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-rw-r--r--sysdeps/powerpc/q_qtos.c84
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diff --git a/sysdeps/powerpc/q_qtos.c b/sysdeps/powerpc/q_qtos.c
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+/* 128-bit floating point to 32-bit floating point.
+   Copyright (C) 1997 Free Software Foundation, Inc.
+   This file is part of the GNU C Library.
+
+   The GNU C Library is free software; you can redistribute it and/or
+   modify it under the terms of the GNU Library General Public License as
+   published by the Free Software Foundation; either version 2 of the
+   License, or (at your option) any later version.
+
+   The GNU C Library is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   Library General Public License for more details.
+
+   You should have received a copy of the GNU Library General Public
+   License along with the GNU C Library; see the file COPYING.LIB.  If not,
+   write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+   Boston, MA 02111-1307, USA.  */
+
+#include <quad_float.h>
+
+/* float _q_qtos(const long double *a);
+   Convert 'a' to float. Round as per current rounding flags.
+
+   Input       Rounding Output
+   +/-0        *        +/-0
+   +/-Inf      *        +/-Inf
+   +/-NaN      *        +/-NaN (with mantissa truncated)
+   +/-SNaN     *        +/-NaN (with mantissa truncated, MSB of mantissa <- 1)
+                        && raise VXSNAN
+			[Note: just truncating the mantissa may not give you
+			a SNaN!]
+   |a|>=2^128  Nearest  +/-Inf && raise overflow && raise inexact
+   |a|>=2^128  Truncate +/-(2^128-2^104) && raise overflow && raise inexact
+   a>=2^128    +Inf     +Inf && raise overflow && raise inexact
+   a<=-2^128   +Inf     -(2^128-2^104) && raise overflow && raise inexact
+   a>=2^128    -Inf     +(2^128-2^104) && raise overflow && raise inexact
+   a<=-2^128   -Inf     -Inf && raise overflow && raise inexact
+   
+   We also need to raise 'inexact' if the result will be inexact, which
+   depends on the current rounding mode.
+
+   To avoid having to deal with all that, we convert to a 'double'
+   that will round correctly (but is not itself rounded correctly),
+   and convert that to a float.  This makes this procedure much
+   simpler and much faster.  */
+
+float
+__q_qtos(const unsigned long long a[2])
+{
+  unsigned long long a0,d;
+  union {
+    double d;
+    unsigned long long ull;
+  } u;
+
+  a0 = a[0];
+
+  /* Truncate the mantissa to 48 bits.  */
+  d = a0 << 4;
+  /* Set the low bit in the mantissa if any of the bits we are dropping
+     were 1.  This ensures correct rounding, and also distinguishes
+     0 and Inf from denormalised numbers and SNaN (respectively).  */
+  d |= a[1] != 0;
+  /* Copy the sign bit.  */
+  d = d & 0x7fffffffffffffffULL  |  a0 & 0x8000000000000000ULL;
+  
+  /* Now, we need to fix the exponent.  If the exponent of a was in
+     the range +127 to -152, or was +16384 or -16383, it is already
+     correct in 'd'.  Otherwise, we need to ensure that the new
+     exponent is in the range +1023 to +128, or -153 to -1022, with
+     the same sign as the exponent of 'a'.  We can do this by setting
+     bits 1-3 (the second through fourth-most significant bit) of 'd'
+     to 101 if bit 1 of 'a' is 1, or 010 if bit 1 of 'a' is 0.  */
+  if ((a0 >> 56 & 0x7f) - 0x3f  >  1)
+    {
+      unsigned t = (a0 >> 32+2  &  2 << 31-1-2)*3 + (2 << 31-2);
+      d = (d & 0x8fffffffffffffffULL
+	   |  (unsigned long long)t<<32 & 0x7000000000000000ULL);
+    }
+
+  u.ull = d;
+  return (float)u.d;
+}