diff options
Diffstat (limited to 'sysdeps/powerpc/fpu/k_cosf.c')
-rw-r--r-- | sysdeps/powerpc/fpu/k_cosf.c | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/sysdeps/powerpc/fpu/k_cosf.c b/sysdeps/powerpc/fpu/k_cosf.c new file mode 100644 index 0000000000..cb0e34e398 --- /dev/null +++ b/sysdeps/powerpc/fpu/k_cosf.c @@ -0,0 +1,65 @@ +/* k_cosf.c -- float version of k_cos.c + Copyright (C) 2011 Free Software Foundation, Inc. + This file is part of the GNU C Library. + Contributed by Adhemerval Zanella <azanella@br.ibm.com>, 2011 + + The GNU C Library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. + + The GNU C Library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with the GNU C Library; see the file COPYING.LIB. If not, + write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307, USA. */ + +#include "math.h" +#include "math_private.h" + +static const float twom27 = 7.4505806e-09; +static const float dot3 = 3.0000001e-01; +static const float dot78125 = 7.8125000e-01; + +static const float one = 1.0000000000e+00; +static const float C1 = 4.1666667908e-02; +static const float C2 = -1.3888889225e-03; +static const float C3 = 2.4801587642e-05; +static const float C4 = -2.7557314297e-07; +static const float C5 = 2.0875723372e-09; +static const float C6 = -1.1359647598e-11; + +float +__kernel_cosf (float x, float y) +{ + float a, hz, z, r, qx; + float ix; + ix = __builtin_fabsf (x); + if (ix < twom27) + { /* |x| < 2**-27 */ + if (x == 0.0) + return one; + } + z = x * x; + r = z * (C1 + z * (C2 + z * (C3 + z * (C4 + z * (C5 + z * C6))))); + if (ix < dot3) /* if |x| < 0.3 */ + return one - ((float) 0.5 * z - (z * r - x * y)); + else + { + if (ix > dot78125) + { /* x > 0.78125 */ + qx = (float) 0.28125; + } + else + { + qx = ix / 4.0; + } + hz = (float) 0.5 *z - qx; + a = one - qx; + return a - (hz - (z * r - x * y)); + } +} |