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-rw-r--r--sysdeps/ieee754/ldbl-128/s_fma.c5
-rw-r--r--sysdeps/ieee754/ldbl-128/s_fmal.c5
2 files changed, 10 insertions, 0 deletions
diff --git a/sysdeps/ieee754/ldbl-128/s_fma.c b/sysdeps/ieee754/ldbl-128/s_fma.c
index 13f8ed3b87..0feff0a71c 100644
--- a/sysdeps/ieee754/ldbl-128/s_fma.c
+++ b/sysdeps/ieee754/ldbl-128/s_fma.c
@@ -21,6 +21,7 @@
 #include <fenv.h>
 #include <ieee754.h>
 #include <libm-alias-double.h>
+#include <math-use-builtins.h>
 
 /* This implementation relies on long double being more than twice as
    precise as double and uses rounding to odd in order to avoid problems
@@ -31,6 +32,9 @@
 double
 __fma (double x, double y, double z)
 {
+#if USE_FMA_BUILTIN
+  return __builtin_fma (x, y, z);
+#else
   fenv_t env;
   /* Multiplication is always exact.  */
   long double temp = (long double) x * (long double) y;
@@ -50,6 +54,7 @@ __fma (double x, double y, double z)
   feupdateenv (&env);
   /* And finally truncation with round to nearest.  */
   return (double) u.d;
+#endif /* ! USE_FMA_BUILTIN  */
 }
 #ifndef __fma
 libm_alias_double (__fma, fma)
diff --git a/sysdeps/ieee754/ldbl-128/s_fmal.c b/sysdeps/ieee754/ldbl-128/s_fmal.c
index 7475015bce..a610499e47 100644
--- a/sysdeps/ieee754/ldbl-128/s_fmal.c
+++ b/sysdeps/ieee754/ldbl-128/s_fmal.c
@@ -25,6 +25,7 @@
 #include <math_private.h>
 #include <libm-alias-ldouble.h>
 #include <tininess.h>
+#include <math-use-builtins.h>
 
 /* This implementation uses rounding to odd to avoid problems with
    double rounding.  See a paper by Boldo and Melquiond:
@@ -33,6 +34,9 @@
 _Float128
 __fmal (_Float128 x, _Float128 y, _Float128 z)
 {
+#if USE_FMAL_BUILTIN
+  return __builtin_fmal (x, y, z);
+#else
   union ieee854_long_double u, v, w;
   int adjust = 0;
   u.d = x;
@@ -296,5 +300,6 @@ __fmal (_Float128 x, _Float128 y, _Float128 z)
       v.ieee.mantissa3 |= j;
       return v.d * L(0x1p-228);
     }
+#endif /* ! USE_FMAL_BUILTIN  */
 }
 libm_alias_ldouble (__fma, fma)