. If it runs for longer than this, it gets a signal: @code{SIGXCPU}. The value is measured in seconds. @xref{Operation Error Signals}. @comment sys/resource.h @comment BSD @item RLIMIT_FSIZE @vindex RLIMIT_FSIZE The maximum size of file the process can create. Trying to write a larger file causes a signal: @code{SIGXFSZ}. @xref{Operation Error Signals}. @comment sys/resource.h @comment BSD @item RLIMIT_DATA @vindex RLIMIT_DATA The maximum size of data memory for the process. If the process tries to allocate data memory beyond this amount, the allocation function fails. @comment sys/resource.h @comment BSD @item RLIMIT_STACK @vindex RLIMIT_STACK The maximum stack size for the process. If the process tries to extend its stack past this size, it gets a @code{SIGSEGV} signal. @xref{Program Error Signals}. @comment sys/resource.h @comment BSD @item RLIMIT_CORE @vindex RLIMIT_CORE The maximum size core file that this process can create. If the process terminates and would dump a core file larger than this, then no core file is created. So setting this limit to zero prevents core files from ever being created. @comment sys/resource.h @comment BSD @item RLIMIT_RSS @vindex RLIMIT_RSS The maximum amount of physical memory that this process should get. This parameter is a guide for the system's scheduler and memory allocator; the system may give the process more memory when there is a surplus. @comment sys/resource.h @comment BSD @item RLIMIT_MEMLOCK The maximum amount of memory that can be locked into physical memory (so it will never be paged out). @comment sys/resource.h @comment BSD @item RLIMIT_NPROC The maximum number of processes that can be created with the same user ID. If you have reached the limit for your user ID, @code{fork} will fail with @code{EAGAIN}. @xref{Creating a Process}. @comment sys/resource.h @comment BSD @item RLIMIT_NOFILE @vindex RLIMIT_NOFILE @itemx RLIMIT_OFILE @vindex RLIMIT_OFILE The maximum number of files that the process can open. If it tries to open more files than this, its open attempt fails with @code{errno} @code{EMFILE}. @xref{Error Codes}. Not all systems support this limit; GNU does, and 4.4 BSD does. @comment sys/resource.h @comment Unix98 @item RLIMIT_AS @vindex RLIMIT_AS The maximum size of total memory that this process should get. If the process tries to allocate more memory beyond this amount with, for example, @code{brk}, @code{malloc}, @code{mmap} or @code{sbrk}, the allocation function fails. @comment sys/resource.h @comment BSD @item RLIM_NLIMITS @vindex RLIM_NLIMITS The number of different resource limits. Any valid @var{resource} operand must be less than @code{RLIM_NLIMITS}. @end table @comment sys/resource.h @comment BSD @deftypevr Constant int RLIM_INFINITY This constant stands for a value of ``infinity'' when supplied as the limit value in @code{setrlimit}. @end deftypevr The following are historical functions to do some of what the functions above do. The functions above are better choices. @code{ulimit} and the command symbols are declared in @file{ulimit.h}. @pindex ulimit.h @comment ulimit.h @comment BSD @deftypefun int ulimit (int @var{cmd}, ...) @code{ulimit} gets the current limit or sets the current and maximum limit for a particular resource for the calling process according to the command @var{cmd}.a If you are getting a limit, the command argument is the only argument. If you are setting a limit, there is a second argument: @code{long int} @var{limit} which is the value to which you are setting the limit. The @var{cmd} values and the operations they specify are: @table @code @item GETFSIZE Get the current limit on the size of a file, in units of 512 bytes. @item SETFSIZE Set the current and maximum limit on the size of a file to @var{limit} * 512 bytes. @end table There are also some other @var{cmd} values that may do things on some systems, but they are not supported. Only the superuser may increase a maximum limit. When you successfully get a limit, the return value of @code{ulimit} is that limit, which is never negative. When you successfully set a limit, the return value is zero. When the function fails, the return value is @code{-1} and @code{errno} is set according to the reason: @table @code @item EPERM A process tried to increase a maximum limit, but is not superuser. @end table @end deftypefun @code{vlimit} and its resource symbols are declared in @file{sys/vlimit.h}. @pindex sys/vlimit.h @comment sys/vlimit.h @comment BSD @deftypefun int vlimit (int @var{resource}, int @var{limit}) @code{vlimit} sets the current limit for a resource for a process. @var{resource} identifies the resource: @table @code @item LIM_CPU Maximum CPU time. Same as @code{RLIMIT_CPU} for @code{setrlimit}. @item LIM_FSIZE Maximum file size. Same as @code{RLIMIT_FSIZE} for @code{setrlimit}. @item LIM_DATA Maximum data memory. Same as @code{RLIMIT_DATA} for @code{setrlimit}. @item LIM_STACK Maximum stack size. Same as @code{RLIMIT_STACK} for @code{setrlimit}. @item LIM_CORE Maximum core file size. Same as @code{RLIMIT_COR} for @code{setrlimit}. @item LIM_MAXRSS Maximum physical memory. Same as @code{RLIMIT_RSS} for @code{setrlimit}. @end table The return value is zero for success, and @code{-1} with @code{errno} set accordingly for failure: @table @code @item EPERM The process tried to set its current limit beyond its maximum limit. @end table @end deftypefun @node Priority @section Process CPU Priority And Scheduling @cindex process priority @cindex cpu priority @cindex priority of a process When multiple processes simultaneously require CPU time, the system's scheduling policy and process CPU priorities determine which processes get it. This section describes how that determination is made and GNU C library functions to control it. It is common to refer to CPU scheduling simply as scheduling and a process' CPU priority simply as the process' priority, with the CPU resource being implied. Bear in mind, though, that CPU time is not the only resource a process uses or that processes contend for. In some cases, it is not even particularly important. Giving a process a high ``priority'' may have very little effect on how fast a process runs with respect to other processes. The priorities discussed in this section apply only to CPU time. CPU scheduling is a complex issue and different systems do it in wildly different ways. New ideas continually develop and find their way into the intricacies of the various systems' scheduling algorithms. This section discusses the general concepts, some specifics of systems that commonly use the GNU C library, and some standards. For simplicity, we talk about CPU contention as if there is only one CPU in the system. But all the same principles apply when a processor has multiple CPUs, and knowing that the number of processes that can run at any one time is equal to the number of CPUs, you can easily extrapolate the information. The functions described in this section are all defined by the POSIX.1 and POSIX.1b standards (the @code{sched...} functions are POSIX.1b). However, POSIX does not define any semantics for the values that these functions get and set. In this chapter, the semantics are based on the Linux kernel's implementation of the POSIX standard. As you will see, the Linux implementation is quite the inverse of what the authors of the POSIX syntax had in mind. @menu * Absolute Priority:: The first tier of priority. Posix * Realtime Scheduling:: Scheduling among the process nobility * Basic Scheduling Functions:: Get/set scheduling policy, priority * Traditional Scheduling:: Scheduling among the vulgar masses @end menu @node Absolute Priority @subsection Absolute Priority @cindex absolute priority @cindex priority, absolute Every process has an absolute priority, and it is represented by a number. The higher the number, the higher the absolute priority. @cindex realtime CPU scheduling On systems of the past, and most systems today, all processes have absolute priority 0 and this section is irrelevant. In that case, @xref{Traditional Scheduling}. Absolute priorities were invented to accomodate realtime systems, in which it is vital that certain processes be able to respond to external events happening in real time, which means they cannot wait around while some other process that @emph{wants to}, but doesn't @emph{need to} run occupies the CPU. @cindex ready to run @cindex preemptive scheduling When two processes are in contention to use the CPU at any instant, the one with the higher absolute priority always gets it. This is true even if the process with the lower priority is already using the CPU (i.e. the scheduling is preemptive). Of course, we're only talking about processes that are running or ``ready to run,'' which means they are ready to execute instructions right now. When a process blocks to wait for something like I/O, its absolute priority is irrelevant. @cindex runnable process @strong{Note:} The term ``runnable'' is a synonym for ``ready to run.'' When two processes are running or ready to run and both have the same absolute priority, it's more interesting. In that case, who gets the CPU is determined by the scheduling policy. If the processeses have absolute priority 0, the traditional scheduling policy described in @ref{Traditional Scheduling} applies. Otherwise, the policies described in @ref{Realtime Scheduling} apply. You normally give an absolute priority above 0 only to a process that can be trusted not to hog the CPU. Such processes are designed to block (or terminate) after relatively short CPU runs. A process begins life with the same absolute priority as its parent process. Functions described in @ref{Basic Scheduling Functions} can change it. Only a privileged process can change a process' absolute priority to something other than @code{0}. Only a privileged process or the target process' owner can change its absolute priority at all. POSIX requires absolute priority values used with the realtime scheduling policies to be consecutive with a range of at least 32. On Linux, they are 1 through 99. The functions @code{sched_get_priority_max} and @code{sched_set_priority_min} portably tell you what the range is on a particular system. @subsubsection Using Absolute Priority One thing you must keep in mind when designing real time applications is that having higher absolute priority than any other process doesn't guarantee the process can run continuously. Two things that can wreck a good CPU run are interrupts and page faults. Interrupt handlers live in that limbo between processes. The CPU is executing instructions, but they aren't part of any process. An interrupt will stop even the highest priority process. So you must allow for slight delays and make sure that no device in the system has an interrupt handler that could cause too long a delay between instructions for your process. Similarly, a page fault causes what looks like a straightforward sequence of instructions to take a long time. The fact that other processes get to run while the page faults in is of no consequence, because as soon as the I/O is complete, the high priority process will kick them out and run again, but the wait for the I/O itself could be a problem. To neutralize this threat, use @code{mlock} or @code{mlockall}. There are a few ramifications of the absoluteness of this priority on a single-CPU system that you need to keep in mind when you choose to set a priority and also when you're working on a program that runs with high absolute priority. Consider a process that has higher absolute priority than any other process in the system and due to a bug in its program, it gets into an infinite loop. It will never cede the CPU. You can't run a command to kill it because your command would need to get the CPU in order to run. The errant program is in complete control. It controls the vertical, it controls the horizontal. There are two ways to avoid this: 1) keep a shell running somewhere with a higher absolute priority. 2) keep a controlling terminal attached to the high priority process group. All the priority in the world won't stop an interrupt handler from running and delivering a signal to the process if you hit Control-C. Some systems use absolute priority as a means of allocating a fixed per centage of CPU time to a process. To do this, a super high priority privileged process constantly monitors the process' CPU usage and raises its absolute priority when the process isn't getting its entitled share and lowers it when the process is exceeding it. @strong{Note:} The absolute priority is sometimes called the ``static priority.'' We don't use that term in this manual because it misses the most important feature of the absolute priority: its absoluteness. @node Realtime Scheduling @subsection Realtime Scheduling @cindex realtime scheduling Whenever two processes with the same absolute priority are ready to run, the kernel has a decision to make, because only one can run at a time. If the processes have absolute priority 0, the kernel makes this decision as described in @ref{Traditional Scheduling}. Otherwise, the decision is as described in this section. If two processes are ready to run but have different absolute priorities, the decision is much simpler, and is described in @ref{Absolute Priority}. Each process has a scheduling policy. For processes with absolute priority other than zero, there are two available: @enumerate @item First Come First Served @item Round Robin @end enumerate The most sensible case is where all the processes with a certain absolute priority have the same scheduling policy. We'll discuss that first. In Round Robin, processes share the CPU, each one running for a small quantum of time (``time slice'') and then yielding to another in a circular fashion. Of course, only processes that are ready to run and have the same absolute priority are in this circle. In First Come First Served, the process that has been waiting the longest to run gets the CPU, and it keeps it until it voluntarily relinquishes the CPU, runs out of things to do (blocks), or gets preempted by a higher priority process. First Come First Served, along with maximal absolute priority and careful control of interrupts and page faults, is the one to use when a process absolutely, positively has to run at full CPU speed or not at all. Judicious use of @code{sched_yield} function invocations by processes with First Come First Served scheduling policy forms a good compromise between Round Robin and First Come First Served. To understand how scheduling works when processes of different scheduling policies occupy the same absolute priority, you have to know the nitty gritty details of how processes enter and exit the ready to run list: In both cases, the ready to run list is organized as a true queue, where a process gets pushed onto the tail when it becomes ready to run and is popped off the head when the scheduler decides to run it. Note that ready to run and running are two mutually exclusive states. When the scheduler runs a process, that process is no longer ready to run and no longer in the ready to run list. When the process stops running, it may go back to being ready to run again. The only difference between a process that is assigned the Round Robin scheduling policy and a process that is assigned First Come First Serve is that in the former case, the process is automatically booted off the CPU after a certain amount of time. When that happens, the process goes back to being ready to run, which means it enters the queue at the tail. The time quantum we're talking about is small. Really small. This is not your father's timesharing. For example, with the Linux kernel, the round robin time slice is a thousand times shorter than its typical time slice for traditional scheduling. A process begins life with the same scheduling policy as its parent process. Functions described in @ref{Basic Scheduling Functions} can change it. Only a privileged process can set the scheduling policy of a process that has absolute priority higher than 0. @node Basic Scheduling Functions @subsection Basic Scheduling Functions This section describes functions in the GNU C library for setting the absolute priority and scheduling policy of a process. @strong{Portability Note:} On systems that have the functions in this section, the macro _POSIX_PRIORITY_SCHEDULING is defined in @file{}. For the case that the scheduling policy is traditional scheduling, more functions to fine tune the scheduling are in @ref{Traditional Scheduling}. Don't try to make too much out of the naming and structure of these functions. They don't match the concepts described in this manual because the functions are as defined by POSIX.1b, but the implementation on systems that use the GNU C library is the inverse of what the POSIX structure contemplates. The POSIX scheme assumes that the primary scheduling parameter is the scheduling policy and that the priority value, if any, is a parameter of the scheduling policy. In the implementation, though, the priority value is king and the scheduling policy, if anything, only fine tunes the effect of that priority. The symbols in this section are declared by including file @file{sched.h}. @comment sched.h @comment POSIX @deftp {Data Type} {struct sched_param} This structure describes an absolute priority. @table @code @item int sched_priority absolute priority value @end table @end deftp @comment sched.h @comment POSIX @deftypefun int sched_setscheduler (pid_t @var{pid}, int @var{policy}, const struct sched_param *@var{param}) This function sets both the absolute priority and the scheduling policy for a process. It assigns the absolute priority value given by @var{param} and the scheduling policy @var{policy} to the process with Process ID @var{pid}, or the calling process if @var{pid} is zero. If @var{policy} is negative, @code{sched_setschedule} keeps the existing scheduling policy. The following macros represent the valid values for @var{policy}: @table @code @item SCHED_OTHER Traditional Scheduling @item SCHED_FIFO First In First Out @item SCHED_RR Round Robin @end table @c The Linux kernel code (in sched.c) actually reschedules the process, @c but it puts it at the head of the run queue, so I'm not sure just what @c the effect is, but it must be subtle. On success, the return value is @code{0}. Otherwise, it is @code{-1} and @code{ERRNO} is set accordingly. The @code{errno} values specific to this function are: @table @code @item EPERM @itemize @bullet @item The calling process does not have @code{CAP_SYS_NICE} permission and @var{policy} is not @code{SCHED_OTHER} (or it's negative and the existing policy is not @code{SCHED_OTHER}. @item The calling process does not have @code{CAP_SYS_NICE} permission and its owner is not the target process' owner. I.e. the effective uid of the calling process is neither the effective nor the real uid of process @var{pid}. @c We need a cross reference to the capabilities section, when written. @end itemize @item ESRCH There is no process with pid @var{pid} and @var{pid} is not zero. @item EINVAL @itemize @bullet @item @var{policy} does not identify an existing scheduling policy. @item The absolute priority value identified by *@var{param} is outside the valid range for the scheduling policy @var{policy} (or the existing scheduling policy if @var{policy} is negative) or @var{param} is null. @code{sched_get_priority_max} and @code{sched_get_priority_min} tell you what the valid range is. @item @var{pid} is negative. @end itemize @end table @end deftypefun @comment sched.h @comment POSIX @deftypefun int sched_getscheduler (pid_t @var{pid}) This function returns the scheduling policy assigned to the process with Process ID (pid) @var{pid}, or the calling process if @var{pid} is zero. The return value is the scheduling policy. See @code{sched_setscheduler} for the possible values. If the function fails, the return value is instead @code{-1} and @code{errno} is set accordingly. The @code{errno} values specific to this function are: @table @code @item ESRCH There is no process with pid @var{pid} and it is not zero. @item EINVAL @var{pid} is negative. @end table Note that this function is not an exact mate to @code{sched_setscheduler} because while that function sets the scheduling policy and the absolute priority, this function gets only the scheduling policy. To get the absolute priority, use @code{sched_getparam}. @end deftypefun @comment sched.h @comment POSIX @deftypefun int sched_setparam (pid_t @var{pid}, const struct sched_param *@var{param}) This function sets a process' absolute priority. It is functionally identical to @code{sched_setscheduler} with @var{policy} = @code{-1}. @c in fact, that's how it's implemented in Linux. @end deftypefun @comment sched.h @comment POSIX @deftypefun int sched_getparam (pid_t @var{pid}, const struct sched_param *@var{param}) This function returns a process' absolute priority. @var{pid} is the Process ID (pid) of the process whose absolute priority you want to know. @var{param} is a pointer to a structure in which the function stores the absolute priority of the process. On success, the return value is @code{0}. Otherwise, it is @code{-1} and @code{ERRNO} is set accordingly. The @code{errno} values specific to this function are: @table @code @item ESRCH There is no process with pid @var{pid} and it is not zero. @item EINVAL @var{pid} is negative. @end table @end deftypefun @comment sched.h @comment POSIX @deftypefun int sched_get_priority_min (int *@var{policy}); This function returns the lowest absolute priority value that is allowable for a process with scheduling policy @var{policy}. On Linux, it is 0 for SCHED_OTHER and 1 for everything else. On success, the return value is @code{0}. Otherwise, it is @code{-1} and @code{ERRNO} is set accordingly. The @code{errno} values specific to this function are: @table @code @item EINVAL @var{policy} does not identify an existing scheduling policy. @end table @end deftypefun @comment sched.h @comment POSIX @deftypefun int sched_get_priority_max (int *@var{policy}); This function returns the highest absolute priority value that is allowable for a process that with scheduling policy @var{policy}. On Linux, it is 0 for SCHED_OTHER and 99 for everything else. On success, the return value is @code{0}. Otherwise, it is @code{-1} and @code{ERRNO} is set accordingly. The @code{errno} values specific to this function are: @table @code @item EINVAL @var{policy} does not identify an existing scheduling policy. @end table @end deftypefun @comment sched.h @comment POSIX @deftypefun int sched_rr_get_interval (pid_t @var{pid}, struct timespec *@var{interval}) This function returns the length of the quantum (time slice) used with the Round Robin scheduling policy, if it is used, for the process with Process ID @var{pid}. It returns the length of time as @var{interval}. @c We need a cross-reference to where timespec is explained. But that @c section doesn't exist yet, and the time chapter needs to be slightly @c reorganized so there is a place to put it (which will be right next @c to timeval, which is presently misplaced). 2000.05.07. With a Linux kernel, the round robin time slice is always 150 microseconds, and @var{pid} need not even be a real pid. The return value is @code{0} on success and in the pathological case that it fails, the return value is @code{-1} and @code{errno} is set accordingly. There is nothing specific that can go wrong with this function, so there are no specific @code{errno} values. @end deftypefun @comment sched.h @comment POSIX @deftypefun int sched_yield (void) This function voluntarily gives up the process' claim on the CPU. Technically, @code{sched_yield} causes the calling process to be made immediately ready to run (as opposed to running, which is what it was before). This means that if it has absolute priority higher than 0, it gets pushed onto the tail of the queue of processes that share its absolute priority and are ready to run, and it will run again when its turn next arrives. If its absolute priority is 0, it is more complicated, but still has the effect of yielding the CPU to other processes. If there are no other processes that share the calling process' absolute priority, this function doesn't have any effect. To the extent that the containing program is oblivious to what other processes in the system are doing and how fast it executes, this function appears as a no-op. The return value is @code{0} on success and in the pathological case that it fails, the return value is @code{-1} and @code{errno} is set accordingly. There is nothing specific that can go wrong with this function, so there are no specific @code{errno} values. @end deftypefun @node Traditional Scheduling @subsection Traditional Scheduling @cindex scheduling, traditional This section is about the scheduling among processes whose absolute priority is 0. When the system hands out the scraps of CPU time that are left over after the processes with higher absolulte priority have taken all they want, the scheduling described herein determines who among the great unwashed processes gets them. @menu * Traditional Scheduling Intro:: * Traditional Scheduling Functions:: @end menu @node Traditional Scheduling Intro @subsubsection Introduction To Traditional Scheduling Long before there was absolute priority (See @ref{Absolute Priority}), Unix systems were scheduling the CPU using this system. When Posix came in like the Romans and imposed absolute priorities to accomodate the needs of realtime processing, it left the indigenous Absolute Priority Zero processes to govern themselves by their own familiar scheduling policy. Indeed, absolute priorities higher than zero are not available on many systems today and are not typically used when they are, being intended mainly for computers that do realtime processing. So this section describes the only scheduling many programmers need to be concerned about. But just to be clear about the scope of this scheduling: Any time a process with a absolute priority of 0 and a process with an absolute priority higher than 0 are ready to run at the same time, the one with absolute priority 0 does not run. If it's already running when the higher priority ready-to-run process comes into existence, it stops immediately. In addition to its absolute priority of zero, every process has another priority, which we will refer to as "dynamic priority" because it changes over time. The dynamic priority is meaningless for processes with an absolute priority higher than zero. The dynamic priority sometimes determines who gets the next turn on the CPU. Sometimes it determines how long turns last. Sometimes it determines whether a process can kick another off the CPU. In Linux, the value is a combination of these things, but mostly it is just determines the length of the time slice. The higher a process' dynamic priority, the longer a shot it gets on the CPU when it gets one. If it doesn't use up its time slice before giving up the CPU to do something like wait for I/O, it is favored for getting the CPU back when it's ready for it, to finish out its time slice. Other than that, selection of processes for new time slices is basically round robin. But the scheduler does throw a bone to the low priority processes: A process' dynamic priority rises every time it is snubbed in the scheduling process. In Linux, even the fat kid gets to play. The fluctuation of a process' dynamic priority is regulated by another value: The ``nice'' value. The nice value is an integer, usually in the range -20 to 20, and represents an upper limit on a process' dynamic priority. The higher the nice number, the lower that limit. On a typical Linux system, for example, a process with a nice value of 20 can get only 10 milliseconds on the CPU at a time, whereas a process with a nice value of -20 can achieve a high enough priority to get 400 milliseconds. The idea of the nice value is deferential courtesy. In the beginning, in the Unix garden of Eden, all processes shared equally in the bounty of the computer system. But not all processes really need the same share of CPU time, so the nice value gave a courteous process the ability to refuse its equal share of CPU time that others might prosper. Hence, the higher a process' nice value, the nicer the process is. (Then a snake came along and offered some process a negative nice value and the system became the crass resource allocation system we know today). Dynamic priorities tend upward and downward with an objective of smoothing out allocation of CPU time and giving quick response time to infrequent requests. But they never exceed their nice limits, so on a heavily loaded CPU, the nice value effectively determines how fast a process runs. In keeping with the socialistic heritage of Unix process priority, a process begins life with the same nice value as its parent process and can raise it at will. A process can also raise the nice value of any other process owned by the same user (or effective user). But only a privileged process can lower its nice value. A privileged process can also raise or lower another process' nice value. GNU C Library functions for getting and setting nice values are described in @xref{Traditional Scheduling Functions}. @node Traditional Scheduling Functions @subsubsection Functions For Traditional Scheduling @pindex sys/resource.h This section describes how you can read and set the nice value of a process. All these symbols are declared in @file{sys/resource.h}. The function and macro names are defined by POSIX, and refer to "priority," but the functions actually have to do with nice values, as the terms are used both in the manual and POSIX. The range of valid nice values depends on the kernel, but typically it runs from @code{-20} to @code{20}. A lower nice value corresponds to higher priority for the process. These constants describe the range of priority values: @vtable @code @comment sys/resource.h @comment BSD @item PRIO_MIN The lowest valid nice value. @comment sys/resource.h @comment BSD @item PRIO_MAX The highest valid nice value. @end vtable @comment sys/resource.h @comment BSD,POSIX @deftypefun int getpriority (int @var{class}, int @var{id}) Return the nice value of a set of processes; @var{class} and @var{id} specify which ones (see below). If the processes specified do not all have the same nice value, this returns the lowest value that any of them has. On success, the return value is @code{0}. Otherwise, it is @code{-1} and @code{ERRNO} is set accordingly. The @code{errno} values specific to this function are: @table @code @item ESRCH The combination of @var{class} and @var{id} does not match any existing process. @item EINVAL The value of @var{class} is not valid. @end table If the return value is @code{-1}, it could indicate failure, or it could be the nice value. The only way to make certain is to set @code{errno = 0} before calling @code{getpriority}, then use @code{errno != 0} afterward as the criterion for failure. @end deftypefun @comment sys/resource.h @comment BSD,POSIX @deftypefun int setpriority (int @var{class}, int @var{id}, int @var{niceval}) Set the nice value of a set of processes to @var{niceval}; @var{class} and @var{id} specify which ones (see below). The return value is the nice value on success, and @code{-1} on failure. The following @code{errno} error condition are possible for this function: @table @code @item ESRCH The combination of @var{class} and @var{id} does not match any existing process. @item EINVAL The value of @var{class} is not valid. @item EPERM The call would set the nice value of a process which is owned by a different user than the calling process (i.e. the target process' real or effective uid does not match the calling process' effective uid) and the calling process does not have @code{CAP_SYS_NICE} permission. @item EACCES The call would lower the process' nice value and the process does not have @code{CAP_SYS_NICE} permission. @end table @end deftypefun The arguments @var{class} and @var{id} together specify a set of processes in which you are interested. These are the possible values of @var{class}: @vtable @code @comment sys/resource.h @comment BSD @item PRIO_PROCESS One particular process. The argument @var{id} is a process ID (pid). @comment sys/resource.h @comment BSD @item PRIO_PGRP All the processes in a particular process group. The argument @var{id} is a process group ID (pgid). @comment sys/resource.h @comment BSD @item PRIO_USER All the processes owned by a particular user (i.e. whose real uid indicates the user). The argument @var{id} is a user ID (uid). @end vtable If the argument @var{id} is 0, it stands for the calling process, its process group, or its owner (real uid), according to @var{class}. @comment unistd.h @comment BSD @deftypefun int nice (int @var{increment}) Increment the nice value of the calling process by @var{increment}. The return value is the same as for @code{setpriority}. Here is an equivalent definition of @code{nice}: @smallexample int nice (int increment) @{ int old = getpriority (PRIO_PROCESS, 0); return setpriority (PRIO_PROCESS, 0, old + increment); @} @end smallexample @end deftypefun @node Memory Resources @section Querying memory available resources The amount of memory available in the system and the way it is organized determines oftentimes the way programs can and have to work. For functions like @code{mman} it is necessary to know about the size of individual memory pages and knowing how much memory is available enables a program to select appropriate sizes for, say, caches. Before we get into these details a few words about memory subsystems in traditional Unix systems. @menu * Memory Subsystem:: Overview about traditional Unix memory handling. * Query Memory Parameters:: How to get information about the memory subsystem? @end menu @node Memory Subsystem @subsection Overview about traditional Unix memory handling @cindex address space @cindex physical memory @cindex physical address Unix systems normally provide processes virtual address spaces. This means that the addresses of the memory regions do not have to correspond directly to the addresses of the actual physical memory which stores the data. An extra level of indirection is introduced which translates virtual addresses into physical addresses. This is normally done by the hardware of the processor. @cindex shared memory Using a virtual address space has several advantage. The most important is process isolation. The different processes running on the system cannot interfere directly with each other. No process can write into the address space of another process (except when shared memory is used but then it is wanted and controlled). Another advantage of virtual memory is that the address space the processes see can actually be larger than the physical memory available. The physical memory can be extended by storage on an external media where the content of currently unused memory regions is stored. The address translation can then intercept accesses to these memory regions and make memory content available again by loading the data back into memory. This concept makes it necessary that programs which have to use lots of memory know the difference between available virtual address space and available physical memory. If the working set of virtual memory of all the processes is larger than the available physical memory the system will slow down dramatically due to constant swapping of memory content from the memory to the storage media and back. This is called ``thrashing''. @cindex thrashing @cindex memory page @cindex page, memory A final aspect of virtual memory which is important and follows from what is said in the last paragraph is the granularity of the virtual address space handling. When we said that the virtual address handling stores memory content externally it cannot do this on a byte-by-byte basis. The administrative overhead does not allow this (leaving alone the processor hardware). Instead several thousand bytes are handled together and form a @dfn{page}. The size of each page is always a power of two byte. The smallest page size in use today is 4096, with 8192, 16384, and 65536 being other popular sizes. @node Query Memory Parameters @subsection How to get information about the memory subsystem? The page size of the virtual memory the process sees is essential to know in several situations. Some programming interface (e.g., @code{mmap}, @pxref{Memory-mapped I/O}) require the user to provide information adjusted to the page size. In the case of @code{mmap} is it necessary to provide a length argument which is a multiple of the page size. Another place where the knowledge about the page size is useful is in memory allocation. If one allocates pieces of memory in larger chunks which are then subdivided by the application code it is useful to adjust the size of the larger blocks to the page size. If the total memory requirement for the block is close (but not larger) to a multiple of the page size the kernel's memory handling can work more effectively since it only has to allocate memory pages which are fully used. (To do this optimization it is necessary to know a bit about the memory allocator which will require a bit of memory itself for each block and this overhead must not push the total size over the page size multiple. The page size traditionally was a compile time constant. But recent development of processors changed this. Processors now support different page sizes and they can possibly even vary among different processes on the same system. Therefore the system should be queried at runtime about the current page size and no assumptions (except about it being a power of two) should be made. @vindex _SC_PAGESIZE The correct interface to query about the page size is @code{sysconf} (@pxref{Sysconf Definition}) with the parameter @code{_SC_PAGESIZE}. There is a much older interface available, too. @comment unistd.h @comment BSD @deftypefun int getpagesize (void) The @code{getpagesize} function returns the page size of the process. This value is fixed for the runtime of the process but can vary in different runs of the application. The function is declared in @file{unistd.h}. @end deftypefun Widely available on @w{System V} derived systems is a method to get information about the physical memory the system has. The call @vindex _SC_PHYS_PAGES @cindex sysconf @smallexample sysconf (_SC_PHYS_PAGES) @end smallexample @noindent returns the total number of page of physical the system has. This does not mean all this memory is available. This information can be found using @vindex _SC_AVPHYS_PAGES @cindex sysconf @smallexample sysconf (_SC_AVPHYS_PAGES) @end smallexample These two values help to optimize applications. The value returned for @code{_SC_AVPHYS_PAGES} is the amount of memory the application can use without hindering any other process (given that no other process increases its memory usage). The value returned for @code{_SC_PHYS_PAGES} is more or less a hard limit for the working set. If all applications together constantly use more than that amount of memory the system is in trouble. @node Processor Resources @section Learn about the processors available The use of threads or processes with shared memory allows an application to take advantage of all the processing power a system can provide. If the task can be parallelized the optimal way to write an application is to have at any time as many processes running as there are processors. To determine the number of processors available to the system one can run @vindex _SC_NPROCESSORS_CONF @cindex sysconf @smallexample sysconf (_SC_NPROCESSORS_CONF) @end smallexample @noindent which returns the number of processors the operating system configured. But it might be possible for the operating system to disable individual processors and so the call @vindex _SC_NPROCESSORS_ONLN @cindex sysconf @smallexample sysconf (_SC_NPROCESSORS_ONLN) @end smallexample @noindent returns the number of processors which are currently inline (i.e., available).