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-rw-r--r--sysdeps/libm-ieee754/k_cosf.c64
1 files changed, 64 insertions, 0 deletions
diff --git a/sysdeps/libm-ieee754/k_cosf.c b/sysdeps/libm-ieee754/k_cosf.c
new file mode 100644
index 0000000000..b232cab11f
--- /dev/null
+++ b/sysdeps/libm-ieee754/k_cosf.c
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+/* k_cosf.c -- float version of k_cos.c
+ * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
+ */
+
+/*
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunPro, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice 
+ * is preserved.
+ * ====================================================
+ */
+
+#if defined(LIBM_SCCS) && !defined(lint)
+static char rcsid[] = "$NetBSD: k_cosf.c,v 1.4 1995/05/10 20:46:23 jtc Exp $";
+#endif
+
+#include "math.h"
+#include "math_private.h"
+
+#ifdef __STDC__
+static const float 
+#else
+static float 
+#endif
+one =  1.0000000000e+00, /* 0x3f800000 */
+C1  =  4.1666667908e-02, /* 0x3d2aaaab */
+C2  = -1.3888889225e-03, /* 0xbab60b61 */
+C3  =  2.4801587642e-05, /* 0x37d00d01 */
+C4  = -2.7557314297e-07, /* 0xb493f27c */
+C5  =  2.0875723372e-09, /* 0x310f74f6 */
+C6  = -1.1359647598e-11; /* 0xad47d74e */
+
+#ifdef __STDC__
+	float __kernel_cosf(float x, float y)
+#else
+	float __kernel_cosf(x, y)
+	float x,y;
+#endif
+{
+	float a,hz,z,r,qx;
+	int32_t ix;
+	GET_FLOAT_WORD(ix,x);
+	ix &= 0x7fffffff;			/* ix = |x|'s high word*/
+	if(ix<0x32000000) {			/* if x < 2**27 */
+	    if(((int)x)==0) return one;		/* generate inexact */
+	}
+	z  = x*x;
+	r  = z*(C1+z*(C2+z*(C3+z*(C4+z*(C5+z*C6)))));
+	if(ix < 0x3e99999a) 			/* if |x| < 0.3 */ 
+	    return one - ((float)0.5*z - (z*r - x*y));
+	else {
+	    if(ix > 0x3f480000) {		/* x > 0.78125 */
+		qx = (float)0.28125;
+	    } else {
+	        SET_FLOAT_WORD(qx,ix-0x01000000);	/* x/4 */
+	    }
+	    hz = (float)0.5*z-qx;
+	    a  = one-qx;
+	    return a - (hz - (z*r-x*y));
+	}
+}